updates
This commit is contained in:
parent
cc13921288
commit
7a91680a53
@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"zfar": 4000.01,
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"znear": 0.05
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"znear": 0.05
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}
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/RigidBody2D")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D")])
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"zfar": 4000.01,
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"znear": 0.05
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"znear": 0.05
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}
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/RigidBody2D")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D")])
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@ -1,5 +1,5 @@
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[folding]
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[folding]
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node_unfolds=[]
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node_unfolds=[NodePath("MarkerRight"), PackedStringArray("Transform")]
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resource_unfolds=["res://scenes/character.tscn::CircleShape2D_ubfw4", PackedStringArray()]
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resource_unfolds=["res://scenes/character.tscn::CircleShape2D_ubfw4", PackedStringArray()]
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nodes_folded=[]
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nodes_folded=[]
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"zfar": 4000.01,
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"znear": 0.05
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"znear": 0.05
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}
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/RigidBody2D")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D")])
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@ -1,5 +1,5 @@
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[folding]
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[folding]
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node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("RigidBody2D"), PackedStringArray("Transform"), NodePath("RigidBody2D/CollisionShape2D"), PackedStringArray("Transform"), NodePath("groundblock"), PackedStringArray("Transform"), NodePath("groundblock/CollisionShape2D"), PackedStringArray("Transform"), NodePath("groundblock2"), PackedStringArray("Transform"), NodePath("groundblock2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock2"), PackedStringArray("Transform"), NodePath("level/groundblock2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock3"), PackedStringArray("Transform"), NodePath("level/groundblock3/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("Area2D"), PackedStringArray("Transform")]
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node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("RigidBody2D"), PackedStringArray("Transform"), NodePath("RigidBody2D/CollisionShape2D"), PackedStringArray("Transform"), NodePath("groundblock"), PackedStringArray("Transform"), NodePath("groundblock/CollisionShape2D"), PackedStringArray("Transform"), NodePath("groundblock2"), PackedStringArray("Transform"), NodePath("groundblock2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock2"), PackedStringArray("Transform"), NodePath("level/groundblock2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock3"), PackedStringArray("Transform"), NodePath("level/groundblock3/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D"), PackedStringArray("Transform"), NodePath("Area2D"), PackedStringArray("Transform")]
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resource_unfolds=["res://scenes/game.tscn::RectangleShape2D_4vo4d", PackedStringArray("Resource"), "res://scenes/game.tscn::RectangleShape2D_cq7kj", PackedStringArray("Resource"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
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resource_unfolds=["res://scenes/game.tscn::RectangleShape2D_4vo4d", PackedStringArray("Resource"), "res://scenes/game.tscn::RectangleShape2D_cq7kj", PackedStringArray("Resource"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
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nodes_folded=[]
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nodes_folded=[]
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@ -10,7 +10,6 @@ position = Vector2(-1, 0)
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script = ExtResource("1_x87yo")
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script = ExtResource("1_x87yo")
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JUMP_VELOCITY = -500.0
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JUMP_VELOCITY = -500.0
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PUSH_FORCE = 200
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PUSH_FORCE = 200
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_ubfw4")
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shape = SubResource("CircleShape2D_ubfw4")
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@ -22,7 +21,7 @@ target_position = Vector2(25, 0)
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target_position = Vector2(-25, 0)
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target_position = Vector2(-25, 0)
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[node name="MarkerRight" type="Node2D" parent="."]
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[node name="MarkerRight" type="Node2D" parent="."]
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position = Vector2(16, -6)
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position = Vector2(17, -9)
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[node name="MarkerLeft" type="Node2D" parent="."]
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[node name="MarkerLeft" type="Node2D" parent="."]
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position = Vector2(-16, -6)
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position = Vector2(-16, -6)
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@ -10,5 +10,6 @@ func _physics_process(delta):
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func _on_body_entered(body):
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func _on_body_entered(body):
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print("bullet hit something")
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print("bullet hit something")
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if not body.is_in_group("player"):
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if not body.is_in_group("player"):
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queue_free()
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queue_free()
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@ -8,7 +8,7 @@ Anim={
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"grid_snap_active": false,
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"grid_snap_active": false,
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"grid_step": Vector2(8, 8),
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"grid_step": Vector2(8, 8),
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"grid_visibility": 1,
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"grid_visibility": 1,
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"ofs": Vector2(-105.112, -79.4505),
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"ofs": Vector2(-374.822, -210.115),
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"primary_grid_step": Vector2i(8, 8),
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"primary_grid_step": Vector2i(8, 8),
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"show_edit_locks": true,
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"show_edit_locks": true,
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"show_guides": true,
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"show_guides": true,
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@ -32,7 +32,7 @@ Anim={
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"snap_rotation_step": 0.261799,
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"snap_rotation_step": 0.261799,
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"snap_scale": false,
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"snap_scale": false,
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"snap_scale_step": 0.1,
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"snap_scale_step": 0.1,
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"zoom": 4.23785
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"zoom": 1.7818
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}
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}
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3D={
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3D={
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"fov": 70.01,
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"fov": 70.01,
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@ -28,7 +28,7 @@ dock_5="Inspector,Node,History"
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[EditorNode]
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[EditorNode]
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open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn")
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open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn")
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current_scene="res://scenes/crate.tscn"
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current_scene="res://scenes/game.tscn"
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center_split_offset=-252
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center_split_offset=-252
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selected_default_debugger_tab_idx=0
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selected_default_debugger_tab_idx=0
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selected_main_editor_idx=0
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selected_main_editor_idx=0
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@ -1,5 +1,5 @@
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ea4bc82a6ad023ab7ee23ee620429895
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ea4bc82a6ad023ab7ee23ee620429895
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::res://::1722016025
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::res://::1722276824
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icon.svg::CompressedTexture2D::9114977118871582245::1721179661::1721179661::1::::<><>::
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icon.svg::CompressedTexture2D::9114977118871582245::1721179661::1721179661::1::::<><>::
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::res://graphics/::1721682223
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::res://graphics/::1721682223
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Terrain (32x32).png::CompressedTexture2D::8707534964839485024::1721679370::1721679370::1::::<><>::
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Terrain (32x32).png::CompressedTexture2D::8707534964839485024::1721679370::1721679370::1::::<><>::
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@ -13,11 +13,11 @@ player jump 48x48.png::CompressedTexture2D::1627608568707791839::1721673245::172
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player land 48x48.png::CompressedTexture2D::3499637713582873633::1721673245::1721673245::1::::<><>::
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player land 48x48.png::CompressedTexture2D::3499637713582873633::1721673245::1721673245::1::::<><>::
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::res://graphics/Player Run/::1721673245
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::res://graphics/Player Run/::1721673245
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player run 48x48.png::CompressedTexture2D::1502492849971408816::1721673245::1721673245::1::::<><>::
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player run 48x48.png::CompressedTexture2D::1502492849971408816::1721673245::1721673245::1::::<><>::
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::res://scenes/::1721682338
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::res://scenes/::1722019009
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bullet.tscn::PackedScene::6880909734590904373::1721682300::0::1::::<><>::res://scripts/bullet.gd
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bullet.tscn::PackedScene::6880909734590904373::1722019009::0::1::::<><>::res://scripts/bullet.gd
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character.tscn::PackedScene::451838158579532324::1721682300::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png
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character.tscn::PackedScene::451838158579532324::1722019009::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png
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crate.tscn::PackedScene::41931541512830250::1721682338::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png
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crate.tscn::PackedScene::41931541512830250::1722019009::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png
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game.tscn::PackedScene::1738196330916037717::1721682300::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn
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game.tscn::PackedScene::1738196330916037717::1722019009::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn
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::res://scripts/::1721681291
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::res://scripts/::1721681291
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bullet.gd::GDScript::-1::1721179661::0::1::::<>Area2D<>::
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bullet.gd::GDScript::-1::1721179661::0::1::::<>Area2D<>::
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CharacterBody2D.gd::GDScript::-1::1721681291::0::1::::<>CharacterBody2D<>::
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CharacterBody2D.gd::GDScript::-1::1721681291::0::1::::<>CharacterBody2D<>::
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@ -21,7 +21,7 @@ state={
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"folded_lines": Array[int]([]),
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"h_scroll_position": 0,
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"row": 46,
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"row": 46,
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"scroll_position": 32.0,
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"scroll_position": 0.0,
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"selection": false,
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"selection": false,
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"syntax_highlighter": "GDScript"
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"syntax_highlighter": "GDScript"
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}
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}
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