SeptemberGame/scripts/bullet.gd

16 lines
358 B
GDScript

class_name Bullet extends Area2D
var speed:float = 700
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
position += transform.x * speed * delta
func setSpeed(value)->void:
speed = value