GodotCourse/week4/updated_project/.godot/editor/game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg

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2024-07-29 18:33:53 +00:00
[folding]
2024-08-26 12:10:20 +00:00
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("ParallaxHorizon"), PackedStringArray("Repeat", "Ordering"), NodePath("ParallaxHorizon/SpriteHorizon"), PackedStringArray("Transform", "texture"), NodePath("level"), PackedStringArray("Transform"), NodePath("AreaTrigger"), PackedStringArray("Transform"), NodePath("Platform"), PackedStringArray("Transform")]
2024-07-29 19:49:03 +00:00
resource_unfolds=["res://scenes/game.tscn::TileSet_47g5u", PackedStringArray("terrain_set_0/terrain__array", "physics_layer__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_xkyim", PackedStringArray(), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
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nodes_folded=[NodePath("level"), NodePath("CharacterBody2D"), NodePath("AreaTrigger")]