SeptemberGame/scenes/bullet.tscn

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[gd_scene load_steps=4 format=3 uid="uid://daa6idpu4gkat"]
[ext_resource type="Script" uid="uid://ock81bqismk0" path="res://scripts/bullet.gd" id="1_mkf8s"]
[ext_resource type="Texture2D" uid="uid://db8y73is6w2g0" path="res://assets/graphics/projectiles/pixel_bullet (1).png" id="2_y25gk"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_h1aey"]
size = Vector2(8, 6)
[node name="Bullet" type="Area2D"]
script = ExtResource("1_mkf8s")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_h1aey")
debug_color = Color(0.95943683, 0.18113726, 0.24279165, 0.41960785)
[node name="BulletGraphic" type="Sprite2D" parent="."]
texture_filter = 1
position = Vector2(-2, -2)
rotation = 3.1415927
scale = Vector2(0.07614212, 0.1079566)
texture = ExtResource("2_y25gk")