game manager and data objects
This commit is contained in:
parent
e4be043988
commit
149ac083d4
@ -0,0 +1,3 @@
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[folding]
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sections_unfolded=PackedStringArray()
|
@ -172,4 +172,4 @@ Anim={
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||||
"zfar": 4000.01,
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||||
"znear": 0.05
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||||
}
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||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")])
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||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Control/VBoxContainer/HBoxContainer/MarginContainer2/Coins")])
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@ -172,4 +172,4 @@ Anim={
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||||
"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Control/VBoxContainer/HBoxContainer/MarginContainer2/Coins")])
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Control/VBoxContainer/HBoxContainer/MarginContainer2/Coins")])
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@ -0,0 +1,3 @@
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[folding]
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sections_unfolded=PackedStringArray()
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Control/VBoxContainer/HBoxContainer/MarginContainer2/Coins")])
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Control/VBoxContainer/HBoxContainer/MarginContainer2/Coins")])
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@ -1,14 +1,15 @@
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CanvasLayer
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MarginContainer
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Label
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HBoxContainer
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VBoxContainer
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Node
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Timer
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RayCast2D
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CollisionShape2D
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AnimatedSprite2D
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Area2D
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Node
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Sprite2D
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ParallaxLayer
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ParallaxBackground
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Node2D
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AnimationPlayer
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AnimatableBody2D
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Camera2D
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TileMap
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1
.godot/editor/create_recent.Resource
Normal file
1
.godot/editor/create_recent.Resource
Normal file
@ -0,0 +1 @@
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Character
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@ -19,16 +19,16 @@ dock_filesystem_split=0
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dock_filesystem_display_mode=0
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dock_filesystem_file_sort=0
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dock_filesystem_file_list_display_mode=1
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dock_filesystem_selected_paths=PackedStringArray("res://graphics/Player Death/")
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dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/", "res://graphics/", "res://graphics/Player Death/")
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dock_filesystem_selected_paths=PackedStringArray("res://scenes/ui.tscn")
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dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scripts/resources/", "res://scenes/", "res://graphics/")
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dock_3="Scene,Import"
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dock_4="FileSystem"
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dock_5="Inspector,Node,History"
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[EditorNode]
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open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn", "res://scenes/platform.tscn", "res://scenes/coin.tscn", "res://scenes/badguy.tscn")
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current_scene="res://scenes/game.tscn"
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open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn", "res://scenes/platform.tscn", "res://scenes/coin.tscn", "res://scenes/badguy.tscn", "res://scenes/ui.tscn")
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current_scene="res://scenes/ui.tscn"
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center_split_offset=-247
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selected_default_debugger_tab_idx=0
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selected_main_editor_idx=2
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@ -36,8 +36,8 @@ selected_bottom_panel_item=0
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[ScriptEditor]
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open_scripts=["res://scripts/badguy.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/coin.gd", "res://scripts/gamecontroller.gd", "res://scripts/Trigger.gd"]
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selected_script="res://scripts/gamecontroller.gd"
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open_scripts=["res://scripts/badguy.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/resources/character_stats.gd", "res://scripts/coin.gd", "res://scripts/gamecontroller.gd", "res://scripts/GameManager.gd", "res://scripts/Trigger.gd", "res://scripts/ui.gd"]
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selected_script="res://scripts/ui.gd"
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open_help=[]
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script_split_offset=70
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list_split_offset=0
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0
.godot/editor/favorites.Resource
Normal file
0
.godot/editor/favorites.Resource
Normal file
@ -1,41 +1,42 @@
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ea4bc82a6ad023ab7ee23ee620429895
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::res://::1723499748
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icon.svg::CompressedTexture2D::9114977118871582245::1723499516::1723499516::1::::<><>::
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::res://graphics/::1723509991
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bullet.png::CompressedTexture2D::4834894094516681527::1723499516::1723499516::1::::<><>::
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Terrain (32x32).png::CompressedTexture2D::8707534964839485024::1723499516::1723499516::1::::<><>::
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::res://graphics/background/::1723501213
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Additional Sky.png::CompressedTexture2D::6453351609810348480::1723501213::1723501213::1::::<><>::
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Additional Water.png::CompressedTexture2D::4106022825291545778::1723501213::1723501213::1::::<><>::
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BG Image.png::CompressedTexture2D::237374342318087251::1723501213::1723501213::1::::<><>::
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::res://graphics/enemies/::1723506305
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slime_purple.png::CompressedTexture2D::4414376887898401849::1723506305::1723506305::1::::<><>::
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::res://graphics/items/::1723499516
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cannister.png::CompressedTexture2D::7418095402531000042::1723499516::1723499516::1::::<><>::
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::res://graphics/pickups/::1723502323
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coin.png::CompressedTexture2D::9033362620640926021::1723502323::1723502323::1::::<><>::
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::res://graphics/Player Death/::1723509999
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Player Death 64x64.png::CompressedTexture2D::116608705279953946::1723509999::1723509999::1::::<><>::
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::res://graphics/Player Idle/::1723499516
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Player Idle 48x48.png::CompressedTexture2D::6544563428604246579::1723499516::1723499516::1::::<><>::
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::res://graphics/Player Jump/::1723499516
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player jump 48x48.png::CompressedTexture2D::1627608568707791839::1723499516::1723499516::1::::<><>::
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::res://graphics/Player Land/::1723499516
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player land 48x48.png::CompressedTexture2D::3499637713582873633::1723499516::1723499516::1::::<><>::
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::res://graphics/Player Run/::1723499516
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player run 48x48.png::CompressedTexture2D::1502492849971408816::1723499516::1723499516::1::::<><>::
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::res://scenes/::1723509898
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badguy.tscn::PackedScene::488149358851198558::1723509898::0::1::::<><>::uid://b35me3ux1dl8t::::res://graphics/enemies/slime_purple.png<>res://scripts/badguy.gd
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bullet.tscn::PackedScene::6880909734590904373::1723509898::0::1::::<><>::res://scripts/bullet.gd<>uid://ca5b88ipe5ks2::::res://graphics/bullet.png
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character.tscn::PackedScene::451838158579532324::1723509898::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png
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coin.tscn::PackedScene::6452089725107733211::1723509898::0::1::::<><>::res://scripts/coin.gd<>uid://d1x3fr6xxt4mr::::res://graphics/pickups/coin.png
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crate.tscn::PackedScene::41931541512830250::1723509898::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png
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game.tscn::PackedScene::1738196330916037717::1723509898::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://dm8rx8b2mh3p::::res://graphics/background/BG Image.png<>uid://cx7b01o887hk7::::res://graphics/background/Additional Sky.png<>uid://byq8ujatf55a1::::res://graphics/background/Additional Water.png<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn<>uid://ci10o5e0xpxm8::::res://scenes/platform.tscn<>uid://cx6o8fh0fj8kl::::res://scenes/coin.tscn<>uid://g7p0pn145hpe::::res://scenes/badguy.tscn
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platform.tscn::PackedScene::5389570447076805405::1723509898::0::1::::<><>::
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::res://scripts/::1723509883
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badguy.gd::GDScript::-1::1723509883::0::1::::<>Area2D<>::
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bullet.gd::GDScript::-1::1723499516::0::1::::<>Area2D<>::
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CharacterBody2D.gd::GDScript::-1::1723499516::0::1::::<>CharacterBody2D<>::
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coin.gd::GDScript::-1::1723504932::0::1::::<>Area2D<>::
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gamecontroller.gd::GDScript::-1::1723509526::0::1::::<>Node<>::
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Trigger.gd::GDScript::-1::1723499516::0::1::::<>Area2D<>::
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::res://::1724106263
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icon.svg::CompressedTexture2D::9114977118871582245::1724102900::1724102900::1::::<><>::
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::res://graphics/::1724102900
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bullet.png::CompressedTexture2D::4834894094516681527::1724102900::1724102900::1::::<><>::
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Terrain (32x32).png::CompressedTexture2D::8707534964839485024::1724102900::1724102900::1::::<><>::
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::res://graphics/background/::1724102900
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Additional Sky.png::CompressedTexture2D::6453351609810348480::1724102900::1724102900::1::::<><>::
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Additional Water.png::CompressedTexture2D::4106022825291545778::1724102900::1724102900::1::::<><>::
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||||
BG Image.png::CompressedTexture2D::237374342318087251::1724102900::1724102900::1::::<><>::
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::res://graphics/enemies/::1724102900
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slime_purple.png::CompressedTexture2D::4414376887898401849::1724102900::1724102900::1::::<><>::
|
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::res://graphics/items/::1724102900
|
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cannister.png::CompressedTexture2D::7418095402531000042::1724102900::1724102900::1::::<><>::
|
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::res://graphics/pickups/::1724102900
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coin.png::CompressedTexture2D::9033362620640926021::1724102900::1724102900::1::::<><>::
|
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::res://graphics/Player Death/::1724102900
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Player Death 64x64.png::CompressedTexture2D::116608705279953946::1724102900::1724102900::1::::<><>::
|
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::res://graphics/Player Idle/::1724102900
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Player Idle 48x48.png::CompressedTexture2D::6544563428604246579::1724102900::1724102900::1::::<><>::
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::res://graphics/Player Jump/::1724102900
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player jump 48x48.png::CompressedTexture2D::1627608568707791839::1724102900::1724102900::1::::<><>::
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::res://graphics/Player Land/::1724102900
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player land 48x48.png::CompressedTexture2D::3499637713582873633::1724102900::1724102900::1::::<><>::
|
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::res://graphics/Player Run/::1724102900
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player run 48x48.png::CompressedTexture2D::1502492849971408816::1724102900::1724102900::1::::<><>::
|
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::res://scenes/::1724108421
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badguy.tscn::PackedScene::488149358851198558::1724108421::0::1::::<><>::uid://b35me3ux1dl8t::::res://graphics/enemies/slime_purple.png<>res://scripts/badguy.gd
|
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bullet.tscn::PackedScene::6880909734590904373::1724108421::0::1::::<><>::res://scripts/bullet.gd<>uid://ca5b88ipe5ks2::::res://graphics/bullet.png
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character.tscn::PackedScene::451838158579532324::1724108421::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://bwqr703yjxqw::::res://graphics/Player Death/Player Death 64x64.png<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png
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coin.tscn::PackedScene::6452089725107733211::1724108421::0::1::::<><>::res://scripts/coin.gd<>uid://d1x3fr6xxt4mr::::res://graphics/pickups/coin.png
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||||
crate.tscn::PackedScene::41931541512830250::1724108421::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png
|
||||
game.tscn::PackedScene::1738196330916037717::1724108421::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://dm8rx8b2mh3p::::res://graphics/background/BG Image.png<>uid://cx7b01o887hk7::::res://graphics/background/Additional Sky.png<>uid://byq8ujatf55a1::::res://graphics/background/Additional Water.png<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn<>uid://ci10o5e0xpxm8::::res://scenes/platform.tscn<>uid://cx6o8fh0fj8kl::::res://scenes/coin.tscn<>uid://g7p0pn145hpe::::res://scenes/badguy.tscn
|
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platform.tscn::PackedScene::5389570447076805405::1724108421::0::1::::<><>::
|
||||
::res://scripts/::1724108421
|
||||
badguy.gd::GDScript::-1::1724102900::0::1::::<>Area2D<>::
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bullet.gd::GDScript::-1::1724102900::0::1::::<>Area2D<>::
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CharacterBody2D.gd::GDScript::-1::1724102900::0::1::::<>CharacterBody2D<>::
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coin.gd::GDScript::-1::1724107621::0::1::::Coin<>Area2D<>::
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gamecontroller.gd::GDScript::-1::1724108299::0::1::::<>Node<>::
|
||||
GameManager.gd::GDScript::-1::1724108421::0::1::::<>Node<>::
|
||||
Trigger.gd::GDScript::-1::1724102900::0::1::::<>Area2D<>::
|
||||
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@ -4,8 +4,13 @@ res://scenes/bullet.tscn
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res://scenes/crate.tscn
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res://scenes/platform.tscn
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res://scenes/coin.tscn
|
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res://scenes/badguy.tscn
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res://scripts/GameManager.gd
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res://scripts/coin.gd
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res://scripts/gamecontroller.gd
|
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res://scenes/badguy.tscn
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res://scripts/resources/character_stats.gd
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res://scripts/resources/slime_stats.tres
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res://scripts/badguy.gd
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res://scripts/CharacterBody2D.gd
|
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res://scenes/ui.tscn
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res://scripts/ui.gd
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@ -8,7 +8,7 @@ Anim={
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"grid_snap_active": false,
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"grid_step": Vector2(8, 8),
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"grid_visibility": 1,
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"ofs": Vector2(-206.898, -321.44),
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"ofs": Vector2(-78.8771, -80.2392),
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"primary_grid_step": Vector2i(8, 8),
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"show_edit_locks": true,
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"show_guides": true,
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@ -32,7 +32,7 @@ Anim={
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"snap_rotation_step": 0.261799,
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"snap_scale": false,
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"snap_scale_step": 0.1,
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"zoom": 1.18921
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"zoom": 1.49831
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}
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3D={
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"fov": 70.01,
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")])
|
||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Control/VBoxContainer/HBoxContainer/MarginContainer2/Coins")])
|
||||
|
@ -172,4 +172,4 @@ Anim={
|
||||
"zfar": 4000.01,
|
||||
"znear": 0.05
|
||||
}
|
||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")])
|
||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Control/VBoxContainer/HBoxContainer/MarginContainer2/Coins")])
|
||||
|
@ -0,0 +1,3 @@
|
||||
[folding]
|
||||
|
||||
sections_unfolded=PackedStringArray()
|
@ -14,8 +14,8 @@ run_debug_collisions=true
|
||||
|
||||
[recent_files]
|
||||
|
||||
scenes=["res://scenes/badguy.tscn", "res://scenes/coin.tscn", "res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"]
|
||||
scripts=["res://scripts/badguy.gd", "res://scripts/coin.gd", "res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
|
||||
scenes=["res://scenes/ui.tscn", "res://scenes/badguy.tscn", "res://scenes/coin.tscn", "res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"]
|
||||
scripts=["res://scripts/ui.gd", "res://scripts/resources/character_stats.gd", "res://scripts/GameManager.gd", "res://scripts/badguy.gd", "res://scripts/coin.gd", "res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
|
||||
|
||||
[linked_properties]
|
||||
|
||||
@ -37,6 +37,12 @@ ParallaxBackground:scroll_base_scale=true
|
||||
ParallaxBackground:scale=true
|
||||
ParallaxLayer:motion_scale=true
|
||||
ParallaxLayer:scale=true
|
||||
Control:scale=true
|
||||
VBoxContainer:scale=true
|
||||
Label:scale=true
|
||||
HBoxContainer:scale=true
|
||||
MarginContainer:scale=true
|
||||
CanvasLayer:scale=true
|
||||
|
||||
[dialog_bounds]
|
||||
|
||||
|
@ -1,7 +1,8 @@
|
||||
res://graphics/Player Death
|
||||
res://scripts
|
||||
res://graphics/enemies
|
||||
res://scenes
|
||||
res://scripts/resources/
|
||||
res://graphics/Player Death
|
||||
res://graphics/enemies
|
||||
res://graphics/pickups
|
||||
res://graphics/Player Jump
|
||||
res://graphics/Player Run
|
||||
|
@ -3,11 +3,11 @@
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 14,
|
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"column": 42,
|
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"row": 40,
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"scroll_position": 28.0,
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"row": 54,
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"scroll_position": 43.0,
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"selection": false,
|
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"syntax_highlighter": "GDScript"
|
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}
|
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@ -17,16 +17,12 @@ state={
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 0,
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"column": 27,
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"row": 26,
|
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"scroll_position": 20.0,
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"selection": true,
|
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"selection_from_column": 0,
|
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"selection_from_line": 26,
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"selection_to_column": 15,
|
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"selection_to_line": 29,
|
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"row": 81,
|
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"scroll_position": 75.0,
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"selection": false,
|
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"syntax_highlighter": "GDScript"
|
||||
}
|
||||
|
||||
@ -63,11 +59,11 @@ state={
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
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"column": 14,
|
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"column": 16,
|
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"row": 18,
|
||||
"scroll_position": 1.0,
|
||||
"row": 0,
|
||||
"scroll_position": 0.0,
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
}
|
||||
@ -77,11 +73,53 @@ state={
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
||||
"column": 31,
|
||||
"column": 18,
|
||||
"folded_lines": Array[int]([]),
|
||||
"h_scroll_position": 0,
|
||||
"row": 38,
|
||||
"scroll_position": 24.0,
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"row": 0,
|
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"scroll_position": 0.0,
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
}
|
||||
|
||||
[res://scripts/GameManager.gd]
|
||||
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
||||
"column": 51,
|
||||
"folded_lines": Array[int]([]),
|
||||
"h_scroll_position": 0,
|
||||
"row": 16,
|
||||
"scroll_position": 0.0,
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
}
|
||||
|
||||
[res://scripts/resources/character_stats.gd]
|
||||
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
||||
"column": 29,
|
||||
"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"row": 4,
|
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"scroll_position": 0.0,
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
}
|
||||
|
||||
[res://scripts/ui.gd]
|
||||
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
||||
"column": 39,
|
||||
"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"row": 6,
|
||||
"scroll_position": 0.0,
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
}
|
||||
|
@ -0,0 +1,3 @@
|
||||
[folding]
|
||||
|
||||
sections_unfolded=PackedStringArray()
|
@ -0,0 +1,3 @@
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||||
[folding]
|
||||
|
||||
sections_unfolded=PackedStringArray()
|
@ -0,0 +1,175 @@
|
||||
[editor_states]
|
||||
|
||||
Anim={
|
||||
"visible": false
|
||||
}
|
||||
2D={
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||||
"grid_offset": Vector2(0, 0),
|
||||
"grid_snap_active": false,
|
||||
"grid_step": Vector2(8, 8),
|
||||
"grid_visibility": 1,
|
||||
"ofs": Vector2(-165, -110),
|
||||
"primary_grid_step": Vector2i(8, 8),
|
||||
"show_edit_locks": true,
|
||||
"show_guides": true,
|
||||
"show_helpers": false,
|
||||
"show_origin": true,
|
||||
"show_rulers": true,
|
||||
"show_transformation_gizmos": true,
|
||||
"show_viewport": true,
|
||||
"show_zoom_control": true,
|
||||
"smart_snap_active": false,
|
||||
"snap_guides": true,
|
||||
"snap_node_anchors": true,
|
||||
"snap_node_center": true,
|
||||
"snap_node_parent": true,
|
||||
"snap_node_sides": true,
|
||||
"snap_other_nodes": true,
|
||||
"snap_pixel": true,
|
||||
"snap_relative": false,
|
||||
"snap_rotation": false,
|
||||
"snap_rotation_offset": 0.0,
|
||||
"snap_rotation_step": 0.261799,
|
||||
"snap_scale": false,
|
||||
"snap_scale_step": 0.1,
|
||||
"zoom": 1.0
|
||||
}
|
||||
3D={
|
||||
"fov": 70.01,
|
||||
"gizmos_status": {
|
||||
"AudioListener3D": 0,
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||||
"AudioStreamPlayer3D": 0,
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"CPUParticles3D": 0,
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||||
"CSGShape3D": 0,
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"Camera3D": 0,
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"CollisionObject3D": 0,
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"CollisionPolygon3D": 0,
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"CollisionShape3D": 0,
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"Decal": 0,
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"FogVolume": 0,
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"GPUParticles3D": 0,
|
||||
"GPUParticlesCollision3D": 0,
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"Joint3D": 0,
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"Light3D": 0,
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||||
"LightmapGI": 0,
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"LightmapProbe": 0,
|
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"Marker3D": 0,
|
||||
"NavigationLink3D": 0,
|
||||
"NavigationRegion3D": 0,
|
||||
"OccluderInstance3D": 0,
|
||||
"Path3D": 0,
|
||||
"PhysicalBone3D": 0,
|
||||
"RayCast3D": 0,
|
||||
"ReflectionProbe": 0,
|
||||
"ShapeCast3D": 0,
|
||||
"Skeleton3D": 0,
|
||||
"SoftBody3D": 0,
|
||||
"SpringArm3D": 0,
|
||||
"VehicleWheel3D": 0,
|
||||
"VisibleOnScreenNotifier3D": 0,
|
||||
"VoxelGI": 0
|
||||
},
|
||||
"local_coords": false,
|
||||
"preview_sun_env": {
|
||||
"environ_ao_enabled": false,
|
||||
"environ_enabled": true,
|
||||
"environ_energy": 1.0,
|
||||
"environ_gi_enabled": false,
|
||||
"environ_glow_enabled": true,
|
||||
"environ_ground_color": Color(0.2, 0.169, 0.133, 1),
|
||||
"environ_sky_color": Color(0.385, 0.454, 0.55, 1),
|
||||
"environ_tonemap_enabled": true,
|
||||
"sun_color": Color(1, 1, 1, 1),
|
||||
"sun_enabled": true,
|
||||
"sun_energy": 1.0,
|
||||
"sun_max_distance": 100.0,
|
||||
"sun_rotation": Vector2(-1.0472, 2.61799)
|
||||
},
|
||||
"rotate_snap": 15.0,
|
||||
"scale_snap": 10.0,
|
||||
"show_grid": true,
|
||||
"show_origin": true,
|
||||
"snap_enabled": false,
|
||||
"translate_snap": 1.0,
|
||||
"viewport_mode": 1,
|
||||
"viewports": [{
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
"gizmos": true,
|
||||
"half_res": false,
|
||||
"information": false,
|
||||
"listener": true,
|
||||
"lock_rotation": false,
|
||||
"orthogonal": false,
|
||||
"position": Vector3(0, 0, 0),
|
||||
"use_environment": false,
|
||||
"view_type": 0,
|
||||
"x_rotation": 0.5,
|
||||
"y_rotation": -0.5
|
||||
}, {
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
"gizmos": true,
|
||||
"half_res": false,
|
||||
"information": false,
|
||||
"listener": false,
|
||||
"lock_rotation": false,
|
||||
"orthogonal": false,
|
||||
"position": Vector3(0, 0, 0),
|
||||
"use_environment": false,
|
||||
"view_type": 0,
|
||||
"x_rotation": 0.5,
|
||||
"y_rotation": -0.5
|
||||
}, {
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
"gizmos": true,
|
||||
"half_res": false,
|
||||
"information": false,
|
||||
"listener": false,
|
||||
"lock_rotation": false,
|
||||
"orthogonal": false,
|
||||
"position": Vector3(0, 0, 0),
|
||||
"use_environment": false,
|
||||
"view_type": 0,
|
||||
"x_rotation": 0.5,
|
||||
"y_rotation": -0.5
|
||||
}, {
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
"gizmos": true,
|
||||
"half_res": false,
|
||||
"information": false,
|
||||
"listener": false,
|
||||
"lock_rotation": false,
|
||||
"orthogonal": false,
|
||||
"position": Vector3(0, 0, 0),
|
||||
"use_environment": false,
|
||||
"view_type": 0,
|
||||
"x_rotation": 0.5,
|
||||
"y_rotation": -0.5
|
||||
}],
|
||||
"zfar": 4000.01,
|
||||
"znear": 0.05
|
||||
}
|
||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Control/VBoxContainer/HBoxContainer/MarginContainer2/Coins")])
|
@ -0,0 +1,5 @@
|
||||
[folding]
|
||||
|
||||
node_unfolds=[NodePath("VBoxContainer/HBoxContainer/MarginContainer"), PackedStringArray("Layout", "Layout/Container Sizing"), NodePath("VBoxContainer/HBoxContainer/MarginContainer2"), PackedStringArray("Layout", "Layout/Container Sizing")]
|
||||
resource_unfolds=[]
|
||||
nodes_folded=[]
|
@ -1 +1,19 @@
|
||||
list=Array[Dictionary]([])
|
||||
list=Array[Dictionary]([{
|
||||
"base": &"Area2D",
|
||||
"class": &"BadGuy",
|
||||
"icon": "",
|
||||
"language": &"GDScript",
|
||||
"path": "res://scripts/badguy.gd"
|
||||
}, {
|
||||
"base": &"Resource",
|
||||
"class": &"Character",
|
||||
"icon": "",
|
||||
"language": &"GDScript",
|
||||
"path": "res://scripts/resources/character_stats.gd"
|
||||
}, {
|
||||
"base": &"Area2D",
|
||||
"class": &"Coin",
|
||||
"icon": "",
|
||||
"language": &"GDScript",
|
||||
"path": "res://scripts/coin.gd"
|
||||
}])
|
||||
|
Binary file not shown.
@ -15,6 +15,10 @@ run/main_scene="res://scenes/game.tscn"
|
||||
config/features=PackedStringArray("4.2", "Forward Plus")
|
||||
config/icon="res://icon.svg"
|
||||
|
||||
[autoload]
|
||||
|
||||
GameManager="*res://scripts/GameManager.gd"
|
||||
|
||||
[display]
|
||||
|
||||
window/size/viewport_width=320
|
||||
|
@ -278,3 +278,5 @@ position = Vector2(16, -6)
|
||||
|
||||
[node name="MarkerLeft" type="Node2D" parent="."]
|
||||
position = Vector2(-16, -6)
|
||||
|
||||
[connection signal="animation_finished" from="AnimatedSprite2D" to="." method="_on_animation_finished"]
|
||||
|
@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=19 format=3 uid="uid://y083suj12rld"]
|
||||
[gd_scene load_steps=20 format=3 uid="uid://y083suj12rld"]
|
||||
|
||||
[ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"]
|
||||
[ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"]
|
||||
@ -11,6 +11,7 @@
|
||||
[ext_resource type="PackedScene" uid="uid://ci10o5e0xpxm8" path="res://scenes/platform.tscn" id="6_80wa1"]
|
||||
[ext_resource type="PackedScene" uid="uid://cx6o8fh0fj8kl" path="res://scenes/coin.tscn" id="10_0oixj"]
|
||||
[ext_resource type="PackedScene" uid="uid://g7p0pn145hpe" path="res://scenes/badguy.tscn" id="11_bxgbq"]
|
||||
[ext_resource type="PackedScene" uid="uid://hg2l3bff115k" path="res://scenes/ui.tscn" id="12_x3t78"]
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_xg6qs"]
|
||||
texture = ExtResource("2_l22q1")
|
||||
@ -612,9 +613,22 @@ position = Vector2(389, 58)
|
||||
[node name="coin4" parent="Coins" instance=ExtResource("10_0oixj")]
|
||||
position = Vector2(398, -40)
|
||||
|
||||
[node name="badguy" parent="." instance=ExtResource("11_bxgbq")]
|
||||
position = Vector2(153, 146)
|
||||
[node name="enemies" type="Node" parent="."]
|
||||
|
||||
[node name="badguy" parent="enemies" instance=ExtResource("11_bxgbq")]
|
||||
position = Vector2(304, 147)
|
||||
|
||||
[node name="badguy2" parent="enemies" instance=ExtResource("11_bxgbq")]
|
||||
position = Vector2(420, 51)
|
||||
|
||||
[node name="badguy3" parent="enemies" instance=ExtResource("11_bxgbq")]
|
||||
position = Vector2(155, 147)
|
||||
|
||||
[node name="CanvasLayer" type="CanvasLayer" parent="."]
|
||||
|
||||
[node name="UI" parent="CanvasLayer" instance=ExtResource("12_x3t78")]
|
||||
|
||||
[connection signal="timeout" from="GameController/Timer" to="GameController" method="resetWorld"]
|
||||
[connection signal="deathComplete" from="CharacterBody2D" to="GameController" method="_on_death_complete"]
|
||||
[connection signal="areatrigger" from="AreaTrigger" to="GameController" method="_on_area_2d_areatrigger"]
|
||||
[connection signal="body_entered" from="AreaTrigger" to="AreaTrigger" method="_on_body_entered"]
|
||||
|
38
scenes/ui.tscn
Normal file
38
scenes/ui.tscn
Normal file
@ -0,0 +1,38 @@
|
||||
[gd_scene load_steps=2 format=3 uid="uid://hg2l3bff115k"]
|
||||
|
||||
[ext_resource type="Script" path="res://scripts/ui.gd" id="1_4spu6"]
|
||||
|
||||
[node name="Control" type="Control"]
|
||||
layout_mode = 3
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
script = ExtResource("1_4spu6")
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="."]
|
||||
layout_mode = 1
|
||||
anchors_preset = 10
|
||||
anchor_right = 1.0
|
||||
grow_horizontal = 2
|
||||
|
||||
[node name="HBoxContainer" type="HBoxContainer" parent="VBoxContainer"]
|
||||
layout_mode = 2
|
||||
|
||||
[node name="MarginContainer" type="MarginContainer" parent="VBoxContainer/HBoxContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
|
||||
[node name="Health" type="Label" parent="VBoxContainer/HBoxContainer/MarginContainer"]
|
||||
layout_mode = 2
|
||||
text = "Health"
|
||||
|
||||
[node name="MarginContainer2" type="MarginContainer" parent="VBoxContainer/HBoxContainer"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 3
|
||||
|
||||
[node name="Coins" type="Label" parent="VBoxContainer/HBoxContainer/MarginContainer2"]
|
||||
layout_mode = 2
|
||||
size_flags_horizontal = 8
|
||||
text = "Coins"
|
@ -13,6 +13,10 @@ extends CharacterBody2D
|
||||
|
||||
@onready var animated_sprite = $AnimatedSprite2D
|
||||
|
||||
signal deathComplete
|
||||
|
||||
var currentPlaying = "idle"
|
||||
|
||||
var faceLeft = false
|
||||
var pushLeftEnabled = false
|
||||
var pushRightEnabled = false
|
||||
@ -26,7 +30,8 @@ var gravity = ProjectSettings.get_setting("physics/2d/default_gravity")
|
||||
|
||||
func die():
|
||||
print("kill the player")
|
||||
animated_sprite.play("death")
|
||||
currentPlaying = "death"
|
||||
animated_sprite.play(currentPlaying)
|
||||
living = false
|
||||
|
||||
func _physics_process(delta):
|
||||
@ -74,27 +79,27 @@ func _physics_process(delta):
|
||||
velocity.x = move_toward(velocity.x, 0, SPEED)
|
||||
if is_on_floor():
|
||||
if direction==0:
|
||||
animated_sprite.play("idle")
|
||||
currentPlaying = "idle"
|
||||
animated_sprite.play(currentPlaying)
|
||||
else:
|
||||
animated_sprite.play("run")
|
||||
currentPlaying="run"
|
||||
animated_sprite.play(currentPlaying)
|
||||
else:
|
||||
animated_sprite.play("jump")
|
||||
currentPlaying = "jump"
|
||||
animated_sprite.play(currentPlaying)
|
||||
|
||||
move_and_slide()
|
||||
if right_ray.is_colliding():
|
||||
print("right ray is colliding")
|
||||
var collider = right_ray.get_collider()
|
||||
#what did we hit?
|
||||
if collider is Node:
|
||||
if collider.is_in_group("boxes"):
|
||||
print("This is a pushable box")
|
||||
pushRightEnabled = true
|
||||
pushTarget = collider
|
||||
else:
|
||||
pushRightEnabled = false
|
||||
|
||||
if left_ray.is_colliding():
|
||||
print("left ray is colliding")
|
||||
var collider = left_ray.get_collider()
|
||||
if collider is Node:
|
||||
if collider.is_in_group("boxes"):
|
||||
@ -108,3 +113,9 @@ func _physics_process(delta):
|
||||
var c = get_slide_collision(i)
|
||||
if c.get_collider() is RigidBody2D:
|
||||
c.get_collider().apply_central_impulse(-c.get_normal()* BUMP_FORCE)
|
||||
|
||||
|
||||
func _on_animation_finished():
|
||||
if currentPlaying == "death":
|
||||
print("Animation is Finished is death")
|
||||
deathComplete.emit()
|
||||
|
23
scripts/GameManager.gd
Normal file
23
scripts/GameManager.gd
Normal file
@ -0,0 +1,23 @@
|
||||
extends Node
|
||||
|
||||
var player: Resource
|
||||
var coinCollectedTotal:int = 0
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
print("GameManager is here!")
|
||||
player = load("res://scripts/resources/player_stats.tres")
|
||||
|
||||
func coinCollected():
|
||||
coinCollectedTotal +=1
|
||||
print("coins collected "+str(coinCollectedTotal) )
|
||||
|
||||
func playerDamage():
|
||||
player.health -= 20
|
||||
print("Player health is now "+str(player.health) )
|
||||
func resetPlayer():
|
||||
player.health = player.max_health
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta):
|
||||
pass
|
@ -1,4 +1,4 @@
|
||||
extends Area2D
|
||||
class_name BadGuy extends Area2D
|
||||
|
||||
const speed = 60
|
||||
var direction = 1
|
||||
@ -8,7 +8,8 @@ var direction = 1
|
||||
@onready var right_floor_cast = $rightFloorCast
|
||||
@onready var left_floor_cast = $leftFloorCast
|
||||
@onready var sprite = $AnimatedSprite2D
|
||||
@onready var game = %GameController
|
||||
|
||||
signal playerDamage
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
@ -37,4 +38,4 @@ func _process(delta):
|
||||
|
||||
func _on_body_entered(body):
|
||||
if body.is_in_group("player"):
|
||||
game.playerDeath()
|
||||
playerDamage.emit()
|
||||
|
@ -1,19 +1,9 @@
|
||||
extends Area2D
|
||||
@onready var game = %GameController
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta):
|
||||
pass
|
||||
class_name Coin extends Area2D
|
||||
|
||||
signal coinCollected
|
||||
|
||||
func _on_body_entered(body):
|
||||
if body.is_in_group("player"):
|
||||
print("something hit the coin")
|
||||
game.coinCollected()
|
||||
coinCollected.emit()
|
||||
queue_free()
|
||||
|
@ -4,18 +4,27 @@ var myBox = preload("res://scenes/crate.tscn")
|
||||
@onready var box_trap = $"../BoxTrap"
|
||||
@onready var timer = $Timer
|
||||
@onready var player = $"../CharacterBody2D"
|
||||
@onready var coins = $"../Coins"
|
||||
@onready var enemies = $"../enemies"
|
||||
@onready var ui = $"../CanvasLayer/UI"
|
||||
|
||||
|
||||
var totalCoins = 0
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
|
||||
GameManager.resetPlayer()
|
||||
for n in coins.get_children():
|
||||
if n is Coin:
|
||||
#wire up our listener
|
||||
n.coinCollected.connect(_on_coin_coin_collected)
|
||||
for n in enemies.get_children():
|
||||
if n is BadGuy:
|
||||
n.playerDamage.connect(playerDamage)
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta):
|
||||
pass
|
||||
if GameManager.player.health <= 0 && player.living:
|
||||
player.die()
|
||||
|
||||
|
||||
|
||||
func _on_area_2d_areatrigger(effect, body):
|
||||
@ -32,13 +41,20 @@ func _on_area_2d_areatrigger(effect, body):
|
||||
"powerup":
|
||||
print("you got power")
|
||||
|
||||
func coinCollected():
|
||||
|
||||
totalCoins += 1
|
||||
print("Game controller will add coin " + str(totalCoins) )
|
||||
func playerDeath():
|
||||
player.die()
|
||||
timer.start()
|
||||
|
||||
func resetWorld():
|
||||
get_tree().reload_current_scene()
|
||||
|
||||
|
||||
func _on_coin_coin_collected():
|
||||
GameManager.coinCollected()
|
||||
ui.coinsUpdate(GameManager.coinCollectedTotal)
|
||||
|
||||
|
||||
func playerDamage():
|
||||
GameManager.playerDamage()
|
||||
ui.healthUpdate(GameManager.player.health)
|
||||
|
||||
|
||||
func _on_death_complete():
|
||||
#This is where we reset the world
|
||||
timer.start(.5)
|
||||
|
5
scripts/resources/character_stats.gd
Normal file
5
scripts/resources/character_stats.gd
Normal file
@ -0,0 +1,5 @@
|
||||
class_name Character extends Resource
|
||||
|
||||
@export var max_health: int = 100
|
||||
@export var starting_health: int = 100
|
||||
@export var health: int = 100
|
9
scripts/resources/player_stats.tres
Normal file
9
scripts/resources/player_stats.tres
Normal file
@ -0,0 +1,9 @@
|
||||
[gd_resource type="Resource" script_class="Character" load_steps=2 format=3 uid="uid://bvy3omm4l72x2"]
|
||||
|
||||
[ext_resource type="Script" path="res://scripts/resources/character_stats.gd" id="1_m0sqn"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_m0sqn")
|
||||
max_health = 100
|
||||
starting_health = 100
|
||||
health = 100
|
9
scripts/resources/slime_stats.tres
Normal file
9
scripts/resources/slime_stats.tres
Normal file
@ -0,0 +1,9 @@
|
||||
[gd_resource type="Resource" script_class="Character" load_steps=2 format=3 uid="uid://d4d8akkkbbmh3"]
|
||||
|
||||
[ext_resource type="Script" path="res://scripts/resources/character_stats.gd" id="1_wlxgo"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_wlxgo")
|
||||
max_health = 50
|
||||
starting_health = 50
|
||||
health = 50
|
12
scripts/ui.gd
Normal file
12
scripts/ui.gd
Normal file
@ -0,0 +1,12 @@
|
||||
extends Control
|
||||
@onready var health = $VBoxContainer/HBoxContainer/MarginContainer/Health
|
||||
@onready var coins = $VBoxContainer/HBoxContainer/MarginContainer2/Coins
|
||||
|
||||
func _ready():
|
||||
coinsUpdate(GameManager.coinCollectedTotal)
|
||||
healthUpdate(GameManager.player.health)
|
||||
|
||||
func healthUpdate(amt):
|
||||
health.text = "Health : "+str(amt)
|
||||
func coinsUpdate(amt):
|
||||
coins.text = "Coins : "+str(amt)
|
Loading…
Reference in New Issue
Block a user