I added tilemaps, sprites, I drew 'AMAZING' trees, did paralax background

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torontocaper committed 2026-03-23 20:56:10 -04:00
1 parent 75d4918c45
commit bb4446b140
23 files changed
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+11
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@@ -1,15 +1,26 @@
[gd_scene format=3 uid="uid://cuj8pgtjqngp"]
[ext_resource type="Script" uid="uid://bbm8hvs5bwx0f" path="res://scripts/bullet.gd" id="1_mkf8s"]
[ext_resource type="Texture2D" uid="uid://bpmvdsl4bmkfv" path="res://assets/graphics/projectiles/pixel_bullet(1).png" id="2_y25gk"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_h1aey"]
size = Vector2(114.58336, 2.4273443)
[node name="Bullet" type="Area2D" unique_id=722893754]
script = ExtResource("1_mkf8s")
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1273835696]
position = Vector2(3.5, 0.50000197)
scale = Vector2(0.47999987, 8.651428)
shape = SubResource("RectangleShape2D_h1aey")
debug_color = Color(1, 0, 0, 1)
[node name="BulletGraphic" type="Sprite2D" parent="." unique_id=475898871]
texture_filter = 1
position = Vector2(-0.99999976, 5.9604645e-08)
rotation = -3.1376295
scale = Vector2(0.421875, 0.421875)
texture = ExtResource("2_y25gk")
offset = Vector2(31.430838, 22.801313)
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
+7 -1
View File
@@ -1,14 +1,20 @@
[gd_scene format=3 uid="uid://xvv1nyl3ny2g"]
[ext_resource type="Script" uid="uid://cpf87uoihnnqf" path="res://scripts/crate.gd" id="1_b66cd"]
[ext_resource type="Texture2D" uid="uid://cqyb4071qeuil" path="res://assets/graphics/objects/crate.png" id="2_dwt0d"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_uwrxv"]
[node name="Crate" type="RigidBody2D" unique_id=1307809047]
rotation = 0.65698373
position = Vector2(0, 4)
script = ExtResource("1_b66cd")
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=511603323]
shape = SubResource("RectangleShape2D_uwrxv")
debug_color = Color(0.8327547, 0.384747, 0.1945984, 0.41960785)
[node name="Sprite2D" type="Sprite2D" parent="." unique_id=267630351]
scale = Vector2(0.07, 0.07)
texture = ExtResource("2_dwt0d")
offset = Vector2(2, 15)
+409 -2
View File
@@ -1,12 +1,391 @@
[gd_scene format=3 uid="uid://diebydbkt7p12"]
[gd_scene format=4 uid="uid://diebydbkt7p12"]
[ext_resource type="Script" uid="uid://bg2xlgku08s3n" path="res://scripts/gameController.gd" id="1_lnu2h"]
[ext_resource type="Script" uid="uid://c3hbvk17cnfti" path="res://scripts/SceneManager.gd" id="2_iywne"]
[ext_resource type="PackedScene" uid="uid://xvv1nyl3ny2g" path="res://scenes/crate.tscn" id="2_lnu2h"]
[ext_resource type="PackedScene" uid="uid://dyxqdgvctjshx" path="res://scenes/player.tscn" id="3_iywne"]
[ext_resource type="Texture2D" uid="uid://bwyhn0yf61inl" path="res://assets/graphics/environment/terrain/Terrain (32x32).png" id="3_u5sy4"]
[ext_resource type="Texture2D" uid="uid://mtmoe6dorgly" path="res://assets/graphics/environment/terrain/BG/sky.png" id="3_vtaks"]
[ext_resource type="Texture2D" uid="uid://88gtlg51dpyo" path="res://assets/graphics/environment/terrain/mushroom_32x64.png" id="4_0tnpc"]
[ext_resource type="Texture2D" uid="uid://cecj7temgk6x3" path="res://assets/graphics/environment/terrain/BG/mountain.png" id="4_kvpfn"]
[ext_resource type="PackedScene" uid="uid://c7i6hsic2uojx" path="res://scenes/trigger.tscn" id="4_lbhrr"]
[ext_resource type="Texture2D" uid="uid://d1c8j2ed3yl7w" path="res://assets/graphics/environment/terrain/BG/trees.png" id="5_dinhu"]
[ext_resource type="Texture2D" uid="uid://ccbahuxw6vcgr" path="res://assets/graphics/environment/terrain/veg_32x32.png" id="5_vtaks"]
[ext_resource type="PackedScene" uid="uid://bmkh4wsfm3fbq" path="res://scenes/npc_charector.tscn" id="6_p57ef"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_gee14"]
texture = ExtResource("3_u5sy4")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/terrain_set = 0
0:0/0/terrain = 0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
0:0/0/terrains_peering_bit/right_side = 0
0:0/0/terrains_peering_bit/bottom_right_corner = 0
0:0/0/terrains_peering_bit/bottom_side = 0
1:0/0 = 0
1:0/0/terrain_set = 0
1:0/0/terrain = 0
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 0.63726044, -16, 0.63726044)
1:0/0/terrains_peering_bit/right_side = 0
1:0/0/terrains_peering_bit/bottom_right_corner = 0
1:0/0/terrains_peering_bit/bottom_side = 0
1:0/0/terrains_peering_bit/bottom_left_corner = 0
1:0/0/terrains_peering_bit/left_side = 0
2:0/0 = 0
2:0/0/terrain_set = 0
2:0/0/terrain = 0
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:0/0/terrains_peering_bit/bottom_side = 0
2:0/0/terrains_peering_bit/bottom_left_corner = 0
2:0/0/terrains_peering_bit/left_side = 0
4:0/0 = 0
4:0/0/terrain_set = 0
4:0/0/terrain = 0
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -7.0098763, -16, 7.6471367, -16, 16, -16, 16, 16, 8.284401, 16, 6.691246, -3.5049381, -7.0098763, -3.5049381, -6.691246, 16, -16, 16)
4:0/0/terrains_peering_bit/bottom_side = 0
6:0/0 = 0
6:0/0/terrain_set = 0
6:0/0/terrain = 0
6:0/0/terrains_peering_bit/right_side = 0
6:0/0/terrains_peering_bit/bottom_side = 0
6:0/0/terrains_peering_bit/bottom_left_corner = 0
6:0/0/terrains_peering_bit/left_side = 0
6:0/0/terrains_peering_bit/top_left_corner = 0
6:0/0/terrains_peering_bit/top_side = 0
6:0/0/terrains_peering_bit/top_right_corner = 0
7:0/0 = 0
7:0/0/terrain_set = 0
7:0/0/terrain = 0
7:0/0/terrains_peering_bit/right_side = 0
7:0/0/terrains_peering_bit/bottom_right_corner = 0
7:0/0/terrains_peering_bit/bottom_side = 0
7:0/0/terrains_peering_bit/left_side = 0
7:0/0/terrains_peering_bit/top_left_corner = 0
7:0/0/terrains_peering_bit/top_side = 0
7:0/0/terrains_peering_bit/top_right_corner = 0
9:0/0 = 0
9:0/0/terrain_set = 0
9:0/0/terrain = 0
9:0/0/terrains_peering_bit/right_side = 0
9:0/0/terrains_peering_bit/bottom_right_corner = 0
9:0/0/terrains_peering_bit/bottom_side = 0
9:0/0/terrains_peering_bit/bottom_left_corner = 0
9:0/0/terrains_peering_bit/left_side = 0
9:0/0/terrains_peering_bit/top_side = 0
10:0/0 = 0
10:0/0/terrain_set = 0
10:0/0/terrain = 0
10:0/0/terrains_peering_bit/right_side = 0
10:0/0/terrains_peering_bit/bottom_side = 0
10:0/0/terrains_peering_bit/bottom_left_corner = 0
10:0/0/terrains_peering_bit/left_side = 0
10:0/0/terrains_peering_bit/top_left_corner = 0
10:0/0/terrains_peering_bit/top_side = 0
12:0/0 = 0
12:0/0/terrain_set = 0
12:0/0/terrain = 0
12:0/0/terrains_peering_bit/right_side = 0
12:0/0/terrains_peering_bit/bottom_right_corner = 0
12:0/0/terrains_peering_bit/bottom_side = 0
12:0/0/terrains_peering_bit/left_side = 0
12:0/0/terrains_peering_bit/top_side = 0
13:0/0 = 0
13:0/0/terrain_set = 0
13:0/0/terrain = 0
13:0/0/terrains_peering_bit/right_side = 0
13:0/0/terrains_peering_bit/bottom_side = 0
13:0/0/terrains_peering_bit/bottom_left_corner = 0
13:0/0/terrains_peering_bit/left_side = 0
13:0/0/terrains_peering_bit/top_side = 0
15:0/0 = 0
15:0/0/terrain_set = 0
15:0/0/terrain = 0
15:0/0/terrains_peering_bit/right_side = 0
15:0/0/terrains_peering_bit/bottom_side = 0
15:0/0/terrains_peering_bit/left_side = 0
15:0/0/terrains_peering_bit/top_side = 0
0:1/0 = 0
0:1/0/terrain_set = 0
0:1/0/terrain = 0
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -2.8676777, -16, -3.186308, 16, -16, 16)
0:1/0/terrains_peering_bit/right_side = 0
0:1/0/terrains_peering_bit/bottom_right_corner = 0
0:1/0/terrains_peering_bit/bottom_side = 0
0:1/0/terrains_peering_bit/top_side = 0
0:1/0/terrains_peering_bit/top_right_corner = 0
1:1/0 = 0
1:1/0/terrain_set = 0
2:1/0 = 0
2:1/0/terrain_set = 0
2:1/0/terrain = 0
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(0, -16, 16, -16, 16, 16, -0.31863022, 16)
2:1/0/terrains_peering_bit/bottom_side = 0
2:1/0/terrains_peering_bit/bottom_left_corner = 0
2:1/0/terrains_peering_bit/left_side = 0
2:1/0/terrains_peering_bit/top_left_corner = 0
2:1/0/terrains_peering_bit/top_side = 0
4:1/0 = 0
4:1/0/terrain_set = 0
4:1/0/terrain = 0
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -7.0098763, -16, -4.4608307, 13.382492, 7.3285065, 13.063862, 7.6471367, -16, 16, -16, 16, 16, -16, 16)
4:1/0/terrains_peering_bit/bottom_side = 0
4:1/0/terrains_peering_bit/top_side = 0
6:1/0 = 0
6:1/0/terrain_set = 0
6:1/0/terrain = 0
6:1/0/terrains_peering_bit/right_side = 0
6:1/0/terrains_peering_bit/bottom_right_corner = 0
6:1/0/terrains_peering_bit/bottom_side = 0
6:1/0/terrains_peering_bit/bottom_left_corner = 0
6:1/0/terrains_peering_bit/left_side = 0
6:1/0/terrains_peering_bit/top_left_corner = 0
6:1/0/terrains_peering_bit/top_side = 0
7:1/0 = 0
7:1/0/terrain_set = 0
7:1/0/terrain = 0
7:1/0/terrains_peering_bit/right_side = 0
7:1/0/terrains_peering_bit/bottom_right_corner = 0
7:1/0/terrains_peering_bit/bottom_side = 0
7:1/0/terrains_peering_bit/bottom_left_corner = 0
7:1/0/terrains_peering_bit/left_side = 0
7:1/0/terrains_peering_bit/top_side = 0
7:1/0/terrains_peering_bit/top_right_corner = 0
9:1/0 = 0
9:1/0/terrain_set = 0
9:1/0/terrain = 0
9:1/0/terrains_peering_bit/right_side = 0
9:1/0/terrains_peering_bit/bottom_right_corner = 0
9:1/0/terrains_peering_bit/bottom_side = 0
9:1/0/terrains_peering_bit/left_side = 0
9:1/0/terrains_peering_bit/top_side = 0
9:1/0/terrains_peering_bit/top_right_corner = 0
10:1/0 = 0
10:1/0/terrain_set = 0
10:1/0/terrain = 0
10:1/0/terrains_peering_bit/right_side = 0
10:1/0/terrains_peering_bit/bottom_side = 0
10:1/0/terrains_peering_bit/left_side = 0
10:1/0/terrains_peering_bit/top_left_corner = 0
10:1/0/terrains_peering_bit/top_side = 0
10:1/0/terrains_peering_bit/top_right_corner = 0
12:1/0 = 0
12:1/0/terrain_set = 0
12:1/0/terrain = 0
12:1/0/terrains_peering_bit/right_side = 0
12:1/0/terrains_peering_bit/bottom_side = 0
12:1/0/terrains_peering_bit/left_side = 0
12:1/0/terrains_peering_bit/top_side = 0
12:1/0/terrains_peering_bit/top_right_corner = 0
13:1/0 = 0
13:1/0/terrain_set = 0
13:1/0/terrain = 0
13:1/0/terrains_peering_bit/right_side = 0
13:1/0/terrains_peering_bit/bottom_side = 0
13:1/0/terrains_peering_bit/left_side = 0
13:1/0/terrains_peering_bit/top_left_corner = 0
13:1/0/terrains_peering_bit/top_side = 0
15:1/0 = 0
15:1/0/terrain_set = 0
15:1/0/terrain = 0
15:1/0/terrains_peering_bit/right_side = 0
15:1/0/terrains_peering_bit/bottom_side = 0
15:1/0/terrains_peering_bit/bottom_left_corner = 0
15:1/0/terrains_peering_bit/left_side = 0
15:1/0/terrains_peering_bit/top_side = 0
15:1/0/terrains_peering_bit/top_right_corner = 0
16:1/0 = 0
16:1/0/terrain_set = 0
16:1/0/terrain = 0
16:1/0/terrains_peering_bit/right_side = 0
16:1/0/terrains_peering_bit/bottom_right_corner = 0
16:1/0/terrains_peering_bit/bottom_side = 0
16:1/0/terrains_peering_bit/left_side = 0
16:1/0/terrains_peering_bit/top_left_corner = 0
16:1/0/terrains_peering_bit/top_side = 0
0:2/0 = 0
0:2/0/terrain_set = 0
0:2/0/terrain = 0
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
0:2/0/terrains_peering_bit/right_side = 0
0:2/0/terrains_peering_bit/top_side = 0
0:2/0/terrains_peering_bit/top_right_corner = 0
1:2/0 = 0
1:2/0/terrain_set = 0
1:2/0/terrain = 0
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 1.5931549, 16, 1.9117851, 16, 16, -16, 16)
1:2/0/terrains_peering_bit/right_side = 0
1:2/0/terrains_peering_bit/left_side = 0
1:2/0/terrains_peering_bit/top_left_corner = 0
1:2/0/terrains_peering_bit/top_side = 0
1:2/0/terrains_peering_bit/top_right_corner = 0
2:2/0 = 0
2:2/0/terrain_set = 0
2:2/0/terrain = 0
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:2/0/terrains_peering_bit/left_side = 0
2:2/0/terrains_peering_bit/top_left_corner = 0
2:2/0/terrains_peering_bit/top_side = 0
4:2/0 = 0
4:2/0/terrain_set = 0
4:2/0/terrain = 0
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -7.0098763, -16, -6.691246, 5.4167213, 9.240292, 6.0539856, 8.921661, -16, 16, -16, 16, 16, -16, 16)
4:2/0/terrains_peering_bit/top_side = 0
6:3/0 = 0
6:3/0/terrain_set = 0
6:3/0/terrain = 0
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -1.2745247, -16, -1.9117851, -5.7353535, -2.2304153, 2.2304153, 16, 3.8235703, 16, 16, -16, 16)
6:3/0/terrains_peering_bit/right_side = 0
6:3/0/terrains_peering_bit/bottom_side = 0
6:3/0/terrains_peering_bit/top_side = 0
6:3/0/terrains_peering_bit/top_right_corner = 0
7:3/0 = 0
7:3/0/terrain_set = 0
7:3/0/terrain = 0
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-0.9558945, -16, 16, -16, 16, 16, 0, 16, -16, 16, -16, 2.5490456, -0.31863022, 2.5490456)
7:3/0/terrains_peering_bit/bottom_side = 0
7:3/0/terrains_peering_bit/left_side = 0
7:3/0/terrains_peering_bit/top_left_corner = 0
7:3/0/terrains_peering_bit/top_side = 0
9:3/0 = 0
9:3/0/terrain_set = 0
9:3/0/terrain = 0
9:3/0/terrains_peering_bit/right_side = 0
9:3/0/terrains_peering_bit/bottom_side = 0
9:3/0/terrains_peering_bit/bottom_left_corner = 0
9:3/0/terrains_peering_bit/left_side = 0
10:3/0 = 0
10:3/0/terrain_set = 0
10:3/0/terrain = 0
10:3/0/terrains_peering_bit/right_side = 0
10:3/0/terrains_peering_bit/bottom_right_corner = 0
10:3/0/terrains_peering_bit/bottom_side = 0
10:3/0/terrains_peering_bit/left_side = 0
12:3/0 = 0
12:3/0/terrain_set = 0
12:3/0/terrain = 0
12:3/0/terrains_peering_bit/right_side = 0
12:3/0/terrains_peering_bit/bottom_side = 0
12:3/0/terrains_peering_bit/top_side = 0
13:3/0 = 0
13:3/0/terrain_set = 0
13:3/0/terrain = 0
13:3/0/terrains_peering_bit/right_side = 0
13:3/0/terrains_peering_bit/bottom_side = 0
13:3/0/terrains_peering_bit/left_side = 0
15:3/0 = 0
15:3/0/terrain_set = 0
15:3/0/terrain = 0
15:3/0/terrains_peering_bit/right_side = 0
15:3/0/terrains_peering_bit/bottom_side = 0
16:3/0 = 0
16:3/0/terrain_set = 0
16:3/0/terrain = 0
16:3/0/terrains_peering_bit/bottom_side = 0
16:3/0/terrains_peering_bit/left_side = 0
0:4/0 = 0
0:4/0/terrain_set = 0
0:4/0/terrain = 0
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
0:4/0/terrains_peering_bit/right_side = 0
1:4/0 = 0
1:4/0/terrain_set = 0
1:4/0/terrain = 0
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:4/0/terrains_peering_bit/right_side = 0
1:4/0/terrains_peering_bit/left_side = 0
2:4/0 = 0
2:4/0/terrain_set = 0
2:4/0/terrain = 0
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:4/0/terrains_peering_bit/left_side = 0
4:4/0 = 0
4:4/0/terrain_set = 0
4:4/0/terrain = 0
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 10.196182, 7.3285065, 16, -6.372616, 16, -16, 8.921661)
6:4/0 = 0
6:4/0/terrain_set = 0
6:4/0/terrain = 0
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -2.2304153, -0.9558945, -1.9117851, -1.5931549, 16, -16, 16)
6:4/0/terrains_peering_bit/right_side = 0
6:4/0/terrains_peering_bit/bottom_right_corner = 0
6:4/0/terrains_peering_bit/bottom_side = 0
6:4/0/terrains_peering_bit/top_side = 0
7:4/0 = 0
7:4/0/terrain_set = 0
7:4/0/terrain = 0
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-0.31863022, -16, 16, -16, 16, 16, -0.31863022, 16, -1.2745247, -1.593153, -16, -1.593153, -16, -16)
7:4/0/terrains_peering_bit/bottom_side = 0
7:4/0/terrains_peering_bit/bottom_left_corner = 0
7:4/0/terrains_peering_bit/left_side = 0
7:4/0/terrains_peering_bit/top_side = 0
9:4/0 = 0
9:4/0/terrain_set = 0
9:4/0/terrain = 0
9:4/0/terrains_peering_bit/right_side = 0
9:4/0/terrains_peering_bit/left_side = 0
9:4/0/terrains_peering_bit/top_left_corner = 0
9:4/0/terrains_peering_bit/top_side = 0
10:4/0 = 0
10:4/0/terrain_set = 0
10:4/0/terrain = 0
10:4/0/terrains_peering_bit/right_side = 0
10:4/0/terrains_peering_bit/left_side = 0
10:4/0/terrains_peering_bit/top_side = 0
10:4/0/terrains_peering_bit/top_right_corner = 0
12:4/0 = 0
12:4/0/terrain_set = 0
12:4/0/terrain = 0
12:4/0/terrains_peering_bit/right_side = 0
12:4/0/terrains_peering_bit/left_side = 0
12:4/0/terrains_peering_bit/top_side = 0
13:4/0 = 0
13:4/0/terrain_set = 0
13:4/0/terrain = 0
13:4/0/terrains_peering_bit/bottom_side = 0
13:4/0/terrains_peering_bit/left_side = 0
13:4/0/terrains_peering_bit/top_side = 0
15:4/0 = 0
15:4/0/terrain_set = 0
15:4/0/terrain = 0
15:4/0/terrains_peering_bit/right_side = 0
15:4/0/terrains_peering_bit/top_side = 0
16:4/0 = 0
16:4/0/terrain_set = 0
16:4/0/terrain = 0
16:4/0/terrains_peering_bit/left_side = 0
16:4/0/terrains_peering_bit/top_side = 0
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_kvpfn"]
texture = ExtResource("4_0tnpc")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/terrain_set = 0
0:0/0/terrains_peering_bit/bottom_side = 1
0:1/0 = 0
0:1/0/terrain_set = 0
0:1/0/terrain = 1
0:1/0/terrains_peering_bit/top_side = 1
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_dinhu"]
texture = ExtResource("5_vtaks")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/terrain_set = 0
0:0/0/terrain = 1
[sub_resource type="TileSet" id="TileSet_0tnpc"]
tile_size = Vector2i(32, 32)
physics_layer_0/collision_layer = 1
terrain_set_0/mode = 0
terrain_set_0/terrain_0/name = "LeafyDirt"
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
terrain_set_0/terrain_1/name = "Veg"
terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1)
sources/0 = SubResource("TileSetAtlasSource_gee14")
sources/1 = SubResource("TileSetAtlasSource_kvpfn")
sources/2 = SubResource("TileSetAtlasSource_dinhu")
[sub_resource type="RectangleShape2D" id="RectangleShape2D_8cj0n"]
size = Vector2(74, 20)
@@ -19,6 +398,34 @@ script = ExtResource("1_lnu2h")
unique_name_in_owner = true
script = ExtResource("2_iywne")
[node name="Sky" type="Parallax2D" parent="." unique_id=891090920]
repeat_size = Vector2(480, 270)
[node name="Sprite2D" type="Sprite2D" parent="Sky" unique_id=174294111]
texture = ExtResource("3_vtaks")
offset = Vector2(240, 135)
[node name="Mid-Ground" type="Parallax2D" parent="." unique_id=373678392]
scroll_scale = Vector2(1.2, 1)
repeat_size = Vector2(480, 0)
[node name="Sprite2D" type="Sprite2D" parent="Mid-Ground" unique_id=1230203335]
texture = ExtResource("4_kvpfn")
offset = Vector2(240, 500)
[node name="Fore-Ground" type="Parallax2D" parent="." unique_id=1080480220]
scroll_scale = Vector2(1.4, 1)
repeat_size = Vector2(480, 0)
[node name="Sprite2D" type="Sprite2D" parent="Fore-Ground" unique_id=505759401]
texture = ExtResource("5_dinhu")
offset = Vector2(240, 500)
[node name="TileMapLayer" type="TileMapLayer" parent="." unique_id=740071362]
texture_filter = 1
tile_map_data = PackedByteArray("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")
tile_set = SubResource("TileSet_0tnpc")
[node name="Player" parent="." unique_id=401513938 instance=ExtResource("3_iywne")]
position = Vector2(536, 418)
@@ -45,7 +452,7 @@ position = Vector2(644, 404)
position = Vector2(609, 403)
[node name="Crate3" parent="Crates" unique_id=1771442258 instance=ExtResource("2_lnu2h")]
position = Vector2(585.99994, 378.99997)
position = Vector2(754, 379)
[node name="Level" type="Node2D" parent="." unique_id=219661874]
+11 -7
View File
@@ -5,7 +5,8 @@
[ext_resource type="Texture2D" uid="uid://cy1khw337wx4h" path="res://assets/graphics/player/idle/Player Idle 48x48(1).png" id="2_g2els"]
[ext_resource type="Texture2D" uid="uid://cvs62nydereyb" path="res://assets/graphics/player/running/player run 48x48(1).png" id="3_qhqgy"]
[sub_resource type="CircleShape2D" id="CircleShape2D_uwrxv"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_dqkch"]
height = 34.0
[sub_resource type="AtlasTexture" id="AtlasTexture_i4ail"]
atlas = ExtResource("2_dqkch")
@@ -181,21 +182,24 @@ animations = [{
script = ExtResource("1_3vyb7")
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=31138863]
shape = SubResource("CircleShape2D_uwrxv")
position = Vector2(0, -17)
shape = SubResource("CapsuleShape2D_dqkch")
debug_color = Color(0.28743955, 0.62438726, 0.25921708, 0.41960785)
[node name="Right Gun" type="Marker2D" parent="." unique_id=1203355308]
position = Vector2(15, -3)
position = Vector2(12, -19)
[node name="Left Gun" type="Marker2D" parent="." unique_id=1828444534]
position = Vector2(-15, -3)
position = Vector2(-12, -19)
[node name="PlayerGraphic" type="AnimatedSprite2D" parent="." unique_id=2124252059]
texture_filter = 1
position = Vector2(0, -10)
position = Vector2(0, -16)
sprite_frames = SubResource("SpriteFrames_jej6c")
animation = &"falling"
animation = &"idle"
autoplay = "idle"
frame_progress = 1.0
[node name="Camera2D" type="Camera2D" parent="." unique_id=619350893]
offset = Vector2(0, -30)
[connection signal="animation_finished" from="PlayerGraphic" to="." method="_on_animation_finished"]