updated readme week 2

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OddlyTimbot 2024-07-15 17:30:57 -04:00
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@ -17,10 +17,22 @@ Learn to apply physics forces vs scripted movements
Collision detection and reaction Collision detection and reaction
### Development Exercise 1 - Cannon ### Development Exercise 1 - Bumping
Make a particle canon for you player using physics forces In this first exercise we will modify the player character to register collisions with RigidBodies and use forces for reactions.
### Exercise 2 - Force Push Attack
Expand on the understanding of impulses by creating a force-push melee attack.
### Exercise 3 - Cannon
This exercise teaches:
* Dynamic instantiation
* Removing bodies from the game world
* Manipulating the object's transform
* Applying impulses to rigid bodies
Make a projectile canon for your player using physics forces
### Exercise 2 - Jump Control
Enhance the jump of your player, including ground detection and “double jump” control