live code session jul 15
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@@ -0,0 +1,15 @@
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[gd_scene load_steps=3 format=3 uid="uid://c5bftwgkssaf2"]
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[ext_resource type="Script" path="res://scripts/bullet.gd" id="1_t2eet"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_1gtqp"]
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radius = 6.0
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[node name="Area2D" type="Area2D"]
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script = ExtResource("1_t2eet")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_1gtqp")
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debug_color = Color(0.721569, 0.337255, 0.854902, 0.419608)
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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@@ -0,0 +1,28 @@
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[gd_scene load_steps=3 format=3 uid="uid://go4yc8hfo1gq"]
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[ext_resource type="Script" path="res://scripts/CharacterBody2D.gd" id="1_x87yo"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_ubfw4"]
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radius = 13.0384
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[node name="CharacterBody2D" type="CharacterBody2D"]
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position = Vector2(-1, 0)
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script = ExtResource("1_x87yo")
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JUMP_VELOCITY = -500.0
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PUSH_FORCE = 200
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_ubfw4")
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[node name="RightRay" type="RayCast2D" parent="."]
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target_position = Vector2(25, 0)
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[node name="LeftRay" type="RayCast2D" parent="."]
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target_position = Vector2(-25, 0)
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[node name="MarkerRight" type="Node2D" parent="."]
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position = Vector2(16, -6)
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[node name="MarkerLeft" type="Node2D" parent="."]
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position = Vector2(-16, -6)
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@@ -1,7 +1,7 @@
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[gd_scene load_steps=9 format=3 uid="uid://y083suj12rld"]
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[gd_scene load_steps=8 format=3 uid="uid://y083suj12rld"]
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[ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"]
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[ext_resource type="Script" path="res://scripts/CharacterBody2D.gd" id="1_u4sui"]
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[ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"]
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[ext_resource type="Script" path="res://scripts/Trigger.gd" id="2_nfj1w"]
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[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_3u4a8"]
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@@ -12,9 +12,6 @@ size = Vector2(55, 55)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_cq7kj"]
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size = Vector2(91, 20)
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[sub_resource type="CircleShape2D" id="CircleShape2D_ubfw4"]
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radius = 13.0384
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[sub_resource type="CircleShape2D" id="CircleShape2D_x8qck"]
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radius = 60.2993
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@@ -28,9 +25,10 @@ metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
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shape = SubResource("WorldBoundaryShape2D_3u4a8")
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[node name="RigidBody2D" type="RigidBody2D" parent="."]
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position = Vector2(87, 18)
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[node name="RigidBody2D" type="RigidBody2D" parent="." groups=["boxes"]]
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position = Vector2(139, 35)
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rotation = 0.740513
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
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position = Vector2(206.535, 208.174)
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@@ -44,8 +42,25 @@ rotation = -0.555892
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shape = SubResource("RectangleShape2D_4vo4d")
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debug_color = Color(0.815686, 0.4, 0.207843, 0.419608)
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[node name="RigidBody2D2" type="RigidBody2D" parent="." groups=["boxes"]]
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position = Vector2(409, -6)
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rotation = 0.740513
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D2"]
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position = Vector2(206.535, 208.174)
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rotation = -0.555892
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shape = SubResource("RectangleShape2D_4vo4d")
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debug_color = Color(0.815686, 0.4, 0.207843, 0.419608)
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[node name="CollisionShape2D2" type="CollisionShape2D" parent="RigidBody2D2"]
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position = Vector2(206.535, 208.174)
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rotation = -0.555892
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shape = SubResource("RectangleShape2D_4vo4d")
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debug_color = Color(0.815686, 0.4, 0.207843, 0.419608)
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[node name="groundblock" type="StaticBody2D" parent="."]
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position = Vector2(124, 357)
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position = Vector2(117, 384)
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="groundblock"]
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@@ -79,13 +94,8 @@ metadata/_edit_group_ = true
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position = Vector2(-1.5, 0)
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shape = SubResource("RectangleShape2D_cq7kj")
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[node name="CharacterBody2D" type="CharacterBody2D" parent="."]
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position = Vector2(155, 328)
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script = ExtResource("1_u4sui")
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"]
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shape = SubResource("CircleShape2D_ubfw4")
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[node name="CharacterBody2D" parent="." groups=["player"] instance=ExtResource("2_64ccm")]
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PUSH_FORCE = 550
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[node name="Area2D" type="Area2D" parent="."]
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position = Vector2(260, 352)
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