game manager and data objects
This commit is contained in:
parent
e4be043988
commit
149ac083d4
@ -0,0 +1,3 @@
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[folding]
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sections_unfolded=PackedStringArray()
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@ -172,4 +172,4 @@ Anim={
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|||||||
"zfar": 4000.01,
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"zfar": 4000.01,
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||||||
"znear": 0.05
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"znear": 0.05
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||||||
}
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}
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||||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Control/VBoxContainer/HBoxContainer/MarginContainer2/Coins")])
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@ -172,4 +172,4 @@ Anim={
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|||||||
"zfar": 4000.01,
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"zfar": 4000.01,
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||||||
"znear": 0.05
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"znear": 0.05
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}
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Control/VBoxContainer/HBoxContainer/MarginContainer2/Coins")])
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@ -172,4 +172,4 @@ Anim={
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|||||||
"zfar": 4000.01,
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"zfar": 4000.01,
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"znear": 0.05
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"znear": 0.05
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}
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Control/VBoxContainer/HBoxContainer/MarginContainer2/Coins")])
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@ -0,0 +1,3 @@
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[folding]
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sections_unfolded=PackedStringArray()
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"zfar": 4000.01,
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"znear": 0.05
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"znear": 0.05
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}
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Control/VBoxContainer/HBoxContainer/MarginContainer2/Coins")])
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"zfar": 4000.01,
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"znear": 0.05
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"znear": 0.05
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}
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Control/VBoxContainer/HBoxContainer/MarginContainer2/Coins")])
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@ -1,14 +1,15 @@
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CanvasLayer
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MarginContainer
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Label
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HBoxContainer
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VBoxContainer
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Node
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Timer
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Timer
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RayCast2D
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RayCast2D
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CollisionShape2D
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CollisionShape2D
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AnimatedSprite2D
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AnimatedSprite2D
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Area2D
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Area2D
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Node
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Sprite2D
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Sprite2D
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ParallaxLayer
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ParallaxLayer
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ParallaxBackground
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ParallaxBackground
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Node2D
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Node2D
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AnimationPlayer
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AnimatableBody2D
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Camera2D
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TileMap
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1
.godot/editor/create_recent.Resource
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1
.godot/editor/create_recent.Resource
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@ -0,0 +1 @@
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Character
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@ -19,16 +19,16 @@ dock_filesystem_split=0
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dock_filesystem_display_mode=0
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dock_filesystem_display_mode=0
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dock_filesystem_file_sort=0
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dock_filesystem_file_sort=0
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dock_filesystem_file_list_display_mode=1
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dock_filesystem_file_list_display_mode=1
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dock_filesystem_selected_paths=PackedStringArray("res://graphics/Player Death/")
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dock_filesystem_selected_paths=PackedStringArray("res://scenes/ui.tscn")
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dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/", "res://graphics/", "res://graphics/Player Death/")
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dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scripts/resources/", "res://scenes/", "res://graphics/")
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dock_3="Scene,Import"
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dock_3="Scene,Import"
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dock_4="FileSystem"
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dock_4="FileSystem"
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dock_5="Inspector,Node,History"
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dock_5="Inspector,Node,History"
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[EditorNode]
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[EditorNode]
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open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn", "res://scenes/platform.tscn", "res://scenes/coin.tscn", "res://scenes/badguy.tscn")
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open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn", "res://scenes/platform.tscn", "res://scenes/coin.tscn", "res://scenes/badguy.tscn", "res://scenes/ui.tscn")
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current_scene="res://scenes/game.tscn"
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current_scene="res://scenes/ui.tscn"
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center_split_offset=-247
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center_split_offset=-247
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selected_default_debugger_tab_idx=0
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selected_default_debugger_tab_idx=0
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selected_main_editor_idx=2
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selected_main_editor_idx=2
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@ -36,8 +36,8 @@ selected_bottom_panel_item=0
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[ScriptEditor]
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[ScriptEditor]
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open_scripts=["res://scripts/badguy.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/coin.gd", "res://scripts/gamecontroller.gd", "res://scripts/Trigger.gd"]
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open_scripts=["res://scripts/badguy.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/resources/character_stats.gd", "res://scripts/coin.gd", "res://scripts/gamecontroller.gd", "res://scripts/GameManager.gd", "res://scripts/Trigger.gd", "res://scripts/ui.gd"]
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selected_script="res://scripts/gamecontroller.gd"
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selected_script="res://scripts/ui.gd"
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open_help=[]
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open_help=[]
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script_split_offset=70
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script_split_offset=70
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list_split_offset=0
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list_split_offset=0
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0
.godot/editor/favorites.Resource
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0
.godot/editor/favorites.Resource
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@ -1,41 +1,42 @@
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ea4bc82a6ad023ab7ee23ee620429895
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ea4bc82a6ad023ab7ee23ee620429895
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::res://::1723499748
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::res://::1724106263
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icon.svg::CompressedTexture2D::9114977118871582245::1723499516::1723499516::1::::<><>::
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icon.svg::CompressedTexture2D::9114977118871582245::1724102900::1724102900::1::::<><>::
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::res://graphics/::1723509991
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::res://graphics/::1724102900
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bullet.png::CompressedTexture2D::4834894094516681527::1723499516::1723499516::1::::<><>::
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bullet.png::CompressedTexture2D::4834894094516681527::1724102900::1724102900::1::::<><>::
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Terrain (32x32).png::CompressedTexture2D::8707534964839485024::1723499516::1723499516::1::::<><>::
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Terrain (32x32).png::CompressedTexture2D::8707534964839485024::1724102900::1724102900::1::::<><>::
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::res://graphics/background/::1723501213
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::res://graphics/background/::1724102900
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Additional Sky.png::CompressedTexture2D::6453351609810348480::1723501213::1723501213::1::::<><>::
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Additional Sky.png::CompressedTexture2D::6453351609810348480::1724102900::1724102900::1::::<><>::
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Additional Water.png::CompressedTexture2D::4106022825291545778::1723501213::1723501213::1::::<><>::
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Additional Water.png::CompressedTexture2D::4106022825291545778::1724102900::1724102900::1::::<><>::
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BG Image.png::CompressedTexture2D::237374342318087251::1723501213::1723501213::1::::<><>::
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BG Image.png::CompressedTexture2D::237374342318087251::1724102900::1724102900::1::::<><>::
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::res://graphics/enemies/::1723506305
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::res://graphics/enemies/::1724102900
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slime_purple.png::CompressedTexture2D::4414376887898401849::1723506305::1723506305::1::::<><>::
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slime_purple.png::CompressedTexture2D::4414376887898401849::1724102900::1724102900::1::::<><>::
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::res://graphics/items/::1723499516
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::res://graphics/items/::1724102900
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cannister.png::CompressedTexture2D::7418095402531000042::1723499516::1723499516::1::::<><>::
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cannister.png::CompressedTexture2D::7418095402531000042::1724102900::1724102900::1::::<><>::
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::res://graphics/pickups/::1723502323
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::res://graphics/pickups/::1724102900
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coin.png::CompressedTexture2D::9033362620640926021::1723502323::1723502323::1::::<><>::
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coin.png::CompressedTexture2D::9033362620640926021::1724102900::1724102900::1::::<><>::
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::res://graphics/Player Death/::1723509999
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::res://graphics/Player Death/::1724102900
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Player Death 64x64.png::CompressedTexture2D::116608705279953946::1723509999::1723509999::1::::<><>::
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Player Death 64x64.png::CompressedTexture2D::116608705279953946::1724102900::1724102900::1::::<><>::
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::res://graphics/Player Idle/::1723499516
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::res://graphics/Player Idle/::1724102900
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Player Idle 48x48.png::CompressedTexture2D::6544563428604246579::1723499516::1723499516::1::::<><>::
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Player Idle 48x48.png::CompressedTexture2D::6544563428604246579::1724102900::1724102900::1::::<><>::
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::res://graphics/Player Jump/::1723499516
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::res://graphics/Player Jump/::1724102900
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player jump 48x48.png::CompressedTexture2D::1627608568707791839::1723499516::1723499516::1::::<><>::
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player jump 48x48.png::CompressedTexture2D::1627608568707791839::1724102900::1724102900::1::::<><>::
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::res://graphics/Player Land/::1723499516
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::res://graphics/Player Land/::1724102900
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player land 48x48.png::CompressedTexture2D::3499637713582873633::1723499516::1723499516::1::::<><>::
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player land 48x48.png::CompressedTexture2D::3499637713582873633::1724102900::1724102900::1::::<><>::
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::res://graphics/Player Run/::1723499516
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::res://graphics/Player Run/::1724102900
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player run 48x48.png::CompressedTexture2D::1502492849971408816::1723499516::1723499516::1::::<><>::
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player run 48x48.png::CompressedTexture2D::1502492849971408816::1724102900::1724102900::1::::<><>::
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::res://scenes/::1723509898
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::res://scenes/::1724108421
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badguy.tscn::PackedScene::488149358851198558::1723509898::0::1::::<><>::uid://b35me3ux1dl8t::::res://graphics/enemies/slime_purple.png<>res://scripts/badguy.gd
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badguy.tscn::PackedScene::488149358851198558::1724108421::0::1::::<><>::uid://b35me3ux1dl8t::::res://graphics/enemies/slime_purple.png<>res://scripts/badguy.gd
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bullet.tscn::PackedScene::6880909734590904373::1723509898::0::1::::<><>::res://scripts/bullet.gd<>uid://ca5b88ipe5ks2::::res://graphics/bullet.png
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bullet.tscn::PackedScene::6880909734590904373::1724108421::0::1::::<><>::res://scripts/bullet.gd<>uid://ca5b88ipe5ks2::::res://graphics/bullet.png
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character.tscn::PackedScene::451838158579532324::1723509898::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png
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character.tscn::PackedScene::451838158579532324::1724108421::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://bwqr703yjxqw::::res://graphics/Player Death/Player Death 64x64.png<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png
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coin.tscn::PackedScene::6452089725107733211::1723509898::0::1::::<><>::res://scripts/coin.gd<>uid://d1x3fr6xxt4mr::::res://graphics/pickups/coin.png
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coin.tscn::PackedScene::6452089725107733211::1724108421::0::1::::<><>::res://scripts/coin.gd<>uid://d1x3fr6xxt4mr::::res://graphics/pickups/coin.png
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crate.tscn::PackedScene::41931541512830250::1723509898::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png
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crate.tscn::PackedScene::41931541512830250::1724108421::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png
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game.tscn::PackedScene::1738196330916037717::1723509898::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://dm8rx8b2mh3p::::res://graphics/background/BG Image.png<>uid://cx7b01o887hk7::::res://graphics/background/Additional Sky.png<>uid://byq8ujatf55a1::::res://graphics/background/Additional Water.png<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn<>uid://ci10o5e0xpxm8::::res://scenes/platform.tscn<>uid://cx6o8fh0fj8kl::::res://scenes/coin.tscn<>uid://g7p0pn145hpe::::res://scenes/badguy.tscn
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game.tscn::PackedScene::1738196330916037717::1724108421::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://dm8rx8b2mh3p::::res://graphics/background/BG Image.png<>uid://cx7b01o887hk7::::res://graphics/background/Additional Sky.png<>uid://byq8ujatf55a1::::res://graphics/background/Additional Water.png<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn<>uid://ci10o5e0xpxm8::::res://scenes/platform.tscn<>uid://cx6o8fh0fj8kl::::res://scenes/coin.tscn<>uid://g7p0pn145hpe::::res://scenes/badguy.tscn
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platform.tscn::PackedScene::5389570447076805405::1723509898::0::1::::<><>::
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platform.tscn::PackedScene::5389570447076805405::1724108421::0::1::::<><>::
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::res://scripts/::1723509883
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::res://scripts/::1724108421
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badguy.gd::GDScript::-1::1723509883::0::1::::<>Area2D<>::
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badguy.gd::GDScript::-1::1724102900::0::1::::<>Area2D<>::
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bullet.gd::GDScript::-1::1723499516::0::1::::<>Area2D<>::
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bullet.gd::GDScript::-1::1724102900::0::1::::<>Area2D<>::
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CharacterBody2D.gd::GDScript::-1::1723499516::0::1::::<>CharacterBody2D<>::
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CharacterBody2D.gd::GDScript::-1::1724102900::0::1::::<>CharacterBody2D<>::
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coin.gd::GDScript::-1::1723504932::0::1::::<>Area2D<>::
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coin.gd::GDScript::-1::1724107621::0::1::::Coin<>Area2D<>::
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gamecontroller.gd::GDScript::-1::1723509526::0::1::::<>Node<>::
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gamecontroller.gd::GDScript::-1::1724108299::0::1::::<>Node<>::
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Trigger.gd::GDScript::-1::1723499516::0::1::::<>Area2D<>::
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GameManager.gd::GDScript::-1::1724108421::0::1::::<>Node<>::
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Trigger.gd::GDScript::-1::1724102900::0::1::::<>Area2D<>::
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@ -4,8 +4,13 @@ res://scenes/bullet.tscn
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res://scenes/crate.tscn
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res://scenes/crate.tscn
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res://scenes/platform.tscn
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res://scenes/platform.tscn
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res://scenes/coin.tscn
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res://scenes/coin.tscn
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res://scenes/badguy.tscn
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res://scripts/GameManager.gd
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res://scripts/coin.gd
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res://scripts/coin.gd
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res://scripts/gamecontroller.gd
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res://scripts/gamecontroller.gd
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res://scenes/badguy.tscn
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res://scripts/resources/character_stats.gd
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res://scripts/resources/slime_stats.tres
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res://scripts/badguy.gd
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res://scripts/badguy.gd
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res://scripts/CharacterBody2D.gd
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res://scripts/CharacterBody2D.gd
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res://scenes/ui.tscn
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res://scripts/ui.gd
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@ -8,7 +8,7 @@ Anim={
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"grid_snap_active": false,
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"grid_snap_active": false,
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"grid_step": Vector2(8, 8),
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"grid_step": Vector2(8, 8),
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"grid_visibility": 1,
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"grid_visibility": 1,
|
||||||
"ofs": Vector2(-206.898, -321.44),
|
"ofs": Vector2(-78.8771, -80.2392),
|
||||||
"primary_grid_step": Vector2i(8, 8),
|
"primary_grid_step": Vector2i(8, 8),
|
||||||
"show_edit_locks": true,
|
"show_edit_locks": true,
|
||||||
"show_guides": true,
|
"show_guides": true,
|
||||||
@ -32,7 +32,7 @@ Anim={
|
|||||||
"snap_rotation_step": 0.261799,
|
"snap_rotation_step": 0.261799,
|
||||||
"snap_scale": false,
|
"snap_scale": false,
|
||||||
"snap_scale_step": 0.1,
|
"snap_scale_step": 0.1,
|
||||||
"zoom": 1.18921
|
"zoom": 1.49831
|
||||||
}
|
}
|
||||||
3D={
|
3D={
|
||||||
"fov": 70.01,
|
"fov": 70.01,
|
||||||
@ -172,4 +172,4 @@ Anim={
|
|||||||
"zfar": 4000.01,
|
"zfar": 4000.01,
|
||||||
"znear": 0.05
|
"znear": 0.05
|
||||||
}
|
}
|
||||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")])
|
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Control/VBoxContainer/HBoxContainer/MarginContainer2/Coins")])
|
||||||
|
@ -172,4 +172,4 @@ Anim={
|
|||||||
"zfar": 4000.01,
|
"zfar": 4000.01,
|
||||||
"znear": 0.05
|
"znear": 0.05
|
||||||
}
|
}
|
||||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")])
|
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Control/VBoxContainer/HBoxContainer/MarginContainer2/Coins")])
|
||||||
|
@ -0,0 +1,3 @@
|
|||||||
|
[folding]
|
||||||
|
|
||||||
|
sections_unfolded=PackedStringArray()
|
@ -14,8 +14,8 @@ run_debug_collisions=true
|
|||||||
|
|
||||||
[recent_files]
|
[recent_files]
|
||||||
|
|
||||||
scenes=["res://scenes/badguy.tscn", "res://scenes/coin.tscn", "res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"]
|
scenes=["res://scenes/ui.tscn", "res://scenes/badguy.tscn", "res://scenes/coin.tscn", "res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"]
|
||||||
scripts=["res://scripts/badguy.gd", "res://scripts/coin.gd", "res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
|
scripts=["res://scripts/ui.gd", "res://scripts/resources/character_stats.gd", "res://scripts/GameManager.gd", "res://scripts/badguy.gd", "res://scripts/coin.gd", "res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
|
||||||
|
|
||||||
[linked_properties]
|
[linked_properties]
|
||||||
|
|
||||||
@ -37,6 +37,12 @@ ParallaxBackground:scroll_base_scale=true
|
|||||||
ParallaxBackground:scale=true
|
ParallaxBackground:scale=true
|
||||||
ParallaxLayer:motion_scale=true
|
ParallaxLayer:motion_scale=true
|
||||||
ParallaxLayer:scale=true
|
ParallaxLayer:scale=true
|
||||||
|
Control:scale=true
|
||||||
|
VBoxContainer:scale=true
|
||||||
|
Label:scale=true
|
||||||
|
HBoxContainer:scale=true
|
||||||
|
MarginContainer:scale=true
|
||||||
|
CanvasLayer:scale=true
|
||||||
|
|
||||||
[dialog_bounds]
|
[dialog_bounds]
|
||||||
|
|
||||||
|
@ -1,7 +1,8 @@
|
|||||||
res://graphics/Player Death
|
|
||||||
res://scripts
|
res://scripts
|
||||||
res://graphics/enemies
|
|
||||||
res://scenes
|
res://scenes
|
||||||
|
res://scripts/resources/
|
||||||
|
res://graphics/Player Death
|
||||||
|
res://graphics/enemies
|
||||||
res://graphics/pickups
|
res://graphics/pickups
|
||||||
res://graphics/Player Jump
|
res://graphics/Player Jump
|
||||||
res://graphics/Player Run
|
res://graphics/Player Run
|
||||||
|
@ -3,11 +3,11 @@
|
|||||||
state={
|
state={
|
||||||
"bookmarks": PackedInt32Array(),
|
"bookmarks": PackedInt32Array(),
|
||||||
"breakpoints": PackedInt32Array(),
|
"breakpoints": PackedInt32Array(),
|
||||||
"column": 14,
|
"column": 42,
|
||||||
"folded_lines": Array[int]([]),
|
"folded_lines": Array[int]([]),
|
||||||
"h_scroll_position": 0,
|
"h_scroll_position": 0,
|
||||||
"row": 40,
|
"row": 54,
|
||||||
"scroll_position": 28.0,
|
"scroll_position": 43.0,
|
||||||
"selection": false,
|
"selection": false,
|
||||||
"syntax_highlighter": "GDScript"
|
"syntax_highlighter": "GDScript"
|
||||||
}
|
}
|
||||||
@ -17,16 +17,12 @@ state={
|
|||||||
state={
|
state={
|
||||||
"bookmarks": PackedInt32Array(),
|
"bookmarks": PackedInt32Array(),
|
||||||
"breakpoints": PackedInt32Array(),
|
"breakpoints": PackedInt32Array(),
|
||||||
"column": 0,
|
"column": 27,
|
||||||
"folded_lines": Array[int]([]),
|
"folded_lines": Array[int]([]),
|
||||||
"h_scroll_position": 0,
|
"h_scroll_position": 0,
|
||||||
"row": 26,
|
"row": 81,
|
||||||
"scroll_position": 20.0,
|
"scroll_position": 75.0,
|
||||||
"selection": true,
|
"selection": false,
|
||||||
"selection_from_column": 0,
|
|
||||||
"selection_from_line": 26,
|
|
||||||
"selection_to_column": 15,
|
|
||||||
"selection_to_line": 29,
|
|
||||||
"syntax_highlighter": "GDScript"
|
"syntax_highlighter": "GDScript"
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -63,11 +59,11 @@ state={
|
|||||||
state={
|
state={
|
||||||
"bookmarks": PackedInt32Array(),
|
"bookmarks": PackedInt32Array(),
|
||||||
"breakpoints": PackedInt32Array(),
|
"breakpoints": PackedInt32Array(),
|
||||||
"column": 14,
|
"column": 16,
|
||||||
"folded_lines": Array[int]([]),
|
"folded_lines": Array[int]([]),
|
||||||
"h_scroll_position": 0,
|
"h_scroll_position": 0,
|
||||||
"row": 18,
|
"row": 0,
|
||||||
"scroll_position": 1.0,
|
"scroll_position": 0.0,
|
||||||
"selection": false,
|
"selection": false,
|
||||||
"syntax_highlighter": "GDScript"
|
"syntax_highlighter": "GDScript"
|
||||||
}
|
}
|
||||||
@ -77,11 +73,53 @@ state={
|
|||||||
state={
|
state={
|
||||||
"bookmarks": PackedInt32Array(),
|
"bookmarks": PackedInt32Array(),
|
||||||
"breakpoints": PackedInt32Array(),
|
"breakpoints": PackedInt32Array(),
|
||||||
"column": 31,
|
"column": 18,
|
||||||
"folded_lines": Array[int]([]),
|
"folded_lines": Array[int]([]),
|
||||||
"h_scroll_position": 0,
|
"h_scroll_position": 0,
|
||||||
"row": 38,
|
"row": 0,
|
||||||
"scroll_position": 24.0,
|
"scroll_position": 0.0,
|
||||||
|
"selection": false,
|
||||||
|
"syntax_highlighter": "GDScript"
|
||||||
|
}
|
||||||
|
|
||||||
|
[res://scripts/GameManager.gd]
|
||||||
|
|
||||||
|
state={
|
||||||
|
"bookmarks": PackedInt32Array(),
|
||||||
|
"breakpoints": PackedInt32Array(),
|
||||||
|
"column": 51,
|
||||||
|
"folded_lines": Array[int]([]),
|
||||||
|
"h_scroll_position": 0,
|
||||||
|
"row": 16,
|
||||||
|
"scroll_position": 0.0,
|
||||||
|
"selection": false,
|
||||||
|
"syntax_highlighter": "GDScript"
|
||||||
|
}
|
||||||
|
|
||||||
|
[res://scripts/resources/character_stats.gd]
|
||||||
|
|
||||||
|
state={
|
||||||
|
"bookmarks": PackedInt32Array(),
|
||||||
|
"breakpoints": PackedInt32Array(),
|
||||||
|
"column": 29,
|
||||||
|
"folded_lines": Array[int]([]),
|
||||||
|
"h_scroll_position": 0,
|
||||||
|
"row": 4,
|
||||||
|
"scroll_position": 0.0,
|
||||||
|
"selection": false,
|
||||||
|
"syntax_highlighter": "GDScript"
|
||||||
|
}
|
||||||
|
|
||||||
|
[res://scripts/ui.gd]
|
||||||
|
|
||||||
|
state={
|
||||||
|
"bookmarks": PackedInt32Array(),
|
||||||
|
"breakpoints": PackedInt32Array(),
|
||||||
|
"column": 39,
|
||||||
|
"folded_lines": Array[int]([]),
|
||||||
|
"h_scroll_position": 0,
|
||||||
|
"row": 6,
|
||||||
|
"scroll_position": 0.0,
|
||||||
"selection": false,
|
"selection": false,
|
||||||
"syntax_highlighter": "GDScript"
|
"syntax_highlighter": "GDScript"
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,3 @@
|
|||||||
|
[folding]
|
||||||
|
|
||||||
|
sections_unfolded=PackedStringArray()
|
@ -0,0 +1,3 @@
|
|||||||
|
[folding]
|
||||||
|
|
||||||
|
sections_unfolded=PackedStringArray()
|
@ -0,0 +1,175 @@
|
|||||||
|
[editor_states]
|
||||||
|
|
||||||
|
Anim={
|
||||||
|
"visible": false
|
||||||
|
}
|
||||||
|
2D={
|
||||||
|
"grid_offset": Vector2(0, 0),
|
||||||
|
"grid_snap_active": false,
|
||||||
|
"grid_step": Vector2(8, 8),
|
||||||
|
"grid_visibility": 1,
|
||||||
|
"ofs": Vector2(-165, -110),
|
||||||
|
"primary_grid_step": Vector2i(8, 8),
|
||||||
|
"show_edit_locks": true,
|
||||||
|
"show_guides": true,
|
||||||
|
"show_helpers": false,
|
||||||
|
"show_origin": true,
|
||||||
|
"show_rulers": true,
|
||||||
|
"show_transformation_gizmos": true,
|
||||||
|
"show_viewport": true,
|
||||||
|
"show_zoom_control": true,
|
||||||
|
"smart_snap_active": false,
|
||||||
|
"snap_guides": true,
|
||||||
|
"snap_node_anchors": true,
|
||||||
|
"snap_node_center": true,
|
||||||
|
"snap_node_parent": true,
|
||||||
|
"snap_node_sides": true,
|
||||||
|
"snap_other_nodes": true,
|
||||||
|
"snap_pixel": true,
|
||||||
|
"snap_relative": false,
|
||||||
|
"snap_rotation": false,
|
||||||
|
"snap_rotation_offset": 0.0,
|
||||||
|
"snap_rotation_step": 0.261799,
|
||||||
|
"snap_scale": false,
|
||||||
|
"snap_scale_step": 0.1,
|
||||||
|
"zoom": 1.0
|
||||||
|
}
|
||||||
|
3D={
|
||||||
|
"fov": 70.01,
|
||||||
|
"gizmos_status": {
|
||||||
|
"AudioListener3D": 0,
|
||||||
|
"AudioStreamPlayer3D": 0,
|
||||||
|
"CPUParticles3D": 0,
|
||||||
|
"CSGShape3D": 0,
|
||||||
|
"Camera3D": 0,
|
||||||
|
"CollisionObject3D": 0,
|
||||||
|
"CollisionPolygon3D": 0,
|
||||||
|
"CollisionShape3D": 0,
|
||||||
|
"Decal": 0,
|
||||||
|
"FogVolume": 0,
|
||||||
|
"GPUParticles3D": 0,
|
||||||
|
"GPUParticlesCollision3D": 0,
|
||||||
|
"Joint3D": 0,
|
||||||
|
"Light3D": 0,
|
||||||
|
"LightmapGI": 0,
|
||||||
|
"LightmapProbe": 0,
|
||||||
|
"Marker3D": 0,
|
||||||
|
"NavigationLink3D": 0,
|
||||||
|
"NavigationRegion3D": 0,
|
||||||
|
"OccluderInstance3D": 0,
|
||||||
|
"Path3D": 0,
|
||||||
|
"PhysicalBone3D": 0,
|
||||||
|
"RayCast3D": 0,
|
||||||
|
"ReflectionProbe": 0,
|
||||||
|
"ShapeCast3D": 0,
|
||||||
|
"Skeleton3D": 0,
|
||||||
|
"SoftBody3D": 0,
|
||||||
|
"SpringArm3D": 0,
|
||||||
|
"VehicleWheel3D": 0,
|
||||||
|
"VisibleOnScreenNotifier3D": 0,
|
||||||
|
"VoxelGI": 0
|
||||||
|
},
|
||||||
|
"local_coords": false,
|
||||||
|
"preview_sun_env": {
|
||||||
|
"environ_ao_enabled": false,
|
||||||
|
"environ_enabled": true,
|
||||||
|
"environ_energy": 1.0,
|
||||||
|
"environ_gi_enabled": false,
|
||||||
|
"environ_glow_enabled": true,
|
||||||
|
"environ_ground_color": Color(0.2, 0.169, 0.133, 1),
|
||||||
|
"environ_sky_color": Color(0.385, 0.454, 0.55, 1),
|
||||||
|
"environ_tonemap_enabled": true,
|
||||||
|
"sun_color": Color(1, 1, 1, 1),
|
||||||
|
"sun_enabled": true,
|
||||||
|
"sun_energy": 1.0,
|
||||||
|
"sun_max_distance": 100.0,
|
||||||
|
"sun_rotation": Vector2(-1.0472, 2.61799)
|
||||||
|
},
|
||||||
|
"rotate_snap": 15.0,
|
||||||
|
"scale_snap": 10.0,
|
||||||
|
"show_grid": true,
|
||||||
|
"show_origin": true,
|
||||||
|
"snap_enabled": false,
|
||||||
|
"translate_snap": 1.0,
|
||||||
|
"viewport_mode": 1,
|
||||||
|
"viewports": [{
|
||||||
|
"auto_orthogonal": false,
|
||||||
|
"auto_orthogonal_enabled": true,
|
||||||
|
"cinematic_preview": false,
|
||||||
|
"display_mode": 20,
|
||||||
|
"distance": 4.0,
|
||||||
|
"doppler": false,
|
||||||
|
"frame_time": false,
|
||||||
|
"gizmos": true,
|
||||||
|
"half_res": false,
|
||||||
|
"information": false,
|
||||||
|
"listener": true,
|
||||||
|
"lock_rotation": false,
|
||||||
|
"orthogonal": false,
|
||||||
|
"position": Vector3(0, 0, 0),
|
||||||
|
"use_environment": false,
|
||||||
|
"view_type": 0,
|
||||||
|
"x_rotation": 0.5,
|
||||||
|
"y_rotation": -0.5
|
||||||
|
}, {
|
||||||
|
"auto_orthogonal": false,
|
||||||
|
"auto_orthogonal_enabled": true,
|
||||||
|
"cinematic_preview": false,
|
||||||
|
"display_mode": 20,
|
||||||
|
"distance": 4.0,
|
||||||
|
"doppler": false,
|
||||||
|
"frame_time": false,
|
||||||
|
"gizmos": true,
|
||||||
|
"half_res": false,
|
||||||
|
"information": false,
|
||||||
|
"listener": false,
|
||||||
|
"lock_rotation": false,
|
||||||
|
"orthogonal": false,
|
||||||
|
"position": Vector3(0, 0, 0),
|
||||||
|
"use_environment": false,
|
||||||
|
"view_type": 0,
|
||||||
|
"x_rotation": 0.5,
|
||||||
|
"y_rotation": -0.5
|
||||||
|
}, {
|
||||||
|
"auto_orthogonal": false,
|
||||||
|
"auto_orthogonal_enabled": true,
|
||||||
|
"cinematic_preview": false,
|
||||||
|
"display_mode": 20,
|
||||||
|
"distance": 4.0,
|
||||||
|
"doppler": false,
|
||||||
|
"frame_time": false,
|
||||||
|
"gizmos": true,
|
||||||
|
"half_res": false,
|
||||||
|
"information": false,
|
||||||
|
"listener": false,
|
||||||
|
"lock_rotation": false,
|
||||||
|
"orthogonal": false,
|
||||||
|
"position": Vector3(0, 0, 0),
|
||||||
|
"use_environment": false,
|
||||||
|
"view_type": 0,
|
||||||
|
"x_rotation": 0.5,
|
||||||
|
"y_rotation": -0.5
|
||||||
|
}, {
|
||||||
|
"auto_orthogonal": false,
|
||||||
|
"auto_orthogonal_enabled": true,
|
||||||
|
"cinematic_preview": false,
|
||||||
|
"display_mode": 20,
|
||||||
|
"distance": 4.0,
|
||||||
|
"doppler": false,
|
||||||
|
"frame_time": false,
|
||||||
|
"gizmos": true,
|
||||||
|
"half_res": false,
|
||||||
|
"information": false,
|
||||||
|
"listener": false,
|
||||||
|
"lock_rotation": false,
|
||||||
|
"orthogonal": false,
|
||||||
|
"position": Vector3(0, 0, 0),
|
||||||
|
"use_environment": false,
|
||||||
|
"view_type": 0,
|
||||||
|
"x_rotation": 0.5,
|
||||||
|
"y_rotation": -0.5
|
||||||
|
}],
|
||||||
|
"zfar": 4000.01,
|
||||||
|
"znear": 0.05
|
||||||
|
}
|
||||||
|
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Control/VBoxContainer/HBoxContainer/MarginContainer2/Coins")])
|
@ -0,0 +1,5 @@
|
|||||||
|
[folding]
|
||||||
|
|
||||||
|
node_unfolds=[NodePath("VBoxContainer/HBoxContainer/MarginContainer"), PackedStringArray("Layout", "Layout/Container Sizing"), NodePath("VBoxContainer/HBoxContainer/MarginContainer2"), PackedStringArray("Layout", "Layout/Container Sizing")]
|
||||||
|
resource_unfolds=[]
|
||||||
|
nodes_folded=[]
|
@ -1 +1,19 @@
|
|||||||
list=Array[Dictionary]([])
|
list=Array[Dictionary]([{
|
||||||
|
"base": &"Area2D",
|
||||||
|
"class": &"BadGuy",
|
||||||
|
"icon": "",
|
||||||
|
"language": &"GDScript",
|
||||||
|
"path": "res://scripts/badguy.gd"
|
||||||
|
}, {
|
||||||
|
"base": &"Resource",
|
||||||
|
"class": &"Character",
|
||||||
|
"icon": "",
|
||||||
|
"language": &"GDScript",
|
||||||
|
"path": "res://scripts/resources/character_stats.gd"
|
||||||
|
}, {
|
||||||
|
"base": &"Area2D",
|
||||||
|
"class": &"Coin",
|
||||||
|
"icon": "",
|
||||||
|
"language": &"GDScript",
|
||||||
|
"path": "res://scripts/coin.gd"
|
||||||
|
}])
|
||||||
|
Binary file not shown.
@ -15,6 +15,10 @@ run/main_scene="res://scenes/game.tscn"
|
|||||||
config/features=PackedStringArray("4.2", "Forward Plus")
|
config/features=PackedStringArray("4.2", "Forward Plus")
|
||||||
config/icon="res://icon.svg"
|
config/icon="res://icon.svg"
|
||||||
|
|
||||||
|
[autoload]
|
||||||
|
|
||||||
|
GameManager="*res://scripts/GameManager.gd"
|
||||||
|
|
||||||
[display]
|
[display]
|
||||||
|
|
||||||
window/size/viewport_width=320
|
window/size/viewport_width=320
|
||||||
|
@ -278,3 +278,5 @@ position = Vector2(16, -6)
|
|||||||
|
|
||||||
[node name="MarkerLeft" type="Node2D" parent="."]
|
[node name="MarkerLeft" type="Node2D" parent="."]
|
||||||
position = Vector2(-16, -6)
|
position = Vector2(-16, -6)
|
||||||
|
|
||||||
|
[connection signal="animation_finished" from="AnimatedSprite2D" to="." method="_on_animation_finished"]
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
[gd_scene load_steps=19 format=3 uid="uid://y083suj12rld"]
|
[gd_scene load_steps=20 format=3 uid="uid://y083suj12rld"]
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"]
|
[ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"]
|
||||||
[ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"]
|
[ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"]
|
||||||
@ -11,6 +11,7 @@
|
|||||||
[ext_resource type="PackedScene" uid="uid://ci10o5e0xpxm8" path="res://scenes/platform.tscn" id="6_80wa1"]
|
[ext_resource type="PackedScene" uid="uid://ci10o5e0xpxm8" path="res://scenes/platform.tscn" id="6_80wa1"]
|
||||||
[ext_resource type="PackedScene" uid="uid://cx6o8fh0fj8kl" path="res://scenes/coin.tscn" id="10_0oixj"]
|
[ext_resource type="PackedScene" uid="uid://cx6o8fh0fj8kl" path="res://scenes/coin.tscn" id="10_0oixj"]
|
||||||
[ext_resource type="PackedScene" uid="uid://g7p0pn145hpe" path="res://scenes/badguy.tscn" id="11_bxgbq"]
|
[ext_resource type="PackedScene" uid="uid://g7p0pn145hpe" path="res://scenes/badguy.tscn" id="11_bxgbq"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://hg2l3bff115k" path="res://scenes/ui.tscn" id="12_x3t78"]
|
||||||
|
|
||||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_xg6qs"]
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_xg6qs"]
|
||||||
texture = ExtResource("2_l22q1")
|
texture = ExtResource("2_l22q1")
|
||||||
@ -612,9 +613,22 @@ position = Vector2(389, 58)
|
|||||||
[node name="coin4" parent="Coins" instance=ExtResource("10_0oixj")]
|
[node name="coin4" parent="Coins" instance=ExtResource("10_0oixj")]
|
||||||
position = Vector2(398, -40)
|
position = Vector2(398, -40)
|
||||||
|
|
||||||
[node name="badguy" parent="." instance=ExtResource("11_bxgbq")]
|
[node name="enemies" type="Node" parent="."]
|
||||||
position = Vector2(153, 146)
|
|
||||||
|
[node name="badguy" parent="enemies" instance=ExtResource("11_bxgbq")]
|
||||||
|
position = Vector2(304, 147)
|
||||||
|
|
||||||
|
[node name="badguy2" parent="enemies" instance=ExtResource("11_bxgbq")]
|
||||||
|
position = Vector2(420, 51)
|
||||||
|
|
||||||
|
[node name="badguy3" parent="enemies" instance=ExtResource("11_bxgbq")]
|
||||||
|
position = Vector2(155, 147)
|
||||||
|
|
||||||
|
[node name="CanvasLayer" type="CanvasLayer" parent="."]
|
||||||
|
|
||||||
|
[node name="UI" parent="CanvasLayer" instance=ExtResource("12_x3t78")]
|
||||||
|
|
||||||
[connection signal="timeout" from="GameController/Timer" to="GameController" method="resetWorld"]
|
[connection signal="timeout" from="GameController/Timer" to="GameController" method="resetWorld"]
|
||||||
|
[connection signal="deathComplete" from="CharacterBody2D" to="GameController" method="_on_death_complete"]
|
||||||
[connection signal="areatrigger" from="AreaTrigger" to="GameController" method="_on_area_2d_areatrigger"]
|
[connection signal="areatrigger" from="AreaTrigger" to="GameController" method="_on_area_2d_areatrigger"]
|
||||||
[connection signal="body_entered" from="AreaTrigger" to="AreaTrigger" method="_on_body_entered"]
|
[connection signal="body_entered" from="AreaTrigger" to="AreaTrigger" method="_on_body_entered"]
|
||||||
|
38
scenes/ui.tscn
Normal file
38
scenes/ui.tscn
Normal file
@ -0,0 +1,38 @@
|
|||||||
|
[gd_scene load_steps=2 format=3 uid="uid://hg2l3bff115k"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://scripts/ui.gd" id="1_4spu6"]
|
||||||
|
|
||||||
|
[node name="Control" type="Control"]
|
||||||
|
layout_mode = 3
|
||||||
|
anchors_preset = 15
|
||||||
|
anchor_right = 1.0
|
||||||
|
anchor_bottom = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
script = ExtResource("1_4spu6")
|
||||||
|
|
||||||
|
[node name="VBoxContainer" type="VBoxContainer" parent="."]
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 10
|
||||||
|
anchor_right = 1.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
|
||||||
|
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
|
||||||
|
[node name="MarginContainer" type="MarginContainer" parent="VBoxContainer/HBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_horizontal = 3
|
||||||
|
|
||||||
|
[node name="Health" type="Label" parent="VBoxContainer/HBoxContainer/MarginContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
text = "Health"
|
||||||
|
|
||||||
|
[node name="MarginContainer2" type="MarginContainer" parent="VBoxContainer/HBoxContainer"]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_horizontal = 3
|
||||||
|
|
||||||
|
[node name="Coins" type="Label" parent="VBoxContainer/HBoxContainer/MarginContainer2"]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_horizontal = 8
|
||||||
|
text = "Coins"
|
@ -13,6 +13,10 @@ extends CharacterBody2D
|
|||||||
|
|
||||||
@onready var animated_sprite = $AnimatedSprite2D
|
@onready var animated_sprite = $AnimatedSprite2D
|
||||||
|
|
||||||
|
signal deathComplete
|
||||||
|
|
||||||
|
var currentPlaying = "idle"
|
||||||
|
|
||||||
var faceLeft = false
|
var faceLeft = false
|
||||||
var pushLeftEnabled = false
|
var pushLeftEnabled = false
|
||||||
var pushRightEnabled = false
|
var pushRightEnabled = false
|
||||||
@ -26,7 +30,8 @@ var gravity = ProjectSettings.get_setting("physics/2d/default_gravity")
|
|||||||
|
|
||||||
func die():
|
func die():
|
||||||
print("kill the player")
|
print("kill the player")
|
||||||
animated_sprite.play("death")
|
currentPlaying = "death"
|
||||||
|
animated_sprite.play(currentPlaying)
|
||||||
living = false
|
living = false
|
||||||
|
|
||||||
func _physics_process(delta):
|
func _physics_process(delta):
|
||||||
@ -74,27 +79,27 @@ func _physics_process(delta):
|
|||||||
velocity.x = move_toward(velocity.x, 0, SPEED)
|
velocity.x = move_toward(velocity.x, 0, SPEED)
|
||||||
if is_on_floor():
|
if is_on_floor():
|
||||||
if direction==0:
|
if direction==0:
|
||||||
animated_sprite.play("idle")
|
currentPlaying = "idle"
|
||||||
|
animated_sprite.play(currentPlaying)
|
||||||
else:
|
else:
|
||||||
animated_sprite.play("run")
|
currentPlaying="run"
|
||||||
|
animated_sprite.play(currentPlaying)
|
||||||
else:
|
else:
|
||||||
animated_sprite.play("jump")
|
currentPlaying = "jump"
|
||||||
|
animated_sprite.play(currentPlaying)
|
||||||
|
|
||||||
move_and_slide()
|
move_and_slide()
|
||||||
if right_ray.is_colliding():
|
if right_ray.is_colliding():
|
||||||
print("right ray is colliding")
|
|
||||||
var collider = right_ray.get_collider()
|
var collider = right_ray.get_collider()
|
||||||
#what did we hit?
|
#what did we hit?
|
||||||
if collider is Node:
|
if collider is Node:
|
||||||
if collider.is_in_group("boxes"):
|
if collider.is_in_group("boxes"):
|
||||||
print("This is a pushable box")
|
|
||||||
pushRightEnabled = true
|
pushRightEnabled = true
|
||||||
pushTarget = collider
|
pushTarget = collider
|
||||||
else:
|
else:
|
||||||
pushRightEnabled = false
|
pushRightEnabled = false
|
||||||
|
|
||||||
if left_ray.is_colliding():
|
if left_ray.is_colliding():
|
||||||
print("left ray is colliding")
|
|
||||||
var collider = left_ray.get_collider()
|
var collider = left_ray.get_collider()
|
||||||
if collider is Node:
|
if collider is Node:
|
||||||
if collider.is_in_group("boxes"):
|
if collider.is_in_group("boxes"):
|
||||||
@ -108,3 +113,9 @@ func _physics_process(delta):
|
|||||||
var c = get_slide_collision(i)
|
var c = get_slide_collision(i)
|
||||||
if c.get_collider() is RigidBody2D:
|
if c.get_collider() is RigidBody2D:
|
||||||
c.get_collider().apply_central_impulse(-c.get_normal()* BUMP_FORCE)
|
c.get_collider().apply_central_impulse(-c.get_normal()* BUMP_FORCE)
|
||||||
|
|
||||||
|
|
||||||
|
func _on_animation_finished():
|
||||||
|
if currentPlaying == "death":
|
||||||
|
print("Animation is Finished is death")
|
||||||
|
deathComplete.emit()
|
||||||
|
23
scripts/GameManager.gd
Normal file
23
scripts/GameManager.gd
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
extends Node
|
||||||
|
|
||||||
|
var player: Resource
|
||||||
|
var coinCollectedTotal:int = 0
|
||||||
|
|
||||||
|
# Called when the node enters the scene tree for the first time.
|
||||||
|
func _ready():
|
||||||
|
print("GameManager is here!")
|
||||||
|
player = load("res://scripts/resources/player_stats.tres")
|
||||||
|
|
||||||
|
func coinCollected():
|
||||||
|
coinCollectedTotal +=1
|
||||||
|
print("coins collected "+str(coinCollectedTotal) )
|
||||||
|
|
||||||
|
func playerDamage():
|
||||||
|
player.health -= 20
|
||||||
|
print("Player health is now "+str(player.health) )
|
||||||
|
func resetPlayer():
|
||||||
|
player.health = player.max_health
|
||||||
|
|
||||||
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
|
func _process(delta):
|
||||||
|
pass
|
@ -1,4 +1,4 @@
|
|||||||
extends Area2D
|
class_name BadGuy extends Area2D
|
||||||
|
|
||||||
const speed = 60
|
const speed = 60
|
||||||
var direction = 1
|
var direction = 1
|
||||||
@ -8,7 +8,8 @@ var direction = 1
|
|||||||
@onready var right_floor_cast = $rightFloorCast
|
@onready var right_floor_cast = $rightFloorCast
|
||||||
@onready var left_floor_cast = $leftFloorCast
|
@onready var left_floor_cast = $leftFloorCast
|
||||||
@onready var sprite = $AnimatedSprite2D
|
@onready var sprite = $AnimatedSprite2D
|
||||||
@onready var game = %GameController
|
|
||||||
|
signal playerDamage
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
# Called when the node enters the scene tree for the first time.
|
||||||
func _ready():
|
func _ready():
|
||||||
@ -37,4 +38,4 @@ func _process(delta):
|
|||||||
|
|
||||||
func _on_body_entered(body):
|
func _on_body_entered(body):
|
||||||
if body.is_in_group("player"):
|
if body.is_in_group("player"):
|
||||||
game.playerDeath()
|
playerDamage.emit()
|
||||||
|
@ -1,19 +1,9 @@
|
|||||||
extends Area2D
|
class_name Coin extends Area2D
|
||||||
@onready var game = %GameController
|
|
||||||
|
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
|
||||||
func _ready():
|
|
||||||
pass # Replace with function body.
|
|
||||||
|
|
||||||
|
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
||||||
func _process(delta):
|
|
||||||
pass
|
|
||||||
|
|
||||||
|
signal coinCollected
|
||||||
|
|
||||||
func _on_body_entered(body):
|
func _on_body_entered(body):
|
||||||
if body.is_in_group("player"):
|
if body.is_in_group("player"):
|
||||||
print("something hit the coin")
|
print("something hit the coin")
|
||||||
game.coinCollected()
|
coinCollected.emit()
|
||||||
queue_free()
|
queue_free()
|
||||||
|
@ -4,18 +4,27 @@ var myBox = preload("res://scenes/crate.tscn")
|
|||||||
@onready var box_trap = $"../BoxTrap"
|
@onready var box_trap = $"../BoxTrap"
|
||||||
@onready var timer = $Timer
|
@onready var timer = $Timer
|
||||||
@onready var player = $"../CharacterBody2D"
|
@onready var player = $"../CharacterBody2D"
|
||||||
|
@onready var coins = $"../Coins"
|
||||||
|
@onready var enemies = $"../enemies"
|
||||||
|
@onready var ui = $"../CanvasLayer/UI"
|
||||||
|
|
||||||
|
|
||||||
var totalCoins = 0
|
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
# Called when the node enters the scene tree for the first time.
|
||||||
func _ready():
|
func _ready():
|
||||||
pass # Replace with function body.
|
GameManager.resetPlayer()
|
||||||
|
for n in coins.get_children():
|
||||||
|
if n is Coin:
|
||||||
|
#wire up our listener
|
||||||
|
n.coinCollected.connect(_on_coin_coin_collected)
|
||||||
|
for n in enemies.get_children():
|
||||||
|
if n is BadGuy:
|
||||||
|
n.playerDamage.connect(playerDamage)
|
||||||
|
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
func _process(delta):
|
func _process(delta):
|
||||||
pass
|
if GameManager.player.health <= 0 && player.living:
|
||||||
|
player.die()
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
func _on_area_2d_areatrigger(effect, body):
|
func _on_area_2d_areatrigger(effect, body):
|
||||||
@ -32,13 +41,20 @@ func _on_area_2d_areatrigger(effect, body):
|
|||||||
"powerup":
|
"powerup":
|
||||||
print("you got power")
|
print("you got power")
|
||||||
|
|
||||||
func coinCollected():
|
|
||||||
|
|
||||||
totalCoins += 1
|
|
||||||
print("Game controller will add coin " + str(totalCoins) )
|
|
||||||
func playerDeath():
|
|
||||||
player.die()
|
|
||||||
timer.start()
|
|
||||||
|
|
||||||
func resetWorld():
|
func resetWorld():
|
||||||
get_tree().reload_current_scene()
|
get_tree().reload_current_scene()
|
||||||
|
|
||||||
|
|
||||||
|
func _on_coin_coin_collected():
|
||||||
|
GameManager.coinCollected()
|
||||||
|
ui.coinsUpdate(GameManager.coinCollectedTotal)
|
||||||
|
|
||||||
|
|
||||||
|
func playerDamage():
|
||||||
|
GameManager.playerDamage()
|
||||||
|
ui.healthUpdate(GameManager.player.health)
|
||||||
|
|
||||||
|
|
||||||
|
func _on_death_complete():
|
||||||
|
#This is where we reset the world
|
||||||
|
timer.start(.5)
|
||||||
|
5
scripts/resources/character_stats.gd
Normal file
5
scripts/resources/character_stats.gd
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
class_name Character extends Resource
|
||||||
|
|
||||||
|
@export var max_health: int = 100
|
||||||
|
@export var starting_health: int = 100
|
||||||
|
@export var health: int = 100
|
9
scripts/resources/player_stats.tres
Normal file
9
scripts/resources/player_stats.tres
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
[gd_resource type="Resource" script_class="Character" load_steps=2 format=3 uid="uid://bvy3omm4l72x2"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://scripts/resources/character_stats.gd" id="1_m0sqn"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
script = ExtResource("1_m0sqn")
|
||||||
|
max_health = 100
|
||||||
|
starting_health = 100
|
||||||
|
health = 100
|
9
scripts/resources/slime_stats.tres
Normal file
9
scripts/resources/slime_stats.tres
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
[gd_resource type="Resource" script_class="Character" load_steps=2 format=3 uid="uid://d4d8akkkbbmh3"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://scripts/resources/character_stats.gd" id="1_wlxgo"]
|
||||||
|
|
||||||
|
[resource]
|
||||||
|
script = ExtResource("1_wlxgo")
|
||||||
|
max_health = 50
|
||||||
|
starting_health = 50
|
||||||
|
health = 50
|
12
scripts/ui.gd
Normal file
12
scripts/ui.gd
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
extends Control
|
||||||
|
@onready var health = $VBoxContainer/HBoxContainer/MarginContainer/Health
|
||||||
|
@onready var coins = $VBoxContainer/HBoxContainer/MarginContainer2/Coins
|
||||||
|
|
||||||
|
func _ready():
|
||||||
|
coinsUpdate(GameManager.coinCollectedTotal)
|
||||||
|
healthUpdate(GameManager.player.health)
|
||||||
|
|
||||||
|
func healthUpdate(amt):
|
||||||
|
health.text = "Health : "+str(amt)
|
||||||
|
func coinsUpdate(amt):
|
||||||
|
coins.text = "Coins : "+str(amt)
|
Loading…
Reference in New Issue
Block a user