crate and tilemap
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3ac8d5daed
commit
958ffa2a43
30 files changed
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-85
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@@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D/AnimatedSprite2D")])
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selected_nodes=Array[NodePath]([])
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@@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D/AnimatedSprite2D")])
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selected_nodes=Array[NodePath]([])
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@@ -0,0 +1,175 @@
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[editor_states]
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Anim={
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"visible": false
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}
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2D={
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"grid_offset": Vector2(0, 0),
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"grid_snap_active": false,
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"grid_step": Vector2(8, 8),
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"grid_visibility": 1,
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"ofs": Vector2(-117.853, -90.2575),
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"primary_grid_step": Vector2i(8, 8),
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"show_edit_locks": true,
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"show_guides": true,
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"show_helpers": false,
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"show_origin": true,
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"show_rulers": true,
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"show_transformation_gizmos": true,
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"show_viewport": true,
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"show_zoom_control": true,
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"smart_snap_active": false,
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"snap_guides": true,
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"snap_node_anchors": true,
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"snap_node_center": true,
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"snap_node_parent": true,
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"snap_node_sides": true,
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"snap_other_nodes": true,
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"snap_pixel": true,
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"snap_relative": false,
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"snap_rotation": false,
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"snap_rotation_offset": 0.0,
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"snap_rotation_step": 0.261799,
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"snap_scale": false,
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"snap_scale_step": 0.1,
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"zoom": 4.48985
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}
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3D={
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"fov": 70.01,
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"gizmos_status": {
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"AudioListener3D": 0,
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"AudioStreamPlayer3D": 0,
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"CPUParticles3D": 0,
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"CSGShape3D": 0,
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"Camera3D": 0,
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"CollisionObject3D": 0,
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"CollisionPolygon3D": 0,
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"CollisionShape3D": 0,
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"Decal": 0,
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"FogVolume": 0,
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"GPUParticles3D": 0,
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"GPUParticlesCollision3D": 0,
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"Joint3D": 0,
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"Light3D": 0,
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"LightmapGI": 0,
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"LightmapProbe": 0,
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"Marker3D": 0,
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"NavigationLink3D": 0,
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"NavigationRegion3D": 0,
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"OccluderInstance3D": 0,
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"Path3D": 0,
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"PhysicalBone3D": 0,
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"RayCast3D": 0,
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"ReflectionProbe": 0,
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"ShapeCast3D": 0,
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"Skeleton3D": 0,
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"SoftBody3D": 0,
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"SpringArm3D": 0,
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"VehicleWheel3D": 0,
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"VisibleOnScreenNotifier3D": 0,
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"VoxelGI": 0
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},
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"local_coords": false,
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"preview_sun_env": {
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"environ_ao_enabled": false,
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"environ_enabled": true,
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"environ_energy": 1.0,
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"environ_gi_enabled": false,
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"environ_glow_enabled": true,
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"environ_ground_color": Color(0.2, 0.169, 0.133, 1),
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"environ_sky_color": Color(0.385, 0.454, 0.55, 1),
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"environ_tonemap_enabled": true,
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"sun_color": Color(1, 1, 1, 1),
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"sun_enabled": true,
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"sun_energy": 1.0,
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"sun_max_distance": 100.0,
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"sun_rotation": Vector2(-1.0472, 2.61799)
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},
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"rotate_snap": 15.0,
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"scale_snap": 10.0,
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"show_grid": true,
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"show_origin": true,
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"snap_enabled": false,
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"translate_snap": 1.0,
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"viewport_mode": 1,
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"viewports": [{
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 20,
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"distance": 4.0,
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"doppler": false,
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"frame_time": false,
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"gizmos": true,
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"half_res": false,
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"information": false,
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"listener": true,
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"lock_rotation": false,
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"orthogonal": false,
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"position": Vector3(0, 0, 0),
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"use_environment": false,
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"view_type": 0,
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"x_rotation": 0.5,
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"y_rotation": -0.5
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}, {
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 20,
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"distance": 4.0,
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"doppler": false,
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"frame_time": false,
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"gizmos": true,
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"half_res": false,
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"information": false,
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"listener": false,
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"lock_rotation": false,
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"orthogonal": false,
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"position": Vector3(0, 0, 0),
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"use_environment": false,
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"view_type": 0,
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"x_rotation": 0.5,
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"y_rotation": -0.5
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}, {
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 20,
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"distance": 4.0,
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"doppler": false,
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"frame_time": false,
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"gizmos": true,
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"half_res": false,
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"information": false,
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"listener": false,
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"lock_rotation": false,
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"orthogonal": false,
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"position": Vector3(0, 0, 0),
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"use_environment": false,
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"view_type": 0,
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"x_rotation": 0.5,
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"y_rotation": -0.5
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}, {
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"auto_orthogonal": false,
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"auto_orthogonal_enabled": true,
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"cinematic_preview": false,
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"display_mode": 20,
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"distance": 4.0,
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"doppler": false,
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"frame_time": false,
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"gizmos": true,
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"half_res": false,
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"information": false,
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"listener": false,
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"lock_rotation": false,
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"orthogonal": false,
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"position": Vector3(0, 0, 0),
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"use_environment": false,
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"view_type": 0,
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"x_rotation": 0.5,
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"y_rotation": -0.5
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}],
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([])
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@@ -0,0 +1,5 @@
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[folding]
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node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("CollisionShape2D"), PackedStringArray("Transform", "shape"), NodePath("Sprite2D"), PackedStringArray("Transform", "Texture")]
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resource_unfolds=["res://scenes/crate.tscn::RectangleShape2D_4vo4d", PackedStringArray()]
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nodes_folded=[]
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@@ -1,3 +1,7 @@
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Sprite2D
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TileMap
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Camera2D
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Node
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AnimatedSprite2D
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Node2D
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CollisionShape2D
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@@ -19,7 +19,7 @@ dock_filesystem_split=0
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dock_filesystem_display_mode=0
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dock_filesystem_file_sort=0
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dock_filesystem_file_list_display_mode=1
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dock_filesystem_selected_paths=PackedStringArray()
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dock_filesystem_selected_paths=PackedStringArray("res://graphics/crate.png")
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dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/", "res://graphics/")
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dock_3="Scene,Import"
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dock_4="FileSystem"
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@@ -27,17 +27,17 @@ dock_5="Inspector,Node,History"
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[EditorNode]
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open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn")
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current_scene="res://scenes/character.tscn"
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open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn")
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current_scene="res://scenes/game.tscn"
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center_split_offset=0
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selected_default_debugger_tab_idx=0
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selected_main_editor_idx=0
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selected_bottom_panel_item=9
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selected_bottom_panel_item=0
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[ScriptEditor]
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open_scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
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selected_script="res://scripts/CharacterBody2D.gd"
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selected_script="res://scripts/gamecontroller.gd"
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open_help=[]
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script_split_offset=70
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list_split_offset=0
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Whitespace-only changes.
@@ -1,16 +1,18 @@
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ea4bc82a6ad023ab7ee23ee620429895
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::res://::1721688548
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::res://::1721693511
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icon.svg::CompressedTexture2D::9114977118871582245::1721682499::1721682499::1::::<><>::
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README.md::TextFile::-1::1721686817::0::1::::<><>::
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::res://graphics/::1721691245
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::res://graphics/::1721696332
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crate.png::CompressedTexture2D::8555584700510586149::1721696332::1721696343::1::::<><>::
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Player Idle 48x48.png::CompressedTexture2D::3529809544777189649::1721688527::1721688496::1::::<><>::
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player jump 48x48.png::CompressedTexture2D::3342890448265989669::1721690657::1721690657::1::::<><>::
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player land 48x48.png::CompressedTexture2D::5541143191019734946::1721691245::1721691245::1::::<><>::
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player run 48x48.png::CompressedTexture2D::2400852804432818940::1721689939::1721689939::1::::<><>::
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::res://scenes/::1721691227
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bullet.tscn::PackedScene::6880909734590904373::1721691227::0::1::::<><>::res://scripts/bullet.gd
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character.tscn::PackedScene::451838158579532324::1721691227::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://bqj4phkget2pp::::res://graphics/Player Idle 48x48.png<>uid://bnvk6gm188vsv::::res://graphics/player jump 48x48.png<>uid://bag8xvlev6yxg::::res://graphics/player run 48x48.png
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game.tscn::PackedScene::1738196330916037717::1721691227::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>res://scripts/Trigger.gd
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Terrain (32x32).png::CompressedTexture2D::6866676332079345064::1721693500::1721693511::1::::<><>::
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::res://scenes/::1721694359
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bullet.tscn::PackedScene::6880909734590904373::1721694359::0::1::::<><>::res://scripts/bullet.gd
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character.tscn::PackedScene::451838158579532324::1721694359::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://bqj4phkget2pp::::res://graphics/Player Idle 48x48.png<>uid://bnvk6gm188vsv::::res://graphics/player jump 48x48.png<>uid://bag8xvlev6yxg::::res://graphics/player run 48x48.png
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crate.tscn::PackedScene::7138073747019797840::1721694359::0::1::::<><>::
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game.tscn::PackedScene::1738196330916037717::1721694359::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://c43jfkjw11rsq::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://c8x0bcxa8t74o::::res://scenes/crate.tscn
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::res://scripts/::1721691227
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bullet.gd::GDScript::-1::1721682499::0::1::::<>Area2D<>::
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CharacterBody2D.gd::GDScript::-1::1721691227::0::1::::<>CharacterBody2D<>::
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@@ -2,3 +2,4 @@ res://scenes/game.tscn
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res://scenes/character.tscn
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res://scenes/bullet.tscn
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res://scripts/CharacterBody2D.gd
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res://scenes/crate.tscn
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@@ -8,7 +8,7 @@ Anim={
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"grid_snap_active": false,
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"grid_step": Vector2(8, 8),
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"grid_visibility": 1,
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"ofs": Vector2(-452.67, -210.078),
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"ofs": Vector2(-358.895, -31.2637),
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"primary_grid_step": Vector2i(8, 8),
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"show_edit_locks": true,
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"show_guides": true,
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@@ -32,7 +32,7 @@ Anim={
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"snap_rotation_step": 0.261799,
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"snap_scale": false,
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"snap_scale_step": 0.1,
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"zoom": 0.707107
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"zoom": 1.05946
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}
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3D={
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"fov": 70.01,
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@@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/CharacterBody2D/AnimatedSprite2D")])
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selected_nodes=Array[NodePath]([])
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@@ -1,5 +1,5 @@
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[folding]
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node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("StaticBody2D"), PackedStringArray("Transform"), NodePath("RigidBody2D"), PackedStringArray("Transform"), NodePath("RigidBody2D/CollisionShape2D"), PackedStringArray("Transform"), NodePath("RigidBody2D/CollisionShape2D2"), PackedStringArray("Transform"), NodePath("groundblock"), PackedStringArray("Transform"), NodePath("groundblock/CollisionShape2D"), PackedStringArray("Transform"), NodePath("groundblock2"), PackedStringArray("Transform"), NodePath("groundblock2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock2"), PackedStringArray("Transform"), NodePath("level/groundblock2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock3"), PackedStringArray("Transform"), NodePath("level/groundblock3/CollisionShape2D"), PackedStringArray("Transform"), NodePath("Area2D"), PackedStringArray("Transform")]
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resource_unfolds=["res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::RectangleShape2D_4vo4d", PackedStringArray("Resource"), "res://scenes/game.tscn::RectangleShape2D_cq7kj", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
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node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set"), NodePath("level/groundblock2"), PackedStringArray("Transform"), NodePath("level/groundblock2/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock3"), PackedStringArray("Transform"), NodePath("level/groundblock3/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock"), PackedStringArray("Transform"), NodePath("level/groundblock/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/groundblock4"), PackedStringArray("Transform"), NodePath("level/groundblock4/CollisionShape2D"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D/Camera2D"), PackedStringArray("Position Smoothing"), NodePath("Area2D"), PackedStringArray("Transform")]
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resource_unfolds=["res://scenes/game.tscn::TileSet_25cld", PackedStringArray(), "res://scenes/game.tscn::RectangleShape2D_cq7kj", PackedStringArray("Resource"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
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nodes_folded=[]
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@@ -2,16 +2,17 @@
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executable_path="/home/timbuntu/Documents/software/godot/Godot_v4.2.1-stable_linux.x86_64"
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use_advanced_connections=false
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tile_source_sort=0
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[debug_options]
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run_live_debug=true
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run_reload_scripts=true
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run_debug_collisions=true
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run_debug_collisions=false
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[recent_files]
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scenes=["res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"]
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scenes=["res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"]
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scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
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[linked_properties]
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@@ -24,6 +25,10 @@ RigidBody2D:scale=true
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RayCast2D:scale=true
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Area2D:scale=true
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AnimatedSprite2D:scale=true
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Camera2D:zoom=true
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Camera2D:scale=true
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TileMap:scale=true
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Sprite2D:scale=true
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[dialog_bounds]
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@@ -37,3 +42,7 @@ recent_presets=PackedColorArray(0.616312, 0.404074, 0.899578, 0.42, 0.720388, 0.
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[script_setup]
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last_selected_language="GDScript"
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[project_settings]
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advanced_mode=true
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@@ -1,3 +1,3 @@
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res://scenes
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res://graphics
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res://scripts
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res://scenes
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Reference in new issue
Block a user