updated to godot 4.3
This commit is contained in:
parent
d0ba275cfd
commit
c8b56043e3
@ -12,7 +12,7 @@ config_version=5
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config/name="GodotSpeedRun"
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run/main_scene="res://scenes/game.tscn"
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config/features=PackedStringArray("4.2", "Forward Plus")
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config/features=PackedStringArray("4.3", "Forward Plus")
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config/icon="res://icon.svg"
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[file_customization]
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@ -31,4 +31,3 @@ func _physics_process(delta):
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var c = get_slide_collision(i)
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if c.get_collider() is RigidBody2D:
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c.get_collider().apply_central_impulse(-c.get_normal() * PUSH_FORCE)
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@ -12,7 +12,7 @@ config_version=5
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config/name="Week2_OriginalFiles"
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run/main_scene="res://scenes/game.tscn"
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config/features=PackedStringArray("4.2", "Forward Plus")
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config/features=PackedStringArray("4.3", "Forward Plus")
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config/icon="res://icon.svg"
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[file_customization]
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@ -10,10 +10,12 @@ Anim={
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"grid_visibility": 1,
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"ofs": Vector2(-53.4626, -32.546),
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"primary_grid_step": Vector2i(8, 8),
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"show_edit_locks": true,
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"show_group_gizmos": true,
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"show_guides": true,
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"show_helpers": false,
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"show_lock_gizmos": true,
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"show_origin": true,
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"show_position_gizmos": true,
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"show_rulers": true,
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"show_transformation_gizmos": true,
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"show_viewport": true,
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@ -54,6 +56,7 @@ Anim={
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"LightmapGI": 0,
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"LightmapProbe": 0,
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"Marker3D": 0,
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"MeshInstance3DCustomAABB": 0,
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"NavigationLink3D": 0,
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"NavigationRegion3D": 0,
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"OccluderInstance3D": 0,
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@ -96,7 +99,7 @@ Anim={
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 20,
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"display_mode": 21,
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"distance": 4.0,
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"doppler": false,
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"frame_time": false,
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@ -115,7 +118,7 @@ Anim={
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 20,
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"display_mode": 21,
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"distance": 4.0,
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"doppler": false,
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"frame_time": false,
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@ -134,7 +137,7 @@ Anim={
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 20,
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"display_mode": 21,
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"distance": 4.0,
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"doppler": false,
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"frame_time": false,
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@ -153,7 +156,7 @@ Anim={
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 20,
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"display_mode": 21,
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"distance": 4.0,
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"doppler": false,
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"frame_time": false,
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@ -172,4 +175,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D")])
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selected_nodes=Array[NodePath]([])
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@ -10,10 +10,12 @@ Anim={
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"grid_visibility": 1,
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"ofs": Vector2(-105.112, -79.4505),
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"primary_grid_step": Vector2i(8, 8),
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"show_edit_locks": true,
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"show_group_gizmos": true,
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"show_guides": true,
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"show_helpers": false,
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"show_lock_gizmos": true,
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"show_origin": true,
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"show_position_gizmos": true,
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"show_rulers": true,
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"show_transformation_gizmos": true,
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"show_viewport": true,
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@ -54,6 +56,7 @@ Anim={
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"LightmapGI": 0,
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"LightmapProbe": 0,
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"Marker3D": 0,
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"MeshInstance3DCustomAABB": 0,
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"NavigationLink3D": 0,
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"NavigationRegion3D": 0,
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"OccluderInstance3D": 0,
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@ -96,7 +99,7 @@ Anim={
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 20,
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"display_mode": 21,
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"distance": 4.0,
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"doppler": false,
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"frame_time": false,
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@ -115,7 +118,7 @@ Anim={
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 20,
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"display_mode": 21,
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"distance": 4.0,
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"doppler": false,
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"frame_time": false,
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@ -134,7 +137,7 @@ Anim={
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 20,
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"display_mode": 21,
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"distance": 4.0,
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"doppler": false,
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"frame_time": false,
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@ -153,7 +156,7 @@ Anim={
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 20,
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"display_mode": 21,
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"distance": 4.0,
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"doppler": false,
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"frame_time": false,
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@ -172,4 +175,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D")])
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selected_nodes=Array[NodePath]([])
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@ -21,6 +21,10 @@ dock_filesystem_file_sort=0
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dock_filesystem_file_list_display_mode=1
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dock_filesystem_selected_paths=PackedStringArray("res://scenes/bullet.tscn")
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dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/")
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dock_bottom=[]
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dock_closed=[]
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dock_filesystem_h_split_offset=240
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dock_filesystem_v_split_offset=0
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dock_3="Scene,Import"
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dock_4="FileSystem"
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dock_5="Inspector,Node,History"
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@ -28,7 +32,7 @@ dock_5="Inspector,Node,History"
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[EditorNode]
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open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn")
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current_scene="res://scenes/bullet.tscn"
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current_scene="res://scenes/game.tscn"
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center_split_offset=0
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selected_default_debugger_tab_idx=0
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selected_main_editor_idx=2
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@ -37,13 +41,15 @@ selected_bottom_panel_item=0
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[ScriptEditor]
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open_scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
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selected_script="res://scripts/bullet.gd"
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selected_script="res://scripts/gamecontroller.gd"
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open_help=[]
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script_split_offset=70
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list_split_offset=0
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zoom_factor=1.0
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[ShaderEditor]
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open_shaders=[]
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split_offset=0
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selected_shader=""
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text_shader_zoom_factor=1.0
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@ -1,13 +1,13 @@
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ea4bc82a6ad023ab7ee23ee620429895
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::res://::1722015212
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::res://::1724629921
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icon.svg::CompressedTexture2D::9114977118871582245::1718541837::1718541843::1::::<><>::
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::res://assets/::1718552371
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::res://scenes/::1721179661
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bullet.tscn::PackedScene::6880909734590904373::1721179661::0::1::::<><>::res://scripts/bullet.gd
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character.tscn::PackedScene::451838158579532324::1721179661::0::1::::<><>::res://scripts/CharacterBody2D.gd
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game.tscn::PackedScene::1738196330916037717::1721179661::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>res://scripts/Trigger.gd
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::res://scripts/::1721179661
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bullet.gd::GDScript::-1::1721179661::0::1::::<>Area2D<>::
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::res://scenes/::1724625154
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bullet.tscn::PackedScene::6880909734590904373::1724625154::0::1::::<><>::res://scripts/bullet.gd
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character.tscn::PackedScene::451838158579532324::1724625154::0::1::::<><>::res://scripts/CharacterBody2D.gd
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game.tscn::PackedScene::1738196330916037717::1724625154::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>res://scripts/Trigger.gd
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::res://scripts/::1722021779
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bullet.gd::GDScript::-1::1722021779::0::1::::<>Area2D<>::
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CharacterBody2D.gd::GDScript::-1::1721179661::0::1::::<>CharacterBody2D<>::
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gamecontroller.gd::GDScript::-1::1718560874::0::1::::<>Node2D<>::
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Trigger.gd::GDScript::-1::1718561036::0::1::::<>Area2D<>::
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@ -1,4 +1,3 @@
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res://scenes/game.tscn
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res://scenes/character.tscn
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res://scenes/bullet.tscn
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res://scripts/bullet.gd
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@ -10,10 +10,12 @@ Anim={
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"grid_visibility": 1,
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"ofs": Vector2(-452.67, -210.078),
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"primary_grid_step": Vector2i(8, 8),
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"show_edit_locks": true,
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"show_group_gizmos": true,
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"show_guides": true,
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"show_helpers": false,
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"show_lock_gizmos": true,
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"show_origin": true,
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"show_position_gizmos": true,
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"show_rulers": true,
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"show_transformation_gizmos": true,
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"show_viewport": true,
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@ -54,6 +56,7 @@ Anim={
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"LightmapGI": 0,
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"LightmapProbe": 0,
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"Marker3D": 0,
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"MeshInstance3DCustomAABB": 0,
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"NavigationLink3D": 0,
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"NavigationRegion3D": 0,
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"OccluderInstance3D": 0,
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@ -96,7 +99,7 @@ Anim={
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 20,
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"display_mode": 21,
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"distance": 4.0,
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"doppler": false,
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"frame_time": false,
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@ -115,7 +118,7 @@ Anim={
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 20,
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"display_mode": 21,
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"distance": 4.0,
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"doppler": false,
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"frame_time": false,
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@ -134,7 +137,7 @@ Anim={
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 20,
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"display_mode": 21,
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"distance": 4.0,
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"doppler": false,
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"frame_time": false,
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@ -153,7 +156,7 @@ Anim={
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 20,
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"display_mode": 21,
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"distance": 4.0,
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"doppler": false,
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"frame_time": false,
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@ -172,4 +175,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D")])
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selected_nodes=Array[NodePath]([])
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@ -1,6 +1,6 @@
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[editor_metadata]
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executable_path="/home/timbot/Documents/Software/godot/Godot_v4.2.1-stable_linux.x86_64"
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executable_path="/home/timbot/Documents/Software/godot/Godot_v4.3-stable_linux.x86_64"
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use_advanced_connections=false
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[debug_options]
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@ -31,10 +31,10 @@ state={
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state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 14,
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"column": 30,
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"row": 13,
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"row": 11,
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"scroll_position": 0.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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3
week2/startpoint/.godot/scene_groups_cache.cfg
Normal file
3
week2/startpoint/.godot/scene_groups_cache.cfg
Normal file
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[res://scenes/game.tscn]
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groups=[&"boxes", &"player"]
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@ -12,7 +12,7 @@ config_version=5
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config/name="Week2-FinalFiles"
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run/main_scene="res://scenes/game.tscn"
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config/features=PackedStringArray("4.2", "Forward Plus")
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config/features=PackedStringArray("4.3", "Forward Plus")
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config/icon="res://icon.svg"
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[file_customization]
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@ -27,11 +27,11 @@ folder_colors={
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push={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":88,"key_label":0,"unicode":120,"echo":false,"script":null)
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":88,"key_label":0,"unicode":120,"location":0,"echo":false,"script":null)
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]
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}
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shoot={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
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]
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}
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@ -10,10 +10,12 @@ Anim={
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"grid_visibility": 1,
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"ofs": Vector2(-53.4626, -32.546),
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"primary_grid_step": Vector2i(8, 8),
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"show_edit_locks": true,
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"show_group_gizmos": true,
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"show_guides": true,
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"show_helpers": false,
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"show_lock_gizmos": true,
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"show_origin": true,
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"show_position_gizmos": true,
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"show_rulers": true,
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"show_transformation_gizmos": true,
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"show_viewport": true,
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@ -54,6 +56,7 @@ Anim={
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"LightmapGI": 0,
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"LightmapProbe": 0,
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"Marker3D": 0,
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"MeshInstance3DCustomAABB": 0,
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"NavigationLink3D": 0,
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"NavigationRegion3D": 0,
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"OccluderInstance3D": 0,
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@ -96,7 +99,7 @@ Anim={
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 20,
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||||
"display_mode": 21,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
@ -115,7 +118,7 @@ Anim={
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"display_mode": 21,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
@ -134,7 +137,7 @@ Anim={
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"display_mode": 21,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
@ -153,7 +156,7 @@ Anim={
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"display_mode": 21,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
@ -172,4 +175,4 @@ Anim={
|
||||
"zfar": 4000.01,
|
||||
"znear": 0.05
|
||||
}
|
||||
selected_nodes=Array[NodePath]([])
|
||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Game/Layer0")])
|
||||
|
@ -10,10 +10,12 @@ Anim={
|
||||
"grid_visibility": 1,
|
||||
"ofs": Vector2(-374.822, -210.115),
|
||||
"primary_grid_step": Vector2i(8, 8),
|
||||
"show_edit_locks": true,
|
||||
"show_group_gizmos": true,
|
||||
"show_guides": true,
|
||||
"show_helpers": false,
|
||||
"show_lock_gizmos": true,
|
||||
"show_origin": true,
|
||||
"show_position_gizmos": true,
|
||||
"show_rulers": true,
|
||||
"show_transformation_gizmos": true,
|
||||
"show_viewport": true,
|
||||
@ -54,6 +56,7 @@ Anim={
|
||||
"LightmapGI": 0,
|
||||
"LightmapProbe": 0,
|
||||
"Marker3D": 0,
|
||||
"MeshInstance3DCustomAABB": 0,
|
||||
"NavigationLink3D": 0,
|
||||
"NavigationRegion3D": 0,
|
||||
"OccluderInstance3D": 0,
|
||||
@ -96,7 +99,7 @@ Anim={
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"display_mode": 21,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
@ -115,7 +118,7 @@ Anim={
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"display_mode": 21,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
@ -134,7 +137,7 @@ Anim={
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"display_mode": 21,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
@ -153,7 +156,7 @@ Anim={
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"display_mode": 21,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
@ -172,4 +175,4 @@ Anim={
|
||||
"zfar": 4000.01,
|
||||
"znear": 0.05
|
||||
}
|
||||
selected_nodes=Array[NodePath]([])
|
||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Game/Layer0")])
|
||||
|
@ -10,10 +10,12 @@ Anim={
|
||||
"grid_visibility": 1,
|
||||
"ofs": Vector2(-51.75, -30.5),
|
||||
"primary_grid_step": Vector2i(8, 8),
|
||||
"show_edit_locks": true,
|
||||
"show_group_gizmos": true,
|
||||
"show_guides": true,
|
||||
"show_helpers": false,
|
||||
"show_lock_gizmos": true,
|
||||
"show_origin": true,
|
||||
"show_position_gizmos": true,
|
||||
"show_rulers": true,
|
||||
"show_transformation_gizmos": true,
|
||||
"show_viewport": true,
|
||||
@ -54,6 +56,7 @@ Anim={
|
||||
"LightmapGI": 0,
|
||||
"LightmapProbe": 0,
|
||||
"Marker3D": 0,
|
||||
"MeshInstance3DCustomAABB": 0,
|
||||
"NavigationLink3D": 0,
|
||||
"NavigationRegion3D": 0,
|
||||
"OccluderInstance3D": 0,
|
||||
@ -96,7 +99,7 @@ Anim={
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"display_mode": 21,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
@ -115,7 +118,7 @@ Anim={
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"display_mode": 21,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
@ -134,7 +137,7 @@ Anim={
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"display_mode": 21,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
@ -153,7 +156,7 @@ Anim={
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"display_mode": 21,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
@ -172,4 +175,4 @@ Anim={
|
||||
"zfar": 4000.01,
|
||||
"znear": 0.05
|
||||
}
|
||||
selected_nodes=Array[NodePath]([])
|
||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Game/Layer0")])
|
||||
|
@ -21,6 +21,10 @@ dock_filesystem_file_sort=0
|
||||
dock_filesystem_file_list_display_mode=1
|
||||
dock_filesystem_selected_paths=PackedStringArray("res://graphics/items/cannister.png")
|
||||
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scenes/", "res://graphics/", "res://graphics/items/")
|
||||
dock_bottom=[]
|
||||
dock_closed=[]
|
||||
dock_filesystem_h_split_offset=240
|
||||
dock_filesystem_v_split_offset=0
|
||||
dock_3="Scene,Import"
|
||||
dock_4="FileSystem"
|
||||
dock_5="Inspector,Node,History"
|
||||
@ -32,7 +36,7 @@ current_scene="res://scenes/game.tscn"
|
||||
center_split_offset=-252
|
||||
selected_default_debugger_tab_idx=0
|
||||
selected_main_editor_idx=0
|
||||
selected_bottom_panel_item=0
|
||||
selected_bottom_panel_item=11
|
||||
|
||||
[ScriptEditor]
|
||||
|
||||
@ -41,9 +45,11 @@ selected_script="res://scripts/gamecontroller.gd"
|
||||
open_help=[]
|
||||
script_split_offset=70
|
||||
list_split_offset=0
|
||||
zoom_factor=1.0
|
||||
|
||||
[ShaderEditor]
|
||||
|
||||
open_shaders=[]
|
||||
split_offset=0
|
||||
selected_shader=""
|
||||
text_shader_zoom_factor=1.0
|
||||
|
@ -1,5 +1,5 @@
|
||||
ea4bc82a6ad023ab7ee23ee620429895
|
||||
::res://::1722276824
|
||||
::res://::1724630022
|
||||
icon.svg::CompressedTexture2D::9114977118871582245::1721179661::1721179661::1::::<><>::
|
||||
::res://graphics/::1721682223
|
||||
Terrain (32x32).png::CompressedTexture2D::8707534964839485024::1721679370::1721679370::1::::<><>::
|
||||
@ -13,11 +13,11 @@ player jump 48x48.png::CompressedTexture2D::1627608568707791839::1721673245::172
|
||||
player land 48x48.png::CompressedTexture2D::3499637713582873633::1721673245::1721673245::1::::<><>::
|
||||
::res://graphics/Player Run/::1721673245
|
||||
player run 48x48.png::CompressedTexture2D::1502492849971408816::1721673245::1721673245::1::::<><>::
|
||||
::res://scenes/::1722019009
|
||||
bullet.tscn::PackedScene::6880909734590904373::1722019009::0::1::::<><>::res://scripts/bullet.gd
|
||||
character.tscn::PackedScene::451838158579532324::1722019009::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png
|
||||
crate.tscn::PackedScene::41931541512830250::1722019009::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png
|
||||
game.tscn::PackedScene::1738196330916037717::1722019009::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn
|
||||
::res://scenes/::1724625813
|
||||
bullet.tscn::PackedScene::6880909734590904373::1724625813::0::1::::<><>::res://scripts/bullet.gd
|
||||
character.tscn::PackedScene::451838158579532324::1724625813::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png
|
||||
crate.tscn::PackedScene::41931541512830250::1724625813::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png
|
||||
game.tscn::PackedScene::1738196330916037717::1724625813::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn
|
||||
::res://scripts/::1721681291
|
||||
bullet.gd::GDScript::-1::1721179661::0::1::::<>Area2D<>::
|
||||
CharacterBody2D.gd::GDScript::-1::1721681291::0::1::::<>CharacterBody2D<>::
|
||||
|
@ -10,10 +10,12 @@ Anim={
|
||||
"grid_visibility": 1,
|
||||
"ofs": Vector2(-271.671, -139.035),
|
||||
"primary_grid_step": Vector2i(8, 8),
|
||||
"show_edit_locks": true,
|
||||
"show_group_gizmos": true,
|
||||
"show_guides": true,
|
||||
"show_helpers": false,
|
||||
"show_lock_gizmos": true,
|
||||
"show_origin": true,
|
||||
"show_position_gizmos": true,
|
||||
"show_rulers": true,
|
||||
"show_transformation_gizmos": true,
|
||||
"show_viewport": true,
|
||||
@ -54,6 +56,7 @@ Anim={
|
||||
"LightmapGI": 0,
|
||||
"LightmapProbe": 0,
|
||||
"Marker3D": 0,
|
||||
"MeshInstance3DCustomAABB": 0,
|
||||
"NavigationLink3D": 0,
|
||||
"NavigationRegion3D": 0,
|
||||
"OccluderInstance3D": 0,
|
||||
@ -96,7 +99,7 @@ Anim={
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"display_mode": 21,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
@ -115,7 +118,7 @@ Anim={
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"display_mode": 21,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
@ -134,7 +137,7 @@ Anim={
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"display_mode": 21,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
@ -153,7 +156,7 @@ Anim={
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"display_mode": 21,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
@ -172,4 +175,4 @@ Anim={
|
||||
"zfar": 4000.01,
|
||||
"znear": 0.05
|
||||
}
|
||||
selected_nodes=Array[NodePath]([])
|
||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Game/TilemapLayer")])
|
||||
|
@ -1,5 +1,5 @@
|
||||
[folding]
|
||||
|
||||
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set"), NodePath("level"), PackedStringArray("Transform"), NodePath("level/groundblock2"), PackedStringArray("Transform"), NodePath("level/groundblock2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock3"), PackedStringArray("Transform"), NodePath("level/groundblock3/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("level/groundblock"), PackedStringArray("Transform"), NodePath("level/groundblock/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock4"), PackedStringArray("Transform"), NodePath("level/groundblock4/CollisionShape2D"), PackedStringArray("Transform"), NodePath("AreaTrigger"), PackedStringArray("Transform")]
|
||||
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("level"), PackedStringArray("Transform"), NodePath("level/groundblock2"), PackedStringArray("Transform"), NodePath("level/groundblock2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock3"), PackedStringArray("Transform"), NodePath("level/groundblock3/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("level/groundblock"), PackedStringArray("Transform"), NodePath("level/groundblock/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock4"), PackedStringArray("Transform"), NodePath("level/groundblock4/CollisionShape2D"), PackedStringArray("Transform"), NodePath("AreaTrigger"), PackedStringArray("Transform")]
|
||||
resource_unfolds=["res://scenes/game.tscn::TileSet_47g5u", PackedStringArray(), "res://scenes/game.tscn::RectangleShape2D_cq7kj", PackedStringArray("Resource"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
|
||||
nodes_folded=[NodePath("AreaTrigger")]
|
||||
nodes_folded=[NodePath("level"), NodePath("AreaTrigger")]
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user