2024-07-23 01:20:27 +00:00
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[editor_metadata]
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executable_path="/home/timboyo/Documents/software/godot/Godot_v4.2.1-stable_linux.x86_64"
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use_advanced_connections=false
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tile_source_sort=0
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2024-07-30 00:10:52 +00:00
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tile_snap_option=0
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tile_snap_subdiv=4.0
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2024-07-23 01:20:27 +00:00
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[debug_options]
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run_live_debug=true
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run_reload_scripts=true
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2024-07-30 01:07:00 +00:00
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run_debug_collisions=true
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2024-07-23 01:20:27 +00:00
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[recent_files]
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2024-07-30 01:07:00 +00:00
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scenes=["res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn", "res://scenes/rigid_body_2d.tscn"]
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2024-07-23 01:20:27 +00:00
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scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
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[linked_properties]
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Node2D:scale=true
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StaticBody2D:scale=true
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CharacterBody2D:scale=true
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CollisionShape2D:scale=true
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RigidBody2D:scale=true
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RayCast2D:scale=true
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Area2D:scale=true
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AnimatedSprite2D:scale=true
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Camera2D:zoom=true
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Camera2D:scale=true
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TileMap:scale=true
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Sprite2D:scale=true
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2024-07-30 01:07:00 +00:00
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AnimatableBody2D:scale=true
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2024-07-23 01:20:27 +00:00
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[dialog_bounds]
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create_new_node=Rect2(510, 190, 900, 700)
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project_settings=Rect2(510, 190, 900, 700)
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[color_picker]
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recent_presets=PackedColorArray(0.616312, 0.404074, 0.899578, 0.42, 0.720388, 0.338613, 0.856219, 0.42)
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[script_setup]
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last_selected_language="GDScript"
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[project_settings]
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advanced_mode=true
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