gamemanager, ui, and more!
This commit is contained in:
parent
ee3464597a
commit
b0a6ef603e
@ -0,0 +1,3 @@
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||||
[folding]
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||||
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||||
sections_unfolded=PackedStringArray()
|
@ -172,4 +172,4 @@ Anim={
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||||
"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/GameController/Timer")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CanvasLayer/UI")])
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/GameController/Timer")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CanvasLayer/UI")])
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@ -8,7 +8,7 @@ Anim={
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"grid_snap_active": false,
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"grid_step": Vector2(8, 8),
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"grid_visibility": 1,
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"ofs": Vector2(-78.6272, -67.7781),
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"ofs": Vector2(-81.0222, -71.9154),
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"primary_grid_step": Vector2i(8, 8),
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"show_edit_locks": true,
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"show_guides": true,
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@ -32,7 +32,7 @@ Anim={
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"snap_rotation_step": 0.261799,
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"snap_scale": false,
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"snap_scale_step": 0.1,
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"zoom": 5.33936
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"zoom": 4.75683
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}
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3D={
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"fov": 70.01,
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/GameController/Timer")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CanvasLayer/UI")])
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@ -0,0 +1,3 @@
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[folding]
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sections_unfolded=PackedStringArray("Resource")
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@ -172,4 +172,4 @@ Anim={
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/GameController/Timer")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CanvasLayer/UI")])
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/GameController/Timer")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CanvasLayer/UI")])
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@ -1,14 +1,15 @@
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CanvasLayer
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MenuBar
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MarginContainer
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Label
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HBoxContainer
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TextEdit
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VBoxContainer
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GraphElement
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Node
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Timer
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RayCast2D
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AnimatedSprite2D
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CollisionShape2D
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Area2D
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Node
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Sprite2D
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ParallaxLayer
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ParallaxBackground
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Node2D
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AnimationPlayer
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AnimatableBody2D
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TileMap
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Camera2D
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1
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Normal file
1
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@ -0,0 +1 @@
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Character
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@ -12,32 +12,32 @@ dock_floating={}
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dock_split_2=0
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dock_split_3=0
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dock_hsplit_1=0
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dock_hsplit_2=270
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dock_hsplit_2=271
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dock_hsplit_3=-270
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dock_hsplit_4=0
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dock_filesystem_split=0
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dock_filesystem_display_mode=0
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dock_filesystem_file_sort=0
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dock_filesystem_file_list_display_mode=1
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dock_filesystem_selected_paths=PackedStringArray("res://graphics/player animations/Player Death 64x64.png")
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dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/", "res://graphics/", "res://graphics/player animations/")
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dock_filesystem_selected_paths=PackedStringArray("res://scenes/ui.tscn")
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dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/resources/", "res://scenes/")
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dock_3="Scene,Import"
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dock_4="FileSystem"
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dock_5="Inspector,Node,History"
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[EditorNode]
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open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn", "res://scenes/platform.tscn", "res://scenes/coin.tscn", "res://scenes/badguy.tscn")
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current_scene="res://scenes/game.tscn"
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open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn", "res://scenes/platform.tscn", "res://scenes/coin.tscn", "res://scenes/badguy.tscn", "res://scenes/ui.tscn")
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current_scene="res://scenes/ui.tscn"
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center_split_offset=-304
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selected_default_debugger_tab_idx=0
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selected_main_editor_idx=0
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selected_main_editor_idx=2
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selected_bottom_panel_item=0
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[ScriptEditor]
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open_scripts=["res://scripts/badguy.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/coin.gd", "res://scripts/gamecontroller.gd", "res://scripts/Trigger.gd"]
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selected_script="res://scripts/gamecontroller.gd"
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open_scripts=["res://scripts/badguy.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/resources/character_stats.gd", "res://scripts/coin.gd", "res://scripts/gamecontroller.gd", "res://scripts/GameManager.gd", "res://scripts/Trigger.gd", "res://scripts/ui.gd"]
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selected_script="res://scripts/ui.gd"
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open_help=[]
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script_split_offset=70
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list_split_offset=0
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0
.godot/editor/favorites.Resource
Normal file
0
.godot/editor/favorites.Resource
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@ -1,35 +1,36 @@
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ea4bc82a6ad023ab7ee23ee620429895
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::res://::1723511345
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icon.svg::CompressedTexture2D::9114977118871582245::1723500338::1723500338::1::::<><>::
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README.md::TextFile::-1::1723500338::0::1::::<><>::
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::res://graphics/::1723508951
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bullet.png::CompressedTexture2D::4481112836284868801::1723500338::1723500338::1::::<><>::
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crate.png::CompressedTexture2D::8555584700510586149::1723500338::1723500338::1::::<><>::
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Additional Water.png::CompressedTexture2D::4095518979319428373::1723501223::1723501212::1::::<><>::
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BG Image.png::CompressedTexture2D::2982006258268107973::1723501223::1723501212::1::::<><>::
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::res://graphics/pickups/::1723502327
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coin.png::CompressedTexture2D::8822567149024268114::1723502302::1723502327::1::::<><>::
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Player Death 64x64.png::CompressedTexture2D::4461411006036685561::1723508981::1723508981::1::::<><>::
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Player Idle 48x48.png::CompressedTexture2D::3529809544777189649::1723500338::1723508951::1::::<><>::
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player jump 48x48.png::CompressedTexture2D::3342890448265989669::1723500338::1723508951::1::::<><>::
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player run 48x48.png::CompressedTexture2D::2400852804432818940::1723500338::1723508951::1::::<><>::
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::res://scenes/::1723510759
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badguy.tscn::PackedScene::1001283511600753306::1723510759::0::1::::<><>::res://scripts/badguy.gd<>uid://qwx0hufw5cxp::::res://graphics/slime_purple.png
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bullet.tscn::PackedScene::6880909734590904373::1723510759::0::1::::<><>::res://scripts/bullet.gd<>uid://b43xjkoc8qrmv::::res://graphics/bullet.png
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character.tscn::PackedScene::451838158579532324::1723510759::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://bqj4phkget2pp::::res://graphics/player animations/Player Idle 48x48.png<>uid://b4te11j5ut62p::::res://graphics/player animations/Player Death 64x64.png<>uid://bnvk6gm188vsv::::res://graphics/player animations/player jump 48x48.png<>uid://bag8xvlev6yxg::::res://graphics/player animations/player run 48x48.png
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||||
coin.tscn::PackedScene::39001951564700926::1723510759::0::1::::<><>::uid://dxxynldiswq5g::::res://graphics/pickups/coin.png<>res://scripts/coin.gd
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crate.tscn::PackedScene::7138073747019797840::1723510759::0::1::::<><>::uid://dt5nh26eq2a5r::::res://graphics/crate.png
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game.tscn::PackedScene::1738196330916037717::1723510759::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://c43jfkjw11rsq::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://c8x0bcxa8t74o::::res://scenes/crate.tscn<>uid://biqrhb0shtygr::::res://graphics/background/BG Image.png<>uid://bp4mp3bh45b6i::::res://graphics/background/Additional Sky.png<>uid://byl5umyabyltt::::res://graphics/background/Additional Water.png<>uid://cdgbcjrseeoka::::res://scenes/platform.tscn<>uid://s5mebw76f4y::::res://scenes/coin.tscn<>uid://oja81cvx8jvu::::res://scenes/badguy.tscn
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||||
platform.tscn::PackedScene::4995858953200417260::1723510759::0::1::::<><>::
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::res://scripts/::1723510638
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badguy.gd::GDScript::-1::1723508876::0::1::::<>Area2D<>::
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bullet.gd::GDScript::-1::1723500338::0::1::::<>Area2D<>::
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CharacterBody2D.gd::GDScript::-1::1723510459::0::1::::<>CharacterBody2D<>::
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||||
coin.gd::GDScript::-1::1723504919::0::1::::<>Area2D<>::
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gamecontroller.gd::GDScript::-1::1723510638::0::1::::<>Node<>::
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Trigger.gd::GDScript::-1::1723505565::0::1::::<>Area2D<>::
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::res://::1724106456
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icon.svg::CompressedTexture2D::9114977118871582245::1724106400::1724106400::1::::<><>::
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||||
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bullet.png::CompressedTexture2D::4481112836284868801::1724106400::1724106400::1::::<><>::
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crate.png::CompressedTexture2D::8555584700510586149::1724106400::1724106400::1::::<><>::
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||||
slime_purple.png::CompressedTexture2D::1169879343296382357::1724106400::1724106400::1::::<><>::
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Terrain (32x32).png::CompressedTexture2D::6866676332079345064::1724106400::1724106400::1::::<><>::
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::res://graphics/background/::1724106400
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||||
Additional Sky.png::CompressedTexture2D::3499877156509682826::1724106400::1724106400::1::::<><>::
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||||
Additional Water.png::CompressedTexture2D::4095518979319428373::1724106400::1724106400::1::::<><>::
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||||
BG Image.png::CompressedTexture2D::2982006258268107973::1724106400::1724106400::1::::<><>::
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::res://graphics/pickups/::1724106400
|
||||
coin.png::CompressedTexture2D::8822567149024268114::1724106400::1724106400::1::::<><>::
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::res://graphics/player animations/::1724106400
|
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Player Death 64x64.png::CompressedTexture2D::4461411006036685561::1724106400::1724106400::1::::<><>::
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Player Idle 48x48.png::CompressedTexture2D::3529809544777189649::1724106400::1724106400::1::::<><>::
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player jump 48x48.png::CompressedTexture2D::3342890448265989669::1724106400::1724106400::1::::<><>::
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player run 48x48.png::CompressedTexture2D::2400852804432818940::1724106400::1724106400::1::::<><>::
|
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::res://scenes/::1724108469
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badguy.tscn::PackedScene::1001283511600753306::1724108469::0::1::::<><>::res://scripts/badguy.gd<>uid://qwx0hufw5cxp::::res://graphics/slime_purple.png
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bullet.tscn::PackedScene::6880909734590904373::1724108469::0::1::::<><>::res://scripts/bullet.gd<>uid://b43xjkoc8qrmv::::res://graphics/bullet.png
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||||
character.tscn::PackedScene::451838158579532324::1724108627::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://bqj4phkget2pp::::res://graphics/player animations/Player Idle 48x48.png<>uid://b4te11j5ut62p::::res://graphics/player animations/Player Death 64x64.png<>uid://bnvk6gm188vsv::::res://graphics/player animations/player jump 48x48.png<>uid://bag8xvlev6yxg::::res://graphics/player animations/player run 48x48.png
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||||
coin.tscn::PackedScene::39001951564700926::1724108469::0::1::::<><>::uid://dxxynldiswq5g::::res://graphics/pickups/coin.png<>res://scripts/coin.gd
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||||
crate.tscn::PackedScene::7138073747019797840::1724108469::0::1::::<><>::uid://dt5nh26eq2a5r::::res://graphics/crate.png
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||||
game.tscn::PackedScene::1738196330916037717::1724108469::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://c43jfkjw11rsq::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://c8x0bcxa8t74o::::res://scenes/crate.tscn<>uid://biqrhb0shtygr::::res://graphics/background/BG Image.png<>uid://bp4mp3bh45b6i::::res://graphics/background/Additional Sky.png<>uid://byl5umyabyltt::::res://graphics/background/Additional Water.png<>uid://cdgbcjrseeoka::::res://scenes/platform.tscn<>uid://s5mebw76f4y::::res://scenes/coin.tscn<>uid://oja81cvx8jvu::::res://scenes/badguy.tscn
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platform.tscn::PackedScene::4995858953200417260::1724108469::0::1::::<><>::
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||||
::res://scripts/::1724108468
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badguy.gd::GDScript::-1::1724106400::0::1::::<>Area2D<>::
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||||
bullet.gd::GDScript::-1::1724106400::0::1::::<>Area2D<>::
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||||
CharacterBody2D.gd::GDScript::-1::1724108468::0::1::::<>CharacterBody2D<>::
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||||
coin.gd::GDScript::-1::1724107597::0::1::::Coin<>Area2D<>::
|
||||
gamecontroller.gd::GDScript::-1::1724108128::0::1::::<>Node<>::
|
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GameManager.gd::GDScript::-1::1724108396::0::1::::<>Node<>::
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Trigger.gd::GDScript::-1::1724106522::0::1::::<>Area2D<>::
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@ -1,3 +1,18 @@
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res://scenes/game.tscn
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res://scripts/gamecontroller.gd
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res://scripts/Trigger.gd
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res://scripts/GameManager.gd
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res://scenes/character.tscn
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res://scenes/bullet.tscn
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res://scenes/crate.tscn
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res://scenes/platform.tscn
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res://scenes/coin.tscn
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res://scenes/badguy.tscn
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res://scripts/coin.gd
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res://scripts/CharacterBody2D.gd
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res://scripts/resources/character_stats.gd
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res://scripts/resources/slime_stats.tres
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res://scripts/resources/player_stats.tres
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res://scripts/badguy.gd
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res://scenes/ui.tscn
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res://scripts/ui.gd
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@ -8,7 +8,7 @@ Anim={
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"grid_snap_active": false,
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"grid_step": Vector2(8, 8),
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"grid_visibility": 1,
|
||||
"ofs": Vector2(105.687, 346.914),
|
||||
"ofs": Vector2(-310.217, -127.984),
|
||||
"primary_grid_step": Vector2i(8, 8),
|
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"show_edit_locks": true,
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"show_guides": true,
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@ -32,7 +32,7 @@ Anim={
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||||
"snap_rotation_step": 0.261799,
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"snap_scale": false,
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||||
"snap_scale_step": 0.1,
|
||||
"zoom": 6.3496
|
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"zoom": 1.05946
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}
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3D={
|
||||
"fov": 70.01,
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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||||
"znear": 0.05
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||||
}
|
||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/Area2D2")])
|
||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CanvasLayer/UI")])
|
||||
|
@ -1,5 +1,5 @@
|
||||
[folding]
|
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|
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node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set"), NodePath("ParallaxBackground/ParallaxLayer"), PackedStringArray("Motion"), NodePath("ParallaxBackground/ParallaxLayer/bg"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/sky"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/water"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D/Camera2D"), PackedStringArray("Position Smoothing"), NodePath("Area2D"), PackedStringArray("Transform"), NodePath("Platform"), PackedStringArray("Transform"), NodePath("Coins/Area2D2"), PackedStringArray("Transform"), NodePath("Coins/Area2D3"), PackedStringArray("Transform"), NodePath("Coins/Area2D5"), PackedStringArray("Transform"), NodePath("Coins/Area2D6"), PackedStringArray("Transform"), NodePath("Coins/Area2D8"), PackedStringArray("Transform"), NodePath("Coins/Area2D9"), PackedStringArray("Transform")]
|
||||
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set"), NodePath("ParallaxBackground/ParallaxLayer"), PackedStringArray("Motion"), NodePath("ParallaxBackground/ParallaxLayer/bg"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/sky"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/water"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D/Camera2D"), PackedStringArray("Position Smoothing"), NodePath("Area2D"), PackedStringArray("Transform"), NodePath("Platform"), PackedStringArray("Transform"), NodePath("Coins/coin"), PackedStringArray("Transform"), NodePath("Coins/coin2"), PackedStringArray("Transform"), NodePath("Coins/coin4"), PackedStringArray("Transform"), NodePath("Coins/coin5"), PackedStringArray("Transform"), NodePath("Coins/coin7"), PackedStringArray("Transform"), NodePath("Coins/coin8"), PackedStringArray("Transform")]
|
||||
resource_unfolds=["res://scenes/game.tscn::TileSet_25cld", PackedStringArray("terrain_set_0/terrain__array", "physics_layer__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
|
||||
nodes_folded=[NodePath("RigidBody2D"), NodePath("Coins")]
|
||||
nodes_folded=[NodePath("RigidBody2D"), NodePath("Coins"), NodePath("Enemies")]
|
||||
|
@ -172,4 +172,4 @@ Anim={
|
||||
"zfar": 4000.01,
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||||
"znear": 0.05
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||||
}
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|
||||
|
@ -0,0 +1,3 @@
|
||||
[folding]
|
||||
|
||||
sections_unfolded=PackedStringArray()
|
@ -1,6 +1,6 @@
|
||||
[editor_metadata]
|
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|
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executable_path="/home/timboyo/Documents/software/godot/Godot_v4.2.1-stable_linux.x86_64"
|
||||
executable_path="/home/timbeezy/Documents/software/godot/Godot_v4.2.1-stable_linux.x86_64"
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tile_source_sort=0
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tile_snap_option=0
|
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@ -15,8 +15,8 @@ run_deploy_remote_debug=false
|
||||
|
||||
[recent_files]
|
||||
|
||||
scenes=["res://scenes/badguy.tscn", "res://scenes/coin.tscn", "res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"]
|
||||
scripts=["res://scripts/badguy.gd", "res://scripts/coin.gd", "res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
|
||||
scenes=["res://scenes/ui.tscn", "res://scenes/badguy.tscn", "res://scenes/coin.tscn", "res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"]
|
||||
scripts=["res://scripts/ui.gd", "res://scripts/resources/character_stats.gd", "res://scripts/GameManager.gd", "res://scripts/badguy.gd", "res://scripts/coin.gd", "res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
|
||||
|
||||
[linked_properties]
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||||
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@ -38,6 +38,15 @@ ParallaxBackground:scale=true
|
||||
ParallaxLayer:motion_scale=true
|
||||
ParallaxLayer:scale=true
|
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MultiNodeEdit:scale=true
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Control:scale=true
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GraphElement:scale=true
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||||
VBoxContainer:scale=true
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HBoxContainer:scale=true
|
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TextEdit:scale=true
|
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Label:scale=true
|
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MarginContainer:scale=true
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||||
MenuBar:scale=true
|
||||
CanvasLayer:scale=true
|
||||
|
||||
[dialog_bounds]
|
||||
|
||||
|
@ -1,5 +1,6 @@
|
||||
res://graphics/player animations
|
||||
res://scripts
|
||||
res://graphics
|
||||
res://scenes
|
||||
res://scripts/resources/
|
||||
res://graphics/player animations
|
||||
res://graphics
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||||
res://graphics/pickups
|
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|
@ -3,12 +3,16 @@
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@ -17,11 +21,11 @@ state={
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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@ -59,10 +63,10 @@ state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"folded_lines": Array[int]([]),
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"row": 10,
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"row": 4,
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"scroll_position": 0.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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@ -73,10 +77,52 @@ state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 20,
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"syntax_highlighter": "GDScript"
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|
||||
[res://scripts/GameManager.gd]
|
||||
|
||||
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|
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"syntax_highlighter": "GDScript"
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[res://scripts/resources/character_stats.gd]
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||||
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"selection": false,
|
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"syntax_highlighter": "GDScript"
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}
|
||||
|
||||
[res://scripts/ui.gd]
|
||||
|
||||
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"scroll_position": 0.0,
|
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"selection": false,
|
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"syntax_highlighter": "GDScript"
|
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|
@ -0,0 +1,3 @@
|
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[folding]
|
||||
|
||||
sections_unfolded=PackedStringArray()
|
@ -0,0 +1,3 @@
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[folding]
|
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|
||||
sections_unfolded=PackedStringArray()
|
@ -0,0 +1,175 @@
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[editor_states]
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"show_zoom_control": true,
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|
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|
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|
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|
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|
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|
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|
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|
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|
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}, {
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"distance": 4.0,
|
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"doppler": false,
|
||||
"frame_time": false,
|
||||
"gizmos": true,
|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
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}
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|
@ -0,0 +1,5 @@
|
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[folding]
|
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|
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node_unfolds=[NodePath("VBoxContainer/HBoxContainer/MarginContainer"), PackedStringArray("Layout", "Layout/Container Sizing"), NodePath("VBoxContainer/HBoxContainer/MarginContainer2"), PackedStringArray("Layout", "Layout/Container Sizing")]
|
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resource_unfolds=[]
|
||||
nodes_folded=[]
|
@ -1 +1,19 @@
|
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list=Array[Dictionary]([])
|
||||
list=Array[Dictionary]([{
|
||||
"base": &"Area2D",
|
||||
"class": &"BadGuy",
|
||||
"icon": "",
|
||||
"language": &"GDScript",
|
||||
"path": "res://scripts/badguy.gd"
|
||||
}, {
|
||||
"base": &"Resource",
|
||||
"class": &"Character",
|
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"icon": "",
|
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"language": &"GDScript",
|
||||
"path": "res://scripts/resources/character_stats.gd"
|
||||
}, {
|
||||
"base": &"Area2D",
|
||||
"class": &"Coin",
|
||||
"icon": "",
|
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"language": &"GDScript",
|
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"path": "res://scripts/coin.gd"
|
||||
}])
|
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|
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