tilemaps spritesheets animated sprites
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								novembergame/assets/graphics/crate.png
									
									
									
									
									
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								novembergame/assets/graphics/crate.png.import
									
									
									
									
									
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								novembergame/assets/graphics/crate.png.import
									
									
									
									
									
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type="CompressedTexture2D"
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uid="uid://dv6amvxucgy0g"
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path="res://.godot/imported/Terrain (32x32).png-8427df30912fbb1ff1afbcce0492e57f.ctex"
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source_file="res://assets/graphics/enviroment/terrain/Terrain (32x32).png"
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dest_files=["res://.godot/imported/Terrain (32x32).png-8427df30912fbb1ff1afbcce0492e57f.ctex"]
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								novembergame/assets/graphics/player/idle/Player Idle 48x48.png
									
									
									
									
									
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://da3mdnk0s8bxc"
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path="res://.godot/imported/Player Idle 48x48.png-9f43f14976963a2821a06ddf8579a76a.ctex"
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dest_files=["res://.godot/imported/Player Idle 48x48.png-9f43f14976963a2821a06ddf8579a76a.ctex"]
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roughness/src_normal=""
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process/fix_alpha_border=true
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								novembergame/assets/graphics/player/jump/player jump 48x48.png
									
									
									
									
									
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cfmrxvwojl071"
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path="res://.godot/imported/player jump 48x48.png-1ccba0c36041038682bf917e1f6cf991.ctex"
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metadata={
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roughness/src_normal=""
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process/fix_alpha_border=true
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								novembergame/assets/graphics/player/run/player run 48x48.png
									
									
									
									
									
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://lk01unajxhx0"
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path="res://.godot/imported/player run 48x48.png-6d66612d48bfa4c8721495ba557ab7c6.ctex"
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metadata={
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source_file="res://assets/graphics/player/run/player run 48x48.png"
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dest_files=["res://.godot/imported/player run 48x48.png-6d66612d48bfa4c8721495ba557ab7c6.ctex"]
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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								novembergame/assets/graphics/projectiles/pixel_bullet.png
									
									
									
									
									
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								novembergame/assets/graphics/projectiles/pixel_bullet.png
									
									
									
									
									
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@ -0,0 +1,34 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bxiaf5c858g40"
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path="res://.godot/imported/pixel_bullet.png-30d6d1e8b5e1332f8b2e2cee72a9e790.ctex"
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source_file="res://assets/graphics/projectiles/pixel_bullet.png"
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dest_files=["res://.godot/imported/pixel_bullet.png-30d6d1e8b5e1332f8b2e2cee72a9e790.ctex"]
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compress/channel_pack=0
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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@ -15,9 +15,18 @@ run/main_scene="res://scenes/game.tscn"
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config/features=PackedStringArray("4.3", "Forward Plus")
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config/icon="res://icon.svg"
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[display]
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window/size/viewport_width=320
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window/size/viewport_height=180
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window/size/window_width_override=960
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window/size/window_height_override=540
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window/stretch/mode="viewport"
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[file_customization]
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folder_colors={
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"res://assets/": "yellow",
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"res://scripts/": "green"
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}
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@ -1,13 +1,17 @@
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[gd_scene load_steps=2 format=3 uid="uid://flumvyk8tafw"]
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[gd_scene load_steps=3 format=3 uid="uid://flumvyk8tafw"]
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[ext_resource type="Texture2D" uid="uid://bchghynte2y6e" path="res://assets/graphics/crate.png" id="1_4werq"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_c58s7"]
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size = Vector2(46, 42)
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[node name="RigidBody2D" type="RigidBody2D" groups=["box", "shootable"]]
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position = Vector2(588, 292)
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rotation = 0.837162
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_c58s7")
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debug_color = Color(0.816792, 0.399035, 0.20363, 0.42)
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[node name="Sprite2D" type="Sprite2D" parent="."]
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scale = Vector2(0.173255, 0.171077)
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texture = ExtResource("1_4werq")
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@ -1,6 +1,7 @@
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[gd_scene load_steps=3 format=3 uid="uid://e4o5ja1w0gph"]
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[gd_scene load_steps=4 format=3 uid="uid://e4o5ja1w0gph"]
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[ext_resource type="Script" path="res://scripts/bullet.gd" id="1_mqe8j"]
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[ext_resource type="Texture2D" uid="uid://bxiaf5c858g40" path="res://assets/graphics/projectiles/pixel_bullet.png" id="2_8q7om"]
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@ -12,4 +13,11 @@ script = ExtResource("1_mqe8j")
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texture = ExtResource("2_8q7om")
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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@ -1,9 +1,177 @@
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[ext_resource type="Script" path="res://scripts/dudecontroller.gd" id="1_esbkk"]
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[ext_resource type="Texture2D" uid="uid://cfmrxvwojl071" path="res://assets/graphics/player/jump/player jump 48x48.png" id="3_nnfwu"]
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[ext_resource type="Texture2D" uid="uid://lk01unajxhx0" path="res://assets/graphics/player/run/player run 48x48.png" id="3_qml56"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_drde1"]
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radius = 23.0
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radius = 17.0
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 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_feges"]
 | 
			
		||||
atlas = ExtResource("2_jvkyl")
 | 
			
		||||
region = Rect2(384, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_nngfh"]
 | 
			
		||||
atlas = ExtResource("2_jvkyl")
 | 
			
		||||
region = Rect2(432, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_enfrq"]
 | 
			
		||||
atlas = ExtResource("3_nnfwu")
 | 
			
		||||
region = Rect2(0, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_onfup"]
 | 
			
		||||
atlas = ExtResource("3_nnfwu")
 | 
			
		||||
region = Rect2(48, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_ir0g5"]
 | 
			
		||||
atlas = ExtResource("3_nnfwu")
 | 
			
		||||
region = Rect2(96, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_ui6j2"]
 | 
			
		||||
atlas = ExtResource("3_qml56")
 | 
			
		||||
region = Rect2(0, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_kck86"]
 | 
			
		||||
atlas = ExtResource("3_qml56")
 | 
			
		||||
region = Rect2(48, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_ahfj0"]
 | 
			
		||||
atlas = ExtResource("3_qml56")
 | 
			
		||||
region = Rect2(96, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_8r5hg"]
 | 
			
		||||
atlas = ExtResource("3_qml56")
 | 
			
		||||
region = Rect2(144, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_qrp3k"]
 | 
			
		||||
atlas = ExtResource("3_qml56")
 | 
			
		||||
region = Rect2(192, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_vk50f"]
 | 
			
		||||
atlas = ExtResource("3_qml56")
 | 
			
		||||
region = Rect2(240, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_st2c2"]
 | 
			
		||||
atlas = ExtResource("3_qml56")
 | 
			
		||||
region = Rect2(288, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="AtlasTexture" id="AtlasTexture_3pjlk"]
 | 
			
		||||
atlas = ExtResource("3_qml56")
 | 
			
		||||
region = Rect2(336, 0, 48, 48)
 | 
			
		||||
 | 
			
		||||
[sub_resource type="SpriteFrames" id="SpriteFrames_xt5u3"]
 | 
			
		||||
animations = [{
 | 
			
		||||
"frames": [{
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_v6vtg")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_r6wh0")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_eu1ry")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_xh6el")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_hmmw7")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_s5e0w")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_ju1ix")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_wrcia")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_feges")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_nngfh")
 | 
			
		||||
}],
 | 
			
		||||
"loop": true,
 | 
			
		||||
"name": &"idle",
 | 
			
		||||
"speed": 12.0
 | 
			
		||||
}, {
 | 
			
		||||
"frames": [{
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_enfrq")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_onfup")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_ir0g5")
 | 
			
		||||
}],
 | 
			
		||||
"loop": false,
 | 
			
		||||
"name": &"jump",
 | 
			
		||||
"speed": 8.0
 | 
			
		||||
}, {
 | 
			
		||||
"frames": [{
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_ui6j2")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_kck86")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_ahfj0")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_8r5hg")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_qrp3k")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_vk50f")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_st2c2")
 | 
			
		||||
}, {
 | 
			
		||||
"duration": 1.0,
 | 
			
		||||
"texture": SubResource("AtlasTexture_3pjlk")
 | 
			
		||||
}],
 | 
			
		||||
"loop": true,
 | 
			
		||||
"name": &"run",
 | 
			
		||||
"speed": 12.0
 | 
			
		||||
}]
 | 
			
		||||
 | 
			
		||||
[node name="CharacterBody2D" type="CharacterBody2D" groups=["player"]]
 | 
			
		||||
script = ExtResource("1_esbkk")
 | 
			
		||||
@ -15,13 +183,21 @@ shape = SubResource("CircleShape2D_drde1")
 | 
			
		||||
debug_color = Color(0.459127, 0.454101, 0.981072, 0.42)
 | 
			
		||||
 | 
			
		||||
[node name="RightRay" type="RayCast2D" parent="."]
 | 
			
		||||
target_position = Vector2(36, 0)
 | 
			
		||||
target_position = Vector2(17, 0)
 | 
			
		||||
 | 
			
		||||
[node name="LeftRay" type="RayCast2D" parent="."]
 | 
			
		||||
target_position = Vector2(-36, 0)
 | 
			
		||||
target_position = Vector2(-17, 0)
 | 
			
		||||
 | 
			
		||||
[node name="RightTarget" type="Node2D" parent="."]
 | 
			
		||||
position = Vector2(23, -16)
 | 
			
		||||
position = Vector2(16, -5)
 | 
			
		||||
 | 
			
		||||
[node name="LeftTarget" type="Node2D" parent="."]
 | 
			
		||||
position = Vector2(-23, -16)
 | 
			
		||||
position = Vector2(-16, -5)
 | 
			
		||||
 | 
			
		||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
 | 
			
		||||
texture_filter = 1
 | 
			
		||||
sprite_frames = SubResource("SpriteFrames_xt5u3")
 | 
			
		||||
animation = &"idle"
 | 
			
		||||
autoplay = "idle"
 | 
			
		||||
 | 
			
		||||
[node name="Camera2D" type="Camera2D" parent="."]
 | 
			
		||||
 | 
			
		||||
@ -1,11 +1,67 @@
 | 
			
		||||
[gd_scene load_steps=9 format=3 uid="uid://dmk3hbsrqhgad"]
 | 
			
		||||
[gd_scene load_steps=12 format=4 uid="uid://dmk3hbsrqhgad"]
 | 
			
		||||
 | 
			
		||||
[ext_resource type="Texture2D" uid="uid://dv6amvxucgy0g" path="res://assets/graphics/enviroment/terrain/Terrain (32x32).png" id="1_ab3a4"]
 | 
			
		||||
[ext_resource type="PackedScene" uid="uid://flumvyk8tafw" path="res://scenes/box.tscn" id="1_ixp3c"]
 | 
			
		||||
[ext_resource type="Script" path="res://scripts/scene_manager.gd" id="1_sylse"]
 | 
			
		||||
[ext_resource type="PackedScene" uid="uid://b6vk2imhuhv0j" path="res://scenes/character.tscn" id="1_umdfo"]
 | 
			
		||||
[ext_resource type="Script" path="res://scripts/trigger.gd" id="2_e4xab"]
 | 
			
		||||
[ext_resource type="PackedScene" uid="uid://e4o5ja1w0gph" path="res://scenes/bullet.tscn" id="4_7436f"]
 | 
			
		||||
 | 
			
		||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_xdbrn"]
 | 
			
		||||
texture = ExtResource("1_ab3a4")
 | 
			
		||||
texture_region_size = Vector2i(32, 32)
 | 
			
		||||
0:0/0 = 0
 | 
			
		||||
1:0/0 = 0
 | 
			
		||||
2:0/0 = 0
 | 
			
		||||
4:0/0 = 0
 | 
			
		||||
6:0/0 = 0
 | 
			
		||||
7:0/0 = 0
 | 
			
		||||
9:0/0 = 0
 | 
			
		||||
10:0/0 = 0
 | 
			
		||||
12:0/0 = 0
 | 
			
		||||
13:0/0 = 0
 | 
			
		||||
15:0/0 = 0
 | 
			
		||||
0:1/0 = 0
 | 
			
		||||
1:1/0 = 0
 | 
			
		||||
2:1/0 = 0
 | 
			
		||||
4:1/0 = 0
 | 
			
		||||
6:1/0 = 0
 | 
			
		||||
7:1/0 = 0
 | 
			
		||||
9:1/0 = 0
 | 
			
		||||
10:1/0 = 0
 | 
			
		||||
12:1/0 = 0
 | 
			
		||||
13:1/0 = 0
 | 
			
		||||
15:1/0 = 0
 | 
			
		||||
16:1/0 = 0
 | 
			
		||||
0:2/0 = 0
 | 
			
		||||
1:2/0 = 0
 | 
			
		||||
2:2/0 = 0
 | 
			
		||||
4:2/0 = 0
 | 
			
		||||
6:3/0 = 0
 | 
			
		||||
7:3/0 = 0
 | 
			
		||||
9:3/0 = 0
 | 
			
		||||
10:3/0 = 0
 | 
			
		||||
12:3/0 = 0
 | 
			
		||||
13:3/0 = 0
 | 
			
		||||
15:3/0 = 0
 | 
			
		||||
16:3/0 = 0
 | 
			
		||||
0:4/0 = 0
 | 
			
		||||
1:4/0 = 0
 | 
			
		||||
2:4/0 = 0
 | 
			
		||||
4:4/0 = 0
 | 
			
		||||
6:4/0 = 0
 | 
			
		||||
7:4/0 = 0
 | 
			
		||||
9:4/0 = 0
 | 
			
		||||
10:4/0 = 0
 | 
			
		||||
12:4/0 = 0
 | 
			
		||||
13:4/0 = 0
 | 
			
		||||
15:4/0 = 0
 | 
			
		||||
16:4/0 = 0
 | 
			
		||||
 | 
			
		||||
[sub_resource type="TileSet" id="TileSet_g2n8d"]
 | 
			
		||||
tile_size = Vector2i(32, 32)
 | 
			
		||||
sources/0 = SubResource("TileSetAtlasSource_xdbrn")
 | 
			
		||||
 | 
			
		||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_mhewf"]
 | 
			
		||||
size = Vector2(102, 12)
 | 
			
		||||
 | 
			
		||||
@ -15,26 +71,49 @@ size = Vector2(102, 12)
 | 
			
		||||
 | 
			
		||||
[node name="Game" type="Node2D"]
 | 
			
		||||
 | 
			
		||||
[node name="TileMapLayer" type="TileMapLayer" parent="."]
 | 
			
		||||
tile_map_data = PackedByteArray("AAAQAA4AAAAAAAAAAAARAA4AAAABAAAAAAASAA4AAAABAAAAAAATAA4AAAACAAAAAAAXAA4AAAAAAAQAAAAYAA4AAAABAAQAAAAZAA4AAAABAAQAAAAaAA4AAAACAAQAAAAdAAwAAAAAAAAAAAAdAA0AAAAAAAEAAAAdAA4AAAAAAAIAAAAeAAwAAAABAAAAAAAeAA0AAAABAAEAAAAeAA4AAAABAAIAAAAfAAwAAAACAAAAAAAfAA0AAAACAAEAAAAfAA4AAAACAAIAAAAiAA4AAAAAAAQAAAAjAA4AAAABAAQAAAAkAA4AAAABAAQAAAAlAA4AAAACAAQAAAAoAAwAAAAAAAQAAAApAAwAAAABAAQAAAAqAAwAAAABAAQAAAArAAwAAAACAAQAAAAPABQAAAABAAAAAAAQABQAAAABAAAAAAARABQAAAABAAAAAAAOABQAAAABAAAAAAALABQAAAABAAAAAAAMABQAAAABAAAAAAANABQAAAABAAAAAAAIABQAAAABAAAAAAAJABQAAAABAAAAAAAKABQAAAABAAAAAAAFABQAAAABAAAAAAAGABQAAAABAAAAAAAHABQAAAABAAAAAAACABQAAAABAAAAAAADABQAAAABAAAAAAAEABQAAAABAAAAAAASABQAAAABAAAAAAATABQAAAABAAAAAAAUABQAAAABAAAAAAAVABQAAAABAAAAAAAWABQAAAABAAAAAAAXABQAAAABAAAAAAAYABQAAAABAAAAAAAZABQAAAABAAAAAAAaABQAAAABAAAAAAAbABQAAAABAAAAAAAcABQAAAABAAAAAAAdABQAAAABAAAAAAAeABQAAAABAAAAAAAfABQAAAABAAAAAAAgABQAAAABAAAAAAAhABQAAAABAAAAAAAiABQAAAABAAAAAAAjABQAAAABAAAAAAAkABQAAAABAAAAAAABABQAAAABAAAAAAAAABQAAAABAAAAAAAlABQAAAABAAAAAAAmABQAAAABAAAAAAAnABQAAAABAAAAAAAoABQAAAABAAAAAAApABQAAAABAAAAAAAqABQAAAABAAAAAAArABQAAAABAAAAAAAsABQAAAABAAAAAAAtABQAAAABAAAAAAAuABQAAAABAAAAAAAvABQAAAABAAAAAAAwABQAAAABAAAAAAAxABQAAAABAAAAAAAyABQAAAABAAAAAAAzABQAAAABAAAAAAA0ABQAAAABAAAAAAA1ABQAAAABAAAAAAA2ABQAAAABAAAAAAA3ABQAAAABAAAAAAA4ABQAAAABAAAAAAA=")
 | 
			
		||||
tile_set = SubResource("TileSet_g2n8d")
 | 
			
		||||
 | 
			
		||||
[node name="SceneManager" type="Node" parent="."]
 | 
			
		||||
unique_name_in_owner = true
 | 
			
		||||
script = ExtResource("1_sylse")
 | 
			
		||||
 | 
			
		||||
[node name="Platform" type="StaticBody2D" parent="."]
 | 
			
		||||
position = Vector2(584, 454)
 | 
			
		||||
position = Vector2(576, 455)
 | 
			
		||||
scale = Vector2(1.24, 1)
 | 
			
		||||
metadata/_edit_group_ = true
 | 
			
		||||
 | 
			
		||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Platform"]
 | 
			
		||||
shape = SubResource("RectangleShape2D_mhewf")
 | 
			
		||||
 | 
			
		||||
[node name="Platform6" type="StaticBody2D" parent="."]
 | 
			
		||||
position = Vector2(1154, 455)
 | 
			
		||||
scale = Vector2(1.24, 1)
 | 
			
		||||
metadata/_edit_group_ = true
 | 
			
		||||
 | 
			
		||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Platform6"]
 | 
			
		||||
shape = SubResource("RectangleShape2D_mhewf")
 | 
			
		||||
 | 
			
		||||
[node name="Platform7" type="StaticBody2D" parent="."]
 | 
			
		||||
position = Vector2(1343, 391)
 | 
			
		||||
scale = Vector2(1.24, 1)
 | 
			
		||||
metadata/_edit_group_ = true
 | 
			
		||||
 | 
			
		||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Platform7"]
 | 
			
		||||
shape = SubResource("RectangleShape2D_mhewf")
 | 
			
		||||
 | 
			
		||||
[node name="Platform2" type="StaticBody2D" parent="."]
 | 
			
		||||
position = Vector2(802, 455)
 | 
			
		||||
scale = Vector2(1.24, 1)
 | 
			
		||||
metadata/_edit_group_ = true
 | 
			
		||||
 | 
			
		||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Platform2"]
 | 
			
		||||
shape = SubResource("RectangleShape2D_mhewf")
 | 
			
		||||
 | 
			
		||||
[node name="Platform4" type="StaticBody2D" parent="."]
 | 
			
		||||
position = Vector2(980, 381)
 | 
			
		||||
position = Vector2(976, 391)
 | 
			
		||||
scale = Vector2(0.92, 0.945347)
 | 
			
		||||
metadata/_edit_group_ = true
 | 
			
		||||
 | 
			
		||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Platform4"]
 | 
			
		||||
@ -55,6 +134,7 @@ metadata/_edit_group_ = true
 | 
			
		||||
shape = SubResource("RectangleShape2D_mhewf")
 | 
			
		||||
 | 
			
		||||
[node name="CharacterBody2D" parent="." instance=ExtResource("1_umdfo")]
 | 
			
		||||
position = Vector2(585, 283)
 | 
			
		||||
 | 
			
		||||
[node name="Area2D" type="Area2D" parent="."]
 | 
			
		||||
position = Vector2(576, 533)
 | 
			
		||||
@ -67,16 +147,16 @@ shape = SubResource("RectangleShape2D_0jo0r")
 | 
			
		||||
debug_color = Color(0.774214, 0.233911, 0.917118, 0.42)
 | 
			
		||||
 | 
			
		||||
[node name="RigidBody2D" parent="." instance=ExtResource("1_ixp3c")]
 | 
			
		||||
position = Vector2(699, 304)
 | 
			
		||||
position = Vector2(802, 304)
 | 
			
		||||
 | 
			
		||||
[node name="RigidBody2D2" parent="." instance=ExtResource("1_ixp3c")]
 | 
			
		||||
position = Vector2(586, 229)
 | 
			
		||||
position = Vector2(980, 229)
 | 
			
		||||
 | 
			
		||||
[node name="RigidBody2D3" parent="." instance=ExtResource("1_ixp3c")]
 | 
			
		||||
position = Vector2(533, 301)
 | 
			
		||||
 | 
			
		||||
[node name="StaticBody2D" type="StaticBody2D" parent="."]
 | 
			
		||||
position = Vector2(581, 648)
 | 
			
		||||
position = Vector2(581, 642)
 | 
			
		||||
metadata/_edit_group_ = true
 | 
			
		||||
 | 
			
		||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
 | 
			
		||||
 | 
			
		||||
@ -1,11 +1,18 @@
 | 
			
		||||
class_name Bullet extends Area2D
 | 
			
		||||
@onready var bulletSprite: Sprite2D = $Sprite2D
 | 
			
		||||
 | 
			
		||||
var speed = 750
 | 
			
		||||
 | 
			
		||||
var speed = 400
 | 
			
		||||
# did I hit anyone?
 | 
			
		||||
signal hit(bullet, body)
 | 
			
		||||
 | 
			
		||||
func setSpeed(speedValue):
 | 
			
		||||
	speed = speedValue
 | 
			
		||||
	if speed < 0:
 | 
			
		||||
		bulletSprite.flip_h = true
 | 
			
		||||
	else:
 | 
			
		||||
		bulletSprite.flip_h = false
 | 
			
		||||
	
 | 
			
		||||
func _physics_process(delta: float) -> void:
 | 
			
		||||
	position += transform.x * speed * delta
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
@ -5,14 +5,18 @@ const SPEED = 300.0
 | 
			
		||||
const JUMP_VELOCITY = -400.0
 | 
			
		||||
const BUMP_FORCE = 50
 | 
			
		||||
const PUSH_FORCE = 750
 | 
			
		||||
 | 
			
		||||
@onready var right_ray: RayCast2D = $RightRay
 | 
			
		||||
@onready var left_ray: RayCast2D = $LeftRay
 | 
			
		||||
@onready var playerSprite: AnimatedSprite2D = $AnimatedSprite2D
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
var faceLeft = false
 | 
			
		||||
 | 
			
		||||
var pushTarget
 | 
			
		||||
var pushLeftEnabled = false
 | 
			
		||||
var pushRightEnabled = false
 | 
			
		||||
var isJumping = false
 | 
			
		||||
@onready var right_target: Node2D = $RightTarget
 | 
			
		||||
@onready var left_target: Node2D = $LeftTarget
 | 
			
		||||
 | 
			
		||||
@ -43,10 +47,10 @@ func _physics_process(delta: float) -> void:
 | 
			
		||||
		var mybullet = %SceneManager.bulletFactory()
 | 
			
		||||
		if not faceLeft:
 | 
			
		||||
			mybullet.transform = right_target.global_transform
 | 
			
		||||
			mybullet.setSpeed(750)
 | 
			
		||||
			mybullet.setSpeed(400)
 | 
			
		||||
		if faceLeft:
 | 
			
		||||
			mybullet.transform = left_target.global_transform
 | 
			
		||||
			mybullet.setSpeed(-750)
 | 
			
		||||
			mybullet.setSpeed(-400)
 | 
			
		||||
	
 | 
			
		||||
	if direction:
 | 
			
		||||
		velocity.x = direction * SPEED
 | 
			
		||||
@ -56,6 +60,24 @@ func _physics_process(delta: float) -> void:
 | 
			
		||||
			faceLeft = true
 | 
			
		||||
	else:
 | 
			
		||||
		velocity.x = move_toward(velocity.x, 0, SPEED)
 | 
			
		||||
	
 | 
			
		||||
	if faceLeft:
 | 
			
		||||
		playerSprite.flip_h = true
 | 
			
		||||
	else:
 | 
			
		||||
		playerSprite.flip_h = false
 | 
			
		||||
		
 | 
			
		||||
	if is_on_floor():
 | 
			
		||||
		isJumping = false
 | 
			
		||||
		if direction == 0:
 | 
			
		||||
			playerSprite.play("idle")
 | 
			
		||||
		else:
 | 
			
		||||
			playerSprite.play("run")
 | 
			
		||||
	else:
 | 
			
		||||
		if not isJumping:
 | 
			
		||||
			playerSprite.play("jump")
 | 
			
		||||
			isJumping = true
 | 
			
		||||
		
 | 
			
		||||
	
 | 
			
		||||
 | 
			
		||||
	move_and_slide()
 | 
			
		||||
	if right_ray.is_colliding():
 | 
			
		||||
 | 
			
		||||
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		Reference in New Issue
	
	Block a user