RyanKeith
  • Joined on 2026-03-02
RyanKeith pushed to main at RyanKeith/AprilGame 2026-04-28 01:09:33 +00:00
f36db7cd2a added force push, scenemanager, raycasts
RyanKeith created branch main in RyanKeith/AprilGame 2026-04-27 22:28:14 +00:00
RyanKeith pushed to main at RyanKeith/AprilGame 2026-04-27 22:28:14 +00:00
190dacd5bb added basics
RyanKeith created repository RyanKeith/AprilGame 2026-04-27 22:23:45 +00:00
RyanKeith pushed to main at RyanKeith/MarchTTLGame 2026-04-14 00:37:21 +00:00
a360f8e84f final week
RyanKeith pushed to main at RyanKeith/MarchTTLGame 2026-03-31 01:04:48 +00:00
5326e7670c multi level, autoload, coins, raycasts, enemies, dictionary damage health
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RyanKeith pushed to main at RyanKeith/MarchTTLGame 2026-03-26 20:31:24 +00:00
9ce09096fb finished the physics layer on the tilemap
RyanKeith pushed to main at RyanKeith/MarchTTLGame 2026-03-24 01:04:24 +00:00
e7ca38e18c I added tilemaps, sprites, I drew 'AMAZING' trees, did paralax background
RyanKeith pushed to main at RyanKeith/MarchTTLGame 2026-03-24 00:56:33 +00:00
bb4446b140 I added tilemaps, sprites, I drew 'AMAZING' trees, did paralax background
RyanKeith pushed to main at RyanKeith/MarchTTLGame 2026-03-17 00:59:01 +00:00
75d4918c45 bullet factory, object pooling, state machine, animations, NPC
RyanKeith pushed to main at RyanKeith/MarchTTLGame 2026-03-10 01:05:57 +00:00
3bf7da43e3 bullet, timer, scenemanager, keyboard input
RyanKeith created branch main in RyanKeith/MarchTTLGame 2026-03-09 21:11:25 +00:00
RyanKeith pushed to main at RyanKeith/MarchTTLGame 2026-03-09 21:11:25 +00:00
13e28922a0 first commit
RyanKeith created repository RyanKeith/MarchTTLGame 2026-03-09 21:01:03 +00:00