week 3 lessons, sprites, animation, tilemaps
0
week3/README.md
Normal file
BIN
week3/graphics_assets/Player Idle/Player Idle 48x48.png
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After Width: | Height: | Size: 1.8 KiB |
BIN
week3/graphics_assets/Player Jump/player jump 48x48.png
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After Width: | Height: | Size: 1021 B |
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week3/graphics_assets/Player Land/player land 48x48.png
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After Width: | Height: | Size: 1.5 KiB |
BIN
week3/graphics_assets/Player Run/player run 48x48.png
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After Width: | Height: | Size: 3.1 KiB |
BIN
week3/graphics_assets/asset_forge/cannister.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
week3/graphics_assets/asset_forge/house.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
23
week3/graphics_assets/asset_forge/simple_assetforge.model
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# Made using Asset Forge (2.4.1)
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[name:bricksDark;color:RGBA(0.878, 0.271, 0.271, 1.000);scale:(1.0, 1.0);shader:Default;mapping:0;valueA:0.35;valueB:0;]
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[name:bricks;color:RGBA(1.000, 0.392, 0.306, 1.000);scale:(1.0, 1.0);shader:Default;mapping:0;valueA:0.35;valueB:0;]
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[name:stone;color:RGBA(0.571, 0.559, 0.736, 1.000);scale:(1.0, 1.0);shader:Default;mapping:0;valueA:0.5;valueB:0;]
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[name:_defaultMat;color:RGBA(0.939, 0.953, 1.000, 1.000);scale:(1.0, 1.0);shader:Default;mapping:0;valueA:0.35;valueB:0.25;]
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[name:metalLight;color:RGBA(0.698, 0.686, 0.867, 1.000);scale:(1.0, 1.0);shader:Default;mapping:0;valueA:0.35;valueB:0.25;]
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[name:glass;color:RGBA(1.000, 1.000, 1.000, 1.000);scale:(1.0, 1.0);shader:Unlit;mapping:0;]
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[name:dark;color:RGBA(0.224, 0.235, 0.275, 1.000);scale:(1.0, 1.0);shader:Default;mapping:0;valueA:0.35;valueB:0;]
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[name:metalGreen;color:RGBA(0.047, 0.847, 0.624, 1.000);scale:(1.0, 1.0);shader:Default;mapping:0;valueA:0.35;valueB:0.75;]
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:models
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[name:;collection:Buildings;type:block;position:(0.0000, 0.0000, 0.0000);rotation:(0.0000, 0.0000, 0.0000);scale:(1.0000, 1.0000, 1.0000);group:;locked:False;hidden:False;materials:bricksDark+bricks;]
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[name:;collection:Buildings;type:block;position:(-1.0000, 0.0000, 0.0000);rotation:(0.0000, 0.0000, 0.0000);scale:(1.0000, 1.0000, 1.0000);group:;locked:False;hidden:False;materials:bricksDark+bricks;]
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[name:;collection:Buildings;type:roof_barnHalf;position:(-1.0000, 1.0000, 0.0000);rotation:(0.0000, 270.0000, 0.0000);scale:(1.0000, 1.0000, 1.0000);group:;locked:False;hidden:False;materials:stone+bricks+_defaultMat;]
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[name:;collection:Buildings;type:roof_barnHalf;position:(1.0000, 1.0000, 0.0000);rotation:(0.0000, 90.0000, 0.0000);scale:(1.0000, 1.0000, 1.0000);group:;locked:False;hidden:False;materials:stone+bricks+_defaultMat;]
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[name:;collection:Buildings;type:roof_pointSteps;position:(0.0000, 2.0000, 0.0000);rotation:(0.0000, 0.0000, 0.0000);scale:(1.0000, 1.0000, 1.0000);group:;locked:False;hidden:False;materials:stone;]
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[name:;collection:Buildings;type:block;position:(0.0000, 1.0000, 0.0000);rotation:(0.0000, 0.0000, 0.0000);scale:(1.0000, 1.0000, 1.0000);group:;locked:False;hidden:False;materials:bricksDark+bricks;]
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[name:;collection:Ships;type:detail_chimneyShort;position:(0.0000, 0.0000, 1.0000);rotation:(0.0000, 0.0000, 0.0000);scale:(1.0000, 1.0000, 1.0000);group:;locked:False;hidden:False;materials:dark+metalGreen;]
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[name:;collection:Buildings;type:block;position:(1.0000, 0.0000, 0.0000);rotation:(0.0000, 0.0000, 0.0000);scale:(1.0000, 1.0000, 1.0000);group:;locked:False;hidden:False;materials:bricksDark+bricks;]
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BIN
week3/graphics_assets/tilesets/Basic Tilemap.png
Normal file
After Width: | Height: | Size: 4.6 KiB |
BIN
week3/graphics_assets/tilesets/Terrain (32x32).png
Executable file
After Width: | Height: | Size: 12 KiB |
1
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D")])
|
@ -0,0 +1,5 @@
|
||||
[folding]
|
||||
|
||||
node_unfolds=[]
|
||||
resource_unfolds=["res://scenes/character.tscn::CircleShape2D_ubfw4", PackedStringArray()]
|
||||
nodes_folded=[]
|
4
week3/original_project/.godot/editor/create_recent.Node
Normal file
@ -0,0 +1,4 @@
|
||||
Node2D
|
||||
CollisionShape2D
|
||||
Area2D
|
||||
RayCast2D
|
49
week3/original_project/.godot/editor/editor_layout.cfg
Normal file
@ -0,0 +1,49 @@
|
||||
[docks]
|
||||
|
||||
dock_1_selected_tab_idx=0
|
||||
dock_2_selected_tab_idx=0
|
||||
dock_3_selected_tab_idx=0
|
||||
dock_4_selected_tab_idx=0
|
||||
dock_5_selected_tab_idx=1
|
||||
dock_6_selected_tab_idx=0
|
||||
dock_7_selected_tab_idx=0
|
||||
dock_8_selected_tab_idx=0
|
||||
dock_floating={}
|
||||
dock_split_2=0
|
||||
dock_split_3=0
|
||||
dock_hsplit_1=0
|
||||
dock_hsplit_2=270
|
||||
dock_hsplit_3=-270
|
||||
dock_hsplit_4=0
|
||||
dock_filesystem_split=0
|
||||
dock_filesystem_display_mode=0
|
||||
dock_filesystem_file_sort=0
|
||||
dock_filesystem_file_list_display_mode=1
|
||||
dock_filesystem_selected_paths=PackedStringArray("res://scenes/bullet.tscn")
|
||||
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/")
|
||||
dock_3="Scene,Import"
|
||||
dock_4="FileSystem"
|
||||
dock_5="Inspector,Node,History"
|
||||
|
||||
[EditorNode]
|
||||
|
||||
open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn")
|
||||
current_scene="res://scenes/bullet.tscn"
|
||||
center_split_offset=0
|
||||
selected_default_debugger_tab_idx=0
|
||||
selected_main_editor_idx=2
|
||||
selected_bottom_panel_item=0
|
||||
|
||||
[ScriptEditor]
|
||||
|
||||
open_scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
|
||||
selected_script="res://scripts/bullet.gd"
|
||||
open_help=[]
|
||||
script_split_offset=70
|
||||
list_split_offset=0
|
||||
|
||||
[ShaderEditor]
|
||||
|
||||
open_shaders=[]
|
||||
split_offset=0
|
||||
selected_shader=""
|
0
week3/original_project/.godot/editor/favorites.Node
Normal file
9
week3/original_project/.godot/editor/filesystem_cache8
Normal file
@ -0,0 +1,9 @@
|
||||
ea4bc82a6ad023ab7ee23ee620429895
|
||||
::res://::1721083613
|
||||
icon.svg::CompressedTexture2D::9114977118871582245::1721083376::1721083376::1::::<><>::
|
||||
::res://scenes/::1721083376
|
||||
game.tscn::PackedScene::1738196330916037717::1721083376::0::1::::<><>::res://scripts/gamecontroller.gd<>res://scripts/CharacterBody2D.gd<>res://scripts/Trigger.gd
|
||||
::res://scripts/::1721083376
|
||||
CharacterBody2D.gd::GDScript::-1::1721083376::0::1::::<>CharacterBody2D<>::
|
||||
gamecontroller.gd::GDScript::-1::1721083376::0::1::::<>Node2D<>::
|
||||
Trigger.gd::GDScript::-1::1721083376::0::1::::<>Area2D<>::
|
5
week3/original_project/.godot/editor/filesystem_update4
Normal file
@ -0,0 +1,5 @@
|
||||
res://scenes/game.tscn
|
||||
res://scripts/CharacterBody2D.gd
|
||||
res://scenes/character.tscn
|
||||
res://scripts/bullet.gd
|
||||
res://scenes/bullet.tscn
|
@ -0,0 +1,175 @@
|
||||
[editor_states]
|
||||
|
||||
Anim={
|
||||
"visible": false
|
||||
}
|
||||
2D={
|
||||
"grid_offset": Vector2(0, 0),
|
||||
"grid_snap_active": false,
|
||||
"grid_step": Vector2(8, 8),
|
||||
"grid_visibility": 1,
|
||||
"ofs": Vector2(-452.67, -210.078),
|
||||
"primary_grid_step": Vector2i(8, 8),
|
||||
"show_edit_locks": true,
|
||||
"show_guides": true,
|
||||
"show_helpers": false,
|
||||
"show_origin": true,
|
||||
"show_rulers": true,
|
||||
"show_transformation_gizmos": true,
|
||||
"show_viewport": true,
|
||||
"show_zoom_control": true,
|
||||
"smart_snap_active": false,
|
||||
"snap_guides": true,
|
||||
"snap_node_anchors": true,
|
||||
"snap_node_center": true,
|
||||
"snap_node_parent": true,
|
||||
"snap_node_sides": true,
|
||||
"snap_other_nodes": true,
|
||||
"snap_pixel": true,
|
||||
"snap_relative": false,
|
||||
"snap_rotation": false,
|
||||
"snap_rotation_offset": 0.0,
|
||||
"snap_rotation_step": 0.261799,
|
||||
"snap_scale": false,
|
||||
"snap_scale_step": 0.1,
|
||||
"zoom": 0.707107
|
||||
}
|
||||
3D={
|
||||
"fov": 70.01,
|
||||
"gizmos_status": {
|
||||
"AudioListener3D": 0,
|
||||
"AudioStreamPlayer3D": 0,
|
||||
"CPUParticles3D": 0,
|
||||
"CSGShape3D": 0,
|
||||
"Camera3D": 0,
|
||||
"CollisionObject3D": 0,
|
||||
"CollisionPolygon3D": 0,
|
||||
"CollisionShape3D": 0,
|
||||
"Decal": 0,
|
||||
"FogVolume": 0,
|
||||
"GPUParticles3D": 0,
|
||||
"GPUParticlesCollision3D": 0,
|
||||
"Joint3D": 0,
|
||||
"Light3D": 0,
|
||||
"LightmapGI": 0,
|
||||
"LightmapProbe": 0,
|
||||
"Marker3D": 0,
|
||||
"NavigationLink3D": 0,
|
||||
"NavigationRegion3D": 0,
|
||||
"OccluderInstance3D": 0,
|
||||
"Path3D": 0,
|
||||
"PhysicalBone3D": 0,
|
||||
"RayCast3D": 0,
|
||||
"ReflectionProbe": 0,
|
||||
"ShapeCast3D": 0,
|
||||
"Skeleton3D": 0,
|
||||
"SoftBody3D": 0,
|
||||
"SpringArm3D": 0,
|
||||
"VehicleWheel3D": 0,
|
||||
"VisibleOnScreenNotifier3D": 0,
|
||||
"VoxelGI": 0
|
||||
},
|
||||
"local_coords": false,
|
||||
"preview_sun_env": {
|
||||
"environ_ao_enabled": false,
|
||||
"environ_enabled": true,
|
||||
"environ_energy": 1.0,
|
||||
"environ_gi_enabled": false,
|
||||
"environ_glow_enabled": true,
|
||||
"environ_ground_color": Color(0.2, 0.169, 0.133, 1),
|
||||
"environ_sky_color": Color(0.385, 0.454, 0.55, 1),
|
||||
"environ_tonemap_enabled": true,
|
||||
"sun_color": Color(1, 1, 1, 1),
|
||||
"sun_enabled": true,
|
||||
"sun_energy": 1.0,
|
||||
"sun_max_distance": 100.0,
|
||||
"sun_rotation": Vector2(-1.0472, 2.61799)
|
||||
},
|
||||
"rotate_snap": 15.0,
|
||||
"scale_snap": 10.0,
|
||||
"show_grid": true,
|
||||
"show_origin": true,
|
||||
"snap_enabled": false,
|
||||
"translate_snap": 1.0,
|
||||
"viewport_mode": 1,
|
||||
"viewports": [{
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
"gizmos": true,
|
||||
"half_res": false,
|
||||
"information": false,
|
||||
"listener": true,
|
||||
"lock_rotation": false,
|
||||
"orthogonal": false,
|
||||
"position": Vector3(0, 0, 0),
|
||||
"use_environment": false,
|
||||
"view_type": 0,
|
||||
"x_rotation": 0.5,
|
||||
"y_rotation": -0.5
|
||||
}, {
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
"gizmos": true,
|
||||
"half_res": false,
|
||||
"information": false,
|
||||
"listener": false,
|
||||
"lock_rotation": false,
|
||||
"orthogonal": false,
|
||||
"position": Vector3(0, 0, 0),
|
||||
"use_environment": false,
|
||||
"view_type": 0,
|
||||
"x_rotation": 0.5,
|
||||
"y_rotation": -0.5
|
||||
}, {
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
"gizmos": true,
|
||||
"half_res": false,
|
||||
"information": false,
|
||||
"listener": false,
|
||||
"lock_rotation": false,
|
||||
"orthogonal": false,
|
||||
"position": Vector3(0, 0, 0),
|
||||
"use_environment": false,
|
||||
"view_type": 0,
|
||||
"x_rotation": 0.5,
|
||||
"y_rotation": -0.5
|
||||
}, {
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
"gizmos": true,
|
||||
"half_res": false,
|
||||
"information": false,
|
||||
"listener": false,
|
||||
"lock_rotation": false,
|
||||
"orthogonal": false,
|
||||
"position": Vector3(0, 0, 0),
|
||||
"use_environment": false,
|
||||
"view_type": 0,
|
||||
"x_rotation": 0.5,
|
||||
"y_rotation": -0.5
|
||||
}],
|
||||
"zfar": 4000.01,
|
||||
"znear": 0.05
|
||||
}
|
||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D")])
|
@ -0,0 +1,5 @@
|
||||
[folding]
|
||||
|
||||
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("StaticBody2D"), PackedStringArray("Transform"), NodePath("RigidBody2D"), PackedStringArray("Transform"), NodePath("RigidBody2D/CollisionShape2D"), PackedStringArray("Transform"), NodePath("RigidBody2D/CollisionShape2D2"), PackedStringArray("Transform"), NodePath("groundblock"), PackedStringArray("Transform"), NodePath("groundblock/CollisionShape2D"), PackedStringArray("Transform"), NodePath("groundblock2"), PackedStringArray("Transform"), NodePath("groundblock2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock2"), PackedStringArray("Transform"), NodePath("level/groundblock2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock3"), PackedStringArray("Transform"), NodePath("level/groundblock3/CollisionShape2D"), PackedStringArray("Transform"), NodePath("Area2D"), PackedStringArray("Transform")]
|
||||
resource_unfolds=["res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::RectangleShape2D_4vo4d", PackedStringArray("Resource"), "res://scenes/game.tscn::RectangleShape2D_cq7kj", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
|
||||
nodes_folded=[]
|
38
week3/original_project/.godot/editor/project_metadata.cfg
Normal file
@ -0,0 +1,38 @@
|
||||
[editor_metadata]
|
||||
|
||||
executable_path="/home/timbot/Documents/Software/godot/Godot_v4.2.1-stable_linux.x86_64"
|
||||
use_advanced_connections=false
|
||||
|
||||
[debug_options]
|
||||
|
||||
run_live_debug=true
|
||||
run_reload_scripts=true
|
||||
run_debug_collisions=true
|
||||
|
||||
[recent_files]
|
||||
|
||||
scenes=["res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"]
|
||||
scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
|
||||
|
||||
[linked_properties]
|
||||
|
||||
Node2D:scale=true
|
||||
StaticBody2D:scale=true
|
||||
CharacterBody2D:scale=true
|
||||
CollisionShape2D:scale=true
|
||||
RigidBody2D:scale=true
|
||||
RayCast2D:scale=true
|
||||
Area2D:scale=true
|
||||
|
||||
[dialog_bounds]
|
||||
|
||||
create_new_node=Rect2(510, 190, 900, 700)
|
||||
project_settings=Rect2(510, 190, 900, 700)
|
||||
|
||||
[color_picker]
|
||||
|
||||
recent_presets=PackedColorArray(0.616312, 0.404074, 0.899578, 0.42, 0.720388, 0.338613, 0.856219, 0.42)
|
||||
|
||||
[script_setup]
|
||||
|
||||
last_selected_language="GDScript"
|
2
week3/original_project/.godot/editor/recent_dirs
Normal file
@ -0,0 +1,2 @@
|
||||
res://scripts
|
||||
res://scenes
|
41
week3/original_project/.godot/editor/script_editor_cache.cfg
Normal file
@ -0,0 +1,41 @@
|
||||
[res://scripts/gamecontroller.gd]
|
||||
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
||||
"column": 0,
|
||||
"folded_lines": Array[int]([]),
|
||||
"h_scroll_position": 0,
|
||||
"row": 0,
|
||||
"scroll_position": 0.0,
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
}
|
||||
|
||||
[res://scripts/CharacterBody2D.gd]
|
||||
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
||||
"column": 52,
|
||||
"folded_lines": Array[int]([]),
|
||||
"h_scroll_position": 0,
|
||||
"row": 47,
|
||||
"scroll_position": 30.0,
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
}
|
||||
|
||||
[res://scripts/bullet.gd]
|
||||
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
||||
"column": 14,
|
||||
"folded_lines": Array[int]([]),
|
||||
"h_scroll_position": 0,
|
||||
"row": 13,
|
||||
"scroll_position": 0.0,
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
}
|
@ -0,0 +1 @@
|
||||
list=Array[Dictionary]([])
|
@ -0,0 +1,3 @@
|
||||
source_md5="43b305bd3d55f8faec5e5175cbe35533"
|
||||
dest_md5="cd597a3db8bc95c5fb8eb9c9d8ecf49d"
|
||||
|