Collision map, bullet added
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c550f9acaa
commit
0b64fc5ff8
16 files changed
+196
-22
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@@ -8,7 +8,7 @@ Anim={
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"grid_snap_active": false,
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"grid_step": Vector2(8, 8),
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"grid_visibility": 1,
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"ofs": Vector2(-53.4626, -32.546),
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"ofs": Vector2(-50.1675, -50.9217),
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"primary_grid_step": Vector2i(8, 8),
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"show_edit_locks": true,
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"show_guides": true,
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@@ -32,7 +32,7 @@ Anim={
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"snap_rotation_step": 0.261799,
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"snap_scale": false,
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"snap_scale_step": 0.1,
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"zoom": 3.7755
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"zoom": 4.48985
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}
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3D={
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"fov": 70.01,
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@@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/TileMap")])
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@@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/TileMap")])
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@@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/TileMap")])
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@@ -19,7 +19,7 @@ dock_filesystem_split=0
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dock_filesystem_display_mode=0
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dock_filesystem_file_sort=0
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dock_filesystem_file_list_display_mode=1
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dock_filesystem_selected_paths=PackedStringArray("res://Graphics/Terrain (32x32).png")
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dock_filesystem_selected_paths=PackedStringArray("res://Graphics/bullet.png")
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dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/", "res://Graphics/")
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dock_3="Scene,Import"
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dock_4="FileSystem"
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@@ -32,7 +32,7 @@ current_scene="res://scenes/game.tscn"
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center_split_offset=-333
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selected_default_debugger_tab_idx=0
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selected_main_editor_idx=0
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selected_bottom_panel_item=12
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selected_bottom_panel_item=0
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[ScriptEditor]
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@@ -1,18 +1,19 @@
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ea4bc82a6ad023ab7ee23ee620429895
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::res://::1722296613
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::res://::1722298090
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icon.svg::CompressedTexture2D::9114977118871582245::1722291766::1722291766::1::::<><>::
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README.md::TextFile::-1::1722291766::0::1::::<><>::
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::res://Graphics/::1722291766
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::res://Graphics/::1722298090
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Box.png::CompressedTexture2D::576372132427027647::1722291766::1722291766::1::::<><>::
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bullet.png::CompressedTexture2D::575115727357653262::1722298072::1722298092::1::::<><>::
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Player Idle 48x48.png::CompressedTexture2D::1237550707578490798::1722291766::1722291766::1::::<><>::
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player jump 48x48.png::CompressedTexture2D::529369218674153276::1722291766::1722291766::1::::<><>::
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player run 48x48.png::CompressedTexture2D::2605915106209310501::1722291766::1722291766::1::::<><>::
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Terrain (32x32).png::CompressedTexture2D::592944405755909384::1722291766::1722291766::1::::<><>::
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::res://scenes/::1722294131
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bullet.tscn::PackedScene::6880909734590904373::1722294131::0::1::::<><>::res://scripts/bullet.gd
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character.tscn::PackedScene::451838158579532324::1722294131::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://rvqjq6nksgag::::res://Graphics/Player Idle 48x48.png<>uid://bdelbnqhy0kn2::::res://Graphics/player run 48x48.png<>uid://hsovsssoucoy::::res://Graphics/player jump 48x48.png
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crate.tscn::PackedScene::6328092438971191794::1722294131::0::1::::<><>::uid://ihg1aef42mnn::::res://Graphics/Box.png
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game.tscn::PackedScene::1738196330916037717::1722294131::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://iphyceyp7aay::::res://Graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://cwfm01fpdmr1k::::res://scenes/crate.tscn
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::res://scenes/::1722297518
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bullet.tscn::PackedScene::6880909734590904373::1722297518::0::1::::<><>::res://scripts/bullet.gd
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character.tscn::PackedScene::451838158579532324::1722297518::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://rvqjq6nksgag::::res://Graphics/Player Idle 48x48.png<>uid://bdelbnqhy0kn2::::res://Graphics/player run 48x48.png<>uid://hsovsssoucoy::::res://Graphics/player jump 48x48.png
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crate.tscn::PackedScene::6328092438971191794::1722297518::0::1::::<><>::uid://ihg1aef42mnn::::res://Graphics/Box.png
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game.tscn::PackedScene::1738196330916037717::1722297518::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://iphyceyp7aay::::res://Graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://cwfm01fpdmr1k::::res://scenes/crate.tscn
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::res://scripts/::1722294131
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bullet.gd::GDScript::-1::1722293063::0::1::::<>Area2D<>::
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CharacterBody2D.gd::GDScript::-1::1722294131::0::1::::<>CharacterBody2D<>::
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@@ -1 +1,4 @@
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res://scenes/game.tscn
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res://scenes/character.tscn
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res://scenes/bullet.tscn
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res://scenes/crate.tscn
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@@ -1,5 +1,5 @@
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[folding]
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node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set"), NodePath("StaticBody2D"), PackedStringArray("Transform"), NodePath("Area2D"), PackedStringArray("Transform")]
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resource_unfolds=["res://scenes/game.tscn::TileSet_p8gjw", PackedStringArray("terrain_set__array", "terrain_set_0/terrain__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
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resource_unfolds=["res://scenes/game.tscn::TileSet_p8gjw", PackedStringArray("terrain_set_0/terrain__array", "physics_layer__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
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nodes_folded=[NodePath("StaticBody2D"), NodePath("CharacterBody2D"), NodePath("Area2D")]
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@@ -3,12 +3,14 @@
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executable_path="/home/timboyo/Documents/software/godot/Godot_v4.2.1-stable_linux.x86_64"
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use_advanced_connections=false
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tile_source_sort=0
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tile_snap_option=0
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tile_snap_subdiv=4.0
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[debug_options]
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run_live_debug=true
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run_reload_scripts=true
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run_debug_collisions=true
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run_debug_collisions=false
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[recent_files]
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@@ -17,11 +17,11 @@ state={
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state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 29,
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"column": 33,
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"row": 56,
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"scroll_position": 39.0,
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"h_scroll_position": 10,
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"row": 32,
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"scroll_position": 36.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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@@ -33,7 +33,7 @@ state={
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"breakpoints": PackedInt32Array(),
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"column": 15,
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"folded_lines": Array[int]([]),
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"h_scroll_position": 28,
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"h_scroll_position": 0,
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"row": 2,
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"scroll_position": 0.0,
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"selection": false,
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