updates for 4.3

This commit is contained in:
OddlyTimbot 2024-09-16 12:34:14 -04:00
parent f489fda77a
commit 8ad370fa42
3 changed files with 13 additions and 9 deletions

View File

@ -175,4 +175,4 @@ Anim={
"zfar": 4000.01, "zfar": 4000.01,
"znear": 0.05 "znear": 0.05
} }
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/Game/Crate")]) selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@16886/@Panel@13/@VBoxContainer@14/DockHSplitLeftL/DockHSplitLeftR/DockHSplitMain/@VBoxContainer@25/DockVSplitCenter/@VSplitContainer@52/@VBoxContainer@53/@PanelContainer@98/MainScreen/@CanvasItemEditor@9272/@VSplitContainer@9094/@HSplitContainer@9096/@HSplitContainer@9098/@Control@9099/@SubViewportContainer@9100/@SubViewport@9101/CharacterBody2D/MarkerRight")])

View File

@ -32,16 +32,16 @@ dock_5="Inspector,Node,History"
[EditorNode] [EditorNode]
open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn") open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn")
current_scene="res://scenes/game.tscn" current_scene="res://scenes/character.tscn"
center_split_offset=0 center_split_offset=0
selected_default_debugger_tab_idx=1 selected_default_debugger_tab_idx=1
selected_main_editor_idx=0 selected_main_editor_idx=2
selected_bottom_panel_item=0 selected_bottom_panel_item=0
[ScriptEditor] [ScriptEditor]
open_scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/SceneManager.gd", "res://scripts/Trigger.gd"] open_scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/SceneManager.gd", "res://scripts/Trigger.gd"]
selected_script="res://scripts/SceneManager.gd" selected_script="res://scripts/CharacterBody2D.gd"
open_help=[] open_help=[]
script_split_offset=70 script_split_offset=70
list_split_offset=0 list_split_offset=0

View File

@ -7,7 +7,7 @@ state={
"folded_lines": Array[int]([]), "folded_lines": Array[int]([]),
"h_scroll_position": 0, "h_scroll_position": 0,
"row": 41, "row": 41,
"scroll_position": 51.0, "scroll_position": 33.0,
"selection": false, "selection": false,
"syntax_highlighter": "GDScript" "syntax_highlighter": "GDScript"
} }
@ -17,12 +17,16 @@ state={
state={ state={
"bookmarks": PackedInt32Array(), "bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(), "breakpoints": PackedInt32Array(),
"column": 30, "column": 17,
"folded_lines": Array[int]([]), "folded_lines": Array[int]([]),
"h_scroll_position": 0, "h_scroll_position": 0,
"row": 12, "row": 0,
"scroll_position": 0.0, "scroll_position": 0.0,
"selection": false, "selection": true,
"selection_from_column": 11,
"selection_from_line": 0,
"selection_to_column": 17,
"selection_to_line": 0,
"syntax_highlighter": "GDScript" "syntax_highlighter": "GDScript"
} }
@ -49,7 +53,7 @@ state={
"folded_lines": Array[int]([]), "folded_lines": Array[int]([]),
"h_scroll_position": 0, "h_scroll_position": 0,
"row": 25, "row": 25,
"scroll_position": 11.0, "scroll_position": 0.0,
"selection": false, "selection": false,
"syntax_highlighter": "GDScript" "syntax_highlighter": "GDScript"
} }