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@@ -22,3 +22,8 @@ folder_colors={
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"res://scenes/": "yellow",
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"res://scripts/": "red"
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}
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[layer_names]
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2d_physics/layer_1="WorldSolids"
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2d_physics/layer_2="WorldUnsolids"
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@@ -29,38 +29,14 @@ metadata/_edit_group_ = true
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shape = SubResource("WorldBoundaryShape2D_3u4a8")
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[node name="RigidBody2D" type="RigidBody2D" parent="."]
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position = Vector2(87, 18)
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rotation = 0.740513
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position = Vector2(99, 190)
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rotation = 0.545383
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
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position = Vector2(206.535, 208.174)
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rotation = -0.555892
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shape = SubResource("RectangleShape2D_4vo4d")
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debug_color = Color(0.815686, 0.4, 0.207843, 0.419608)
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[node name="CollisionShape2D2" type="CollisionShape2D" parent="RigidBody2D"]
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position = Vector2(206.535, 208.174)
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rotation = -0.555892
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shape = SubResource("RectangleShape2D_4vo4d")
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debug_color = Color(0.815686, 0.4, 0.207843, 0.419608)
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[node name="groundblock" type="StaticBody2D" parent="."]
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position = Vector2(124, 357)
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="groundblock"]
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position = Vector2(-1.5, 0)
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shape = SubResource("RectangleShape2D_cq7kj")
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[node name="groundblock2" type="StaticBody2D" parent="."]
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position = Vector2(91, 430)
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scale = Vector2(3.76, 1)
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="groundblock2"]
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position = Vector2(-1.5, 0)
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shape = SubResource("RectangleShape2D_cq7kj")
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[node name="level" type="Node2D" parent="."]
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[node name="groundblock2" type="StaticBody2D" parent="level"]
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@@ -79,8 +55,27 @@ metadata/_edit_group_ = true
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position = Vector2(-1.5, 0)
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shape = SubResource("RectangleShape2D_cq7kj")
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[node name="groundblock" type="StaticBody2D" parent="level"]
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position = Vector2(124, 357)
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collision_layer = 2
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="level/groundblock"]
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position = Vector2(-1.5, 0)
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shape = SubResource("RectangleShape2D_cq7kj")
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[node name="groundblock4" type="StaticBody2D" parent="level"]
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position = Vector2(91, 430)
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scale = Vector2(3.76, 1)
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="level/groundblock4"]
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position = Vector2(-1.5, 0)
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shape = SubResource("RectangleShape2D_cq7kj")
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[node name="CharacterBody2D" type="CharacterBody2D" parent="."]
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position = Vector2(155, 328)
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collision_mask = 3
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script = ExtResource("1_u4sui")
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metadata/_edit_group_ = true
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