AprilGame/Scenes/game.tscn

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[gd_scene format=4 uid="uid://b06dlp8n6upld"]
[ext_resource type="Script" uid="uid://bc25u4w35ibeu" path="res://Scripts/gameController.gd" id="1_qxrlw"]
[ext_resource type="PackedScene" uid="uid://bsroh4vsjwblh" path="res://Scenes/crate.tscn" id="2_3dryh"]
[ext_resource type="Texture2D" uid="uid://ww4meop2wv0c" path="res://assets/graphics/environments/Mossy Assets/Mossy Tileset/Mossy - TileSet.png" id="2_o5yvi"]
[ext_resource type="Script" uid="uid://b2otvelhtq7en" path="res://Scripts/SceneManager.gd" id="2_wowpa"]
[ext_resource type="Texture2D" uid="uid://piu5ajlnnrqx" path="res://assets/graphics/environments/Mossy Assets/Mossy Tileset/Mossy - MossyHills.png" id="3_rku1e"]
[ext_resource type="PackedScene" uid="uid://dmk1mp1hqm62b" path="res://Scenes/player.tscn" id="3_wowpa"]
[ext_resource type="Script" uid="uid://4hekg0d8n04f" path="res://Scripts/trigger.gd" id="3_wrm1d"]
[ext_resource type="PackedScene" uid="uid://ceyxo0mrrrd6d" path="res://Scenes/grenade.tscn" id="6_h4fw4"]
[ext_resource type="Script" uid="uid://nhqfqpjecvt8" path="res://Scripts/fluid_container.gd" id="6_v158k"]
[ext_resource type="Texture2D" uid="uid://b12wjykuncw11" path="res://Matirials/FluidPartical.tres" id="7_h4fw4"]
[ext_resource type="PackedScene" uid="uid://d5n7kwhkl4le" path="res://Scenes/dropplet.tscn" id="8_ldgsr"]
[ext_resource type="Shader" uid="uid://bvte4ugmua4n3" path="res://Scripts/Fluid.gdshader" id="10_ldgsr"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_rku1e"]
texture = ExtResource("2_o5yvi")
texture_region_size = Vector2i(512, 512)
0:3/0 = 0
0:3/0/terrain_set = 0
0:3/0/terrain = 0
0:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(33.359497, -256, 256, -256, 256, 256, 22.239685, 256)
0:3/0/terrains_peering_bit/right_side = 0
0:0/0 = 0
0:0/0/terrain_set = 0
0:0/0/terrain = 0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, 256, -256, 256, 256, -256, 256)
0:0/0/terrains_peering_bit/right_side = 0
0:0/0/terrains_peering_bit/bottom_right_corner = 0
0:0/0/terrains_peering_bit/bottom_side = 0
1:0/0 = 0
1:0/0/terrain_set = 0
1:0/0/terrain = 0
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, 256, -256, 256, 256, -256, 256)
1:0/0/terrains_peering_bit/right_side = 0
1:0/0/terrains_peering_bit/bottom_right_corner = 0
1:0/0/terrains_peering_bit/bottom_side = 0
1:0/0/terrains_peering_bit/bottom_left_corner = 0
1:0/0/terrains_peering_bit/left_side = 0
1:1/0 = 0
1:1/0/terrain_set = 0
1:1/0/terrain = 0
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, 256, -256, 256, 256, -256, 256)
1:1/0/terrains_peering_bit/right_side = 0
1:1/0/terrains_peering_bit/bottom_right_corner = 0
1:1/0/terrains_peering_bit/bottom_side = 0
1:1/0/terrains_peering_bit/bottom_left_corner = 0
1:1/0/terrains_peering_bit/left_side = 0
1:1/0/terrains_peering_bit/top_left_corner = 0
1:1/0/terrains_peering_bit/top_side = 0
1:1/0/terrains_peering_bit/top_right_corner = 0
2:1/0 = 0
2:1/0/terrain_set = 0
2:1/0/terrain = 0
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, 256, -256, 256, 256, -256, 256)
2:1/0/terrains_peering_bit/bottom_side = 0
2:1/0/terrains_peering_bit/bottom_left_corner = 0
2:1/0/terrains_peering_bit/left_side = 0
2:1/0/terrains_peering_bit/top_left_corner = 0
2:1/0/terrains_peering_bit/top_side = 0
2:0/0 = 0
2:0/0/terrain_set = 0
2:0/0/terrain = 0
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, 256, -256, 256, 256, -256, 256)
2:0/0/terrains_peering_bit/bottom_side = 0
2:0/0/terrains_peering_bit/bottom_left_corner = 0
2:0/0/terrains_peering_bit/left_side = 0
0:1/0 = 0
0:1/0/terrain_set = 0
0:1/0/terrain = 0
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, 256, -256, 256, 256, -256, 256)
0:1/0/terrains_peering_bit/right_side = 0
0:1/0/terrains_peering_bit/bottom_right_corner = 0
0:1/0/terrains_peering_bit/bottom_side = 0
0:1/0/terrains_peering_bit/top_side = 0
0:1/0/terrains_peering_bit/top_right_corner = 0
1:2/0 = 0
1:2/0/terrain_set = 0
1:2/0/terrain = 0
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, 256, -256, 256, 256, -256, 256)
1:2/0/terrains_peering_bit/right_side = 0
1:2/0/terrains_peering_bit/left_side = 0
1:2/0/terrains_peering_bit/top_left_corner = 0
1:2/0/terrains_peering_bit/top_side = 0
1:2/0/terrains_peering_bit/top_right_corner = 0
2:2/0 = 0
2:2/0/terrain_set = 0
2:2/0/terrain = 0
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, 256, -256, 256, 256, -256, 256)
2:2/0/terrains_peering_bit/left_side = 0
2:2/0/terrains_peering_bit/top_left_corner = 0
2:2/0/terrains_peering_bit/top_side = 0
0:2/0 = 0
0:2/0/terrain_set = 0
0:2/0/terrain = 0
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, 256, -256, 256, 256, -256, 256)
0:2/0/terrains_peering_bit/right_side = 0
0:2/0/terrains_peering_bit/top_side = 0
0:2/0/terrains_peering_bit/top_right_corner = 0
3:0/0 = 0
3:0/0/terrain_set = 0
3:0/0/terrain = 0
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, 256, -256, 256, 256, -256, 256)
3:0/0/terrains_peering_bit/bottom_side = 0
3:1/0 = 0
3:1/0/terrain_set = 0
3:1/0/terrain = 0
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, 256, -256, 256, 256, -256, 256)
3:1/0/terrains_peering_bit/bottom_side = 0
3:1/0/terrains_peering_bit/top_side = 0
3:2/0 = 0
3:2/0/terrain_set = 0
3:2/0/terrain = 0
3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, 256, -256, 256, 256, -256, 256)
3:2/0/terrains_peering_bit/top_side = 0
3:3/0 = 0
3:3/0/terrain_set = 0
3:3/0/terrain = 0
3:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, 256, -256, 256, 256, -256, 256)
2:4/0 = 0
2:4/0/terrain_set = 0
2:4/0/terrain = 0
2:4/0/terrains_peering_bit/right_side = 0
2:4/0/terrains_peering_bit/bottom_side = 0
2:4/0/terrains_peering_bit/bottom_left_corner = 0
2:4/0/terrains_peering_bit/left_side = 0
1:3/0 = 0
1:3/0/terrain_set = 0
1:3/0/terrain = 0
1:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, 256, -256, 256, 256, -256, 256)
1:3/0/terrains_peering_bit/right_side = 0
1:3/0/terrains_peering_bit/left_side = 0
2:3/0 = 0
2:3/0/terrain_set = 0
2:3/0/terrain = 0
2:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-256, -256, -44.47937, -256, -55.599182, 256, -256, 256)
2:3/0/terrains_peering_bit/left_side = 0
0:4/0 = 0
0:4/0/terrain_set = 0
0:4/0/terrain = 0
0:4/0/terrains_peering_bit/right_side = 0
0:4/0/terrains_peering_bit/bottom_side = 0
0:4/0/terrains_peering_bit/top_side = 0
0:4/0/terrains_peering_bit/top_right_corner = 0
1:4/0 = 0
1:4/0/terrain_set = 0
1:4/0/terrain = 0
1:4/0/terrains_peering_bit/bottom_side = 0
1:4/0/terrains_peering_bit/left_side = 0
1:4/0/terrains_peering_bit/top_left_corner = 0
1:4/0/terrains_peering_bit/top_side = 0
0:5/0 = 0
0:5/0/terrain_set = 0
0:5/0/terrain = 0
0:5/0/terrains_peering_bit/right_side = 0
0:5/0/terrains_peering_bit/bottom_right_corner = 0
0:5/0/terrains_peering_bit/bottom_side = 0
0:5/0/terrains_peering_bit/top_side = 0
1:5/0 = 0
1:5/0/terrain_set = 0
1:5/0/terrain = 0
1:5/0/terrains_peering_bit/bottom_side = 0
1:5/0/terrains_peering_bit/bottom_left_corner = 0
1:5/0/terrains_peering_bit/left_side = 0
1:5/0/terrains_peering_bit/top_side = 0
0:6/0 = 0
0:6/0/terrain_set = 0
0:6/0/terrains_peering_bit/right_side = 0
0:6/0/terrains_peering_bit/bottom_right_corner = 0
0:6/0/terrains_peering_bit/bottom_side = 0
0:6/0/terrains_peering_bit/bottom_left_corner = 0
0:6/0/terrains_peering_bit/left_side = 0
0:6/0/terrains_peering_bit/top_left_corner = 0
0:6/0/terrains_peering_bit/top_side = 0
0:6/0/terrains_peering_bit/top_right_corner = 0
1:6/0 = 0
1:6/0/terrain_set = 0
1:6/0/terrains_peering_bit/right_side = 0
1:6/0/terrains_peering_bit/bottom_right_corner = 0
1:6/0/terrains_peering_bit/bottom_side = 0
1:6/0/terrains_peering_bit/bottom_left_corner = 0
1:6/0/terrains_peering_bit/left_side = 0
1:6/0/terrains_peering_bit/top_left_corner = 0
1:6/0/terrains_peering_bit/top_side = 0
1:6/0/terrains_peering_bit/top_right_corner = 0
2:6/0 = 0
2:6/0/terrain_set = 0
2:6/0/terrain = 0
2:6/0/terrains_peering_bit/right_side = 0
2:6/0/terrains_peering_bit/bottom_right_corner = 0
2:6/0/terrains_peering_bit/bottom_side = 0
2:6/0/terrains_peering_bit/left_side = 0
2:6/0/terrains_peering_bit/top_left_corner = 0
2:6/0/terrains_peering_bit/top_side = 0
3:6/0 = 0
3:6/0/terrain_set = 0
3:6/0/terrain = 0
3:6/0/terrains_peering_bit/right_side = 0
3:6/0/terrains_peering_bit/bottom_side = 0
3:6/0/terrains_peering_bit/bottom_left_corner = 0
3:6/0/terrains_peering_bit/left_side = 0
3:6/0/terrains_peering_bit/top_side = 0
3:6/0/terrains_peering_bit/top_right_corner = 0
4:6/0 = 0
4:6/0/terrain_set = 0
4:6/0/terrain = 0
4:6/0/terrains_peering_bit/right_side = 0
4:6/0/terrains_peering_bit/top_side = 0
5:6/0 = 0
5:6/0/terrain_set = 0
5:6/0/terrain = 0
5:6/0/terrains_peering_bit/right_side = 0
5:6/0/terrains_peering_bit/left_side = 0
5:6/0/terrains_peering_bit/top_side = 0
6:6/0 = 0
6:6/0/terrain_set = 0
6:6/0/terrain = 0
6:6/0/terrains_peering_bit/left_side = 0
6:6/0/terrains_peering_bit/top_side = 0
6:5/0 = 0
6:5/0/terrain_set = 0
6:5/0/terrain = 0
6:5/0/terrains_peering_bit/bottom_side = 0
6:5/0/terrains_peering_bit/left_side = 0
6:5/0/terrains_peering_bit/top_side = 0
5:5/0 = 0
5:5/0/terrain_set = 0
5:5/0/terrain = 0
5:5/0/terrains_peering_bit/right_side = 0
5:5/0/terrains_peering_bit/bottom_side = 0
5:5/0/terrains_peering_bit/left_side = 0
5:5/0/terrains_peering_bit/top_side = 0
4:5/0 = 0
4:5/0/terrain_set = 0
4:5/0/terrain = 0
4:5/0/terrains_peering_bit/right_side = 0
4:5/0/terrains_peering_bit/bottom_side = 0
4:5/0/terrains_peering_bit/top_side = 0
3:5/0 = 0
3:5/0/terrain_set = 0
3:5/0/terrain = 0
3:5/0/terrains_peering_bit/right_side = 0
3:5/0/terrains_peering_bit/left_side = 0
3:5/0/terrains_peering_bit/top_side = 0
3:5/0/terrains_peering_bit/top_right_corner = 0
2:5/0 = 0
2:5/0/terrain_set = 0
2:5/0/terrain = 0
2:5/0/terrains_peering_bit/right_side = 0
2:5/0/terrains_peering_bit/left_side = 0
2:5/0/terrains_peering_bit/top_left_corner = 0
2:5/0/terrains_peering_bit/top_side = 0
3:4/0 = 0
3:4/0/terrain_set = 0
3:4/0/terrain = 0
3:4/0/terrains_peering_bit/right_side = 0
3:4/0/terrains_peering_bit/bottom_right_corner = 0
3:4/0/terrains_peering_bit/bottom_side = 0
3:4/0/terrains_peering_bit/left_side = 0
4:4/0 = 0
4:4/0/terrain_set = 0
4:4/0/terrain = 0
4:4/0/terrains_peering_bit/right_side = 0
4:4/0/terrains_peering_bit/bottom_side = 0
5:4/0 = 0
5:4/0/terrain_set = 0
5:4/0/terrain = 0
5:4/0/terrains_peering_bit/right_side = 0
5:4/0/terrains_peering_bit/bottom_side = 0
5:4/0/terrains_peering_bit/left_side = 0
6:4/0 = 0
6:4/0/terrain_set = 0
6:4/0/terrain = 0
6:4/0/terrains_peering_bit/bottom_side = 0
6:4/0/terrains_peering_bit/left_side = 0
6:3/0 = 0
6:3/0/terrain_set = 0
6:3/0/terrain = 0
6:3/0/terrains_peering_bit/right_side = 0
6:3/0/terrains_peering_bit/bottom_side = 0
6:3/0/terrains_peering_bit/left_side = 0
6:3/0/terrains_peering_bit/top_left_corner = 0
6:3/0/terrains_peering_bit/top_side = 0
6:3/0/terrains_peering_bit/top_right_corner = 0
5:3/0 = 0
5:3/0/terrain_set = 0
5:3/0/terrain = 0
5:3/0/terrains_peering_bit/right_side = 0
5:3/0/terrains_peering_bit/bottom_right_corner = 0
5:3/0/terrains_peering_bit/bottom_side = 0
5:3/0/terrains_peering_bit/left_side = 0
5:3/0/terrains_peering_bit/top_side = 0
4:3/0 = 0
4:3/0/terrain_set = 0
4:3/0/terrain = 0
4:3/0/terrains_peering_bit/right_side = 0
4:3/0/terrains_peering_bit/bottom_side = 0
4:3/0/terrains_peering_bit/left_side = 0
4:3/0/terrains_peering_bit/top_left_corner = 0
4:3/0/terrains_peering_bit/top_side = 0
4:2/0 = 0
4:2/0/terrain_set = 0
4:2/0/terrain = 0
4:2/0/terrains_peering_bit/right_side = 0
4:2/0/terrains_peering_bit/bottom_side = 0
4:2/0/terrains_peering_bit/bottom_left_corner = 0
4:2/0/terrains_peering_bit/left_side = 0
4:2/0/terrains_peering_bit/top_side = 0
5:2/0 = 0
5:2/0/terrain_set = 0
5:2/0/terrain = 0
5:2/0/terrains_peering_bit/right_side = 0
5:2/0/terrains_peering_bit/bottom_side = 0
5:2/0/terrains_peering_bit/left_side = 0
5:2/0/terrains_peering_bit/top_side = 0
5:2/0/terrains_peering_bit/top_right_corner = 0
6:2/0 = 0
6:2/0/terrain_set = 0
6:2/0/terrain = 0
6:2/0/terrains_peering_bit/right_side = 0
6:2/0/terrains_peering_bit/bottom_side = 0
6:2/0/terrains_peering_bit/bottom_left_corner = 0
6:2/0/terrains_peering_bit/left_side = 0
6:2/0/terrains_peering_bit/top_left_corner = 0
6:2/0/terrains_peering_bit/top_side = 0
6:1/0 = 0
6:1/0/terrain_set = 0
6:1/0/terrain = 0
6:1/0/terrains_peering_bit/right_side = 0
6:1/0/terrains_peering_bit/bottom_right_corner = 0
6:1/0/terrains_peering_bit/bottom_side = 0
6:1/0/terrains_peering_bit/left_side = 0
6:1/0/terrains_peering_bit/top_side = 0
6:1/0/terrains_peering_bit/top_right_corner = 0
5:1/0 = 0
5:1/0/terrain_set = 0
5:1/0/terrain = 0
5:1/0/terrains_peering_bit/right_side = 0
5:1/0/terrains_peering_bit/bottom_right_corner = 0
5:1/0/terrains_peering_bit/bottom_side = 0
5:1/0/terrains_peering_bit/bottom_left_corner = 0
5:1/0/terrains_peering_bit/left_side = 0
5:1/0/terrains_peering_bit/top_side = 0
5:1/0/terrains_peering_bit/top_right_corner = 0
4:1/0 = 0
4:1/0/terrain_set = 0
4:1/0/terrain = 0
4:1/0/terrains_peering_bit/right_side = 0
4:1/0/terrains_peering_bit/bottom_right_corner = 0
4:1/0/terrains_peering_bit/bottom_side = 0
4:1/0/terrains_peering_bit/bottom_left_corner = 0
4:1/0/terrains_peering_bit/left_side = 0
4:1/0/terrains_peering_bit/top_left_corner = 0
4:1/0/terrains_peering_bit/top_side = 0
4:0/0 = 0
4:0/0/terrain_set = 0
4:0/0/terrain = 0
4:0/0/terrains_peering_bit/right_side = 0
4:0/0/terrains_peering_bit/bottom_side = 0
4:0/0/terrains_peering_bit/bottom_left_corner = 0
4:0/0/terrains_peering_bit/left_side = 0
4:0/0/terrains_peering_bit/top_left_corner = 0
4:0/0/terrains_peering_bit/top_side = 0
4:0/0/terrains_peering_bit/top_right_corner = 0
5:0/0 = 0
5:0/0/terrain_set = 0
5:0/0/terrain = 0
5:0/0/terrains_peering_bit/right_side = 0
5:0/0/terrains_peering_bit/bottom_right_corner = 0
5:0/0/terrains_peering_bit/bottom_side = 0
5:0/0/terrains_peering_bit/left_side = 0
5:0/0/terrains_peering_bit/top_left_corner = 0
5:0/0/terrains_peering_bit/top_side = 0
5:0/0/terrains_peering_bit/top_right_corner = 0
6:0/0 = 0
6:0/0/terrain_set = 0
6:0/0/terrain = 0
6:0/0/terrains_peering_bit/right_side = 0
6:0/0/terrains_peering_bit/bottom_right_corner = 0
6:0/0/terrains_peering_bit/bottom_side = 0
6:0/0/terrains_peering_bit/bottom_left_corner = 0
6:0/0/terrains_peering_bit/left_side = 0
6:0/0/terrains_peering_bit/top_side = 0
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_rfjv2"]
texture = ExtResource("3_rku1e")
texture_region_size = Vector2i(512, 512)
[sub_resource type="TileSet" id="TileSet_rfjv2"]
tile_size = Vector2i(512, 512)
physics_layer_0/collision_layer = 1
terrain_set_0/mode = 0
terrain_set_0/terrain_0/name = "normal"
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
terrain_set_0/terrain_1/name = "forground 1"
terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1)
sources/0 = SubResource("TileSetAtlasSource_rku1e")
sources/1 = SubResource("TileSetAtlasSource_rfjv2")
[sub_resource type="RectangleShape2D" id="RectangleShape2D_2poj3"]
size = Vector2(178, 20)
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_2poj3"]
[sub_resource type="CircleShape2D" id="CircleShape2D_3dryh"]
radius = 111.364265
[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_o5yvi"]
blend_mode = 1
light_mode = 1
[sub_resource type="QuadMesh" id="QuadMesh_v158k"]
size = Vector2(5, 5)
[sub_resource type="MultiMesh" id="MultiMesh_v158k"]
instance_count = 4
mesh = SubResource("QuadMesh_v158k")
buffer = PackedFloat32Array(0, 8e-45, 1e-45, 0, 1e-44, 8e-45, 1e-45, 7e-45, 3e-45, 1e-45, 8e-45, 7e-45, 3e-45, 6e-45, 4e-45, 3e-45, 7e-45, 6e-45, 0, 0.6, 0.7, 1, -3.3646448, 14.557036, 0, 0.6, 0.7, 0.42, 0, 0, 0, 0)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_o5yvi"]
shader = ExtResource("10_ldgsr")
shader_parameter/threshold = 0.50000002375
shader_parameter/smoothness = 0.02000000095
shader_parameter/fluid_color = Color(0, 0.53333336, 0.61960787, 1)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ldgsr"]
size = Vector2(33, 103)
[node name="Game" type="Node2D" unique_id=1698001017]
script = ExtResource("1_qxrlw")
[node name="TileMapLayer" type="TileMapLayer" parent="." unique_id=522097850]
scale = Vector2(0.05, 0.05)
tile_map_data = PackedByteArray("AAAHAA8AAAAAAAMAAAAIAA8AAAADAAUAAAAJAA8AAAACAAIAAAAKAA4AAAACAAMAAAAJAA4AAAACAAQAAAAIAA4AAAAAAAAAAAA=")
tile_set = SubResource("TileSet_rfjv2")
[node name="SceneManager" type="Node2D" parent="." unique_id=782186168]
unique_name_in_owner = true
script = ExtResource("2_wowpa")
[node name="platform" type="StaticBody2D" parent="." unique_id=601020872]
position = Vector2(333, 419)
constant_linear_velocity = Vector2(1000, 0)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="platform" unique_id=1836025932]
position = Vector2(3, 0)
shape = SubResource("RectangleShape2D_2poj3")
[node name="WorldFloor" type="StaticBody2D" parent="." unique_id=1600506296]
position = Vector2(448, 452)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="WorldFloor" unique_id=1926005878]
shape = SubResource("WorldBoundaryShape2D_2poj3")
[node name="Player" parent="." unique_id=56223176 instance=ExtResource("3_wowpa")]
position = Vector2(150, 303)
[node name="destroyer" type="Area2D" parent="." unique_id=1184709580]
position = Vector2(873, 340)
script = ExtResource("3_wrm1d")
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="destroyer" unique_id=1623965811]
shape = SubResource("CircleShape2D_3dryh")
debug_color = Color(0.7716697, 0.28327075, 0.8513461, 0.41960785)
[node name="Ramp" type="StaticBody2D" parent="." unique_id=938313164]
position = Vector2(392, 392)
constant_linear_velocity = Vector2(10000, -5000)
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Ramp" unique_id=435374624]
polygon = PackedVector2Array(-67, 16, 32, 16, 32, -31)
[node name="Crates" type="Node2D" parent="." unique_id=982841392]
[node name="Crate" parent="Crates" unique_id=1164994368 instance=ExtResource("2_3dryh")]
position = Vector2(509, 306)
[node name="Crate2" parent="Crates" unique_id=48210404 instance=ExtResource("2_3dryh")]
position = Vector2(576, 300)
[node name="Crate3" parent="Crates" unique_id=1549223941 instance=ExtResource("2_3dryh")]
position = Vector2(560, 342)
[node name="Crate4" parent="Crates" unique_id=747898837 instance=ExtResource("2_3dryh")]
position = Vector2(511, 365)
[node name="Crate5" parent="Crates" unique_id=1833569865 instance=ExtResource("2_3dryh")]
position = Vector2(469, 242)
[node name="Grenade" parent="." unique_id=1290284523 instance=ExtResource("6_h4fw4")]
position = Vector2(575.5, 321.5)
scale = Vector2(6.755, 4.215)
[node name="FluidContainer" type="Node2D" parent="." unique_id=1120087352]
script = ExtResource("6_v158k")
[node name="MultiMeshInstance2D" type="MultiMeshInstance2D" parent="FluidContainer" unique_id=391615966]
material = SubResource("CanvasItemMaterial_o5yvi")
multimesh = SubResource("MultiMesh_v158k")
texture = ExtResource("7_h4fw4")
[node name="Dropplet" parent="FluidContainer" unique_id=1699297511 instance=ExtResource("8_ldgsr")]
position = Vector2(93, 301)
[node name="Dropplet2" parent="FluidContainer" unique_id=451606999 instance=ExtResource("8_ldgsr")]
position = Vector2(93, 301)
[node name="Dropplet3" parent="FluidContainer" unique_id=1184492161 instance=ExtResource("8_ldgsr")]
position = Vector2(93, 301)
[node name="Dropplet4" parent="FluidContainer" unique_id=1222152104 instance=ExtResource("8_ldgsr")]
position = Vector2(93, 301)
[node name="BackBufferCopy" type="BackBufferCopy" parent="." unique_id=263444442]
position = Vector2(575.5, 321.5)
scale = Vector2(6.755, 4.215)
copy_mode = 2
[node name="ColorRect" type="ColorRect" parent="BackBufferCopy" unique_id=476141794]
material = SubResource("ShaderMaterial_o5yvi")
offset_left = -84.75204
offset_top = -77.2242
offset_right = 83.86381
offset_bottom = 76.27521
[node name="Box" type="Node2D" parent="." unique_id=1091011481]
[node name="StaticBody2D" type="StaticBody2D" parent="Box" unique_id=1170266336]
position = Vector2(154, 333)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Box/StaticBody2D" unique_id=801438640]
position = Vector2(-2.5, 41.5)
shape = SubResource("RectangleShape2D_ldgsr")
[node name="StaticBody2D4" type="StaticBody2D" parent="Box" unique_id=1387898222]
position = Vector2(30.999992, 286)
rotation = -0.62133723
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Box/StaticBody2D4" unique_id=991907868]
position = Vector2(-2.5, 41.5)
shape = SubResource("RectangleShape2D_ldgsr")
[node name="StaticBody2D2" type="StaticBody2D" parent="Box" unique_id=877846752]
position = Vector2(53, 330)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Box/StaticBody2D2" unique_id=1150133989]
position = Vector2(-2.5, 41.5)
shape = SubResource("RectangleShape2D_ldgsr")
[node name="StaticBody2D3" type="StaticBody2D" parent="Box" unique_id=2125119042]
position = Vector2(144, 421)
rotation = 1.5707964
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Box/StaticBody2D3" unique_id=1057588662]
position = Vector2(6.5, 41.5)
shape = SubResource("RectangleShape2D_ldgsr")
[connection signal="body_entered" from="destroyer" to="destroyer" method="_on_body_entered"]
[connection signal="triggerActiveSignal" from="destroyer" to="." method="_on_triggerSignal"]