GodotGame/scripts/GameManager.gd

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597 B
GDScript3
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2024-08-20 01:07:42 +00:00
extends Node
var coinCollectedTotal:int = 0
var player: Resource
# Called when the node enters the scene tree for the first time.
func _ready():
print("GameManager is here!")
player = load("res://scripts/resources/player_stats.tres")
func coinCollected():
coinCollectedTotal += 1
print("coins collected " + str(coinCollectedTotal))
func playerDamage():
player.health -= 20
print("Player health is now " + str(player.health))
func resetPlayer():
player.health = player.max_health
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass