Add animation, Box Trap for Area2D

This commit is contained in:
bip committed 2024-07-29 21:07:00 -04:00
1 parent 0b64fc5ff8
commit 4be87a6b40
17 files changed
+283 -21

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+52 -2
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@@ -1,10 +1,11 @@
[gd_scene load_steps=10 format=3 uid="uid://y083suj12rld"]
[gd_scene load_steps=14 format=3 uid="uid://y083suj12rld"]
[ext_resource type="Script" path="res://scripts/gamecontroller.gd" id="1_77wyw"]
[ext_resource type="PackedScene" uid="uid://go4yc8hfo1gq" path="res://scenes/character.tscn" id="2_64ccm"]
[ext_resource type="Texture2D" uid="uid://iphyceyp7aay" path="res://Graphics/Terrain (32x32).png" id="2_74wn8"]
[ext_resource type="Script" path="res://scripts/Trigger.gd" id="2_nfj1w"]
[ext_resource type="PackedScene" uid="uid://cwfm01fpdmr1k" path="res://scenes/crate.tscn" id="2_wqngy"]
[ext_resource type="PackedScene" uid="uid://47xe40uafw3l" path="res://scenes/platform.tscn" id="6_lke75"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_vd3un"]
texture = ExtResource("2_74wn8")
@@ -480,6 +481,44 @@ sources/0 = SubResource("TileSetAtlasSource_vd3un")
[sub_resource type="CircleShape2D" id="CircleShape2D_x8qck"]
radius = 60.2993
[sub_resource type="Animation" id="Animation_wmrpw"]
resource_name = "move"
loop_mode = 2
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 1),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [Vector2(0, 0), Vector2(150, 0)]
}
[sub_resource type="Animation" id="Animation_fpywj"]
length = 0.001
loop_mode = 2
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(0, 0)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_eotb0"]
_data = {
"RESET": SubResource("Animation_fpywj"),
"move": SubResource("Animation_wmrpw")
}
[node name="Game" type="Node2D"]
script = ExtResource("1_77wyw")
@@ -506,7 +545,7 @@ PUSH_FORCE = 550
[node name="Camera2D" type="Camera2D" parent="CharacterBody2D"]
[node name="Area2D" type="Area2D" parent="."]
position = Vector2(260, 352)
position = Vector2(335, 117)
script = ExtResource("2_nfj1w")
metadata/_edit_group_ = true
@@ -518,5 +557,16 @@ debug_color = Color(0.556863, 0.415686, 0.964706, 0.419608)
position = Vector2(216, 145)
scale = Vector2(2.96, 2.56)
[node name="Platform" parent="." instance=ExtResource("6_lke75")]
[node name="AnimationPlayer" type="AnimationPlayer" parent="Platform"]
libraries = {
"": SubResource("AnimationLibrary_eotb0")
}
autoplay = "move"
[node name="BoxTrap" type="Node2D" parent="."]
position = Vector2(345, 108)
[connection signal="areatrigger" from="Area2D" to="." method="_on_area_2d_areatrigger"]
[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]
+11
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@@ -0,0 +1,11 @@
[gd_scene load_steps=2 format=3 uid="uid://47xe40uafw3l"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_2kknn"]
size = Vector2(146, 25)
[node name="AnimatableBody2D" type="AnimatableBody2D"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(63, 2.5)
shape = SubResource("RectangleShape2D_2kknn")
one_way_collision = true