changed stuff
This commit is contained in:
parent
b824c5eb64
commit
632d6fd508
BIN
assets/graphics/enemies/slime_purple.png
Normal file
BIN
assets/graphics/enemies/slime_purple.png
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Binary file not shown.
After Width: | Height: | Size: 1.0 KiB |
34
assets/graphics/enemies/slime_purple.png.import
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34
assets/graphics/enemies/slime_purple.png.import
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@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://ck04qn64ivj65"
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path="res://.godot/imported/slime_purple.png-7c7bd1452ab1f0d8805110e20459acf6.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/graphics/enemies/slime_purple.png"
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dest_files=["res://.godot/imported/slime_purple.png-7c7bd1452ab1f0d8805110e20459acf6.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -15,6 +15,10 @@ run/main_scene="uid://bjk7nrcwo0ikb"
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config/features=PackedStringArray("4.4", "Forward Plus")
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config/icon="res://icon.svg"
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[autoload]
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Gamecontroller="*res://scripts/gamecontroller.gd"
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[display]
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window/size/viewport_width=320
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@ -1,6 +1,5 @@
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[gd_scene load_steps=17 format=4 uid="uid://bjk7nrcwo0ikb"]
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[ext_resource type="Script" uid="uid://bc6rpr127gn6l" path="res://scripts/gamecontroller.gd" id="1_lnu2h"]
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[ext_resource type="PackedScene" uid="uid://cm72yvkbgso3" path="res://scenes/crate.tscn" id="2_lbhrr"]
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[ext_resource type="PackedScene" uid="uid://bbg4idgjqm8wr" path="res://scenes/player.tscn" id="2_lnu2h"]
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[ext_resource type="Script" uid="uid://slrv7nc7hjkl" path="res://scripts/scene_manager.gd" id="2_p57ef"]
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@ -10,6 +9,7 @@
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[ext_resource type="Texture2D" uid="uid://c7jv76bxbxvbh" path="res://assets/graphics/backgrounds/Additional Sky.png" id="3_vtaks"]
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[ext_resource type="Texture2D" uid="uid://dkba2pxo8d64q" path="res://assets/graphics/mushroom_32x64.png" id="5_vtaks"]
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[ext_resource type="Texture2D" uid="uid://csakuf3siypsi" path="res://assets/graphics/veg_32x32.png" id="6_kvpfn"]
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[ext_resource type="PackedScene" uid="uid://dlcwgmi2phvf0" path="res://scenes/slime.tscn" id="11_dinhu"]
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[ext_resource type="PackedScene" uid="uid://4eqy4vr3njwo" path="res://scenes/coin.tscn" id="11_kvpfn"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_u5sy4"]
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@ -412,7 +412,6 @@ sources/2 = SubResource("TileSetAtlasSource_kvuet")
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distance = 15.0
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[node name="Game" type="Node2D"]
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script = ExtResource("1_lnu2h")
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[node name="SceneManager" type="Node2D" parent="."]
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unique_name_in_owner = true
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@ -491,4 +490,9 @@ position = Vector2(701, 461)
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[node name="crate5" parent="." instance=ExtResource("2_lbhrr")]
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position = Vector2(101, 405)
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[node name="Enemies" type="Node" parent="."]
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[node name="Slime" parent="Enemies" instance=ExtResource("11_dinhu")]
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position = Vector2(558, 123)
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[connection signal="areaTriggerSignal" from="triggers/player_hurt" to="." method="_on_area_2d_area_trigger_signal"]
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492
scenes/level2.tscn
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492
scenes/level2.tscn
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@ -0,0 +1,492 @@
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[gd_scene load_steps=16 format=4 uid="uid://btey4vrfdv6qf"]
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[ext_resource type="Script" uid="uid://slrv7nc7hjkl" path="res://scripts/scene_manager.gd" id="1_bo4dx"]
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[ext_resource type="Texture2D" uid="uid://c7jv76bxbxvbh" path="res://assets/graphics/backgrounds/Additional Sky.png" id="2_76toy"]
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[ext_resource type="Texture2D" uid="uid://b2djs54a544mi" path="res://assets/graphics/backgrounds/forestbackground.png" id="3_8g4ke"]
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[ext_resource type="Texture2D" uid="uid://lqv0pjykcj6s" path="res://assets/graphics/tilemaps/Terrain (32x32).png" id="4_56gwk"]
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[ext_resource type="Texture2D" uid="uid://dkba2pxo8d64q" path="res://assets/graphics/mushroom_32x64.png" id="5_ve5ok"]
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[ext_resource type="Texture2D" uid="uid://csakuf3siypsi" path="res://assets/graphics/veg_32x32.png" id="6_cleqw"]
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[ext_resource type="PackedScene" uid="uid://cm72yvkbgso3" path="res://scenes/crate.tscn" id="7_wvb8j"]
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[ext_resource type="PackedScene" uid="uid://bbg4idgjqm8wr" path="res://scenes/player.tscn" id="8_g8vcy"]
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[ext_resource type="PackedScene" uid="uid://d1gmq2hler2x3" path="res://scenes/trigger.tscn" id="9_cqal4"]
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[ext_resource type="PackedScene" uid="uid://4eqy4vr3njwo" path="res://scenes/coin.tscn" id="10_o3sye"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_u5sy4"]
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texture = ExtResource("4_56gwk")
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texture_region_size = Vector2i(32, 32)
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0:0/0 = 0
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0:0/0/terrain_set = 0
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0:0/0/terrain = 0
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0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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0:0/0/terrains_peering_bit/right_side = 0
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||||
0:0/0/terrains_peering_bit/bottom_right_corner = 0
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0:0/0/terrains_peering_bit/bottom_side = 0
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1:0/0 = 0
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1:0/0/terrain_set = 0
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1:0/0/terrain = 0
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1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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1:0/0/terrains_peering_bit/right_side = 0
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1:0/0/terrains_peering_bit/bottom_right_corner = 0
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1:0/0/terrains_peering_bit/bottom_side = 0
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1:0/0/terrains_peering_bit/bottom_left_corner = 0
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1:0/0/terrains_peering_bit/left_side = 0
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2:0/0 = 0
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2:0/0/terrain_set = 0
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||||
2:0/0/terrain = 0
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2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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2:0/0/terrains_peering_bit/bottom_side = 0
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2:0/0/terrains_peering_bit/bottom_left_corner = 0
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||||
2:0/0/terrains_peering_bit/left_side = 0
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4:0/0 = 0
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4:0/0/terrain_set = 0
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4:0/0/terrain = 0
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4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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4:0/0/terrains_peering_bit/bottom_side = 0
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6:0/0 = 0
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6:0/0/terrain_set = 0
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6:0/0/terrain = 0
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||||
6:0/0/terrains_peering_bit/right_side = 0
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||||
6:0/0/terrains_peering_bit/bottom_side = 0
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6:0/0/terrains_peering_bit/bottom_left_corner = 0
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||||
6:0/0/terrains_peering_bit/left_side = 0
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6:0/0/terrains_peering_bit/top_left_corner = 0
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||||
6:0/0/terrains_peering_bit/top_side = 0
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||||
6:0/0/terrains_peering_bit/top_right_corner = 0
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||||
7:0/0 = 0
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7:0/0/terrain_set = 0
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7:0/0/terrain = 0
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||||
7:0/0/terrains_peering_bit/right_side = 0
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7:0/0/terrains_peering_bit/bottom_right_corner = 0
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7:0/0/terrains_peering_bit/bottom_side = 0
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7:0/0/terrains_peering_bit/left_side = 0
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||||
7:0/0/terrains_peering_bit/top_left_corner = 0
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7:0/0/terrains_peering_bit/top_side = 0
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||||
7:0/0/terrains_peering_bit/top_right_corner = 0
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9:0/0 = 0
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9:0/0/terrain_set = 0
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9:0/0/terrain = 0
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||||
9:0/0/terrains_peering_bit/right_side = 0
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||||
9:0/0/terrains_peering_bit/bottom_right_corner = 0
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9:0/0/terrains_peering_bit/bottom_side = 0
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9:0/0/terrains_peering_bit/bottom_left_corner = 0
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9:0/0/terrains_peering_bit/left_side = 0
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||||
9:0/0/terrains_peering_bit/top_side = 0
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10:0/0 = 0
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10:0/0/terrain_set = 0
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||||
10:0/0/terrain = 0
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||||
10:0/0/terrains_peering_bit/right_side = 0
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||||
10:0/0/terrains_peering_bit/bottom_side = 0
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||||
10:0/0/terrains_peering_bit/bottom_left_corner = 0
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||||
10:0/0/terrains_peering_bit/left_side = 0
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||||
10:0/0/terrains_peering_bit/top_left_corner = 0
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||||
10:0/0/terrains_peering_bit/top_side = 0
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||||
12:0/0 = 0
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||||
12:0/0/terrain_set = 0
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||||
12:0/0/terrain = 0
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||||
12:0/0/terrains_peering_bit/right_side = 0
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||||
12:0/0/terrains_peering_bit/bottom_right_corner = 0
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||||
12:0/0/terrains_peering_bit/bottom_side = 0
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||||
12:0/0/terrains_peering_bit/left_side = 0
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||||
12:0/0/terrains_peering_bit/top_side = 0
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||||
13:0/0 = 0
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||||
13:0/0/terrain_set = 0
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||||
13:0/0/terrain = 0
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||||
13:0/0/terrains_peering_bit/right_side = 0
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||||
13:0/0/terrains_peering_bit/bottom_side = 0
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||||
13:0/0/terrains_peering_bit/bottom_left_corner = 0
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||||
13:0/0/terrains_peering_bit/left_side = 0
|
||||
13:0/0/terrains_peering_bit/top_side = 0
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||||
15:0/0 = 0
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||||
15:0/0/terrain_set = 0
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||||
15:0/0/terrain = 0
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||||
15:0/0/terrains_peering_bit/right_side = 0
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||||
15:0/0/terrains_peering_bit/bottom_side = 0
|
||||
15:0/0/terrains_peering_bit/left_side = 0
|
||||
15:0/0/terrains_peering_bit/top_side = 0
|
||||
0:1/0 = 0
|
||||
0:1/0/terrain_set = 0
|
||||
0:1/0/terrain = 0
|
||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
0:1/0/terrains_peering_bit/right_side = 0
|
||||
0:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
0:1/0/terrains_peering_bit/bottom_side = 0
|
||||
0:1/0/terrains_peering_bit/top_side = 0
|
||||
0:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
1:1/0 = 0
|
||||
1:1/0/terrain_set = 0
|
||||
1:1/0/terrain = 0
|
||||
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:1/0/terrains_peering_bit/right_side = 0
|
||||
1:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
1:1/0/terrains_peering_bit/bottom_side = 0
|
||||
1:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
1:1/0/terrains_peering_bit/left_side = 0
|
||||
1:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
1:1/0/terrains_peering_bit/top_side = 0
|
||||
1:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
2:1/0 = 0
|
||||
2:1/0/terrain_set = 0
|
||||
2:1/0/terrain = 0
|
||||
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:1/0/terrains_peering_bit/bottom_side = 0
|
||||
2:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
2:1/0/terrains_peering_bit/left_side = 0
|
||||
2:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
2:1/0/terrains_peering_bit/top_side = 0
|
||||
4:1/0 = 0
|
||||
4:1/0/terrain_set = 0
|
||||
4:1/0/terrain = 0
|
||||
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:1/0/terrains_peering_bit/bottom_side = 0
|
||||
4:1/0/terrains_peering_bit/top_side = 0
|
||||
6:1/0 = 0
|
||||
6:1/0/terrain_set = 0
|
||||
6:1/0/terrain = 0
|
||||
6:1/0/terrains_peering_bit/right_side = 0
|
||||
6:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
6:1/0/terrains_peering_bit/bottom_side = 0
|
||||
6:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
6:1/0/terrains_peering_bit/left_side = 0
|
||||
6:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
6:1/0/terrains_peering_bit/top_side = 0
|
||||
7:1/0 = 0
|
||||
7:1/0/terrain_set = 0
|
||||
7:1/0/terrain = 0
|
||||
7:1/0/terrains_peering_bit/right_side = 0
|
||||
7:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
7:1/0/terrains_peering_bit/bottom_side = 0
|
||||
7:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
7:1/0/terrains_peering_bit/left_side = 0
|
||||
7:1/0/terrains_peering_bit/top_side = 0
|
||||
7:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
9:1/0 = 0
|
||||
9:1/0/terrain_set = 0
|
||||
9:1/0/terrain = 0
|
||||
9:1/0/terrains_peering_bit/right_side = 0
|
||||
9:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
9:1/0/terrains_peering_bit/bottom_side = 0
|
||||
9:1/0/terrains_peering_bit/left_side = 0
|
||||
9:1/0/terrains_peering_bit/top_side = 0
|
||||
9:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
10:1/0 = 0
|
||||
10:1/0/terrain_set = 0
|
||||
10:1/0/terrain = 0
|
||||
10:1/0/terrains_peering_bit/right_side = 0
|
||||
10:1/0/terrains_peering_bit/bottom_side = 0
|
||||
10:1/0/terrains_peering_bit/left_side = 0
|
||||
10:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:1/0/terrains_peering_bit/top_side = 0
|
||||
10:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
12:1/0 = 0
|
||||
12:1/0/terrain_set = 0
|
||||
12:1/0/terrain = 0
|
||||
12:1/0/terrains_peering_bit/right_side = 0
|
||||
12:1/0/terrains_peering_bit/bottom_side = 0
|
||||
12:1/0/terrains_peering_bit/left_side = 0
|
||||
12:1/0/terrains_peering_bit/top_side = 0
|
||||
12:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
13:1/0 = 0
|
||||
13:1/0/terrain_set = 0
|
||||
13:1/0/terrain = 0
|
||||
13:1/0/terrains_peering_bit/right_side = 0
|
||||
13:1/0/terrains_peering_bit/bottom_side = 0
|
||||
13:1/0/terrains_peering_bit/left_side = 0
|
||||
13:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
13:1/0/terrains_peering_bit/top_side = 0
|
||||
15:1/0 = 0
|
||||
15:1/0/terrain_set = 0
|
||||
15:1/0/terrain = 0
|
||||
15:1/0/terrains_peering_bit/right_side = 0
|
||||
15:1/0/terrains_peering_bit/bottom_side = 0
|
||||
15:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
15:1/0/terrains_peering_bit/left_side = 0
|
||||
15:1/0/terrains_peering_bit/top_side = 0
|
||||
15:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
16:1/0 = 0
|
||||
16:1/0/terrain_set = 0
|
||||
16:1/0/terrain = 0
|
||||
16:1/0/terrains_peering_bit/right_side = 0
|
||||
16:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
16:1/0/terrains_peering_bit/bottom_side = 0
|
||||
16:1/0/terrains_peering_bit/left_side = 0
|
||||
16:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
16:1/0/terrains_peering_bit/top_side = 0
|
||||
0:2/0 = 0
|
||||
0:2/0/terrain_set = 0
|
||||
0:2/0/terrain = 0
|
||||
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -6.12313, 16, -16, 7.08698)
|
||||
0:2/0/terrains_peering_bit/right_side = 0
|
||||
0:2/0/terrains_peering_bit/top_side = 0
|
||||
0:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
1:2/0 = 0
|
||||
1:2/0/terrain_set = 0
|
||||
1:2/0/terrain = 0
|
||||
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:2/0/terrains_peering_bit/right_side = 0
|
||||
1:2/0/terrains_peering_bit/left_side = 0
|
||||
1:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
1:2/0/terrains_peering_bit/top_side = 0
|
||||
1:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
2:2/0 = 0
|
||||
2:2/0/terrain_set = 0
|
||||
2:2/0/terrain = 0
|
||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 8.83945, 7.19564, 16, -16, 16)
|
||||
2:2/0/terrains_peering_bit/left_side = 0
|
||||
2:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
2:2/0/terrains_peering_bit/top_side = 0
|
||||
4:2/0 = 0
|
||||
4:2/0/terrain_set = 0
|
||||
4:2/0/terrain = 0
|
||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 9.18995, 7.89663, 16, -6.12313, 16, -16, 7.08698)
|
||||
4:2/0/terrains_peering_bit/top_side = 0
|
||||
6:3/0 = 0
|
||||
6:3/0/terrain_set = 0
|
||||
6:3/0/terrain = 0
|
||||
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:3/0/terrains_peering_bit/right_side = 0
|
||||
6:3/0/terrains_peering_bit/bottom_side = 0
|
||||
6:3/0/terrains_peering_bit/top_side = 0
|
||||
6:3/0/terrains_peering_bit/top_right_corner = 0
|
||||
7:3/0 = 0
|
||||
7:3/0/terrain_set = 0
|
||||
7:3/0/terrain = 0
|
||||
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
7:3/0/terrains_peering_bit/bottom_side = 0
|
||||
7:3/0/terrains_peering_bit/left_side = 0
|
||||
7:3/0/terrains_peering_bit/top_left_corner = 0
|
||||
7:3/0/terrains_peering_bit/top_side = 0
|
||||
9:3/0 = 0
|
||||
9:3/0/terrain_set = 0
|
||||
9:3/0/terrain = 0
|
||||
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
9:3/0/terrains_peering_bit/right_side = 0
|
||||
9:3/0/terrains_peering_bit/bottom_side = 0
|
||||
9:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
9:3/0/terrains_peering_bit/left_side = 0
|
||||
10:3/0 = 0
|
||||
10:3/0/terrain_set = 0
|
||||
10:3/0/terrain = 0
|
||||
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
10:3/0/terrains_peering_bit/right_side = 0
|
||||
10:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
10:3/0/terrains_peering_bit/bottom_side = 0
|
||||
10:3/0/terrains_peering_bit/left_side = 0
|
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12:3/0 = 0
|
||||
12:3/0/terrain_set = 0
|
||||
12:3/0/terrain = 0
|
||||
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
12:3/0/terrains_peering_bit/right_side = 0
|
||||
12:3/0/terrains_peering_bit/bottom_side = 0
|
||||
12:3/0/terrains_peering_bit/top_side = 0
|
||||
13:3/0 = 0
|
||||
13:3/0/terrain_set = 0
|
||||
13:3/0/terrain = 0
|
||||
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
13:3/0/terrains_peering_bit/right_side = 0
|
||||
13:3/0/terrains_peering_bit/bottom_side = 0
|
||||
13:3/0/terrains_peering_bit/left_side = 0
|
||||
15:3/0 = 0
|
||||
15:3/0/terrain_set = 0
|
||||
15:3/0/terrain = 0
|
||||
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
15:3/0/terrains_peering_bit/right_side = 0
|
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15:3/0/terrains_peering_bit/bottom_side = 0
|
||||
16:3/0 = 0
|
||||
16:3/0/terrain_set = 0
|
||||
16:3/0/terrain = 0
|
||||
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
16:3/0/terrains_peering_bit/bottom_side = 0
|
||||
16:3/0/terrains_peering_bit/left_side = 0
|
||||
0:4/0 = 0
|
||||
0:4/0/terrain_set = 0
|
||||
0:4/0/terrain = 0
|
||||
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -7.70035, 16, -16, 7.61272)
|
||||
0:4/0/terrains_peering_bit/right_side = 0
|
||||
1:4/0 = 0
|
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1:4/0/terrain_set = 0
|
||||
1:4/0/terrain = 0
|
||||
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:4/0/terrains_peering_bit/right_side = 0
|
||||
1:4/0/terrains_peering_bit/left_side = 0
|
||||
2:4/0 = 0
|
||||
2:4/0/terrain_set = 0
|
||||
2:4/0/terrain = 0
|
||||
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 9.71568, 9.12336, 16, -16, 16)
|
||||
2:4/0/terrains_peering_bit/left_side = 0
|
||||
4:4/0 = 0
|
||||
4:4/0/terrain_set = 0
|
||||
4:4/0/terrain = 0
|
||||
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 9.18995, 7.89663, 16, -6.12313, 16, -16, 7.08698)
|
||||
6:4/0 = 0
|
||||
6:4/0/terrain_set = 0
|
||||
6:4/0/terrain = 0
|
||||
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:4/0/terrains_peering_bit/right_side = 0
|
||||
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
6:4/0/terrains_peering_bit/bottom_side = 0
|
||||
6:4/0/terrains_peering_bit/top_side = 0
|
||||
7:4/0 = 0
|
||||
7:4/0/terrain_set = 0
|
||||
7:4/0/terrain = 0
|
||||
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
7:4/0/terrains_peering_bit/bottom_side = 0
|
||||
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
7:4/0/terrains_peering_bit/left_side = 0
|
||||
7:4/0/terrains_peering_bit/top_side = 0
|
||||
9:4/0 = 0
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||||
9:4/0/terrain_set = 0
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||||
9:4/0/terrain = 0
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||||
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
9:4/0/terrains_peering_bit/right_side = 0
|
||||
9:4/0/terrains_peering_bit/left_side = 0
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||||
9:4/0/terrains_peering_bit/top_left_corner = 0
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9:4/0/terrains_peering_bit/top_side = 0
|
||||
10:4/0 = 0
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||||
10:4/0/terrain_set = 0
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||||
10:4/0/terrain = 0
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||||
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
10:4/0/terrains_peering_bit/right_side = 0
|
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10:4/0/terrains_peering_bit/left_side = 0
|
||||
10:4/0/terrains_peering_bit/top_side = 0
|
||||
10:4/0/terrains_peering_bit/top_right_corner = 0
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12:4/0 = 0
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||||
12:4/0/terrain_set = 0
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12:4/0/terrain = 0
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||||
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
12:4/0/terrains_peering_bit/right_side = 0
|
||||
12:4/0/terrains_peering_bit/left_side = 0
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||||
12:4/0/terrains_peering_bit/top_side = 0
|
||||
13:4/0 = 0
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||||
13:4/0/terrain_set = 0
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||||
13:4/0/terrain = 0
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||||
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
13:4/0/terrains_peering_bit/bottom_side = 0
|
||||
13:4/0/terrains_peering_bit/left_side = 0
|
||||
13:4/0/terrains_peering_bit/top_side = 0
|
||||
15:4/0 = 0
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||||
15:4/0/terrain_set = 0
|
||||
15:4/0/terrain = 0
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||||
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -7.70035, 16, -16, 7.61272)
|
||||
15:4/0/terrains_peering_bit/right_side = 0
|
||||
15:4/0/terrains_peering_bit/top_side = 0
|
||||
16:4/0 = 0
|
||||
16:4/0/terrain_set = 0
|
||||
16:4/0/terrain = 0
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||||
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 9.71568, 9.12336, 16, -16, 16)
|
||||
16:4/0/terrains_peering_bit/left_side = 0
|
||||
16:4/0/terrains_peering_bit/top_side = 0
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_dinhu"]
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||||
texture = ExtResource("5_ve5ok")
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||||
texture_region_size = Vector2i(32, 32)
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0:0/0 = 0
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||||
0:0/0/terrain_set = 0
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||||
0:0/0/terrain = 1
|
||||
0:0/0/terrains_peering_bit/bottom_side = 1
|
||||
0:1/0 = 0
|
||||
0:1/0/terrain_set = 0
|
||||
0:1/0/terrain = 1
|
||||
0:1/0/terrains_peering_bit/top_side = 1
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_kvuet"]
|
||||
texture = ExtResource("6_cleqw")
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||||
texture_region_size = Vector2i(32, 32)
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||||
0:0/0 = 0
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||||
0:0/0/terrain_set = 0
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||||
0:0/0/terrain = 1
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||||
|
||||
[sub_resource type="TileSet" id="TileSet_gee14"]
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||||
tile_size = Vector2i(32, 32)
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||||
physics_layer_0/collision_layer = 1
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||||
terrain_set_0/mode = 0
|
||||
terrain_set_0/terrain_0/name = "LeafyDirt"
|
||||
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
||||
terrain_set_0/terrain_1/name = "veg"
|
||||
terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1)
|
||||
sources/0 = SubResource("TileSetAtlasSource_u5sy4")
|
||||
sources/1 = SubResource("TileSetAtlasSource_dinhu")
|
||||
sources/2 = SubResource("TileSetAtlasSource_kvuet")
|
||||
|
||||
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_8cj0n"]
|
||||
distance = 15.0
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||||
|
||||
[node name="Game" type="Node2D"]
|
||||
|
||||
[node name="SceneManager" type="Node2D" parent="."]
|
||||
unique_name_in_owner = true
|
||||
script = ExtResource("1_bo4dx")
|
||||
|
||||
[node name="Parallax2D" type="Parallax2D" parent="."]
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||||
repeat_size = Vector2(32, 32)
|
||||
repeat_times = 10
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="Parallax2D"]
|
||||
position = Vector2(180, 82)
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||||
texture = ExtResource("2_76toy")
|
||||
|
||||
[node name="Parallax2D2" type="Parallax2D" parent="."]
|
||||
scroll_scale = Vector2(1.2, 1)
|
||||
repeat_size = Vector2(320, 0)
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="Parallax2D2"]
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||||
position = Vector2(159, 296)
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||||
texture = ExtResource("3_8g4ke")
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||||
|
||||
[node name="TileMapLayer" type="TileMapLayer" parent="."]
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||||
texture_filter = 1
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position = Vector2(0, 2)
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||||
scale = Vector2(1.02919, 0.998219)
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||||
tile_set = SubResource("TileSet_gee14")
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[node name="crate" parent="." instance=ExtResource("7_wvb8j")]
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position = Vector2(272, -97)
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[node name="world-boundary" type="StaticBody2D" parent="."]
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position = Vector2(488, 761)
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="world-boundary"]
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shape = SubResource("WorldBoundaryShape2D_8cj0n")
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[node name="Player" parent="." instance=ExtResource("8_g8vcy")]
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position = Vector2(210, 92)
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|
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[node name="crate2" parent="." instance=ExtResource("7_wvb8j")]
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position = Vector2(170, -30)
|
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|
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[node name="crate3" parent="." instance=ExtResource("7_wvb8j")]
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position = Vector2(446, -170)
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|
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[node name="crate4" parent="." instance=ExtResource("7_wvb8j")]
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position = Vector2(274, -216)
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[node name="triggers" type="Node2D" parent="."]
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[node name="player_hurt" parent="triggers" instance=ExtResource("9_cqal4")]
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position = Vector2(1106, 604)
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[node name="coins" type="Node" parent="."]
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[node name="coin" parent="coins" instance=ExtResource("10_o3sye")]
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position = Vector2(287, 115)
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[node name="coin2" parent="coins" instance=ExtResource("10_o3sye")]
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||||
position = Vector2(287, 188)
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||||
|
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[node name="coin3" parent="coins" instance=ExtResource("10_o3sye")]
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||||
position = Vector2(435, 238)
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||||
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||||
[node name="coin4" parent="coins" instance=ExtResource("10_o3sye")]
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||||
position = Vector2(595, 397)
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[node name="coin5" parent="coins" instance=ExtResource("10_o3sye")]
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position = Vector2(45, 300)
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||||
|
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[node name="coin6" parent="coins" instance=ExtResource("10_o3sye")]
|
||||
position = Vector2(701, 461)
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||||
|
||||
[node name="crate5" parent="." instance=ExtResource("7_wvb8j")]
|
||||
position = Vector2(101, 405)
|
||||
|
||||
[connection signal="areaTriggerSignal" from="triggers/player_hurt" to="." method="_on_area_2d_area_trigger_signal"]
|
492
scenes/level3.tscn
Normal file
492
scenes/level3.tscn
Normal file
@ -0,0 +1,492 @@
|
||||
[gd_scene load_steps=16 format=4 uid="uid://du1gtgffsdup7"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://slrv7nc7hjkl" path="res://scripts/scene_manager.gd" id="1_6qt4k"]
|
||||
[ext_resource type="Texture2D" uid="uid://c7jv76bxbxvbh" path="res://assets/graphics/backgrounds/Additional Sky.png" id="2_fh4ka"]
|
||||
[ext_resource type="Texture2D" uid="uid://b2djs54a544mi" path="res://assets/graphics/backgrounds/forestbackground.png" id="3_qewby"]
|
||||
[ext_resource type="Texture2D" uid="uid://lqv0pjykcj6s" path="res://assets/graphics/tilemaps/Terrain (32x32).png" id="4_bradm"]
|
||||
[ext_resource type="Texture2D" uid="uid://dkba2pxo8d64q" path="res://assets/graphics/mushroom_32x64.png" id="5_got4s"]
|
||||
[ext_resource type="Texture2D" uid="uid://csakuf3siypsi" path="res://assets/graphics/veg_32x32.png" id="6_e40mx"]
|
||||
[ext_resource type="PackedScene" uid="uid://cm72yvkbgso3" path="res://scenes/crate.tscn" id="7_a114e"]
|
||||
[ext_resource type="PackedScene" uid="uid://bbg4idgjqm8wr" path="res://scenes/player.tscn" id="8_y1e0c"]
|
||||
[ext_resource type="PackedScene" uid="uid://d1gmq2hler2x3" path="res://scenes/trigger.tscn" id="9_s4dsi"]
|
||||
[ext_resource type="PackedScene" uid="uid://4eqy4vr3njwo" path="res://scenes/coin.tscn" id="10_07lh1"]
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_u5sy4"]
|
||||
texture = ExtResource("4_bradm")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
0:0/0 = 0
|
||||
0:0/0/terrain_set = 0
|
||||
0:0/0/terrain = 0
|
||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
0:0/0/terrains_peering_bit/right_side = 0
|
||||
0:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
0:0/0/terrains_peering_bit/bottom_side = 0
|
||||
1:0/0 = 0
|
||||
1:0/0/terrain_set = 0
|
||||
1:0/0/terrain = 0
|
||||
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:0/0/terrains_peering_bit/right_side = 0
|
||||
1:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
1:0/0/terrains_peering_bit/bottom_side = 0
|
||||
1:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
1:0/0/terrains_peering_bit/left_side = 0
|
||||
2:0/0 = 0
|
||||
2:0/0/terrain_set = 0
|
||||
2:0/0/terrain = 0
|
||||
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:0/0/terrains_peering_bit/bottom_side = 0
|
||||
2:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
2:0/0/terrains_peering_bit/left_side = 0
|
||||
4:0/0 = 0
|
||||
4:0/0/terrain_set = 0
|
||||
4:0/0/terrain = 0
|
||||
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:0/0/terrains_peering_bit/bottom_side = 0
|
||||
6:0/0 = 0
|
||||
6:0/0/terrain_set = 0
|
||||
6:0/0/terrain = 0
|
||||
6:0/0/terrains_peering_bit/right_side = 0
|
||||
6:0/0/terrains_peering_bit/bottom_side = 0
|
||||
6:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
6:0/0/terrains_peering_bit/left_side = 0
|
||||
6:0/0/terrains_peering_bit/top_left_corner = 0
|
||||
6:0/0/terrains_peering_bit/top_side = 0
|
||||
6:0/0/terrains_peering_bit/top_right_corner = 0
|
||||
7:0/0 = 0
|
||||
7:0/0/terrain_set = 0
|
||||
7:0/0/terrain = 0
|
||||
7:0/0/terrains_peering_bit/right_side = 0
|
||||
7:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
7:0/0/terrains_peering_bit/bottom_side = 0
|
||||
7:0/0/terrains_peering_bit/left_side = 0
|
||||
7:0/0/terrains_peering_bit/top_left_corner = 0
|
||||
7:0/0/terrains_peering_bit/top_side = 0
|
||||
7:0/0/terrains_peering_bit/top_right_corner = 0
|
||||
9:0/0 = 0
|
||||
9:0/0/terrain_set = 0
|
||||
9:0/0/terrain = 0
|
||||
9:0/0/terrains_peering_bit/right_side = 0
|
||||
9:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
9:0/0/terrains_peering_bit/bottom_side = 0
|
||||
9:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
9:0/0/terrains_peering_bit/left_side = 0
|
||||
9:0/0/terrains_peering_bit/top_side = 0
|
||||
10:0/0 = 0
|
||||
10:0/0/terrain_set = 0
|
||||
10:0/0/terrain = 0
|
||||
10:0/0/terrains_peering_bit/right_side = 0
|
||||
10:0/0/terrains_peering_bit/bottom_side = 0
|
||||
10:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
10:0/0/terrains_peering_bit/left_side = 0
|
||||
10:0/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:0/0/terrains_peering_bit/top_side = 0
|
||||
12:0/0 = 0
|
||||
12:0/0/terrain_set = 0
|
||||
12:0/0/terrain = 0
|
||||
12:0/0/terrains_peering_bit/right_side = 0
|
||||
12:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
12:0/0/terrains_peering_bit/bottom_side = 0
|
||||
12:0/0/terrains_peering_bit/left_side = 0
|
||||
12:0/0/terrains_peering_bit/top_side = 0
|
||||
13:0/0 = 0
|
||||
13:0/0/terrain_set = 0
|
||||
13:0/0/terrain = 0
|
||||
13:0/0/terrains_peering_bit/right_side = 0
|
||||
13:0/0/terrains_peering_bit/bottom_side = 0
|
||||
13:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
13:0/0/terrains_peering_bit/left_side = 0
|
||||
13:0/0/terrains_peering_bit/top_side = 0
|
||||
15:0/0 = 0
|
||||
15:0/0/terrain_set = 0
|
||||
15:0/0/terrain = 0
|
||||
15:0/0/terrains_peering_bit/right_side = 0
|
||||
15:0/0/terrains_peering_bit/bottom_side = 0
|
||||
15:0/0/terrains_peering_bit/left_side = 0
|
||||
15:0/0/terrains_peering_bit/top_side = 0
|
||||
0:1/0 = 0
|
||||
0:1/0/terrain_set = 0
|
||||
0:1/0/terrain = 0
|
||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
0:1/0/terrains_peering_bit/right_side = 0
|
||||
0:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
0:1/0/terrains_peering_bit/bottom_side = 0
|
||||
0:1/0/terrains_peering_bit/top_side = 0
|
||||
0:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
1:1/0 = 0
|
||||
1:1/0/terrain_set = 0
|
||||
1:1/0/terrain = 0
|
||||
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:1/0/terrains_peering_bit/right_side = 0
|
||||
1:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
1:1/0/terrains_peering_bit/bottom_side = 0
|
||||
1:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
1:1/0/terrains_peering_bit/left_side = 0
|
||||
1:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
1:1/0/terrains_peering_bit/top_side = 0
|
||||
1:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
2:1/0 = 0
|
||||
2:1/0/terrain_set = 0
|
||||
2:1/0/terrain = 0
|
||||
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:1/0/terrains_peering_bit/bottom_side = 0
|
||||
2:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
2:1/0/terrains_peering_bit/left_side = 0
|
||||
2:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
2:1/0/terrains_peering_bit/top_side = 0
|
||||
4:1/0 = 0
|
||||
4:1/0/terrain_set = 0
|
||||
4:1/0/terrain = 0
|
||||
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:1/0/terrains_peering_bit/bottom_side = 0
|
||||
4:1/0/terrains_peering_bit/top_side = 0
|
||||
6:1/0 = 0
|
||||
6:1/0/terrain_set = 0
|
||||
6:1/0/terrain = 0
|
||||
6:1/0/terrains_peering_bit/right_side = 0
|
||||
6:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
6:1/0/terrains_peering_bit/bottom_side = 0
|
||||
6:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
6:1/0/terrains_peering_bit/left_side = 0
|
||||
6:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
6:1/0/terrains_peering_bit/top_side = 0
|
||||
7:1/0 = 0
|
||||
7:1/0/terrain_set = 0
|
||||
7:1/0/terrain = 0
|
||||
7:1/0/terrains_peering_bit/right_side = 0
|
||||
7:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
7:1/0/terrains_peering_bit/bottom_side = 0
|
||||
7:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
7:1/0/terrains_peering_bit/left_side = 0
|
||||
7:1/0/terrains_peering_bit/top_side = 0
|
||||
7:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
9:1/0 = 0
|
||||
9:1/0/terrain_set = 0
|
||||
9:1/0/terrain = 0
|
||||
9:1/0/terrains_peering_bit/right_side = 0
|
||||
9:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
9:1/0/terrains_peering_bit/bottom_side = 0
|
||||
9:1/0/terrains_peering_bit/left_side = 0
|
||||
9:1/0/terrains_peering_bit/top_side = 0
|
||||
9:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
10:1/0 = 0
|
||||
10:1/0/terrain_set = 0
|
||||
10:1/0/terrain = 0
|
||||
10:1/0/terrains_peering_bit/right_side = 0
|
||||
10:1/0/terrains_peering_bit/bottom_side = 0
|
||||
10:1/0/terrains_peering_bit/left_side = 0
|
||||
10:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
10:1/0/terrains_peering_bit/top_side = 0
|
||||
10:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
12:1/0 = 0
|
||||
12:1/0/terrain_set = 0
|
||||
12:1/0/terrain = 0
|
||||
12:1/0/terrains_peering_bit/right_side = 0
|
||||
12:1/0/terrains_peering_bit/bottom_side = 0
|
||||
12:1/0/terrains_peering_bit/left_side = 0
|
||||
12:1/0/terrains_peering_bit/top_side = 0
|
||||
12:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
13:1/0 = 0
|
||||
13:1/0/terrain_set = 0
|
||||
13:1/0/terrain = 0
|
||||
13:1/0/terrains_peering_bit/right_side = 0
|
||||
13:1/0/terrains_peering_bit/bottom_side = 0
|
||||
13:1/0/terrains_peering_bit/left_side = 0
|
||||
13:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
13:1/0/terrains_peering_bit/top_side = 0
|
||||
15:1/0 = 0
|
||||
15:1/0/terrain_set = 0
|
||||
15:1/0/terrain = 0
|
||||
15:1/0/terrains_peering_bit/right_side = 0
|
||||
15:1/0/terrains_peering_bit/bottom_side = 0
|
||||
15:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
15:1/0/terrains_peering_bit/left_side = 0
|
||||
15:1/0/terrains_peering_bit/top_side = 0
|
||||
15:1/0/terrains_peering_bit/top_right_corner = 0
|
||||
16:1/0 = 0
|
||||
16:1/0/terrain_set = 0
|
||||
16:1/0/terrain = 0
|
||||
16:1/0/terrains_peering_bit/right_side = 0
|
||||
16:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
16:1/0/terrains_peering_bit/bottom_side = 0
|
||||
16:1/0/terrains_peering_bit/left_side = 0
|
||||
16:1/0/terrains_peering_bit/top_left_corner = 0
|
||||
16:1/0/terrains_peering_bit/top_side = 0
|
||||
0:2/0 = 0
|
||||
0:2/0/terrain_set = 0
|
||||
0:2/0/terrain = 0
|
||||
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -6.12313, 16, -16, 7.08698)
|
||||
0:2/0/terrains_peering_bit/right_side = 0
|
||||
0:2/0/terrains_peering_bit/top_side = 0
|
||||
0:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
1:2/0 = 0
|
||||
1:2/0/terrain_set = 0
|
||||
1:2/0/terrain = 0
|
||||
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:2/0/terrains_peering_bit/right_side = 0
|
||||
1:2/0/terrains_peering_bit/left_side = 0
|
||||
1:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
1:2/0/terrains_peering_bit/top_side = 0
|
||||
1:2/0/terrains_peering_bit/top_right_corner = 0
|
||||
2:2/0 = 0
|
||||
2:2/0/terrain_set = 0
|
||||
2:2/0/terrain = 0
|
||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 8.83945, 7.19564, 16, -16, 16)
|
||||
2:2/0/terrains_peering_bit/left_side = 0
|
||||
2:2/0/terrains_peering_bit/top_left_corner = 0
|
||||
2:2/0/terrains_peering_bit/top_side = 0
|
||||
4:2/0 = 0
|
||||
4:2/0/terrain_set = 0
|
||||
4:2/0/terrain = 0
|
||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 9.18995, 7.89663, 16, -6.12313, 16, -16, 7.08698)
|
||||
4:2/0/terrains_peering_bit/top_side = 0
|
||||
6:3/0 = 0
|
||||
6:3/0/terrain_set = 0
|
||||
6:3/0/terrain = 0
|
||||
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:3/0/terrains_peering_bit/right_side = 0
|
||||
6:3/0/terrains_peering_bit/bottom_side = 0
|
||||
6:3/0/terrains_peering_bit/top_side = 0
|
||||
6:3/0/terrains_peering_bit/top_right_corner = 0
|
||||
7:3/0 = 0
|
||||
7:3/0/terrain_set = 0
|
||||
7:3/0/terrain = 0
|
||||
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
7:3/0/terrains_peering_bit/bottom_side = 0
|
||||
7:3/0/terrains_peering_bit/left_side = 0
|
||||
7:3/0/terrains_peering_bit/top_left_corner = 0
|
||||
7:3/0/terrains_peering_bit/top_side = 0
|
||||
9:3/0 = 0
|
||||
9:3/0/terrain_set = 0
|
||||
9:3/0/terrain = 0
|
||||
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
9:3/0/terrains_peering_bit/right_side = 0
|
||||
9:3/0/terrains_peering_bit/bottom_side = 0
|
||||
9:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
9:3/0/terrains_peering_bit/left_side = 0
|
||||
10:3/0 = 0
|
||||
10:3/0/terrain_set = 0
|
||||
10:3/0/terrain = 0
|
||||
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
10:3/0/terrains_peering_bit/right_side = 0
|
||||
10:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
10:3/0/terrains_peering_bit/bottom_side = 0
|
||||
10:3/0/terrains_peering_bit/left_side = 0
|
||||
12:3/0 = 0
|
||||
12:3/0/terrain_set = 0
|
||||
12:3/0/terrain = 0
|
||||
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
12:3/0/terrains_peering_bit/right_side = 0
|
||||
12:3/0/terrains_peering_bit/bottom_side = 0
|
||||
12:3/0/terrains_peering_bit/top_side = 0
|
||||
13:3/0 = 0
|
||||
13:3/0/terrain_set = 0
|
||||
13:3/0/terrain = 0
|
||||
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
13:3/0/terrains_peering_bit/right_side = 0
|
||||
13:3/0/terrains_peering_bit/bottom_side = 0
|
||||
13:3/0/terrains_peering_bit/left_side = 0
|
||||
15:3/0 = 0
|
||||
15:3/0/terrain_set = 0
|
||||
15:3/0/terrain = 0
|
||||
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
15:3/0/terrains_peering_bit/right_side = 0
|
||||
15:3/0/terrains_peering_bit/bottom_side = 0
|
||||
16:3/0 = 0
|
||||
16:3/0/terrain_set = 0
|
||||
16:3/0/terrain = 0
|
||||
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
16:3/0/terrains_peering_bit/bottom_side = 0
|
||||
16:3/0/terrains_peering_bit/left_side = 0
|
||||
0:4/0 = 0
|
||||
0:4/0/terrain_set = 0
|
||||
0:4/0/terrain = 0
|
||||
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -7.70035, 16, -16, 7.61272)
|
||||
0:4/0/terrains_peering_bit/right_side = 0
|
||||
1:4/0 = 0
|
||||
1:4/0/terrain_set = 0
|
||||
1:4/0/terrain = 0
|
||||
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:4/0/terrains_peering_bit/right_side = 0
|
||||
1:4/0/terrains_peering_bit/left_side = 0
|
||||
2:4/0 = 0
|
||||
2:4/0/terrain_set = 0
|
||||
2:4/0/terrain = 0
|
||||
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 9.71568, 9.12336, 16, -16, 16)
|
||||
2:4/0/terrains_peering_bit/left_side = 0
|
||||
4:4/0 = 0
|
||||
4:4/0/terrain_set = 0
|
||||
4:4/0/terrain = 0
|
||||
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 9.18995, 7.89663, 16, -6.12313, 16, -16, 7.08698)
|
||||
6:4/0 = 0
|
||||
6:4/0/terrain_set = 0
|
||||
6:4/0/terrain = 0
|
||||
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:4/0/terrains_peering_bit/right_side = 0
|
||||
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
||||
6:4/0/terrains_peering_bit/bottom_side = 0
|
||||
6:4/0/terrains_peering_bit/top_side = 0
|
||||
7:4/0 = 0
|
||||
7:4/0/terrain_set = 0
|
||||
7:4/0/terrain = 0
|
||||
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
7:4/0/terrains_peering_bit/bottom_side = 0
|
||||
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
||||
7:4/0/terrains_peering_bit/left_side = 0
|
||||
7:4/0/terrains_peering_bit/top_side = 0
|
||||
9:4/0 = 0
|
||||
9:4/0/terrain_set = 0
|
||||
9:4/0/terrain = 0
|
||||
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
9:4/0/terrains_peering_bit/right_side = 0
|
||||
9:4/0/terrains_peering_bit/left_side = 0
|
||||
9:4/0/terrains_peering_bit/top_left_corner = 0
|
||||
9:4/0/terrains_peering_bit/top_side = 0
|
||||
10:4/0 = 0
|
||||
10:4/0/terrain_set = 0
|
||||
10:4/0/terrain = 0
|
||||
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
10:4/0/terrains_peering_bit/right_side = 0
|
||||
10:4/0/terrains_peering_bit/left_side = 0
|
||||
10:4/0/terrains_peering_bit/top_side = 0
|
||||
10:4/0/terrains_peering_bit/top_right_corner = 0
|
||||
12:4/0 = 0
|
||||
12:4/0/terrain_set = 0
|
||||
12:4/0/terrain = 0
|
||||
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
12:4/0/terrains_peering_bit/right_side = 0
|
||||
12:4/0/terrains_peering_bit/left_side = 0
|
||||
12:4/0/terrains_peering_bit/top_side = 0
|
||||
13:4/0 = 0
|
||||
13:4/0/terrain_set = 0
|
||||
13:4/0/terrain = 0
|
||||
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
13:4/0/terrains_peering_bit/bottom_side = 0
|
||||
13:4/0/terrains_peering_bit/left_side = 0
|
||||
13:4/0/terrains_peering_bit/top_side = 0
|
||||
15:4/0 = 0
|
||||
15:4/0/terrain_set = 0
|
||||
15:4/0/terrain = 0
|
||||
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -7.70035, 16, -16, 7.61272)
|
||||
15:4/0/terrains_peering_bit/right_side = 0
|
||||
15:4/0/terrains_peering_bit/top_side = 0
|
||||
16:4/0 = 0
|
||||
16:4/0/terrain_set = 0
|
||||
16:4/0/terrain = 0
|
||||
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 9.71568, 9.12336, 16, -16, 16)
|
||||
16:4/0/terrains_peering_bit/left_side = 0
|
||||
16:4/0/terrains_peering_bit/top_side = 0
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_dinhu"]
|
||||
texture = ExtResource("5_got4s")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
0:0/0 = 0
|
||||
0:0/0/terrain_set = 0
|
||||
0:0/0/terrain = 1
|
||||
0:0/0/terrains_peering_bit/bottom_side = 1
|
||||
0:1/0 = 0
|
||||
0:1/0/terrain_set = 0
|
||||
0:1/0/terrain = 1
|
||||
0:1/0/terrains_peering_bit/top_side = 1
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_kvuet"]
|
||||
texture = ExtResource("6_e40mx")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
0:0/0 = 0
|
||||
0:0/0/terrain_set = 0
|
||||
0:0/0/terrain = 1
|
||||
|
||||
[sub_resource type="TileSet" id="TileSet_gee14"]
|
||||
tile_size = Vector2i(32, 32)
|
||||
physics_layer_0/collision_layer = 1
|
||||
terrain_set_0/mode = 0
|
||||
terrain_set_0/terrain_0/name = "LeafyDirt"
|
||||
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
||||
terrain_set_0/terrain_1/name = "veg"
|
||||
terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1)
|
||||
sources/0 = SubResource("TileSetAtlasSource_u5sy4")
|
||||
sources/1 = SubResource("TileSetAtlasSource_dinhu")
|
||||
sources/2 = SubResource("TileSetAtlasSource_kvuet")
|
||||
|
||||
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_8cj0n"]
|
||||
distance = 15.0
|
||||
|
||||
[node name="Game" type="Node2D"]
|
||||
|
||||
[node name="SceneManager" type="Node2D" parent="."]
|
||||
unique_name_in_owner = true
|
||||
script = ExtResource("1_6qt4k")
|
||||
|
||||
[node name="Parallax2D" type="Parallax2D" parent="."]
|
||||
repeat_size = Vector2(32, 32)
|
||||
repeat_times = 10
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="Parallax2D"]
|
||||
position = Vector2(180, 82)
|
||||
texture = ExtResource("2_fh4ka")
|
||||
|
||||
[node name="Parallax2D2" type="Parallax2D" parent="."]
|
||||
scroll_scale = Vector2(1.2, 1)
|
||||
repeat_size = Vector2(320, 0)
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="Parallax2D2"]
|
||||
position = Vector2(159, 296)
|
||||
texture = ExtResource("3_qewby")
|
||||
|
||||
[node name="TileMapLayer" type="TileMapLayer" parent="."]
|
||||
texture_filter = 1
|
||||
position = Vector2(0, 2)
|
||||
scale = Vector2(1.02919, 0.998219)
|
||||
tile_map_data = PackedByteArray("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")
|
||||
tile_set = SubResource("TileSet_gee14")
|
||||
|
||||
[node name="crate" parent="." instance=ExtResource("7_a114e")]
|
||||
position = Vector2(272, -97)
|
||||
|
||||
[node name="world-boundary" type="StaticBody2D" parent="."]
|
||||
position = Vector2(488, 761)
|
||||
metadata/_edit_group_ = true
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="world-boundary"]
|
||||
shape = SubResource("WorldBoundaryShape2D_8cj0n")
|
||||
|
||||
[node name="Player" parent="." instance=ExtResource("8_y1e0c")]
|
||||
position = Vector2(210, 92)
|
||||
|
||||
[node name="crate2" parent="." instance=ExtResource("7_a114e")]
|
||||
position = Vector2(170, -30)
|
||||
|
||||
[node name="crate3" parent="." instance=ExtResource("7_a114e")]
|
||||
position = Vector2(446, -170)
|
||||
|
||||
[node name="crate4" parent="." instance=ExtResource("7_a114e")]
|
||||
position = Vector2(274, -216)
|
||||
|
||||
[node name="triggers" type="Node2D" parent="."]
|
||||
|
||||
[node name="player_hurt" parent="triggers" instance=ExtResource("9_s4dsi")]
|
||||
position = Vector2(1106, 604)
|
||||
|
||||
[node name="coins" type="Node" parent="."]
|
||||
|
||||
[node name="coin" parent="coins" instance=ExtResource("10_07lh1")]
|
||||
position = Vector2(287, 115)
|
||||
|
||||
[node name="coin2" parent="coins" instance=ExtResource("10_07lh1")]
|
||||
position = Vector2(287, 188)
|
||||
|
||||
[node name="coin3" parent="coins" instance=ExtResource("10_07lh1")]
|
||||
position = Vector2(435, 238)
|
||||
|
||||
[node name="coin4" parent="coins" instance=ExtResource("10_07lh1")]
|
||||
position = Vector2(595, 397)
|
||||
|
||||
[node name="coin5" parent="coins" instance=ExtResource("10_07lh1")]
|
||||
position = Vector2(45, 300)
|
||||
|
||||
[node name="coin6" parent="coins" instance=ExtResource("10_07lh1")]
|
||||
position = Vector2(701, 461)
|
||||
|
||||
[node name="crate5" parent="." instance=ExtResource("7_a114e")]
|
||||
position = Vector2(101, 405)
|
||||
|
||||
[connection signal="areaTriggerSignal" from="triggers/player_hurt" to="." method="_on_area_2d_area_trigger_signal"]
|
71
scenes/slime.tscn
Normal file
71
scenes/slime.tscn
Normal file
@ -0,0 +1,71 @@
|
||||
[gd_scene load_steps=9 format=3 uid="uid://dlcwgmi2phvf0"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://ck04qn64ivj65" path="res://assets/graphics/enemies/slime_purple.png" id="1_371uh"]
|
||||
[ext_resource type="Script" uid="uid://dh168hjmye0c2" path="res://scripts/slime.gd" id="1_p2gj0"]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_srws1"]
|
||||
radius = 8.0
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_p2gj0"]
|
||||
atlas = ExtResource("1_371uh")
|
||||
region = Rect2(0, 24, 24, 24)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_n6pvg"]
|
||||
atlas = ExtResource("1_371uh")
|
||||
region = Rect2(24, 24, 24, 24)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_pjw23"]
|
||||
atlas = ExtResource("1_371uh")
|
||||
region = Rect2(48, 24, 24, 24)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_2npkn"]
|
||||
atlas = ExtResource("1_371uh")
|
||||
region = Rect2(72, 24, 24, 24)
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_fd6lc"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_p2gj0")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_n6pvg")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_pjw23")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_2npkn")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"default",
|
||||
"speed": 12.0
|
||||
}]
|
||||
|
||||
[node name="Slime" type="Area2D"]
|
||||
script = ExtResource("1_p2gj0")
|
||||
|
||||
[node name="SlimeCollision" type="CollisionShape2D" parent="."]
|
||||
shape = SubResource("CircleShape2D_srws1")
|
||||
debug_color = Color(0.965557, 2.31028e-06, 0.485965, 0.42)
|
||||
|
||||
[node name="SlimeSprite" type="AnimatedSprite2D" parent="."]
|
||||
texture_filter = 1
|
||||
position = Vector2(0, -5)
|
||||
sprite_frames = SubResource("SpriteFrames_fd6lc")
|
||||
autoplay = "default"
|
||||
frame_progress = 0.0978275
|
||||
|
||||
[node name="LeftCast" type="RayCast2D" parent="."]
|
||||
target_position = Vector2(-13, 0)
|
||||
|
||||
[node name="LeftCliffCast" type="RayCast2D" parent="."]
|
||||
target_position = Vector2(-16, 13)
|
||||
|
||||
[node name="RightCliffCast" type="RayCast2D" parent="."]
|
||||
target_position = Vector2(15, 12)
|
||||
|
||||
[node name="RightCast" type="RayCast2D" parent="."]
|
||||
target_position = Vector2(13, 0)
|
||||
|
||||
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
@ -1,6 +1,44 @@
|
||||
extends Node2D
|
||||
|
||||
signal playerDamage
|
||||
signal destroySignal(body)
|
||||
signal levelChangeSignal(level: String)
|
||||
|
||||
var coinCount : int = 0
|
||||
var score:int = 0
|
||||
var timer = Timer.new()
|
||||
var timeAvailable:int = 5
|
||||
|
||||
var levels = [
|
||||
"res://scenes/game.tscn",
|
||||
"res://scenes/level2.tscn",
|
||||
"res://scenes/level3.tscn"
|
||||
]
|
||||
|
||||
var timers = [30, 50, 30]
|
||||
var currentLevel: int = 0
|
||||
|
||||
var enemy: CharacterStats
|
||||
var playerStats: CharacterStats
|
||||
|
||||
func _ready():
|
||||
enemy = load("res://scripts/resources/slimeStats.tres")
|
||||
playerStats = load("res://scripts/resources/playerStats.tres")
|
||||
|
||||
add_child(timer)
|
||||
timer.wait_time = 1
|
||||
timer.one_shot = false
|
||||
timer.connect("timeout", secondCounter)
|
||||
timer.start()
|
||||
timeAvailable = timers[currentLevel]
|
||||
|
||||
func secondCounter():
|
||||
timeAvailable -= 1
|
||||
print("second")
|
||||
if timeAvailable <= 0:
|
||||
print("dead")
|
||||
levelChangeSignal.emit(levels[currentLevel])
|
||||
Gamecontroller.reset()
|
||||
|
||||
func _on_area_2d_area_trigger_signal(effect: String, body: Node2D) -> void:
|
||||
if body.name == "world-boundary":
|
||||
@ -21,4 +59,25 @@ func bulletDamage(target: Node2D, bullet: Node2D):
|
||||
bullet.visible = false
|
||||
|
||||
func coin_collected(coin: Coin):
|
||||
coin.queue_free()
|
||||
#coin.queue_free()
|
||||
destroySignal.emit(coin)
|
||||
score += 1
|
||||
coinCount -= 1
|
||||
if coinCount == 0:
|
||||
currentLevel = (currentLevel + 1) % len(levels)
|
||||
levelChangeSignal.emit(levels[currentLevel])
|
||||
print("Win!")
|
||||
|
||||
func totalCoinCount(count: int):
|
||||
print("count is "+ str(count))
|
||||
coinCount = count
|
||||
|
||||
func reset():
|
||||
score = 0
|
||||
timeAvailable = timers[currentLevel]
|
||||
|
||||
func playerAttacked(body, slime):
|
||||
playerStats.health -= enemy.meleDamage
|
||||
|
||||
print("enemy did " + str(enemy.meleDamage) + " damage, player has " + str(playerStats.health) + " health")
|
||||
print("GC knows slime attacked")
|
||||
|
8
scripts/resources/characterstats.gd
Normal file
8
scripts/resources/characterstats.gd
Normal file
@ -0,0 +1,8 @@
|
||||
class_name CharacterStats extends Resource
|
||||
|
||||
@export var health: float = 100.0
|
||||
@export var max_health: float = 100.0
|
||||
@export var starting_health: float = 100.0
|
||||
|
||||
@export var meleDamage: float = 10
|
||||
@export var rangeDamage: float = 0
|
1
scripts/resources/characterstats.gd.uid
Normal file
1
scripts/resources/characterstats.gd.uid
Normal file
@ -0,0 +1 @@
|
||||
uid://1inibslv874a
|
12
scripts/resources/playerStats.tres
Normal file
12
scripts/resources/playerStats.tres
Normal file
@ -0,0 +1,12 @@
|
||||
[gd_resource type="Resource" script_class="CharacterStats" load_steps=2 format=3 uid="uid://rc5t6lf31v5e"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://1inibslv874a" path="res://scripts/resources/characterstats.gd" id="1_tsub5"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_tsub5")
|
||||
health = 100.0
|
||||
max_health = 100.0
|
||||
starting_health = 100.0
|
||||
meleDamage = 10.0
|
||||
rangeDamage = 0.0
|
||||
metadata/_custom_type_script = "uid://1inibslv874a"
|
12
scripts/resources/slimeStats.tres
Normal file
12
scripts/resources/slimeStats.tres
Normal file
@ -0,0 +1,12 @@
|
||||
[gd_resource type="Resource" script_class="CharacterStats" load_steps=2 format=3 uid="uid://deddwp54e2uu5"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://1inibslv874a" path="res://scripts/resources/characterstats.gd" id="1_v5vo6"]
|
||||
|
||||
[resource]
|
||||
script = ExtResource("1_v5vo6")
|
||||
health = 100.0
|
||||
max_health = 100.0
|
||||
starting_health = 100.0
|
||||
meleDamage = 10.0
|
||||
rangeDamage = 0.0
|
||||
metadata/_custom_type_script = "uid://1inibslv874a"
|
@ -1,9 +1,9 @@
|
||||
class_name SceneManager extends Node2D
|
||||
|
||||
const BulletScn = preload("res://scenes/bullet.tscn")
|
||||
@onready var game: Node2D = $".."
|
||||
@onready var triggers: Node2D = $"../triggers"
|
||||
@onready var coins: Node = $"../coins"
|
||||
@onready var enemies: Node = $"../Enemies"
|
||||
|
||||
var bullets: Array[Bullet] = []
|
||||
const MAX_BULLETS = 10
|
||||
@ -13,18 +13,40 @@ func _ready() -> void:
|
||||
if triggers:
|
||||
for obj in triggers.get_children():
|
||||
if obj is Trigger:
|
||||
obj.areaTriggerSignal.connect(game._on_area_2d_area_trigger_signal)
|
||||
obj.areaTriggerSignal.connect(Gamecontroller._on_area_2d_area_trigger_signal)
|
||||
if coins:
|
||||
for obj in coins.get_children():
|
||||
if obj is Coin:
|
||||
obj.coin_collected.connect(game.coin_collected)
|
||||
updateCoins()
|
||||
|
||||
if enemies:
|
||||
updateEnemies()
|
||||
|
||||
Gamecontroller.destroySignal.connect(destroy)
|
||||
Gamecontroller.levelChangeSignal.connect(changeScene)
|
||||
|
||||
func updateEnemies():
|
||||
for obj in enemies.get_children():
|
||||
if obj is Slime:
|
||||
if !obj.slimeAttacked.is_connected(Gamecontroller.playerAttacked):
|
||||
obj.slimeAttacked.connect(Gamecontroller.playerAttacked)
|
||||
|
||||
func updateCoins():
|
||||
var coinCount: int = 0
|
||||
for obj in coins.get_children():
|
||||
if obj is Coin:
|
||||
if not obj.coin_collected.is_connected(Gamecontroller.coin_collected):
|
||||
obj.coin_collected.connect(Gamecontroller.coin_collected)
|
||||
# connect tree exit
|
||||
if not obj.tree_exited.is_connected(updateCoins):
|
||||
obj.tree_exited.connect(updateCoins)
|
||||
coinCount += 1
|
||||
Gamecontroller.totalCoinCount(coinCount)
|
||||
|
||||
# makes and recycles bullets
|
||||
func bulletFactory() -> Bullet:
|
||||
if len(bullets) < MAX_BULLETS:
|
||||
# create new
|
||||
var b = BulletScn.instantiate()
|
||||
b.bulletDamageSignal.connect(game.bulletDamage)
|
||||
b.bulletDamageSignal.connect(Gamecontroller.bulletDamage)
|
||||
add_child(b)
|
||||
bullets.append(b)
|
||||
return b
|
||||
@ -35,6 +57,8 @@ func bulletFactory() -> Bullet:
|
||||
bullets[i].visible = true
|
||||
return bullets[i]
|
||||
|
||||
func destroy(body):
|
||||
body.queue_free()
|
||||
|
||||
func makeBullet(pos: Transform2D, dir: int) -> Node2D:
|
||||
var b = bulletFactory()
|
||||
@ -42,3 +66,6 @@ func makeBullet(pos: Transform2D, dir: int) -> Node2D:
|
||||
b.transform = pos
|
||||
b.setSpeed(dir * 700)
|
||||
return b
|
||||
|
||||
func changeScene(level: String):
|
||||
get_tree().call_deferred("change_scene_to_file", level)
|
||||
|
39
scripts/slime.gd
Normal file
39
scripts/slime.gd
Normal file
@ -0,0 +1,39 @@
|
||||
class_name Slime extends Area2D
|
||||
|
||||
@onready var left_cast: RayCast2D = $LeftCast
|
||||
@onready var left_cliff_cast: RayCast2D = $LeftCliffCast
|
||||
@onready var right_cast: RayCast2D = $RightCast
|
||||
@onready var right_cliff_cast: RayCast2D = $RightCliffCast
|
||||
@onready var slime_sprite: AnimatedSprite2D = $SlimeSprite
|
||||
|
||||
@export var direction: int = -1
|
||||
@export var speed: float = 100
|
||||
|
||||
signal slimeAttacked(body, slime)
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
pass # Replace with function body.
|
||||
|
||||
func cast_is_colliding(cast: RayCast2D) -> bool:
|
||||
return cast.is_colliding() && cast.get_collider() is not Player
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta: float) -> void:
|
||||
position.x += direction * speed * delta
|
||||
if cast_is_colliding(left_cast) && direction == -1:
|
||||
direction = 1
|
||||
elif cast_is_colliding(right_cast) && direction == 1:
|
||||
direction = -1
|
||||
elif direction == -1 && !cast_is_colliding(left_cliff_cast):
|
||||
direction = 1
|
||||
elif direction == 1 && !cast_is_colliding(right_cliff_cast):
|
||||
direction = -1
|
||||
|
||||
slime_sprite.flip_h = direction == -1
|
||||
|
||||
|
||||
func _on_body_entered(body: Node2D) -> void:
|
||||
if body is Player:
|
||||
print("slime attack!")
|
||||
slimeAttacked.emit(body, self)
|
1
scripts/slime.gd.uid
Normal file
1
scripts/slime.gd.uid
Normal file
@ -0,0 +1 @@
|
||||
uid://dh168hjmye0c2
|
Loading…
Reference in New Issue
Block a user