fixing error

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OddlyTimbot committed 2024-07-15 17:49:36 -04:00
1 parent 1c1e1c4234
commit 1fe2c0d703
92 files changed
+293 -2

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@@ -1,7 +1,7 @@
extends CharacterBody2D
const var SPEED = 300.0
const SPEED = 300.0
const JUMP_VELOCITY = -300.0
# Get the gravity from the project settings to be synced with RigidBody nodes.
@@ -24,4 +24,4 @@ func _physics_process(delta):
else:
velocity.x = move_toward(velocity.x, 0, SPEED)
move_and_slide()
move_and_slide()