big 4 objects. three tiers. custom signals, game controller.
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@@ -0,0 +1,78 @@
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[gd_scene load_steps=8 format=3 uid="uid://bjk7nrcwo0ikb"]
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[ext_resource type="Script" uid="uid://bc6rpr127gn6l" path="res://scripts/gamecontroller.gd" id="1_lnu2h"]
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[ext_resource type="Script" uid="uid://r3vurapv33hu" path="res://scripts/player.gd" id="1_uwrxv"]
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[ext_resource type="PackedScene" uid="uid://d1gmq2hler2x3" path="res://scenes/trigger.tscn" id="2_yqjtg"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_8cj0n"]
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size = Vector2(66, 20)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_uwrxv"]
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size = Vector2(82, 52)
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[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_8cj0n"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_8cj0n"]
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[node name="Game" type="Node2D"]
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script = ExtResource("1_lnu2h")
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[node name="StaticBody2D" type="StaticBody2D" parent="."]
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position = Vector2(205, 132)
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
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shape = SubResource("RectangleShape2D_8cj0n")
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[node name="RigidBody2D" type="RigidBody2D" parent="."]
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position = Vector2(156, 49)
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
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position = Vector2(4, 0)
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rotation = 0.50364
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shape = SubResource("RectangleShape2D_uwrxv")
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debug_color = Color(0.920063, 0.281624, 0, 0.42)
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[node name="RigidBody2D2" type="RigidBody2D" parent="."]
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position = Vector2(207, -17)
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rotation = 0.00469979
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D2"]
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position = Vector2(4, 0)
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rotation = 0.50364
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shape = SubResource("RectangleShape2D_uwrxv")
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debug_color = Color(0.920063, 0.281624, 0, 0.42)
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[node name="RigidBody2D3" type="RigidBody2D" parent="."]
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position = Vector2(272, -97)
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rotation = 0.00469979
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D3"]
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position = Vector2(4, 0)
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rotation = 0.50364
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shape = SubResource("RectangleShape2D_uwrxv")
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debug_color = Color(0.920063, 0.281624, 0, 0.42)
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[node name="world-boundary" type="StaticBody2D" parent="."]
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position = Vector2(490, 632)
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="world-boundary"]
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shape = SubResource("WorldBoundaryShape2D_8cj0n")
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[node name="CharacterBody2D" type="CharacterBody2D" parent="."]
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position = Vector2(210, 92)
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script = ExtResource("1_uwrxv")
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"]
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shape = SubResource("CircleShape2D_8cj0n")
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debug_color = Color(0, 0.64833, 0.184337, 0.42)
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[node name="Area2D" parent="." instance=ExtResource("2_yqjtg")]
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position = Vector2(1106, 604)
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[connection signal="areaTriggerSignal" from="Area2D" to="." method="_on_area_2d_area_trigger_signal"]
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@@ -0,0 +1,17 @@
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[gd_scene load_steps=3 format=3 uid="uid://d1gmq2hler2x3"]
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[ext_resource type="Script" uid="uid://d0y2j85d6dje" path="res://scripts/trigger.gd" id="1_du5ex"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_uwrxv"]
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[node name="trigger" type="Area2D"]
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scale = Vector2(3.04, 3.16)
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script = ExtResource("1_du5ex")
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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scale = Vector2(1.68, 1.68)
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shape = SubResource("CircleShape2D_uwrxv")
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debug_color = Color(0.814461, 0.0270535, 0.971766, 0.42)
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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