box trap
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				@ -3,11 +3,11 @@
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state={
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"bookmarks": PackedInt32Array(),
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"breakpoints": PackedInt32Array(),
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"column": 18,
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"column": 44,
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"row": 25,
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"scroll_position": 8.0,
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"row": 11,
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"scroll_position": 0.0,
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"selection": false,
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"syntax_highlighter": "GDScript"
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}
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@ -12,7 +12,7 @@ func _ready():
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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	pass
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#test
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func _on_area_2d_areatrigger(effect, body):
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	print("Game Controller sees the trigger " + effect)
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