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[params]
|
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|
compress/mode=0
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roughness/mode=0
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roughness/src_normal=""
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|
process/fix_alpha_border=true
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BIN
assets/graphics/objects/bullet.png
Normal file
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34
assets/graphics/objects/bullet.png.import
Normal file
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|
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|
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|
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|
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[params]
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|
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|
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|
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|
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|
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|
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BIN
assets/graphics/objects/coin.png
Normal file
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34
assets/graphics/objects/coin.png.import
Normal file
@ -0,0 +1,34 @@
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|
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|
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|
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|
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|
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|
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|
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|
mipmaps/limit=-1
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|
roughness/mode=0
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|
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|
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|
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|
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|
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BIN
assets/graphics/objects/crate.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
34
assets/graphics/objects/crate.png.import
Normal file
@ -0,0 +1,34 @@
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|
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|
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|
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|
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|
compress/mode=0
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|
compress/high_quality=false
|
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|
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|
mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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@ -15,6 +15,14 @@ run/main_scene="uid://dk3bbsqf7yi08"
|
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config/features=PackedStringArray("4.4", "Forward Plus")
|
config/features=PackedStringArray("4.4", "Forward Plus")
|
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config/icon="res://icon.svg"
|
config/icon="res://icon.svg"
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|
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|
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|
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|
|
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|
window/size/viewport_width=320
|
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|
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|
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|
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|
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|
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|
window/stretch/mode="viewport"
|
||||||
|
|
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|
[input]
|
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|
|
||||||
shove={
|
shove={
|
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@ -27,3 +35,19 @@ shoot={
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|
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|
||||||
]
|
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|
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|
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|
||||||
|
move_left={
|
||||||
|
"deadzone": 0.2,
|
||||||
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
|
||||||
|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
|
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|
]
|
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|
}
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
[gd_scene load_steps=3 format=3 uid="uid://dmhto2dvjub1j"]
|
[gd_scene load_steps=4 format=3 uid="uid://dmhto2dvjub1j"]
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://do4exob6g0cfd" path="res://scripts/bullet.gd" id="1_mkf8s"]
|
[ext_resource type="Script" uid="uid://do4exob6g0cfd" path="res://scripts/bullet.gd" id="1_mkf8s"]
|
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|
[ext_resource type="Texture2D" uid="uid://dkeuhhrqbo1yg" path="res://assets/graphics/objects/bullet.png" id="2_y25gk"]
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|
|
||||||
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_h1aey"]
|
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|
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|
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|
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@ -13,5 +14,12 @@ script = ExtResource("1_mkf8s")
|
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|
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|
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|
shape = SubResource("CapsuleShape2D_h1aey")
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|
|
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|
[node name="BulletGraphic" type="Sprite2D" parent="."]
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|
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|
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|
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|
||||||
|
rotation = 3.14159
|
||||||
|
scale = Vector2(0.1, 0.1)
|
||||||
|
texture = ExtResource("2_y25gk")
|
||||||
|
|
||||||
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
||||||
[connection signal="bulletHitSignal" from="." to="." method="_on_bullet_hit_signal"]
|
[connection signal="bulletHitSignal" from="." to="." method="_on_bullet_hit_signal"]
|
||||||
|
114
scenes/coin.tscn
Normal file
@ -0,0 +1,114 @@
|
|||||||
|
[gd_scene load_steps=17 format=3 uid="uid://br6up8ears5fo"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" uid="uid://t0jdd3a3km2a" path="res://scripts/coin.gd" id="1_i64fm"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dsbx56twsvxsi" path="res://assets/graphics/objects/coin.png" id="1_rwqht"]
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_i64fm"]
|
||||||
|
atlas = ExtResource("1_rwqht")
|
||||||
|
region = Rect2(0, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_11l1o"]
|
||||||
|
atlas = ExtResource("1_rwqht")
|
||||||
|
region = Rect2(16, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_d14el"]
|
||||||
|
atlas = ExtResource("1_rwqht")
|
||||||
|
region = Rect2(32, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_1ikuy"]
|
||||||
|
atlas = ExtResource("1_rwqht")
|
||||||
|
region = Rect2(48, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_wnlwo"]
|
||||||
|
atlas = ExtResource("1_rwqht")
|
||||||
|
region = Rect2(64, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_jig8b"]
|
||||||
|
atlas = ExtResource("1_rwqht")
|
||||||
|
region = Rect2(80, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_xmuha"]
|
||||||
|
atlas = ExtResource("1_rwqht")
|
||||||
|
region = Rect2(96, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_kfxoj"]
|
||||||
|
atlas = ExtResource("1_rwqht")
|
||||||
|
region = Rect2(112, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_jsmju"]
|
||||||
|
atlas = ExtResource("1_rwqht")
|
||||||
|
region = Rect2(128, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_s0mny"]
|
||||||
|
atlas = ExtResource("1_rwqht")
|
||||||
|
region = Rect2(144, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_7cc30"]
|
||||||
|
atlas = ExtResource("1_rwqht")
|
||||||
|
region = Rect2(160, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_rojmm"]
|
||||||
|
atlas = ExtResource("1_rwqht")
|
||||||
|
region = Rect2(176, 0, 16, 16)
|
||||||
|
|
||||||
|
[sub_resource type="SpriteFrames" id="SpriteFrames_ls27i"]
|
||||||
|
animations = [{
|
||||||
|
"frames": [{
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_i64fm")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_11l1o")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_d14el")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_1ikuy")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_wnlwo")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_jig8b")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_xmuha")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_kfxoj")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_jsmju")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_s0mny")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_7cc30")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_rojmm")
|
||||||
|
}],
|
||||||
|
"loop": true,
|
||||||
|
"name": &"idle",
|
||||||
|
"speed": 12.0
|
||||||
|
}]
|
||||||
|
|
||||||
|
[sub_resource type="CircleShape2D" id="CircleShape2D_ssuvv"]
|
||||||
|
|
||||||
|
[node name="coin" type="Area2D"]
|
||||||
|
script = ExtResource("1_i64fm")
|
||||||
|
|
||||||
|
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||||
|
texture_filter = 1
|
||||||
|
sprite_frames = SubResource("SpriteFrames_ls27i")
|
||||||
|
animation = &"idle"
|
||||||
|
autoplay = "idle"
|
||||||
|
frame_progress = 0.956959
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||||
|
scale = Vector2(0.463033, 0.565531)
|
||||||
|
shape = SubResource("CircleShape2D_ssuvv")
|
||||||
|
|
||||||
|
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
@ -1,14 +1,18 @@
|
|||||||
[gd_scene load_steps=3 format=3 uid="uid://by6fag0gnv0r4"]
|
[gd_scene load_steps=4 format=3 uid="uid://by6fag0gnv0r4"]
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://boay68qas1gpa" path="res://scripts/crate.gd" id="1_b66cd"]
|
[ext_resource type="Script" uid="uid://boay68qas1gpa" path="res://scripts/crate.gd" id="1_b66cd"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://c3iluf42c2v3r" path="res://assets/graphics/objects/crate.png" id="2_dwt0d"]
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_uwrxv"]
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_uwrxv"]
|
||||||
|
|
||||||
[node name="crate" type="RigidBody2D" groups=["shootable", "shovable"]]
|
[node name="crate" type="RigidBody2D" groups=["shootable", "shovable"]]
|
||||||
rotation = -0.698132
|
|
||||||
script = ExtResource("1_b66cd")
|
script = ExtResource("1_b66cd")
|
||||||
metadata/_edit_group_ = true
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||||
shape = SubResource("RectangleShape2D_uwrxv")
|
shape = SubResource("RectangleShape2D_uwrxv")
|
||||||
debug_color = Color(0.841123, 0.368839, 0.275526, 0.42)
|
debug_color = Color(0.841123, 0.368839, 0.275526, 0.42)
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="."]
|
||||||
|
scale = Vector2(0.1, 0.1)
|
||||||
|
texture = ExtResource("2_dwt0d")
|
||||||
|
397
scenes/game.tscn
@ -1,66 +1,409 @@
|
|||||||
[gd_scene load_steps=11 format=3 uid="uid://dk3bbsqf7yi08"]
|
[gd_scene load_steps=19 format=4 uid="uid://dk3bbsqf7yi08"]
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://c3o8iur48idhr" path="res://scripts/gamecontroller.gd" id="1_lnu2h"]
|
[ext_resource type="Script" uid="uid://c3o8iur48idhr" path="res://scripts/gamecontroller.gd" id="1_lnu2h"]
|
||||||
[ext_resource type="Script" uid="uid://vi7u52xttkpb" path="res://scripts/scene_manager.gd" id="2_iywne"]
|
[ext_resource type="Script" uid="uid://vi7u52xttkpb" path="res://scripts/scene_manager.gd" id="2_iywne"]
|
||||||
[ext_resource type="PackedScene" uid="uid://by6fag0gnv0r4" path="res://scenes/crate.tscn" id="2_lbhrr"]
|
[ext_resource type="PackedScene" uid="uid://by6fag0gnv0r4" path="res://scenes/crate.tscn" id="2_lbhrr"]
|
||||||
[ext_resource type="PackedScene" uid="uid://d4db6ttyltd56" path="res://scenes/player.tscn" id="2_lnu2h"]
|
[ext_resource type="PackedScene" uid="uid://d4db6ttyltd56" path="res://scenes/player.tscn" id="2_lnu2h"]
|
||||||
[ext_resource type="PackedScene" uid="uid://e5y4obsl2kcv" path="res://scenes/trigger.tscn" id="2_yqjtg"]
|
[ext_resource type="PackedScene" uid="uid://e5y4obsl2kcv" path="res://scenes/trigger.tscn" id="2_yqjtg"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://26bbv4ejahja" path="res://assets/graphics/environment/backgrounds/sky.png" id="3_0tnpc"]
|
||||||
[ext_resource type="Texture2D" uid="uid://bior2r1hv1q0s" path="res://assets/graphics/environment/terrain/terrain_32x32.png" id="3_p57ef"]
|
[ext_resource type="Texture2D" uid="uid://bior2r1hv1q0s" path="res://assets/graphics/environment/terrain/terrain_32x32.png" id="3_p57ef"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://bbtwjiqoh4hov" path="res://assets/graphics/environment/terrain/veg_32x32.png" id="4_gee14"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://buxc3k748d7qn" path="res://assets/graphics/environment/backgrounds/forestbackground.png" id="4_vtaks"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://bfrdit16wfh65" path="res://assets/graphics/environment/terrain/mushroom_32x64.png" id="5_0tnpc"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://bikjxvjmfsqyy" path="res://assets/graphics/environment/backgrounds/midground.png" id="5_kvpfn"]
|
||||||
|
[ext_resource type="PackedScene" uid="uid://br6up8ears5fo" path="res://scenes/coin.tscn" id="11_dinhu"]
|
||||||
|
|
||||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_u5sy4"]
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_u5sy4"]
|
||||||
texture = ExtResource("3_p57ef")
|
texture = ExtResource("3_p57ef")
|
||||||
texture_region_size = Vector2i(32, 32)
|
texture_region_size = Vector2i(32, 32)
|
||||||
0:0/0 = 0
|
0:0/0 = 0
|
||||||
|
0:0/0/terrain_set = 0
|
||||||
|
0:0/0/terrain = 0
|
||||||
|
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -14.7212, 16, -14.8227, 16, 0.710678, -0.55839, 0.913729, -0.862967, 16, -16, 16)
|
||||||
|
0:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
0:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
0:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
1:0/0 = 0
|
1:0/0 = 0
|
||||||
|
1:0/0/terrain_set = 0
|
||||||
|
1:0/0/terrain = 0
|
||||||
|
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -5.68543, -16, -5.1778)
|
||||||
|
1:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
1:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
1:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
1:0/0/terrains_peering_bit/left_side = 0
|
||||||
2:0/0 = 0
|
2:0/0 = 0
|
||||||
|
2:0/0/terrain_set = 0
|
||||||
|
2:0/0/terrain = 0
|
||||||
|
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 2.48738, 16, 2.28432, -1.31983, -16, -1.52288)
|
||||||
|
2:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
2:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
2:0/0/terrains_peering_bit/left_side = 0
|
||||||
4:0/0 = 0
|
4:0/0 = 0
|
||||||
|
4:0/0/terrain_set = 0
|
||||||
|
4:0/0/terrain = 0
|
||||||
|
4:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
6:0/0 = 0
|
6:0/0 = 0
|
||||||
|
6:0/0/terrain_set = 0
|
||||||
|
6:0/0/terrain = 0
|
||||||
|
6:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
6:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
6:0/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
6:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:0/0/terrains_peering_bit/top_right_corner = 0
|
||||||
7:0/0 = 0
|
7:0/0 = 0
|
||||||
|
7:0/0/terrain_set = 0
|
||||||
|
7:0/0/terrain = 0
|
||||||
|
7:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
7:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
7:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:0/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
7:0/0/terrains_peering_bit/top_side = 0
|
||||||
|
7:0/0/terrains_peering_bit/top_right_corner = 0
|
||||||
9:0/0 = 0
|
9:0/0 = 0
|
||||||
|
9:0/0/terrain_set = 0
|
||||||
|
9:0/0/terrain = 0
|
||||||
|
9:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
9:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
9:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
9:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
9:0/0/terrains_peering_bit/top_side = 0
|
||||||
10:0/0 = 0
|
10:0/0 = 0
|
||||||
|
10:0/0/terrain_set = 0
|
||||||
|
10:0/0/terrain = 0
|
||||||
|
10:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
10:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
10:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:0/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
10:0/0/terrains_peering_bit/top_side = 0
|
||||||
12:0/0 = 0
|
12:0/0 = 0
|
||||||
|
12:0/0/terrain_set = 0
|
||||||
|
12:0/0/terrain = 0
|
||||||
|
12:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:0/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
12:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
12:0/0/terrains_peering_bit/top_side = 0
|
||||||
13:0/0 = 0
|
13:0/0 = 0
|
||||||
|
13:0/0/terrain_set = 0
|
||||||
|
13:0/0/terrain = 0
|
||||||
|
13:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
13:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:0/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
13:0/0/terrains_peering_bit/left_side = 0
|
||||||
|
13:0/0/terrains_peering_bit/top_side = 0
|
||||||
15:0/0 = 0
|
15:0/0 = 0
|
||||||
|
15:0/0/terrain_set = 0
|
||||||
|
15:0/0/terrain = 0
|
||||||
|
15:0/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:0/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
15:0/0/terrains_peering_bit/top_side = 0
|
||||||
0:1/0 = 0
|
0:1/0 = 0
|
||||||
|
0:1/0/terrain_set = 0
|
||||||
|
0:1/0/terrain = 0
|
||||||
|
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -0.0507622, -16, -0.355339, 16, -16, 16)
|
||||||
|
0:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
0:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
0:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
0:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
0:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
1:1/0 = 0
|
1:1/0 = 0
|
||||||
|
1:1/0/terrain_set = 0
|
||||||
|
1:1/0/terrain = 0
|
||||||
|
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
1:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
1:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
1:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
1:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
1:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
1:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
1:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
2:1/0 = 0
|
2:1/0 = 0
|
||||||
|
2:1/0/terrain_set = 0
|
||||||
|
2:1/0/terrain = 0
|
||||||
|
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, 0.0507622, -16, 0.355339, 16, 16, 16)
|
||||||
|
2:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
2:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
2:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
2:1/0/terrains_peering_bit/top_side = 0
|
||||||
4:1/0 = 0
|
4:1/0 = 0
|
||||||
|
4:1/0/terrain_set = 0
|
||||||
|
4:1/0/terrain = 0
|
||||||
|
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
4:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
4:1/0/terrains_peering_bit/top_side = 0
|
||||||
6:1/0 = 0
|
6:1/0 = 0
|
||||||
|
6:1/0/terrain_set = 0
|
||||||
|
6:1/0/terrain = 0
|
||||||
|
6:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
6:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
6:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
6:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
6:1/0/terrains_peering_bit/top_side = 0
|
||||||
7:1/0 = 0
|
7:1/0 = 0
|
||||||
|
7:1/0/terrain_set = 0
|
||||||
|
7:1/0/terrain = 0
|
||||||
|
7:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
7:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
7:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
7:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
7:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
9:1/0 = 0
|
9:1/0 = 0
|
||||||
|
9:1/0/terrain_set = 0
|
||||||
|
9:1/0/terrain = 0
|
||||||
|
9:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
9:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
9:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
10:1/0 = 0
|
10:1/0 = 0
|
||||||
|
10:1/0/terrain_set = 0
|
||||||
|
10:1/0/terrain = 0
|
||||||
|
10:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
10:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
10:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
12:1/0 = 0
|
12:1/0 = 0
|
||||||
|
12:1/0/terrain_set = 0
|
||||||
|
12:1/0/terrain = 0
|
||||||
|
12:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
12:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
13:1/0 = 0
|
13:1/0 = 0
|
||||||
|
13:1/0/terrain_set = 0
|
||||||
|
13:1/0/terrain = 0
|
||||||
|
13:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
13:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
13:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
13:1/0/terrains_peering_bit/top_side = 0
|
||||||
15:1/0 = 0
|
15:1/0 = 0
|
||||||
|
15:1/0/terrain_set = 0
|
||||||
|
15:1/0/terrain = 0
|
||||||
|
15:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
15:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/top_side = 0
|
||||||
|
15:1/0/terrains_peering_bit/top_right_corner = 0
|
||||||
16:1/0 = 0
|
16:1/0 = 0
|
||||||
|
16:1/0/terrain_set = 0
|
||||||
|
16:1/0/terrain = 0
|
||||||
|
16:1/0/terrains_peering_bit/right_side = 0
|
||||||
|
16:1/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
16:1/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
16:1/0/terrains_peering_bit/left_side = 0
|
||||||
|
16:1/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
16:1/0/terrains_peering_bit/top_side = 0
|
||||||
0:2/0 = 0
|
0:2/0 = 0
|
||||||
|
0:2/0/terrain_set = 0
|
||||||
|
0:2/0/terrain = 0
|
||||||
|
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, -16, -16, -16, 8.42662, -10.8125, 16, 16, 16)
|
||||||
|
0:2/0/terrains_peering_bit/right_side = 0
|
||||||
|
0:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
0:2/0/terrains_peering_bit/top_right_corner = 0
|
||||||
1:2/0 = 0
|
1:2/0 = 0
|
||||||
|
1:2/0/terrain_set = 0
|
||||||
|
1:2/0/terrain = 0
|
||||||
|
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 0.203051, 16, -0.304577, 16, 16, -16, 16)
|
||||||
|
1:2/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:2/0/terrains_peering_bit/left_side = 0
|
||||||
|
1:2/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
1:2/0/terrains_peering_bit/top_side = 0
|
||||||
|
1:2/0/terrains_peering_bit/top_right_corner = 0
|
||||||
2:2/0 = 0
|
2:2/0 = 0
|
||||||
|
2:2/0/terrain_set = 0
|
||||||
|
2:2/0/terrain = 0
|
||||||
|
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 8.42662, 10.8125, 16, -16, 16)
|
||||||
|
2:2/0/terrains_peering_bit/left_side = 0
|
||||||
|
2:2/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
2:2/0/terrains_peering_bit/top_side = 0
|
||||||
4:2/0 = 0
|
4:2/0 = 0
|
||||||
|
4:2/0/terrain_set = 0
|
||||||
|
4:2/0/terrain = 0
|
||||||
|
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, -16, -16, -16, 8.42662, -10.8125, 16, 7.66518, 16, 16, 8.52814)
|
||||||
|
4:2/0/terrains_peering_bit/top_side = 0
|
||||||
6:3/0 = 0
|
6:3/0 = 0
|
||||||
|
6:3/0/terrain_set = 0
|
||||||
|
6:3/0/terrain = 0
|
||||||
|
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -0.0507622, -16, -0.355339, 16, -16, 16)
|
||||||
|
6:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:3/0/terrains_peering_bit/top_side = 0
|
||||||
|
6:3/0/terrains_peering_bit/top_right_corner = 0
|
||||||
7:3/0 = 0
|
7:3/0 = 0
|
||||||
|
7:3/0/terrain_set = 0
|
||||||
|
7:3/0/terrain = 0
|
||||||
|
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, 0.0507622, -16, 0.355339, 16, 16, 16)
|
||||||
|
7:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:3/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:3/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
7:3/0/terrains_peering_bit/top_side = 0
|
||||||
9:3/0 = 0
|
9:3/0 = 0
|
||||||
|
9:3/0/terrain_set = 0
|
||||||
|
9:3/0/terrain = 0
|
||||||
|
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -5.68543, -16, -5.1778)
|
||||||
|
9:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
9:3/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
9:3/0/terrains_peering_bit/left_side = 0
|
||||||
10:3/0 = 0
|
10:3/0 = 0
|
||||||
|
10:3/0/terrain_set = 0
|
||||||
|
10:3/0/terrain = 0
|
||||||
|
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -5.68543, -16, -5.1778)
|
||||||
|
10:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:3/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
10:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
10:3/0/terrains_peering_bit/left_side = 0
|
||||||
12:3/0 = 0
|
12:3/0 = 0
|
||||||
|
12:3/0/terrain_set = 0
|
||||||
|
12:3/0/terrain = 0
|
||||||
|
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -0.0507622, -16, -0.355339, 16, -16, 16)
|
||||||
|
12:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
12:3/0/terrains_peering_bit/top_side = 0
|
||||||
13:3/0 = 0
|
13:3/0 = 0
|
||||||
|
13:3/0/terrain_set = 0
|
||||||
|
13:3/0/terrain = 0
|
||||||
|
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, -5.68543, -16, -5.1778)
|
||||||
|
13:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
13:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:3/0/terrains_peering_bit/left_side = 0
|
||||||
15:3/0 = 0
|
15:3/0 = 0
|
||||||
|
15:3/0/terrain_set = 0
|
||||||
|
15:3/0/terrain = 0
|
||||||
|
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -14.7212, 16, -14.8227, 16, 0.710678, -0.55839, 0.913729, -0.862967, 16, -16, 16)
|
||||||
|
15:3/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
16:3/0 = 0
|
16:3/0 = 0
|
||||||
|
16:3/0/terrain_set = 0
|
||||||
|
16:3/0/terrain = 0
|
||||||
|
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 2.48738, 16, 2.28432, -1.31983, -16, -1.52288)
|
||||||
|
16:3/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
16:3/0/terrains_peering_bit/left_side = 0
|
||||||
0:4/0 = 0
|
0:4/0 = 0
|
||||||
|
0:4/0/terrain_set = 0
|
||||||
|
0:4/0/terrain = 0
|
||||||
|
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -6.9545, 16, -16, 7.30984)
|
||||||
|
0:4/0/terrains_peering_bit/right_side = 0
|
||||||
1:4/0 = 0
|
1:4/0 = 0
|
||||||
|
1:4/0/terrain_set = 0
|
||||||
|
1:4/0/terrain = 0
|
||||||
|
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||||
|
1:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
1:4/0/terrains_peering_bit/left_side = 0
|
||||||
2:4/0 = 0
|
2:4/0 = 0
|
||||||
|
2:4/0/terrain_set = 0
|
||||||
|
2:4/0/terrain = 0
|
||||||
|
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 8.83272, 8.88348, 16, -16, 16)
|
||||||
|
2:4/0/terrains_peering_bit/left_side = 0
|
||||||
4:4/0 = 0
|
4:4/0 = 0
|
||||||
|
4:4/0/terrain_set = 0
|
||||||
|
4:4/0/terrain = 0
|
||||||
|
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 10.051, 9.89874, 16, -8.47738, 16, -16, 6.09153)
|
||||||
6:4/0 = 0
|
6:4/0 = 0
|
||||||
|
6:4/0/terrain_set = 0
|
||||||
|
6:4/0/terrain = 0
|
||||||
|
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, -0.0507622, -16, -0.355339, 16, -16, 16)
|
||||||
|
6:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
6:4/0/terrains_peering_bit/bottom_right_corner = 0
|
||||||
|
6:4/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
6:4/0/terrains_peering_bit/top_side = 0
|
||||||
7:4/0 = 0
|
7:4/0 = 0
|
||||||
|
7:4/0/terrain_set = 0
|
||||||
|
7:4/0/terrain = 0
|
||||||
|
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, 0.0507622, -16, 0.355339, 16, 16, 16)
|
||||||
|
7:4/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
7:4/0/terrains_peering_bit/bottom_left_corner = 0
|
||||||
|
7:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
7:4/0/terrains_peering_bit/top_side = 0
|
||||||
9:4/0 = 0
|
9:4/0 = 0
|
||||||
|
9:4/0/terrain_set = 0
|
||||||
|
9:4/0/terrain = 0
|
||||||
|
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, 16, 16, 0.0507622, -16, 0.355339, -16, 16)
|
||||||
|
9:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
9:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
9:4/0/terrains_peering_bit/top_left_corner = 0
|
||||||
|
9:4/0/terrains_peering_bit/top_side = 0
|
||||||
10:4/0 = 0
|
10:4/0 = 0
|
||||||
|
10:4/0/terrain_set = 0
|
||||||
|
10:4/0/terrain = 0
|
||||||
|
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, 16, 16, 0.0507622, -16, 0.355339, -16, 16)
|
||||||
|
10:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
10:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
10:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
10:4/0/terrains_peering_bit/top_right_corner = 0
|
||||||
12:4/0 = 0
|
12:4/0 = 0
|
||||||
|
12:4/0/terrain_set = 0
|
||||||
|
12:4/0/terrain = 0
|
||||||
|
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, 16, 16, 0.0507622, -16, 0.355339, -16, 16)
|
||||||
|
12:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
12:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
12:4/0/terrains_peering_bit/top_side = 0
|
||||||
13:4/0 = 0
|
13:4/0 = 0
|
||||||
|
13:4/0/terrain_set = 0
|
||||||
|
13:4/0/terrain = 0
|
||||||
|
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, 0.0507622, -16, 0.355339, 16, 16, 16)
|
||||||
|
13:4/0/terrains_peering_bit/bottom_side = 0
|
||||||
|
13:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
13:4/0/terrains_peering_bit/top_side = 0
|
||||||
15:4/0 = 0
|
15:4/0 = 0
|
||||||
|
15:4/0/terrain_set = 0
|
||||||
|
15:4/0/terrain = 0
|
||||||
|
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(16, -16, -16, -16, -16, 8.42662, -10.8125, 16, 16, 16)
|
||||||
|
15:4/0/terrains_peering_bit/right_side = 0
|
||||||
|
15:4/0/terrains_peering_bit/top_side = 0
|
||||||
16:4/0 = 0
|
16:4/0 = 0
|
||||||
|
16:4/0/terrain_set = 0
|
||||||
|
16:4/0/terrain = 0
|
||||||
|
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 8.42662, 10.8125, 16, -16, 16)
|
||||||
|
16:4/0/terrains_peering_bit/left_side = 0
|
||||||
|
16:4/0/terrains_peering_bit/top_side = 0
|
||||||
|
|
||||||
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_vtaks"]
|
||||||
|
texture = ExtResource("4_gee14")
|
||||||
|
texture_region_size = Vector2i(32, 32)
|
||||||
|
0:0/0 = 0
|
||||||
|
0:0/0/terrain_set = 0
|
||||||
|
0:0/0/terrain = 1
|
||||||
|
|
||||||
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_kvpfn"]
|
||||||
|
texture = ExtResource("5_0tnpc")
|
||||||
|
texture_region_size = Vector2i(32, 32)
|
||||||
|
0:0/0 = 0
|
||||||
|
0:0/0/terrain_set = 0
|
||||||
|
0:0/0/terrain = 1
|
||||||
|
0:0/0/terrains_peering_bit/bottom_side = 1
|
||||||
|
0:1/0 = 0
|
||||||
|
0:1/0/terrain_set = 0
|
||||||
|
0:1/0/terrain = 1
|
||||||
|
0:1/0/terrains_peering_bit/top_side = 1
|
||||||
|
|
||||||
[sub_resource type="TileSet" id="TileSet_gee14"]
|
[sub_resource type="TileSet" id="TileSet_gee14"]
|
||||||
tile_size = Vector2i(32, 32)
|
tile_size = Vector2i(32, 32)
|
||||||
|
physics_layer_0/collision_layer = 1
|
||||||
|
terrain_set_0/mode = 0
|
||||||
|
terrain_set_0/terrain_0/name = "leafydirt"
|
||||||
|
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
|
||||||
|
terrain_set_0/terrain_1/name = "vegetation"
|
||||||
|
terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1)
|
||||||
sources/0 = SubResource("TileSetAtlasSource_u5sy4")
|
sources/0 = SubResource("TileSetAtlasSource_u5sy4")
|
||||||
|
sources/1 = SubResource("TileSetAtlasSource_vtaks")
|
||||||
|
sources/2 = SubResource("TileSetAtlasSource_kvpfn")
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_8cj0n"]
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_8cj0n"]
|
||||||
size = Vector2(144, 20)
|
size = Vector2(144, 20)
|
||||||
@ -74,14 +417,41 @@ script = ExtResource("1_lnu2h")
|
|||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
script = ExtResource("2_iywne")
|
script = ExtResource("2_iywne")
|
||||||
|
|
||||||
|
[node name="skylayer" type="Parallax2D" parent="."]
|
||||||
|
repeat_size = Vector2(320, 180)
|
||||||
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="skylayer"]
|
||||||
|
position = Vector2(160, 90)
|
||||||
|
texture = ExtResource("3_0tnpc")
|
||||||
|
|
||||||
|
[node name="farlayer" type="Parallax2D" parent="."]
|
||||||
|
texture_filter = 1
|
||||||
|
scroll_scale = Vector2(1.2, 1)
|
||||||
|
repeat_size = Vector2(320, 0)
|
||||||
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="farlayer"]
|
||||||
|
position = Vector2(160, 100)
|
||||||
|
texture = ExtResource("4_vtaks")
|
||||||
|
|
||||||
|
[node name="midground" type="Parallax2D" parent="."]
|
||||||
|
scroll_scale = Vector2(1.4, 1)
|
||||||
|
repeat_size = Vector2(160, 0)
|
||||||
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
|
[node name="Sprite2D" type="Sprite2D" parent="midground"]
|
||||||
|
position = Vector2(160, 160)
|
||||||
|
texture = ExtResource("5_kvpfn")
|
||||||
|
|
||||||
[node name="TileMapLayer" type="TileMapLayer" parent="."]
|
[node name="TileMapLayer" type="TileMapLayer" parent="."]
|
||||||
texture_filter = 1
|
texture_filter = 1
|
||||||
position = Vector2(0, 8)
|
position = Vector2(30, 31)
|
||||||
tile_map_data = PackedByteArray(0, 0, 13, 0, 10, 0, 0, 0, 4, 0, 4, 0, 0, 0, 14, 0, 10, 0, 0, 0, 4, 0, 4, 0, 0, 0, 15, 0, 10, 0, 0, 0, 4, 0, 4, 0, 0, 0, 16, 0, 10, 0, 0, 0, 4, 0, 4, 0, 0, 0, 17, 0, 10, 0, 0, 0, 4, 0, 4, 0, 0, 0)
|
tile_map_data = PackedByteArray("AAAKAAkAAAABAAQAAAALAAkAAAABAAQAAAAMAAkAAAABAAQAAAANAAkAAAABAAQAAAAOAAkAAAABAAQAAAAPAAkAAAABAAQAAAAQAAkAAAABAAQAAAARAAkAAAABAAQAAAASAAkAAAABAAQAAAATAAkAAAABAAQAAAAUAAkAAAAQAAMAAAAUAAoAAAAPAAQAAAAVAAoAAAAQAAMAAAAVAAsAAAAEAAEAAAAVAAwAAAAPAAQAAAAWAAwAAAABAAQAAAAXAAwAAAABAAQAAAAYAAwAAAABAAQAAAAZAAwAAAABAAQAAAAaAAwAAAABAAQAAAAbAAwAAAABAAQAAAAcAAsAAAAPAAMAAAAdAAsAAAAQAAQAAAAdAAoAAAAPAAMAAAAeAAoAAAABAAQAAAAfAAoAAAAQAAQAAAAfAAkAAAAPAAMAAAAgAAkAAAAQAAQAAAAgAAgAAAAPAAMAAAAcAAwAAAAQAAQAAAAhAAgAAAABAAQAAAAiAAgAAAABAAQAAAAjAAgAAAABAAQAAAAkAAgAAAAQAAQAAAAeAAYAAAACAAQAAAAdAAYAAAABAAQAAAAcAAYAAAABAAQAAAAbAAYAAAABAAQAAAAaAAYAAAAAAAQAAAAZAAsAAQAAAAAAAAAdAAkAAQAAAAAAAAAcAAUAAQAAAAAAAAAhAAcAAQAAAAAAAAAOAAgAAQAAAAAAAAAPAAgAAQAAAAAAAAAQAAgAAQAAAAAAAAAVAAkAAQAAAAAAAAAXAAsAAgAAAAEAAAAXAAoAAgAAAAAAAAAaAAsAAQAAAAAAAAAYAAsAAgAAAAEAAAAYAAoAAgAAAAAAAAAdAAUAAgAAAAEAAAAdAAQAAgAAAAAAAAATAAgAAgAAAAEAAAATAAcAAgAAAAAAAAARAAgAAQAAAAAAAAANAAgAAgAAAAEAAAANAAcAAgAAAAAAAAAkAAcAAAAEAAEAAAAkAAYAAAAEAAEAAAAkAAUAAAAEAAEAAAAkAAQAAAAEAAEAAAAkAAMAAAAEAAEAAAAkAAIAAAAEAAEAAAAkAAEAAAAEAAEAAAAkAAAAAAAEAAAAAAAJAAkAAAABAAQAAAAIAAkAAAABAAQAAAAHAAkAAAABAAQAAAAGAAkAAAABAAQAAAAEAAkAAAABAAQAAAAFAAkAAAABAAQAAAADAAkAAAABAAQAAAACAAkAAAABAAQAAAABAAkAAAABAAQAAAAAAAkAAAABAAQAAAD//wkAAAAPAAQAAAD//wgAAAAEAAEAAAD//wcAAAAEAAEAAAD//wYAAAAEAAEAAAD//wUAAAAEAAEAAAD//wQAAAAEAAEAAAD//wMAAAAPAAMAAAAAAAMAAAAQAAQAAAAAAAIAAAAEAAEAAAAAAAEAAAAEAAEAAAAAAAAAAAAEAAAAAAADAAYAAAAAAAQAAAAEAAYAAAABAAQAAAAFAAYAAAACAAQAAAAIAAUAAAAAAAQAAAAJAAUAAAABAAQAAAAKAAUAAAACAAQAAAALAAYAAAAAAAQAAAAMAAYAAAABAAQAAAANAAYAAAABAAQAAAAOAAYAAAACAAQAAAA=")
|
||||||
tile_set = SubResource("TileSet_gee14")
|
tile_set = SubResource("TileSet_gee14")
|
||||||
|
|
||||||
[node name="StaticBody2D" type="StaticBody2D" parent="."]
|
[node name="StaticBody2D" type="StaticBody2D" parent="."]
|
||||||
position = Vector2(496, 345)
|
position = Vector2(593, 539)
|
||||||
scale = Vector2(1.07507, 1.58955)
|
scale = Vector2(1.07507, 1.58955)
|
||||||
metadata/_edit_group_ = true
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
@ -102,7 +472,7 @@ metadata/_edit_group_ = true
|
|||||||
shape = SubResource("WorldBoundaryShape2D_8cj0n")
|
shape = SubResource("WorldBoundaryShape2D_8cj0n")
|
||||||
|
|
||||||
[node name="player" parent="." instance=ExtResource("2_lnu2h")]
|
[node name="player" parent="." instance=ExtResource("2_lnu2h")]
|
||||||
position = Vector2(478, 301)
|
position = Vector2(476, 279)
|
||||||
|
|
||||||
[node name="triggers" type="Node2D" parent="."]
|
[node name="triggers" type="Node2D" parent="."]
|
||||||
|
|
||||||
@ -110,4 +480,21 @@ position = Vector2(478, 301)
|
|||||||
position = Vector2(493, 422)
|
position = Vector2(493, 422)
|
||||||
effect = "player_hurt"
|
effect = "player_hurt"
|
||||||
|
|
||||||
|
[node name="coins" type="Node2D" parent="."]
|
||||||
|
|
||||||
|
[node name="coin" parent="coins" instance=ExtResource("11_dinhu")]
|
||||||
|
position = Vector2(426, 215)
|
||||||
|
|
||||||
|
[node name="coin5" parent="coins" instance=ExtResource("11_dinhu")]
|
||||||
|
position = Vector2(180, 211)
|
||||||
|
|
||||||
|
[node name="coin2" parent="coins" instance=ExtResource("11_dinhu")]
|
||||||
|
position = Vector2(577, 299)
|
||||||
|
|
||||||
|
[node name="coin3" parent="coins" instance=ExtResource("11_dinhu")]
|
||||||
|
position = Vector2(902, 211)
|
||||||
|
|
||||||
|
[node name="coin4" parent="coins" instance=ExtResource("11_dinhu")]
|
||||||
|
position = Vector2(1040, 308)
|
||||||
|
|
||||||
[connection signal="areaTriggerSignal" from="triggers/playerHurt" to="." method="_on_trigger"]
|
[connection signal="areaTriggerSignal" from="triggers/playerHurt" to="." method="_on_trigger"]
|
||||||
|
@ -242,4 +242,7 @@ sprite_frames = SubResource("SpriteFrames_jej6c")
|
|||||||
animation = &"damage"
|
animation = &"damage"
|
||||||
autoplay = "idle"
|
autoplay = "idle"
|
||||||
|
|
||||||
|
[node name="Camera2D" type="Camera2D" parent="."]
|
||||||
|
offset = Vector2(0, -40)
|
||||||
|
|
||||||
[connection signal="animation_finished" from="PlayerGraphic" to="." method="_on_animation_finished"]
|
[connection signal="animation_finished" from="PlayerGraphic" to="." method="_on_animation_finished"]
|
||||||
|
@ -2,10 +2,16 @@ class_name Bullet extends Area2D
|
|||||||
|
|
||||||
signal bulletHitSignal(body, bullet)
|
signal bulletHitSignal(body, bullet)
|
||||||
|
|
||||||
|
@onready var bullet_graphic: Sprite2D = $BulletGraphic
|
||||||
|
|
||||||
var SPEED: float = 700.0
|
var SPEED: float = 700.0
|
||||||
|
|
||||||
func setSpeed(new_speed: float):
|
func setSpeed(new_speed: float):
|
||||||
SPEED = new_speed
|
SPEED = new_speed
|
||||||
|
if new_speed < 0:
|
||||||
|
bullet_graphic.flip_h = true
|
||||||
|
if new_speed > 0:
|
||||||
|
bullet_graphic.flip_h = false
|
||||||
|
|
||||||
func _physics_process(delta: float) -> void:
|
func _physics_process(delta: float) -> void:
|
||||||
position += transform.x * SPEED * delta
|
position += transform.x * SPEED * delta
|
||||||
|
6
scripts/coin.gd
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
class_name Coin extends Area2D
|
||||||
|
|
||||||
|
signal coinCollectedSignal(body, coin)
|
||||||
|
|
||||||
|
func _on_body_entered(body: Node2D) -> void:
|
||||||
|
coinCollectedSignal.emit(body, self)
|
1
scripts/coin.gd.uid
Normal file
@ -0,0 +1 @@
|
|||||||
|
uid://t0jdd3a3km2a
|
@ -4,6 +4,8 @@ extends Node2D
|
|||||||
|
|
||||||
signal playerDamage
|
signal playerDamage
|
||||||
|
|
||||||
|
var score := 0
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
# Called when the node enters the scene tree for the first time.
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
pass # Replace with function body.
|
pass # Replace with function body.
|
||||||
@ -24,3 +26,8 @@ func _on_trigger(effect: Variant, body: Variant) -> void:
|
|||||||
func onBulletHitSignal(body: Node, bullet: Bullet):
|
func onBulletHitSignal(body: Node, bullet: Bullet):
|
||||||
body.queue_free()
|
body.queue_free()
|
||||||
|
|
||||||
|
func onCoinCollected(body, coin: Coin):
|
||||||
|
if body is Player:
|
||||||
|
score += 1
|
||||||
|
coin.queue_free()
|
||||||
|
|
||||||
|
@ -94,12 +94,12 @@ func handle_movement(delta: float):
|
|||||||
|
|
||||||
func handle_input():
|
func handle_input():
|
||||||
# Handle jump.
|
# Handle jump.
|
||||||
if Input.is_action_just_pressed("ui_accept") and is_on_floor():
|
if Input.is_action_just_pressed("jump") and is_on_floor():
|
||||||
jump_buffer.start()
|
jump_buffer.start()
|
||||||
|
|
||||||
# Get the input direction and handle the movement/deceleration.
|
# Get the input direction and handle the movement/deceleration.
|
||||||
# As good practice, you should replace UI actions with custom gameplay actions.
|
# As good practice, you should replace UI actions with custom gameplay actions.
|
||||||
direction = Input.get_axis("ui_left", "ui_right")
|
direction = Input.get_axis("move_left", "move_right")
|
||||||
|
|
||||||
if direction > 0:
|
if direction > 0:
|
||||||
facing = FaceDirection.RIGHT
|
facing = FaceDirection.RIGHT
|
||||||
|
@ -5,25 +5,36 @@ const bullet_scene = preload("res://scenes/bullet.tscn")
|
|||||||
@onready var game: Node2D = $".."
|
@onready var game: Node2D = $".."
|
||||||
@onready var triggers: Node2D = $"../triggers"
|
@onready var triggers: Node2D = $"../triggers"
|
||||||
|
|
||||||
|
@onready var coins: Node2D = $"../coins"
|
||||||
|
|
||||||
var MAX_BULLET := 50
|
var MAX_BULLET := 50
|
||||||
var available_bullets = []
|
var available_bullets = []
|
||||||
|
|
||||||
|
var score := 0
|
||||||
|
|
||||||
func _ready() -> void:
|
func _ready() -> void:
|
||||||
for i in range(MAX_BULLET):
|
for i in range(MAX_BULLET):
|
||||||
var new_bullet = bullet_scene.instantiate()
|
var new_bullet = bullet_scene.instantiate()
|
||||||
new_bullet.bulletHitSignal.connect(game.onBulletHitSignal)
|
new_bullet.bulletHitSignal.connect(game.onBulletHitSignal)
|
||||||
|
print(new_bullet.bullet_graphic)
|
||||||
available_bullets.push_front(new_bullet)
|
available_bullets.push_front(new_bullet)
|
||||||
|
|
||||||
if triggers:
|
if triggers:
|
||||||
for trig in triggers.get_children():
|
for trig in triggers.get_children():
|
||||||
if trig is Trigger:
|
if trig is Trigger:
|
||||||
trig.areaTriggerSignal.connect(game._on_trigger)
|
trig.areaTriggerSignal.connect(game._on_trigger)
|
||||||
|
|
||||||
|
if coins:
|
||||||
|
for coin in coins.get_children():
|
||||||
|
if coin is Coin:
|
||||||
|
coin.coinCollectedSignal.connect(game.onCoinCollected)
|
||||||
|
|
||||||
|
|
||||||
func make_bullet(start_position: Transform2D, speed: int):
|
func make_bullet(start_position: Transform2D, speed: int):
|
||||||
var new_bullet = bullet_factory(start_position, speed)
|
var new_bullet = bullet_factory(start_position, speed)
|
||||||
if new_bullet:
|
if new_bullet:
|
||||||
owner.add_child(new_bullet)
|
owner.add_child(new_bullet)
|
||||||
|
new_bullet.setSpeed(speed)
|
||||||
|
|
||||||
func reload_bullet(bullet: Bullet):
|
func reload_bullet(bullet: Bullet):
|
||||||
available_bullets.push(bullet)
|
available_bullets.push(bullet)
|
||||||
@ -31,7 +42,6 @@ func reload_bullet(bullet: Bullet):
|
|||||||
func bullet_factory(start_position: Transform2D, speed: int) -> Bullet:
|
func bullet_factory(start_position: Transform2D, speed: int) -> Bullet:
|
||||||
var shot_bullet = available_bullets.pop_back()
|
var shot_bullet = available_bullets.pop_back()
|
||||||
shot_bullet.global_transform = start_position
|
shot_bullet.global_transform = start_position
|
||||||
shot_bullet.setSpeed(speed)
|
|
||||||
|
|
||||||
available_bullets.push_front(shot_bullet)
|
available_bullets.push_front(shot_bullet)
|
||||||
|
|
||||||
|