GodotGame/.godot/editor
2024-07-22 19:38:39 -04:00
..
bullet.gd-folding-a0614c6ad5d032a25886d46e75c79cb4.cfg first commit 2024-07-22 18:23:44 -04:00
bullet.tscn-editstate-6d8e6ff1e6f20a36e0402d27c623c86c.cfg idle, run, jump working 2024-07-22 19:38:39 -04:00
bullet.tscn-folding-6d8e6ff1e6f20a36e0402d27c623c86c.cfg first commit 2024-07-22 18:23:44 -04:00
character.tscn-editstate-b6bd7a241034177d7fe082a7597ba8ea.cfg idle, run, jump working 2024-07-22 19:38:39 -04:00
character.tscn-folding-b6bd7a241034177d7fe082a7597ba8ea.cfg idle, run, jump working 2024-07-22 19:38:39 -04:00
CharacterBody2D.gd-folding-dea9702988911ceb7a8ad1390d53f226.cfg first commit 2024-07-22 18:23:44 -04:00
create_recent.Node idle, run, jump working 2024-07-22 19:38:39 -04:00
editor_layout.cfg idle, run, jump working 2024-07-22 19:38:39 -04:00
favorites.Node first commit 2024-07-22 18:23:44 -04:00
filesystem_cache8 idle, run, jump working 2024-07-22 19:38:39 -04:00
filesystem_update4 idle, run, jump working 2024-07-22 19:38:39 -04:00
game.tscn-editstate-c2a7af834e91ff64325daddf58e45dc0.cfg idle, run, jump working 2024-07-22 19:38:39 -04:00
game.tscn-folding-c2a7af834e91ff64325daddf58e45dc0.cfg first commit 2024-07-22 18:23:44 -04:00
project_metadata.cfg idle, run, jump working 2024-07-22 19:38:39 -04:00
recent_dirs idle, run, jump working 2024-07-22 19:38:39 -04:00
script_editor_cache.cfg idle, run, jump working 2024-07-22 19:38:39 -04:00