player death working
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eebf4c2922
commit
03f366b0e1
43 files changed
+287
-138
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+1
-1
@@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/crates/boxtrap")])
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||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D/AnimatedSprite2D")])
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+1
-1
@@ -1,5 +1,5 @@
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[folding]
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node_unfolds=[NodePath("AnimatedSprite2D"), PackedStringArray("Animation")]
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node_unfolds=[NodePath("AnimatedSprite2D"), PackedStringArray("Animation", "sprite_frames")]
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resource_unfolds=["res://scenes/badguy.tscn::SpriteFrames_oohu0", PackedStringArray(), "res://scenes/badguy.tscn::RectangleShape2D_jipcy", PackedStringArray()]
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nodes_folded=[]
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+1
-1
@@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/crates/boxtrap")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D/AnimatedSprite2D")])
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+1
-1
@@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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||||
"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/crates/boxtrap")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D/AnimatedSprite2D")])
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+1
-1
@@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/crates/boxtrap")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D/AnimatedSprite2D")])
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@@ -1,5 +1,6 @@
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Node
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RayCast2D
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Timer
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Node
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CollisionShape2D
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AnimatedSprite2D
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Area2D
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@@ -11,5 +12,3 @@ ParallaxBackground
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AnimationPlayer
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AnimatableBody2D
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StaticBody2D
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Camera2D
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TileMap
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@@ -4,7 +4,7 @@ dock_1_selected_tab_idx=0
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dock_2_selected_tab_idx=0
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dock_3_selected_tab_idx=0
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dock_4_selected_tab_idx=0
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dock_5_selected_tab_idx=1
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dock_5_selected_tab_idx=0
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dock_6_selected_tab_idx=0
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dock_7_selected_tab_idx=0
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dock_8_selected_tab_idx=0
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@@ -19,7 +19,7 @@ dock_filesystem_split=0
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dock_filesystem_display_mode=0
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dock_filesystem_file_sort=0
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dock_filesystem_file_list_display_mode=1
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dock_filesystem_selected_paths=PackedStringArray("res://scenes/game.tscn")
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dock_filesystem_selected_paths=PackedStringArray("res://graphics/Player Death/")
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dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/", "res://graphics/")
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dock_3="Scene,Import"
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dock_4="FileSystem"
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@@ -28,16 +28,16 @@ dock_5="Inspector,Node,History"
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[EditorNode]
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open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn", "res://scenes/badguy.tscn")
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current_scene="res://scenes/game.tscn"
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current_scene="res://scenes/character.tscn"
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center_split_offset=-325
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selected_default_debugger_tab_idx=0
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selected_main_editor_idx=2
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selected_bottom_panel_item=1
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selected_bottom_panel_item=0
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[ScriptEditor]
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open_scripts=["res://scripts/badguy.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/coin.gd", "res://scripts/gamecontroller.gd", "res://scripts/Trigger.gd"]
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selected_script="res://scripts/gamecontroller.gd"
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selected_script="res://scripts/CharacterBody2D.gd"
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open_help=[]
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script_split_offset=70
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list_split_offset=0
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@@ -1,7 +1,7 @@
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ea4bc82a6ad023ab7ee23ee620429895
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::res://::1723489485
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::res://::1723498498
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icon.svg::CompressedTexture2D::9114977118871582245::1723471253::1723471253::1::::<><>::
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::res://graphics/::1723485469
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::res://graphics/::1723498498
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coin.png::CompressedTexture2D::7063880403899111552::1723478773::1723478782::1::::<><>::
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slime_green.png::CompressedTexture2D::6822447834752212284::1723485459::1723485469::1::::<><>::
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Terrain (32x32).png::CompressedTexture2D::8707534964839485024::1723471253::1723471253::1::::<><>::
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@@ -11,6 +11,8 @@ Additional Water.png::CompressedTexture2D::2205427413754203696::1723471253::1723
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BG Image.png::CompressedTexture2D::7982657594202931692::1723471253::1723471253::1::::<><>::
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::res://graphics/items/::1723471253
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cannister.png::CompressedTexture2D::7418095402531000042::1723471253::1723471253::1::::<><>::
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::res://graphics/Player Death/::1723498498
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Player Death 64x64.png::CompressedTexture2D::3957659989390306955::1723498475::1723498498::1::::<><>::
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::res://graphics/Player Idle/::1723471253
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Player Idle 48x48.png::CompressedTexture2D::6544563428604246579::1723471253::1723471253::1::::<><>::
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::res://graphics/Player Jump/::1723471253
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@@ -19,20 +21,20 @@ player jump 48x48.png::CompressedTexture2D::1627608568707791839::1723471253::172
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player land 48x48.png::CompressedTexture2D::3499637713582873633::1723471253::1723471253::1::::<><>::
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::res://graphics/Player Run/::1723471253
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player run 48x48.png::CompressedTexture2D::1502492849971408816::1723471253::1723471253::1::::<><>::
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::res://scenes/::1723489409
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::res://scenes/::1723498484
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area_trigger.tscn::PackedScene::2953141911562060689::1723489409::0::1::::<><>::res://scripts/Trigger.gd
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badguy.tscn::PackedScene::6008886082592391168::1723489409::0::1::::<><>::res://scripts/badguy.gd<>uid://c4g3ypigewuuu::::res://graphics/slime_green.png
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bullet.tscn::PackedScene::6880909734590904373::1723489409::0::1::::<><>::res://scripts/bullet.gd
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character.tscn::PackedScene::451838158579532324::1723489409::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png
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badguy.tscn::PackedScene::8923528729538756339::1723498062::0::1::::<><>::res://scripts/badguy.gd<>uid://c4g3ypigewuuu::::res://graphics/slime_green.png
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bullet.tscn::PackedScene::6880909734590904373::1723498062::0::1::::<><>::res://scripts/bullet.gd
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character.tscn::PackedScene::451838158579532324::1723498062::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png
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coin.tscn::PackedScene::61828818800194477::1723489409::0::1::::<><>::uid://c7v2cwn2826lg::::res://graphics/coin.png<>res://scripts/coin.gd
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crate.tscn::PackedScene::41931541512830250::1723489409::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png
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game.tscn::PackedScene::1738196330916037717::1723489409::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn<>uid://dvd1p6xue0ub2::::res://scenes/platform.tscn<>uid://dly4g7fvvtamm::::res://graphics/background/BG Image.png<>uid://bicr20de8c3jp::::res://scenes/area_trigger.tscn<>uid://cw50mfjp2np08::::res://graphics/background/Additional Sky.png<>uid://6olcj1w1svdg::::res://graphics/background/Additional Water.png<>uid://47kuhu1ukph::::res://scenes/coin.tscn<>uid://cru0qgdvvcc61::::res://scenes/badguy.tscn
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||||
crate.tscn::PackedScene::41931541512830250::1723498062::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png
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||||
game.tscn::PackedScene::1738196330916037717::1723498062::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn<>uid://dvd1p6xue0ub2::::res://scenes/platform.tscn<>uid://dly4g7fvvtamm::::res://graphics/background/BG Image.png<>uid://bicr20de8c3jp::::res://scenes/area_trigger.tscn<>uid://cw50mfjp2np08::::res://graphics/background/Additional Sky.png<>uid://6olcj1w1svdg::::res://graphics/background/Additional Water.png<>uid://47kuhu1ukph::::res://scenes/coin.tscn<>uid://d0evhj5ayp0ep::::res://scenes/badguy.tscn
|
||||
menu.tscn::PackedScene::1738029604261438007::1723489409::0::1::::<><>::
|
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platform.tscn::PackedScene::8641027994130079701::1723489409::0::1::::<><>::
|
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::res://scripts/::1723488948
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badguy.gd::GDScript::-1::1723486639::0::1::::<>Node2D<>::
|
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::res://scripts/::1723498059
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badguy.gd::GDScript::-1::1723497774::0::1::::<>Area2D<>::
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bullet.gd::GDScript::-1::1723471253::0::1::::<>Area2D<>::
|
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CharacterBody2D.gd::GDScript::-1::1723471253::0::1::::<>CharacterBody2D<>::
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coin.gd::GDScript::-1::1723482986::0::1::::<>Area2D<>::
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gamecontroller.gd::GDScript::-1::1723488948::0::1::::<>Node2D<>::
|
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CharacterBody2D.gd::GDScript::-1::1723498059::0::1::::<>CharacterBody2D<>::
|
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coin.gd::GDScript::-1::1723497967::0::1::::<>Area2D<>::
|
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gamecontroller.gd::GDScript::-1::1723497262::0::1::::<>Node<>::
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Trigger.gd::GDScript::-1::1723471253::0::1::::<>Area2D<>::
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@@ -1,8 +1,9 @@
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res://scenes/badguy.tscn
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res://scenes/game.tscn
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res://scripts/badguy.gd
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res://scenes/character.tscn
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res://scenes/bullet.tscn
|
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res://scenes/crate.tscn
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res://scenes/badguy.tscn
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res://scripts/gamecontroller.gd
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res://scripts/badguy.gd
|
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res://scripts/coin.gd
|
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res://scripts/CharacterBody2D.gd
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+3
-3
@@ -8,7 +8,7 @@ Anim={
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"grid_snap_active": false,
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"grid_step": Vector2(8, 8),
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"grid_visibility": 1,
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"ofs": Vector2(-315.322, -167.563),
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"ofs": Vector2(-211.33, -217.599),
|
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"primary_grid_step": Vector2i(8, 8),
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"show_edit_locks": true,
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"show_guides": true,
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@@ -32,7 +32,7 @@ Anim={
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"snap_rotation_step": 0.261799,
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"snap_scale": false,
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"snap_scale_step": 0.1,
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"zoom": 1.7818
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"zoom": 1.41421
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}
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3D={
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"fov": 70.01,
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@@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/crates/boxtrap")])
|
||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D/AnimatedSprite2D")])
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+2
-2
@@ -1,5 +1,5 @@
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[folding]
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node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("layer__array", "tile_set"), NodePath("ParallaxBackground/ParallaxLayer"), PackedStringArray("Motion"), NodePath("ParallaxBackground/ParallaxLayer/Sprite2D"), PackedStringArray("Transform", "texture"), NodePath("level"), PackedStringArray("Transform"), NodePath("Platform"), PackedStringArray("Transform")]
|
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node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("layer__array", "tile_set"), NodePath("ParallaxBackground/ParallaxLayer"), PackedStringArray("Motion"), NodePath("ParallaxBackground/ParallaxLayer/Sprite2D"), PackedStringArray("Transform", "texture"), NodePath("Ground"), PackedStringArray("Transform"), NodePath("MovingPlatform"), PackedStringArray("Transform")]
|
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resource_unfolds=["res://scenes/game.tscn::TileSet_47g5u", PackedStringArray("terrain_set_0/terrain__array", "physics_layer__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_xkyim", PackedStringArray(), "res://scenes/game.tscn::CircleShape2D_j8ltg", PackedStringArray()]
|
||||
nodes_folded=[NodePath("ParallaxBackground/ParallaxLayer"), NodePath("level"), NodePath("CharacterBody2D")]
|
||||
nodes_folded=[NodePath("ParallaxBackground"), NodePath("ParallaxBackground/ParallaxLayer"), NodePath("Ground"), NodePath("CharacterBody2D"), NodePath("BoxTrapTrigger"), NodePath("crates"), NodePath("MovingPlatform")]
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@@ -10,11 +10,11 @@ tile_snap_subdiv=4.0
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run_live_debug=true
|
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run_reload_scripts=true
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run_debug_collisions=true
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run_debug_collisions=false
|
||||
|
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[recent_files]
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||||
|
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scenes=["res://scenes/game.tscn", "res://scenes/badguy.tscn", "res://scenes/area_trigger.tscn", "res://scenes/coin.tscn", "res://scenes/menu.tscn", "res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/animatedcoin.tscn"]
|
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scenes=["res://scenes/badguy.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn", "res://scenes/area_trigger.tscn", "res://scenes/coin.tscn", "res://scenes/menu.tscn", "res://scenes/platform.tscn", "res://scenes/animatedcoin.tscn"]
|
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scripts=["res://scripts/badguy.gd", "res://scripts/coin.gd", "res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
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[linked_properties]
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||||
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@@ -1,3 +1,4 @@
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res://graphics/Player Death
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res://scripts
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res://scenes
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||||
res://graphics
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||||
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||||
@@ -3,11 +3,11 @@
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||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
||||
"column": 43,
|
||||
"column": 19,
|
||||
"folded_lines": Array[int]([]),
|
||||
"h_scroll_position": 0,
|
||||
"row": 7,
|
||||
"scroll_position": 1.0,
|
||||
"row": 27,
|
||||
"scroll_position": 20.0,
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
}
|
||||
@@ -17,11 +17,11 @@ state={
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
||||
"column": 26,
|
||||
"column": 11,
|
||||
"folded_lines": Array[int]([]),
|
||||
"h_scroll_position": 0,
|
||||
"row": 53,
|
||||
"scroll_position": 54.0,
|
||||
"row": 34,
|
||||
"scroll_position": 26.0,
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
}
|
||||
@@ -45,10 +45,10 @@ state={
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
||||
"column": 17,
|
||||
"column": 14,
|
||||
"folded_lines": Array[int]([]),
|
||||
"h_scroll_position": 0,
|
||||
"row": 2,
|
||||
"row": 8,
|
||||
"scroll_position": 0.0,
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
@@ -73,11 +73,11 @@ state={
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
||||
"column": 17,
|
||||
"column": 23,
|
||||
"folded_lines": Array[int]([]),
|
||||
"h_scroll_position": 0,
|
||||
"row": 7,
|
||||
"scroll_position": 0.0,
|
||||
"row": 27,
|
||||
"scroll_position": 12.0,
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
}
|
||||
Reference in new issue
Block a user