75 lines
2.2 KiB
Plaintext
75 lines
2.2 KiB
Plaintext
[gd_scene load_steps=9 format=3 uid="uid://bp681r4m6n8a6"]
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[ext_resource type="Script" uid="uid://da1ki5gcro7rb" path="res://scripts/slime.gd" id="1_swwnm"]
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[ext_resource type="Texture2D" uid="uid://ff4jab7uxcbx" path="res://Assets/Graphics/Enemies/slime_purple.png" id="2_aiwxb"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_paq7w"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_f4si1"]
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atlas = ExtResource("2_aiwxb")
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region = Rect2(0, 24, 24, 24)
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[sub_resource type="AtlasTexture" id="AtlasTexture_5gljc"]
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atlas = ExtResource("2_aiwxb")
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region = Rect2(24, 24, 24, 24)
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[sub_resource type="AtlasTexture" id="AtlasTexture_vblni"]
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atlas = ExtResource("2_aiwxb")
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region = Rect2(48, 24, 24, 24)
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[sub_resource type="AtlasTexture" id="AtlasTexture_e388w"]
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atlas = ExtResource("2_aiwxb")
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region = Rect2(72, 24, 24, 24)
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[sub_resource type="SpriteFrames" id="SpriteFrames_r4o34"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_f4si1")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_5gljc")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_vblni")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_e388w")
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}],
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"loop": true,
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"name": &"default",
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"speed": 6.0
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}]
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[node name="Slime" type="Area2D"]
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script = ExtResource("1_swwnm")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_paq7w")
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debug_color = Color(0.87451, 0.266667, 0.0705882, 0.419608)
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[node name="SlimeGraphic" type="AnimatedSprite2D" parent="."]
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texture_filter = 1
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position = Vector2(0, -4)
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scale = Vector2(1.20833, 1.1875)
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sprite_frames = SubResource("SpriteFrames_r4o34")
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autoplay = "default"
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frame = 2
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frame_progress = 0.971417
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[node name="right cast" type="RayCast2D" parent="."]
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target_position = Vector2(14, 0)
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[node name="left cast" type="RayCast2D" parent="."]
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target_position = Vector2(-14, 0)
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[node name="left down cast" type="RayCast2D" parent="."]
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position = Vector2(-8, -3)
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target_position = Vector2(0, 13)
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[node name="right down cast" type="RayCast2D" parent="."]
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position = Vector2(8, -3)
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target_position = Vector2(0, 13)
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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