GodotGame/.godot/editor/ui.tscn-folding-9211dc52ac9df169ba4fe77cbc1dc833.cfg

6 lines
288 B
INI

[folding]
node_unfolds=[NodePath("VBoxContainer/HBoxContainer/MarginContainer"), PackedStringArray("Layout", "Layout/Container Sizing"), NodePath("VBoxContainer/HBoxContainer/MarginContainer2"), PackedStringArray("Layout", "Layout/Container Sizing")]
resource_unfolds=[]
nodes_folded=[]