updates for 4.3
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f489fda77a
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@ -175,4 +175,4 @@ Anim={
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"zfar": 4000.01,
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"zfar": 4000.01,
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"znear": 0.05
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"znear": 0.05
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}
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Game/Crate")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/CharacterBody2D/MarkerRight")])
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@ -32,16 +32,16 @@ dock_5="Inspector,Node,History"
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[EditorNode]
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[EditorNode]
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open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn")
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open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn")
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current_scene="res://scenes/game.tscn"
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current_scene="res://scenes/character.tscn"
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center_split_offset=0
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center_split_offset=0
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selected_default_debugger_tab_idx=1
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selected_default_debugger_tab_idx=1
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selected_main_editor_idx=0
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selected_main_editor_idx=2
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selected_bottom_panel_item=0
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selected_bottom_panel_item=0
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[ScriptEditor]
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[ScriptEditor]
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open_scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/SceneManager.gd", "res://scripts/Trigger.gd"]
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open_scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/SceneManager.gd", "res://scripts/Trigger.gd"]
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selected_script="res://scripts/SceneManager.gd"
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selected_script="res://scripts/CharacterBody2D.gd"
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open_help=[]
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open_help=[]
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script_split_offset=70
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script_split_offset=70
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list_split_offset=0
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list_split_offset=0
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@ -7,7 +7,7 @@ state={
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"folded_lines": Array[int]([]),
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"h_scroll_position": 0,
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"row": 41,
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"row": 41,
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"scroll_position": 51.0,
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"scroll_position": 33.0,
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"selection": false,
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"selection": false,
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"syntax_highlighter": "GDScript"
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"syntax_highlighter": "GDScript"
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}
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}
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@ -17,12 +17,16 @@ state={
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state={
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state={
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"bookmarks": PackedInt32Array(),
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 30,
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"column": 17,
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"folded_lines": Array[int]([]),
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"h_scroll_position": 0,
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"row": 12,
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"row": 0,
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"scroll_position": 0.0,
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"scroll_position": 0.0,
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"selection": false,
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"selection": true,
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"selection_from_column": 11,
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"selection_from_line": 0,
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"selection_to_column": 17,
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"selection_to_line": 0,
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"syntax_highlighter": "GDScript"
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"syntax_highlighter": "GDScript"
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}
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}
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@ -49,7 +53,7 @@ state={
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"folded_lines": Array[int]([]),
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"h_scroll_position": 0,
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"row": 25,
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"row": 25,
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"scroll_position": 11.0,
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"scroll_position": 0.0,
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"selection": false,
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"selection": false,
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"syntax_highlighter": "GDScript"
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"syntax_highlighter": "GDScript"
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}
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}
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