NovemberGodotGame2024/novembergame/scenes/bullet.tscn

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[gd_scene load_steps=4 format=3 uid="uid://e4o5ja1w0gph"]
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[ext_resource type="Script" path="res://scripts/bullet.gd" id="1_mqe8j"]
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[ext_resource type="Texture2D" uid="uid://bxiaf5c858g40" path="res://assets/graphics/projectiles/pixel_bullet.png" id="2_8q7om"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_y4ewo"]
size = Vector2(6, 2)
[node name="Area2D" type="Area2D"]
script = ExtResource("1_mqe8j")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_y4ewo")
debug_color = Color(0.341018, 0.620642, 0.0617414, 0.42)
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[node name="Sprite2D" type="Sprite2D" parent="."]
texture_filter = 1
position = Vector2(-2, -1)
rotation = 3.14159
scale = Vector2(0.062213, 0.0400384)
texture = ExtResource("2_8q7om")
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]