idle, run, jump working

This commit is contained in:
mitchellgunn committed 2024-07-22 19:38:39 -04:00
1 parent 6380415a1e
commit 3ac8d5daed
29 files changed
+344 -31

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@@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D")])
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D/AnimatedSprite2D")])
@@ -8,7 +8,7 @@ Anim={
"grid_snap_active": false,
"grid_step": Vector2(8, 8),
"grid_visibility": 1,
"ofs": Vector2(-105.112, -79.4505),
"ofs": Vector2(-103.237, -64.8437),
"primary_grid_step": Vector2i(8, 8),
"show_edit_locks": true,
"show_guides": true,
@@ -32,7 +32,7 @@ Anim={
"snap_rotation_step": 0.261799,
"snap_scale": false,
"snap_scale_step": 0.1,
"zoom": 4.23785
"zoom": 4.75683
}
3D={
"fov": 70.01,
@@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D")])
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D/AnimatedSprite2D")])
@@ -1,5 +1,5 @@
[folding]
node_unfolds=[]
resource_unfolds=["res://scenes/character.tscn::CircleShape2D_ubfw4", PackedStringArray()]
node_unfolds=[NodePath("AnimatedSprite2D"), PackedStringArray("Animation", "sprite_frames", "Texture")]
resource_unfolds=["res://scenes/character.tscn::SpriteFrames_8idir", PackedStringArray("Resource"), "res://scenes/character.tscn::CircleShape2D_ubfw4", PackedStringArray()]
nodes_folded=[]
+1
View File
@@ -1,3 +1,4 @@
AnimatedSprite2D
Node2D
CollisionShape2D
Area2D
+7 -7
View File
@@ -4,7 +4,7 @@ dock_1_selected_tab_idx=0
dock_2_selected_tab_idx=0
dock_3_selected_tab_idx=0
dock_4_selected_tab_idx=0
dock_5_selected_tab_idx=1
dock_5_selected_tab_idx=0
dock_6_selected_tab_idx=0
dock_7_selected_tab_idx=0
dock_8_selected_tab_idx=0
@@ -19,8 +19,8 @@ dock_filesystem_split=0
dock_filesystem_display_mode=0
dock_filesystem_file_sort=0
dock_filesystem_file_list_display_mode=1
dock_filesystem_selected_paths=PackedStringArray("res://scenes/bullet.tscn")
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/")
dock_filesystem_selected_paths=PackedStringArray()
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/", "res://graphics/")
dock_3="Scene,Import"
dock_4="FileSystem"
dock_5="Inspector,Node,History"
@@ -28,16 +28,16 @@ dock_5="Inspector,Node,History"
[EditorNode]
open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn")
current_scene="res://scenes/bullet.tscn"
current_scene="res://scenes/character.tscn"
center_split_offset=0
selected_default_debugger_tab_idx=0
selected_main_editor_idx=2
selected_bottom_panel_item=0
selected_main_editor_idx=0
selected_bottom_panel_item=9
[ScriptEditor]
open_scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
selected_script="res://scripts/bullet.gd"
selected_script="res://scripts/CharacterBody2D.gd"
open_help=[]
script_split_offset=70
list_split_offset=0
+17 -8
View File
@@ -1,9 +1,18 @@
ea4bc82a6ad023ab7ee23ee620429895
::res://::1721083613
icon.svg::CompressedTexture2D::9114977118871582245::1721083376::1721083376::1::::<><>::
::res://scenes/::1721083376
game.tscn::PackedScene::1738196330916037717::1721083376::0::1::::<><>::res://scripts/gamecontroller.gd<>res://scripts/CharacterBody2D.gd<>res://scripts/Trigger.gd
::res://scripts/::1721083376
CharacterBody2D.gd::GDScript::-1::1721083376::0::1::::<>CharacterBody2D<>::
gamecontroller.gd::GDScript::-1::1721083376::0::1::::<>Node2D<>::
Trigger.gd::GDScript::-1::1721083376::0::1::::<>Area2D<>::
::res://::1721688548
icon.svg::CompressedTexture2D::9114977118871582245::1721682499::1721682499::1::::<><>::
README.md::TextFile::-1::1721686817::0::1::::<><>::
::res://graphics/::1721691245
Player Idle 48x48.png::CompressedTexture2D::3529809544777189649::1721688527::1721688496::1::::<><>::
player jump 48x48.png::CompressedTexture2D::3342890448265989669::1721690657::1721690657::1::::<><>::
player land 48x48.png::CompressedTexture2D::5541143191019734946::1721691245::1721691245::1::::<><>::
player run 48x48.png::CompressedTexture2D::2400852804432818940::1721689939::1721689939::1::::<><>::
::res://scenes/::1721691227
bullet.tscn::PackedScene::6880909734590904373::1721691227::0::1::::<><>::res://scripts/bullet.gd
character.tscn::PackedScene::451838158579532324::1721691227::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://bqj4phkget2pp::::res://graphics/Player Idle 48x48.png<>uid://bnvk6gm188vsv::::res://graphics/player jump 48x48.png<>uid://bag8xvlev6yxg::::res://graphics/player run 48x48.png
game.tscn::PackedScene::1738196330916037717::1721691227::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>res://scripts/Trigger.gd
::res://scripts/::1721691227
bullet.gd::GDScript::-1::1721682499::0::1::::<>Area2D<>::
CharacterBody2D.gd::GDScript::-1::1721691227::0::1::::<>CharacterBody2D<>::
gamecontroller.gd::GDScript::-1::1721682499::0::1::::<>Node2D<>::
Trigger.gd::GDScript::-1::1721682499::0::1::::<>Area2D<>::
+1 -2
View File
@@ -1,5 +1,4 @@
res://scenes/game.tscn
res://scripts/CharacterBody2D.gd
res://scenes/character.tscn
res://scripts/bullet.gd
res://scenes/bullet.tscn
res://scripts/CharacterBody2D.gd
@@ -172,4 +172,4 @@ Anim={
"zfar": 4000.01,
"znear": 0.05
}
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Area2D")])
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D/AnimatedSprite2D")])
+2 -1
View File
@@ -1,6 +1,6 @@
[editor_metadata]
executable_path="/home/timbot/Documents/Software/godot/Godot_v4.2.1-stable_linux.x86_64"
executable_path="/home/timbuntu/Documents/software/godot/Godot_v4.2.1-stable_linux.x86_64"
use_advanced_connections=false
[debug_options]
@@ -23,6 +23,7 @@ CollisionShape2D:scale=true
RigidBody2D:scale=true
RayCast2D:scale=true
Area2D:scale=true
AnimatedSprite2D:scale=true
[dialog_bounds]
+1
View File
@@ -1,2 +1,3 @@
res://graphics
res://scripts
res://scenes
+3 -3
View File
@@ -17,11 +17,11 @@ state={
state={
"bookmarks": PackedInt32Array(),
"breakpoints": PackedInt32Array(),
"column": 52,
"column": 30,
"folded_lines": Array[int]([]),
"h_scroll_position": 0,
"row": 47,
"scroll_position": 30.0,
"row": 69,
"scroll_position": 51.0,
"selection": false,
"syntax_highlighter": "GDScript"
}