GodotCourse/week4/updated_project/scenes/game.tscn

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[gd_scene load_steps=17 format=4 uid="uid://y083suj12rld"]
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[ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"]
[ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"]
[ext_resource type="Texture2D" uid="uid://dwb83f7uoweuy" path="res://graphics/Terrain (32x32).png" id="2_l22q1"]
[ext_resource type="Script" path="res://scripts/Trigger.gd" id="2_nfj1w"]
[ext_resource type="PackedScene" uid="uid://ukuu7p7vhlq" path="res://scenes/crate.tscn" id="5_u8rgi"]
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[ext_resource type="PackedScene" uid="uid://dvd1p6xue0ub2" path="res://scenes/platform.tscn" id="6_bcgm6"]
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[ext_resource type="Texture2D" uid="uid://dly4g7fvvtamm" path="res://graphics/background/BG Image.png" id="7_gwkt6"]
[ext_resource type="Texture2D" uid="uid://cw50mfjp2np08" path="res://graphics/background/Additional Sky.png" id="8_pwboq"]
[ext_resource type="Texture2D" uid="uid://6olcj1w1svdg" path="res://graphics/background/Additional Water.png" id="9_pi0v8"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_xg6qs"]
texture = ExtResource("2_l22q1")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
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0:0/0/terrain_set = 0
0:0/0/terrain = 0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
0:0/0/terrains_peering_bit/right_side = 0
0:0/0/terrains_peering_bit/bottom_right_corner = 0
0:0/0/terrains_peering_bit/bottom_side = 0
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1:0/0 = 0
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1:0/0/terrain_set = 0
1:0/0/terrain = 0
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:0/0/terrains_peering_bit/right_side = 0
1:0/0/terrains_peering_bit/bottom_right_corner = 0
1:0/0/terrains_peering_bit/bottom_side = 0
1:0/0/terrains_peering_bit/bottom_left_corner = 0
1:0/0/terrains_peering_bit/left_side = 0
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2:0/0 = 0
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2:0/0/terrain_set = 0
2:0/0/terrain = 0
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:0/0/terrains_peering_bit/bottom_side = 0
2:0/0/terrains_peering_bit/bottom_left_corner = 0
2:0/0/terrains_peering_bit/left_side = 0
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4:0/0 = 0
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4:0/0/terrain_set = 0
4:0/0/terrain = 0
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:0/0/terrains_peering_bit/bottom_side = 0
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6:0/0 = 0
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6:0/0/terrain_set = 0
6:0/0/terrain = 0
6:0/0/terrains_peering_bit/right_side = 0
6:0/0/terrains_peering_bit/bottom_side = 0
6:0/0/terrains_peering_bit/bottom_left_corner = 0
6:0/0/terrains_peering_bit/left_side = 0
6:0/0/terrains_peering_bit/top_left_corner = 0
6:0/0/terrains_peering_bit/top_side = 0
6:0/0/terrains_peering_bit/top_right_corner = 0
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7:0/0 = 0
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7:0/0/terrain_set = 0
7:0/0/terrain = 0
7:0/0/terrains_peering_bit/right_side = 0
7:0/0/terrains_peering_bit/bottom_right_corner = 0
7:0/0/terrains_peering_bit/bottom_side = 0
7:0/0/terrains_peering_bit/left_side = 0
7:0/0/terrains_peering_bit/top_left_corner = 0
7:0/0/terrains_peering_bit/top_side = 0
7:0/0/terrains_peering_bit/top_right_corner = 0
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9:0/0 = 0
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9:0/0/terrain_set = 0
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9:0/0/terrain = 0
9:0/0/terrains_peering_bit/right_side = 0
9:0/0/terrains_peering_bit/bottom_right_corner = 0
9:0/0/terrains_peering_bit/bottom_side = 0
9:0/0/terrains_peering_bit/bottom_left_corner = 0
9:0/0/terrains_peering_bit/left_side = 0
9:0/0/terrains_peering_bit/top_side = 0
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10:0/0 = 0
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10:0/0/terrain_set = 0
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10:0/0/terrain = 0
10:0/0/terrains_peering_bit/right_side = 0
10:0/0/terrains_peering_bit/bottom_side = 0
10:0/0/terrains_peering_bit/bottom_left_corner = 0
10:0/0/terrains_peering_bit/left_side = 0
10:0/0/terrains_peering_bit/top_left_corner = 0
10:0/0/terrains_peering_bit/top_side = 0
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12:0/0 = 0
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12:0/0/terrain_set = 0
12:0/0/terrain = 0
12:0/0/terrains_peering_bit/right_side = 0
12:0/0/terrains_peering_bit/bottom_right_corner = 0
12:0/0/terrains_peering_bit/bottom_side = 0
12:0/0/terrains_peering_bit/left_side = 0
12:0/0/terrains_peering_bit/top_side = 0
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13:0/0 = 0
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13:0/0/terrain_set = 0
13:0/0/terrain = 0
13:0/0/terrains_peering_bit/right_side = 0
13:0/0/terrains_peering_bit/bottom_side = 0
13:0/0/terrains_peering_bit/bottom_left_corner = 0
13:0/0/terrains_peering_bit/left_side = 0
13:0/0/terrains_peering_bit/top_side = 0
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15:0/0 = 0
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15:0/0/terrain_set = 0
15:0/0/terrain = 0
15:0/0/terrains_peering_bit/right_side = 0
15:0/0/terrains_peering_bit/bottom_side = 0
15:0/0/terrains_peering_bit/left_side = 0
15:0/0/terrains_peering_bit/top_side = 0
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0:1/0 = 0
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0:1/0/terrain_set = 0
0:1/0/terrain = 0
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
0:1/0/terrains_peering_bit/right_side = 0
0:1/0/terrains_peering_bit/bottom_right_corner = 0
0:1/0/terrains_peering_bit/bottom_side = 0
0:1/0/terrains_peering_bit/top_side = 0
0:1/0/terrains_peering_bit/top_right_corner = 0
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1:1/0 = 0
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1:1/0/terrain_set = 0
1:1/0/terrain = 0
1:1/0/terrains_peering_bit/right_side = 0
1:1/0/terrains_peering_bit/bottom_right_corner = 0
1:1/0/terrains_peering_bit/bottom_side = 0
1:1/0/terrains_peering_bit/bottom_left_corner = 0
1:1/0/terrains_peering_bit/left_side = 0
1:1/0/terrains_peering_bit/top_left_corner = 0
1:1/0/terrains_peering_bit/top_side = 0
1:1/0/terrains_peering_bit/top_right_corner = 0
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2:1/0 = 0
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2:1/0/terrain_set = 0
2:1/0/terrain = 0
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:1/0/terrains_peering_bit/bottom_side = 0
2:1/0/terrains_peering_bit/bottom_left_corner = 0
2:1/0/terrains_peering_bit/left_side = 0
2:1/0/terrains_peering_bit/top_left_corner = 0
2:1/0/terrains_peering_bit/top_side = 0
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4:1/0 = 0
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4:1/0/terrain_set = 0
4:1/0/terrain = 0
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:1/0/terrains_peering_bit/bottom_side = 0
4:1/0/terrains_peering_bit/top_side = 0
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6:1/0 = 0
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6:1/0/terrain_set = 0
6:1/0/terrain = 0
6:1/0/terrains_peering_bit/right_side = 0
6:1/0/terrains_peering_bit/bottom_right_corner = 0
6:1/0/terrains_peering_bit/bottom_side = 0
6:1/0/terrains_peering_bit/bottom_left_corner = 0
6:1/0/terrains_peering_bit/left_side = 0
6:1/0/terrains_peering_bit/top_left_corner = 0
6:1/0/terrains_peering_bit/top_side = 0
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7:1/0 = 0
9:1/0 = 0
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9:1/0/terrain_set = 0
9:1/0/terrain = 0
9:1/0/terrains_peering_bit/right_side = 0
9:1/0/terrains_peering_bit/bottom_right_corner = 0
9:1/0/terrains_peering_bit/bottom_side = 0
9:1/0/terrains_peering_bit/left_side = 0
9:1/0/terrains_peering_bit/top_side = 0
9:1/0/terrains_peering_bit/top_right_corner = 0
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10:1/0 = 0
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10:1/0/terrain_set = 0
10:1/0/terrain = 0
10:1/0/terrains_peering_bit/right_side = 0
10:1/0/terrains_peering_bit/bottom_side = 0
10:1/0/terrains_peering_bit/left_side = 0
10:1/0/terrains_peering_bit/top_left_corner = 0
10:1/0/terrains_peering_bit/top_side = 0
10:1/0/terrains_peering_bit/top_right_corner = 0
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12:1/0 = 0
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12:1/0/terrain_set = 0
12:1/0/terrain = 0
12:1/0/terrains_peering_bit/right_side = 0
12:1/0/terrains_peering_bit/bottom_side = 0
12:1/0/terrains_peering_bit/left_side = 0
12:1/0/terrains_peering_bit/top_side = 0
12:1/0/terrains_peering_bit/top_right_corner = 0
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13:1/0 = 0
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13:1/0/terrain_set = 0
13:1/0/terrain = 0
13:1/0/terrains_peering_bit/right_side = 0
13:1/0/terrains_peering_bit/bottom_side = 0
13:1/0/terrains_peering_bit/left_side = 0
13:1/0/terrains_peering_bit/top_left_corner = 0
13:1/0/terrains_peering_bit/top_side = 0
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15:1/0 = 0
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15:1/0/terrain_set = 0
15:1/0/terrain = 0
15:1/0/terrains_peering_bit/right_side = 0
15:1/0/terrains_peering_bit/bottom_side = 0
15:1/0/terrains_peering_bit/bottom_left_corner = 0
15:1/0/terrains_peering_bit/left_side = 0
15:1/0/terrains_peering_bit/top_side = 0
15:1/0/terrains_peering_bit/top_right_corner = 0
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16:1/0 = 0
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16:1/0/terrain_set = 0
16:1/0/terrain = 0
16:1/0/terrains_peering_bit/right_side = 0
16:1/0/terrains_peering_bit/bottom_right_corner = 0
16:1/0/terrains_peering_bit/bottom_side = 0
16:1/0/terrains_peering_bit/left_side = 0
16:1/0/terrains_peering_bit/top_left_corner = 0
16:1/0/terrains_peering_bit/top_side = 0
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0:2/0 = 0
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0:2/0/terrain_set = 0
0:2/0/terrain = 0
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
0:2/0/terrains_peering_bit/right_side = 0
0:2/0/terrains_peering_bit/top_side = 0
0:2/0/terrains_peering_bit/top_right_corner = 0
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1:2/0 = 0
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1:2/0/terrain_set = 0
1:2/0/terrain = 0
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:2/0/terrains_peering_bit/right_side = 0
1:2/0/terrains_peering_bit/left_side = 0
1:2/0/terrains_peering_bit/top_left_corner = 0
1:2/0/terrains_peering_bit/top_side = 0
1:2/0/terrains_peering_bit/top_right_corner = 0
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2:2/0 = 0
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2:2/0/terrain_set = 0
2:2/0/terrain = 0
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:2/0/terrains_peering_bit/left_side = 0
2:2/0/terrains_peering_bit/top_left_corner = 0
2:2/0/terrains_peering_bit/top_side = 0
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4:2/0 = 0
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4:2/0/terrain_set = 0
4:2/0/terrain = 0
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:2/0/terrains_peering_bit/top_side = 0
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6:3/0 = 0
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6:3/0/terrain_set = 0
6:3/0/terrain = 0
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6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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6:3/0/terrains_peering_bit/right_side = 0
6:3/0/terrains_peering_bit/bottom_right_corner = 0
6:3/0/terrains_peering_bit/bottom_side = 0
6:3/0/terrains_peering_bit/top_side = 0
6:3/0/terrains_peering_bit/top_right_corner = 0
2024-07-29 18:33:53 +00:00
7:3/0 = 0
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7:3/0/terrain_set = 0
7:3/0/terrain = 0
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7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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7:3/0/terrains_peering_bit/bottom_side = 0
7:3/0/terrains_peering_bit/bottom_left_corner = 0
7:3/0/terrains_peering_bit/left_side = 0
7:3/0/terrains_peering_bit/top_left_corner = 0
7:3/0/terrains_peering_bit/top_side = 0
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9:3/0 = 0
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9:3/0/terrain_set = 0
9:3/0/terrain = 0
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9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2024-07-29 21:44:42 +00:00
9:3/0/terrains_peering_bit/right_side = 0
9:3/0/terrains_peering_bit/bottom_right_corner = 0
9:3/0/terrains_peering_bit/bottom_side = 0
9:3/0/terrains_peering_bit/bottom_left_corner = 0
9:3/0/terrains_peering_bit/left_side = 0
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10:3/0 = 0
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10:3/0/terrain_set = 0
10:3/0/terrain = 0
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10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2024-07-29 21:44:42 +00:00
10:3/0/terrains_peering_bit/right_side = 0
10:3/0/terrains_peering_bit/bottom_right_corner = 0
10:3/0/terrains_peering_bit/bottom_side = 0
10:3/0/terrains_peering_bit/bottom_left_corner = 0
10:3/0/terrains_peering_bit/left_side = 0
2024-07-29 18:33:53 +00:00
12:3/0 = 0
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12:3/0/terrain_set = 0
12:3/0/terrain = 0
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12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2024-07-29 21:44:42 +00:00
12:3/0/terrains_peering_bit/right_side = 0
12:3/0/terrains_peering_bit/bottom_side = 0
12:3/0/terrains_peering_bit/top_side = 0
2024-07-29 18:33:53 +00:00
13:3/0 = 0
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13:3/0/terrain_set = 0
13:3/0/terrain = 0
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13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2024-07-29 21:44:42 +00:00
13:3/0/terrains_peering_bit/right_side = 0
13:3/0/terrains_peering_bit/bottom_side = 0
13:3/0/terrains_peering_bit/left_side = 0
2024-07-29 18:33:53 +00:00
15:3/0 = 0
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15:3/0/terrain_set = 0
15:3/0/terrain = 0
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15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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15:3/0/terrains_peering_bit/right_side = 0
15:3/0/terrains_peering_bit/bottom_side = 0
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16:3/0 = 0
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16:3/0/terrain_set = 0
16:3/0/terrain = 0
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16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2024-07-29 21:44:42 +00:00
16:3/0/terrains_peering_bit/bottom_side = 0
16:3/0/terrains_peering_bit/left_side = 0
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0:4/0 = 0
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0:4/0/terrain_set = 0
0:4/0/terrain = 0
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
0:4/0/terrains_peering_bit/right_side = 0
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1:4/0 = 0
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1:4/0/terrain_set = 0
1:4/0/terrain = 0
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:4/0/terrains_peering_bit/right_side = 0
1:4/0/terrains_peering_bit/left_side = 0
2024-07-29 18:33:53 +00:00
2:4/0 = 0
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2:4/0/terrain_set = 0
2:4/0/terrain = 0
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:4/0/terrains_peering_bit/left_side = 0
2024-07-29 18:33:53 +00:00
4:4/0 = 0
2024-07-29 19:49:03 +00:00
4:4/0/terrain_set = 0
4:4/0/terrain = 0
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2024-07-29 18:33:53 +00:00
6:4/0 = 0
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6:4/0/terrain_set = 0
6:4/0/terrain = 0
2024-07-29 19:49:03 +00:00
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2024-07-29 21:44:42 +00:00
6:4/0/terrains_peering_bit/right_side = 0
6:4/0/terrains_peering_bit/bottom_right_corner = 0
6:4/0/terrains_peering_bit/bottom_side = 0
6:4/0/terrains_peering_bit/top_side = 0
6:4/0/terrains_peering_bit/top_right_corner = 0
2024-07-29 18:33:53 +00:00
7:4/0 = 0
2024-07-29 21:44:42 +00:00
7:4/0/terrain_set = 0
7:4/0/terrain = 0
2024-07-29 19:49:03 +00:00
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2024-07-29 21:44:42 +00:00
7:4/0/terrains_peering_bit/bottom_side = 0
7:4/0/terrains_peering_bit/bottom_left_corner = 0
7:4/0/terrains_peering_bit/left_side = 0
7:4/0/terrains_peering_bit/top_left_corner = 0
7:4/0/terrains_peering_bit/top_side = 0
2024-07-29 18:33:53 +00:00
9:4/0 = 0
2024-07-29 21:44:42 +00:00
9:4/0/terrain_set = 0
9:4/0/terrain = 0
2024-07-29 19:49:03 +00:00
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2024-07-29 21:44:42 +00:00
9:4/0/terrains_peering_bit/right_side = 0
9:4/0/terrains_peering_bit/left_side = 0
9:4/0/terrains_peering_bit/top_left_corner = 0
9:4/0/terrains_peering_bit/top_side = 0
9:4/0/terrains_peering_bit/top_right_corner = 0
2024-07-29 18:33:53 +00:00
10:4/0 = 0
2024-07-29 21:44:42 +00:00
10:4/0/terrain_set = 0
10:4/0/terrain = 0
2024-07-29 19:49:03 +00:00
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2024-07-29 21:44:42 +00:00
10:4/0/terrains_peering_bit/right_side = 0
10:4/0/terrains_peering_bit/left_side = 0
10:4/0/terrains_peering_bit/top_left_corner = 0
10:4/0/terrains_peering_bit/top_side = 0
10:4/0/terrains_peering_bit/top_right_corner = 0
2024-07-29 18:33:53 +00:00
12:4/0 = 0
2024-07-29 21:44:42 +00:00
12:4/0/terrain_set = 0
12:4/0/terrain = 0
2024-07-29 19:49:03 +00:00
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2024-07-29 21:44:42 +00:00
12:4/0/terrains_peering_bit/right_side = 0
12:4/0/terrains_peering_bit/left_side = 0
12:4/0/terrains_peering_bit/top_side = 0
2024-07-29 18:33:53 +00:00
13:4/0 = 0
2024-07-29 21:44:42 +00:00
13:4/0/terrain_set = 0
13:4/0/terrain = 0
2024-07-29 19:49:03 +00:00
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2024-07-29 21:44:42 +00:00
13:4/0/terrains_peering_bit/bottom_side = 0
13:4/0/terrains_peering_bit/left_side = 0
13:4/0/terrains_peering_bit/top_side = 0
2024-07-29 18:33:53 +00:00
15:4/0 = 0
2024-07-29 21:44:42 +00:00
15:4/0/terrain_set = 0
15:4/0/terrain = 0
2024-07-29 19:49:03 +00:00
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2024-07-29 21:44:42 +00:00
15:4/0/terrains_peering_bit/right_side = 0
15:4/0/terrains_peering_bit/top_side = 0
2024-07-29 18:33:53 +00:00
16:4/0 = 0
2024-07-29 21:44:42 +00:00
16:4/0/terrain_set = 0
16:4/0/terrain = 0
2024-07-29 19:49:03 +00:00
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2024-07-29 21:44:42 +00:00
16:4/0/terrains_peering_bit/left_side = 0
16:4/0/terrains_peering_bit/top_side = 0
2024-07-29 18:33:53 +00:00
[sub_resource type="TileSet" id="TileSet_47g5u"]
tile_size = Vector2i(32, 32)
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physics_layer_0/collision_layer = 1
terrain_set_0/mode = 0
terrain_set_0/terrain_0/name = "ground"
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
2024-07-29 18:33:53 +00:00
sources/0 = SubResource("TileSetAtlasSource_xg6qs")
2024-07-29 19:49:03 +00:00
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_xkyim"]
2024-07-29 18:33:53 +00:00
[sub_resource type="CircleShape2D" id="CircleShape2D_x8qck"]
radius = 60.2993
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[sub_resource type="Animation" id="Animation_buq5q"]
length = 0.001
2024-07-29 21:44:42 +00:00
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
2024-08-04 22:00:21 +00:00
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
2024-07-29 21:44:42 +00:00
"update": 0,
2024-08-04 22:00:21 +00:00
"values": [Vector2(472, -21)]
2024-07-29 21:44:42 +00:00
}
2024-08-04 22:00:21 +00:00
[sub_resource type="Animation" id="Animation_ueqe3"]
resource_name = "move"
loop_mode = 2
2024-07-29 21:44:42 +00:00
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
2024-08-04 22:00:21 +00:00
"times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1, 1),
2024-07-29 21:44:42 +00:00
"update": 0,
2024-08-04 22:00:21 +00:00
"values": [Vector2(472, -21), Vector2(540, -21)]
2024-07-29 21:44:42 +00:00
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_36p5o"]
_data = {
"RESET": SubResource("Animation_buq5q"),
"move": SubResource("Animation_ueqe3")
}
2024-07-29 18:33:53 +00:00
[node name="Game" type="Node2D"]
script = ExtResource("1_77wyw")
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[node name="ParallaxHorizon" type="Parallax2D" parent="."]
repeat_size = Vector2(384, 0)
2024-08-04 22:53:22 +00:00
2024-08-26 12:10:20 +00:00
[node name="SpriteHorizon" type="Sprite2D" parent="ParallaxHorizon"]
2024-08-04 22:53:22 +00:00
position = Vector2(150, 50)
texture = ExtResource("7_gwkt6")
2024-08-26 12:10:20 +00:00
[node name="SpriteSky" type="Sprite2D" parent="ParallaxHorizon"]
position = Vector2(150.75, -114.5)
scale = Vector2(12.0156, 6.34375)
2024-08-04 22:53:22 +00:00
texture = ExtResource("8_pwboq")
2024-08-26 12:10:20 +00:00
[node name="SpriteWater" type="Sprite2D" parent="ParallaxHorizon"]
position = Vector2(152, 179.5)
scale = Vector2(12.031, 4.09375)
2024-08-04 22:53:22 +00:00
texture = ExtResource("9_pi0v8")
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[node name="TilemapLayer" type="TileMapLayer" parent="."]
use_parent_material = true
tile_map_data = PackedByteArray("AAD9/wMAAAAEAAIAAAD+/wMAAAABAAQAAAD//wMAAAABAAQAAAAAAAMAAAABAAQAAAABAAMAAAABAAQAAAACAAMAAAACAAQAAAAFAAMAAAAEAAQAAAD9/wIAAAAEAAEAAAD9/wEAAAAEAAEAAAD+/wAAAAABAAQAAAD//wAAAAACAAQAAAAEAAAAAAACAAIAAAADAAAAAAAAAAIAAAADAP//AAAAAAAAAAAEAP//AAACAAAAAAAHAAQAAAAEAAIAAAAHAAMAAAAEAAAAAAAJAAQAAAAEAAQAAAAMAAQAAAACAAIAAAAMAAMAAAACAAAAAAALAAMAAAAAAAAAAAALAAQAAAAAAAIAAAAHAAAAAAAAAAQAAAAIAAAAAAABAAQAAAAJAAAAAAABAAQAAAAKAAAAAAAQAAQAAAAKAP//AAAPAAMAAAALAP//AAABAAQAAAAMAP//AAACAAQAAAAOAAEAAAAAAAQAAAAPAAEAAAANAAMAAAAQAAEAAAACAAQAAAAPAAIAAAAEAAIAAAD9/wAAAAAPAAMAAAAWAAMAAAAAAAQAAAAXAAMAAAABAAQAAAAYAAMAAAACAAQAAAAXAAEAAAAEAAQAAAA=")
tile_set = SubResource("TileSet_47g5u")
2024-07-29 18:33:53 +00:00
[node name="level" type="Node2D" parent="."]
[node name="StaticBody2D" type="StaticBody2D" parent="level"]
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position = Vector2(48, 145)
2024-07-29 18:33:53 +00:00
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="level/StaticBody2D"]
2024-07-29 19:49:03 +00:00
shape = SubResource("WorldBoundaryShape2D_xkyim")
2024-07-29 18:33:53 +00:00
[node name="CharacterBody2D" parent="." groups=["player"] instance=ExtResource("2_64ccm")]
position = Vector2(41, 43)
PUSH_FORCE = 550
[node name="Camera2D" type="Camera2D" parent="CharacterBody2D"]
[node name="AreaTrigger" type="Area2D" parent="."]
2024-07-29 21:44:42 +00:00
position = Vector2(130, -94)
2024-07-29 18:33:53 +00:00
script = ExtResource("2_nfj1w")
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="AreaTrigger"]
shape = SubResource("CircleShape2D_x8qck")
debug_color = Color(0.556863, 0.415686, 0.964706, 0.419608)
[node name="crates" type="Node" parent="."]
[node name="crate1" parent="crates" instance=ExtResource("5_u8rgi")]
2024-07-29 19:49:03 +00:00
position = Vector2(-22, -30)
2024-07-29 18:33:53 +00:00
2024-08-04 22:53:22 +00:00
[node name="boxtrap" type="Node2D" parent="crates"]
position = Vector2(131, -175)
2024-07-29 21:44:42 +00:00
[node name="Platform" parent="." instance=ExtResource("6_bcgm6")]
position = Vector2(472, -21)
[node name="AnimationPlayer" type="AnimationPlayer" parent="Platform"]
libraries = {
"": SubResource("AnimationLibrary_36p5o")
}
autoplay = "move"
2024-07-29 18:33:53 +00:00
[connection signal="areatrigger" from="AreaTrigger" to="." method="_on_area_2d_areatrigger"]
[connection signal="body_entered" from="AreaTrigger" to="AreaTrigger" method="_on_body_entered"]