coins, enemies, etc.
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70 files changed
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|
||||
RayCast2D
|
||||
AnimatedSprite2D
|
||||
CollisionShape2D
|
||||
Area2D
|
||||
Node
|
||||
Sprite2D
|
||||
ParallaxLayer
|
||||
ParallaxBackground
|
||||
Node2D
|
||||
AnimationPlayer
|
||||
CollisionShape2D
|
||||
AnimatableBody2D
|
||||
Sprite2D
|
||||
TileMap
|
||||
Camera2D
|
||||
Node
|
||||
AnimatedSprite2D
|
||||
Area2D
|
||||
RayCast2D
|
||||
@@ -19,24 +19,24 @@ dock_filesystem_split=0
|
||||
dock_filesystem_display_mode=0
|
||||
dock_filesystem_file_sort=0
|
||||
dock_filesystem_file_list_display_mode=1
|
||||
dock_filesystem_selected_paths=PackedStringArray("res://scenes/platform.tscn")
|
||||
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/", "res://graphics/")
|
||||
dock_filesystem_selected_paths=PackedStringArray("res://graphics/player animations/Player Death 64x64.png")
|
||||
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/", "res://graphics/", "res://graphics/player animations/")
|
||||
dock_3="Scene,Import"
|
||||
dock_4="FileSystem"
|
||||
dock_5="Inspector,Node,History"
|
||||
|
||||
[EditorNode]
|
||||
|
||||
open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn", "res://scenes/platform.tscn")
|
||||
open_scenes=PackedStringArray("res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn", "res://scenes/platform.tscn", "res://scenes/coin.tscn", "res://scenes/badguy.tscn")
|
||||
current_scene="res://scenes/game.tscn"
|
||||
center_split_offset=-361
|
||||
center_split_offset=-304
|
||||
selected_default_debugger_tab_idx=0
|
||||
selected_main_editor_idx=0
|
||||
selected_main_editor_idx=2
|
||||
selected_bottom_panel_item=0
|
||||
|
||||
[ScriptEditor]
|
||||
|
||||
open_scripts=["res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd", "res://scripts/Trigger.gd"]
|
||||
open_scripts=["res://scripts/badguy.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/coin.gd", "res://scripts/gamecontroller.gd", "res://scripts/Trigger.gd"]
|
||||
selected_script="res://scripts/gamecontroller.gd"
|
||||
open_help=[]
|
||||
script_split_offset=70
|
||||
@@ -47,3 +47,13 @@ list_split_offset=0
|
||||
open_shaders=[]
|
||||
split_offset=0
|
||||
selected_shader=""
|
||||
|
||||
[editor_log]
|
||||
|
||||
log_filter_0=true
|
||||
log_filter_2=true
|
||||
log_filter_1=true
|
||||
log_filter_3=true
|
||||
log_filter_4=true
|
||||
collapse=false
|
||||
show_search=true
|
||||
@@ -1,21 +1,35 @@
|
||||
ea4bc82a6ad023ab7ee23ee620429895
|
||||
::res://::1722298098
|
||||
icon.svg::CompressedTexture2D::9114977118871582245::1722291758::1722291758::1::::<><>::
|
||||
README.md::TextFile::-1::1722291758::0::1::::<><>::
|
||||
::res://graphics/::1722298098
|
||||
bullet.png::CompressedTexture2D::4481112836284868801::1722298085::1722298098::1::::<><>::
|
||||
crate.png::CompressedTexture2D::8555584700510586149::1722291758::1722291758::1::::<><>::
|
||||
Player Idle 48x48.png::CompressedTexture2D::3529809544777189649::1722291758::1722291758::1::::<><>::
|
||||
player jump 48x48.png::CompressedTexture2D::3342890448265989669::1722291758::1722291758::1::::<><>::
|
||||
player run 48x48.png::CompressedTexture2D::2400852804432818940::1722291758::1722291758::1::::<><>::
|
||||
Terrain (32x32).png::CompressedTexture2D::6866676332079345064::1722291758::1722291758::1::::<><>::
|
||||
::res://scenes/::1722298098
|
||||
bullet.tscn::PackedScene::6880909734590904373::1722297856::0::1::::<><>::res://scripts/bullet.gd
|
||||
character.tscn::PackedScene::451838158579532324::1722297856::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://bqj4phkget2pp::::res://graphics/Player Idle 48x48.png<>uid://bnvk6gm188vsv::::res://graphics/player jump 48x48.png<>uid://bag8xvlev6yxg::::res://graphics/player run 48x48.png
|
||||
crate.tscn::PackedScene::7138073747019797840::1722297856::0::1::::<><>::uid://dt5nh26eq2a5r::::res://graphics/crate.png
|
||||
game.tscn::PackedScene::1738196330916037717::1722297856::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://c43jfkjw11rsq::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://c8x0bcxa8t74o::::res://scenes/crate.tscn
|
||||
::res://scripts/::1722293659
|
||||
bullet.gd::GDScript::-1::1722293659::0::1::::<>Area2D<>::
|
||||
CharacterBody2D.gd::GDScript::-1::1722293659::0::1::::<>CharacterBody2D<>::
|
||||
gamecontroller.gd::GDScript::-1::1722291758::0::1::::<>Node2D<>::
|
||||
Trigger.gd::GDScript::-1::1722291758::0::1::::<>Area2D<>::
|
||||
::res://::1723508951
|
||||
icon.svg::CompressedTexture2D::9114977118871582245::1723500338::1723500338::1::::<><>::
|
||||
README.md::TextFile::-1::1723500338::0::1::::<><>::
|
||||
::res://graphics/::1723508951
|
||||
bullet.png::CompressedTexture2D::4481112836284868801::1723500338::1723500338::1::::<><>::
|
||||
crate.png::CompressedTexture2D::8555584700510586149::1723500338::1723500338::1::::<><>::
|
||||
slime_purple.png::CompressedTexture2D::1169879343296382357::1723506273::1723506273::1::::<><>::
|
||||
Terrain (32x32).png::CompressedTexture2D::6866676332079345064::1723500338::1723500338::1::::<><>::
|
||||
::res://graphics/background/::1723502313
|
||||
Additional Sky.png::CompressedTexture2D::3499877156509682826::1723501223::1723501212::1::::<><>::
|
||||
Additional Water.png::CompressedTexture2D::4095518979319428373::1723501223::1723501212::1::::<><>::
|
||||
BG Image.png::CompressedTexture2D::2982006258268107973::1723501223::1723501212::1::::<><>::
|
||||
::res://graphics/pickups/::1723502327
|
||||
coin.png::CompressedTexture2D::8822567149024268114::1723502302::1723502327::1::::<><>::
|
||||
::res://graphics/player animations/::1723508981
|
||||
Player Death 64x64.png::CompressedTexture2D::4461411006036685561::1723508981::1723508981::1::::<><>::
|
||||
Player Idle 48x48.png::CompressedTexture2D::3529809544777189649::1723500338::1723508951::1::::<><>::
|
||||
player jump 48x48.png::CompressedTexture2D::3342890448265989669::1723500338::1723508951::1::::<><>::
|
||||
player run 48x48.png::CompressedTexture2D::2400852804432818940::1723500338::1723508951::1::::<><>::
|
||||
::res://scenes/::1723508954
|
||||
badguy.tscn::PackedScene::1001283511600753306::1723508878::0::1::::<><>::res://scripts/badguy.gd<>uid://qwx0hufw5cxp::::res://graphics/slime_purple.png
|
||||
bullet.tscn::PackedScene::6880909734590904373::1723508878::0::1::::<><>::res://scripts/bullet.gd<>uid://b43xjkoc8qrmv::::res://graphics/bullet.png
|
||||
character.tscn::PackedScene::451838158579532324::1723508954::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://bqj4phkget2pp::::res://graphics/player animations/Player Idle 48x48.png<>uid://bnvk6gm188vsv::::res://graphics/player animations/player jump 48x48.png<>uid://bag8xvlev6yxg::::res://graphics/player animations/player run 48x48.png
|
||||
coin.tscn::PackedScene::39001951564700926::1723508878::0::1::::<><>::uid://dxxynldiswq5g::::res://graphics/pickups/coin.png<>res://scripts/coin.gd
|
||||
crate.tscn::PackedScene::7138073747019797840::1723508878::0::1::::<><>::uid://dt5nh26eq2a5r::::res://graphics/crate.png
|
||||
game.tscn::PackedScene::1738196330916037717::1723508878::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://c43jfkjw11rsq::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://c8x0bcxa8t74o::::res://scenes/crate.tscn<>uid://biqrhb0shtygr::::res://graphics/background/BG Image.png<>uid://bp4mp3bh45b6i::::res://graphics/background/Additional Sky.png<>uid://byl5umyabyltt::::res://graphics/background/Additional Water.png<>uid://cdgbcjrseeoka::::res://scenes/platform.tscn<>uid://s5mebw76f4y::::res://scenes/coin.tscn<>uid://oja81cvx8jvu::::res://scenes/badguy.tscn
|
||||
platform.tscn::PackedScene::4995858953200417260::1723508878::0::1::::<><>::
|
||||
::res://scripts/::1723508876
|
||||
badguy.gd::GDScript::-1::1723508876::0::1::::<>Area2D<>::
|
||||
bullet.gd::GDScript::-1::1723500338::0::1::::<>Area2D<>::
|
||||
CharacterBody2D.gd::GDScript::-1::1723504296::0::1::::<>CharacterBody2D<>::
|
||||
coin.gd::GDScript::-1::1723504919::0::1::::<>Area2D<>::
|
||||
gamecontroller.gd::GDScript::-1::1723508737::0::1::::<>Node<>::
|
||||
Trigger.gd::GDScript::-1::1723505565::0::1::::<>Area2D<>::
|
||||
@@ -2,7 +2,11 @@ res://scenes/game.tscn
|
||||
res://scenes/character.tscn
|
||||
res://scenes/bullet.tscn
|
||||
res://scenes/crate.tscn
|
||||
res://scripts/CharacterBody2D.gd
|
||||
res://scripts/bullet.gd
|
||||
res://scenes/platform.tscn
|
||||
res://scenes/coin.tscn
|
||||
res://scripts/coin.gd
|
||||
res://scripts/gamecontroller.gd
|
||||
res://scripts/CharacterBody2D.gd
|
||||
res://scripts/Trigger.gd
|
||||
res://scenes/badguy.tscn
|
||||
res://scripts/badguy.gd
|
||||
@@ -8,7 +8,7 @@ Anim={
|
||||
"grid_snap_active": false,
|
||||
"grid_step": Vector2(8, 8),
|
||||
"grid_visibility": 1,
|
||||
"ofs": Vector2(-39.9296, 9.56621),
|
||||
"ofs": Vector2(-234.664, -212.684),
|
||||
"primary_grid_step": Vector2i(8, 8),
|
||||
"show_edit_locks": true,
|
||||
"show_guides": true,
|
||||
@@ -32,7 +32,7 @@ Anim={
|
||||
"snap_rotation_step": 0.261799,
|
||||
"snap_scale": false,
|
||||
"snap_scale_step": 0.1,
|
||||
"zoom": 1.49831
|
||||
"zoom": 1.7818
|
||||
}
|
||||
3D={
|
||||
"fov": 70.01,
|
||||
@@ -172,4 +172,4 @@ Anim={
|
||||
"zfar": 4000.01,
|
||||
"znear": 0.05
|
||||
}
|
||||
selected_nodes=Array[NodePath]([])
|
||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/GameController/Timer")])
|
||||
@@ -1,5 +1,5 @@
|
||||
[folding]
|
||||
|
||||
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D/Camera2D"), PackedStringArray("Position Smoothing"), NodePath("Area2D"), PackedStringArray("Transform"), NodePath("Platform"), PackedStringArray("Transform")]
|
||||
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set"), NodePath("ParallaxBackground/ParallaxLayer"), PackedStringArray("Motion"), NodePath("ParallaxBackground/ParallaxLayer/bg"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/sky"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/water"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D"), PackedStringArray("Transform"), NodePath("CharacterBody2D/Camera2D"), PackedStringArray("Position Smoothing"), NodePath("Area2D"), PackedStringArray("Transform"), NodePath("Platform"), PackedStringArray("Transform"), NodePath("Coins/Area2D2"), PackedStringArray("Transform"), NodePath("Coins/Area2D3"), PackedStringArray("Transform"), NodePath("Coins/Area2D5"), PackedStringArray("Transform"), NodePath("Coins/Area2D6"), PackedStringArray("Transform"), NodePath("Coins/Area2D8"), PackedStringArray("Transform"), NodePath("Coins/Area2D9"), PackedStringArray("Transform")]
|
||||
resource_unfolds=["res://scenes/game.tscn::TileSet_25cld", PackedStringArray("terrain_set_0/terrain__array", "physics_layer__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
|
||||
nodes_folded=[NodePath("RigidBody2D")]
|
||||
nodes_folded=[NodePath("RigidBody2D"), NodePath("Coins")]
|
||||
@@ -1,3 +1,3 @@
|
||||
[folding]
|
||||
|
||||
sections_unfolded=PackedStringArray()
|
||||
sections_unfolded=PackedStringArray("Resource")
|
||||
@@ -172,4 +172,4 @@ Anim={
|
||||
"zfar": 4000.01,
|
||||
"znear": 0.05
|
||||
}
|
||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game")])
|
||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/GameController/Timer")])
|
||||
@@ -1,6 +1,6 @@
|
||||
[editor_metadata]
|
||||
|
||||
executable_path="/home/timberg/Documents/software/godot/Godot_v4.2.1-stable_linux.x86_64"
|
||||
executable_path="/home/timboyo/Documents/software/godot/Godot_v4.2.1-stable_linux.x86_64"
|
||||
use_advanced_connections=false
|
||||
tile_source_sort=0
|
||||
tile_snap_option=0
|
||||
@@ -15,8 +15,8 @@ run_deploy_remote_debug=false
|
||||
|
||||
[recent_files]
|
||||
|
||||
scenes=["res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/game.tscn"]
|
||||
scripts=["res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
|
||||
scenes=["res://scenes/character.tscn", "res://scenes/badguy.tscn", "res://scenes/coin.tscn", "res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/game.tscn"]
|
||||
scripts=["res://scripts/badguy.gd", "res://scripts/coin.gd", "res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
|
||||
|
||||
[linked_properties]
|
||||
|
||||
@@ -33,6 +33,11 @@ Camera2D:scale=true
|
||||
TileMap:scale=true
|
||||
Sprite2D:scale=true
|
||||
AnimatableBody2D:scale=true
|
||||
ParallaxBackground:scroll_base_scale=true
|
||||
ParallaxBackground:scale=true
|
||||
ParallaxLayer:motion_scale=true
|
||||
ParallaxLayer:scale=true
|
||||
MultiNodeEdit:scale=true
|
||||
|
||||
[dialog_bounds]
|
||||
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
res://scenes
|
||||
res://graphics
|
||||
res://graphics/player animations
|
||||
res://scripts
|
||||
res://graphics
|
||||
res://scenes
|
||||
res://graphics/pickups
|
||||
@@ -3,11 +3,11 @@
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
||||
"column": 5,
|
||||
"column": 31,
|
||||
"folded_lines": Array[int]([]),
|
||||
"h_scroll_position": 0,
|
||||
"row": 13,
|
||||
"scroll_position": 0.0,
|
||||
"row": 40,
|
||||
"scroll_position": 20.0,
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
}
|
||||
@@ -17,16 +17,12 @@ state={
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
||||
"column": 3,
|
||||
"column": 7,
|
||||
"folded_lines": Array[int]([]),
|
||||
"h_scroll_position": 0,
|
||||
"row": 53,
|
||||
"scroll_position": 76.0,
|
||||
"selection": true,
|
||||
"selection_from_column": 3,
|
||||
"selection_from_line": 53,
|
||||
"selection_to_column": 53,
|
||||
"selection_to_line": 53,
|
||||
"row": 43,
|
||||
"scroll_position": 16.0,
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
}
|
||||
|
||||
@@ -49,10 +45,38 @@ state={
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
||||
"column": 0,
|
||||
"column": 7,
|
||||
"folded_lines": Array[int]([]),
|
||||
"h_scroll_position": 0,
|
||||
"row": 8,
|
||||
"row": 7,
|
||||
"scroll_position": 0.0,
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
}
|
||||
|
||||
[res://scripts/coin.gd]
|
||||
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
||||
"column": 20,
|
||||
"folded_lines": Array[int]([]),
|
||||
"h_scroll_position": 0,
|
||||
"row": 10,
|
||||
"scroll_position": 0.0,
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
}
|
||||
|
||||
[res://scripts/badguy.gd]
|
||||
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
||||
"column": 13,
|
||||
"folded_lines": Array[int]([]),
|
||||
"h_scroll_position": 0,
|
||||
"row": 38,
|
||||
"scroll_position": 0.0,
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
|
||||
Reference in new issue
Block a user