Added a game manager and better gameplay loop
This commit is contained in:
parent
b3b955e0c4
commit
334167167f
@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/RigidBody2D")])
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||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")])
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/RigidBody2D")])
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||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")])
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@ -0,0 +1,3 @@
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[folding]
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sections_unfolded=PackedStringArray()
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@ -0,0 +1,3 @@
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[folding]
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sections_unfolded=PackedStringArray()
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/RigidBody2D")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")])
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/RigidBody2D")])
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")])
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@ -1,15 +1,14 @@
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CanvasLayer
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Label
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HBoxContainer
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VBoxContainer
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Node
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Timer
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RayCast2D
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CollisionShape2D
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AnimatedSprite2D
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Area2D
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Label
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CanvasLayer
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Node
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Sprite2D
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ParallaxLayer
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ParallaxBackground
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Node2D
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AnimationPlayer
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AnimatableBody2D
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Camera2D
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1
.godot/editor/create_recent.Resource
Normal file
1
.godot/editor/create_recent.Resource
Normal file
@ -0,0 +1 @@
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Character
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@ -4,7 +4,7 @@ dock_1_selected_tab_idx=0
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dock_2_selected_tab_idx=0
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dock_3_selected_tab_idx=0
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dock_4_selected_tab_idx=0
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dock_5_selected_tab_idx=0
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dock_5_selected_tab_idx=1
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dock_6_selected_tab_idx=0
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dock_7_selected_tab_idx=0
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dock_8_selected_tab_idx=0
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@ -12,34 +12,34 @@ dock_floating={}
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dock_split_2=0
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dock_split_3=0
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dock_hsplit_1=0
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dock_hsplit_2=484
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dock_hsplit_2=321
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dock_hsplit_3=-270
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dock_hsplit_4=0
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dock_filesystem_split=0
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dock_filesystem_display_mode=0
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dock_filesystem_file_sort=0
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dock_filesystem_file_list_display_mode=1
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dock_filesystem_selected_paths=PackedStringArray("res://scripts/bullet.gd")
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dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scenes/")
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dock_filesystem_selected_paths=PackedStringArray("res://scenes/game.tscn")
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dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://scripts/", "res://scripts/resources/", "res://scenes/")
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dock_3="Scene,Import"
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dock_4="FileSystem"
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dock_5="Inspector,Node,History"
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[EditorNode]
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open_scenes=PackedStringArray("res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn", "res://scenes/platform.tscn", "res://scenes/coin.tscn", "res://scenes/hud.tscn", "res://scenes/slimeEnemy.tscn", "res://scenes/game.tscn")
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current_scene="res://scenes/crate.tscn"
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open_scenes=PackedStringArray("res://scenes/character.tscn", "res://scenes/bullet.tscn", "res://scenes/crate.tscn", "res://scenes/platform.tscn", "res://scenes/coin.tscn", "res://scenes/hud.tscn", "res://scenes/slimeEnemy.tscn", "res://scenes/game.tscn", "res://scenes/ui.tscn")
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current_scene="res://scenes/game.tscn"
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center_split_offset=-272
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selected_default_debugger_tab_idx=1
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selected_default_debugger_tab_idx=0
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selected_main_editor_idx=2
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selected_bottom_panel_item=1
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selected_bottom_panel_item=0
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[ScriptEditor]
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open_scripts=["res://scripts/bullet.gd", "res://scripts/characterBody.gd", "res://scripts/coin.gd", "res://scripts/enemy.gd", "res://scripts/gamecontroller.gd", "res://scripts/trigger.gd"]
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selected_script="res://scripts/bullet.gd"
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open_help=["CharacterBody2D"]
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script_split_offset=70
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open_scripts=["res://scripts/bullet.gd", "res://scripts/characterBody.gd", "res://scripts/resources/characterStats.gd", "res://scripts/coin.gd", "res://scripts/enemy.gd", "res://scripts/gamecontroller.gd", "res://scripts/gameManager.gd", "res://scripts/ui.gd"]
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selected_script="res://scripts/gamecontroller.gd"
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open_help=[]
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script_split_offset=162
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list_split_offset=0
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[ShaderEditor]
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0
.godot/editor/favorites.Resource
Normal file
0
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Normal file
@ -1,41 +1,42 @@
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ea4bc82a6ad023ab7ee23ee620429895
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::res://::1723682052
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icon.svg::CompressedTexture2D::9114977118871582245::1723383776::1723383776::1::::<><>::
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::res://graphics/::1723682052
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Terrain (32x32).png::CompressedTexture2D::8707534964839485024::1723383776::1723383776::1::::<><>::
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::res://graphics/background/::1723679592
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Additional Sky.png::CompressedTexture2D::1244579229272977068::1723679592::1723679592::1::::<><>::
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Additional Water.png::CompressedTexture2D::5600863291548044975::1723679592::1723679592::1::::<><>::
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BG Image.png::CompressedTexture2D::8171004012114145580::1723679592::1723679592::1::::<><>::
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::res://graphics/enemies/::1723679592
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slime_purple.png::CompressedTexture2D::8000128190937998756::1723679592::1723679592::1::::<><>::
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::res://graphics/items/::1723383776
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cannister.png::CompressedTexture2D::7418095402531000042::1723383776::1723383776::1::::<><>::
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::res://graphics/pickups/::1723679592
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coin.png::CompressedTexture2D::4421146948747862835::1723679592::1723679592::1::::<><>::
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::res://graphics/playerDeath/::1723679592
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Player Death 64x64.png::CompressedTexture2D::2301479042922018053::1723679592::1723679592::1::::<><>::
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::res://graphics/playerIdle/::1723682026
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Player Idle 48x48.png::CompressedTexture2D::6544563428604246579::1723383776::1723682026::1::::<><>::
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::res://graphics/playerJump/::1723682031
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player jump 48x48.png::CompressedTexture2D::1627608568707791839::1723383776::1723682031::1::::<><>::
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::res://graphics/playerLand/::1723682046
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player land 48x48.png::CompressedTexture2D::3499637713582873633::1723383776::1723682046::1::::<><>::
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::res://graphics/playerRun/::1723682052
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player run 48x48.png::CompressedTexture2D::1502492849971408816::1723383776::1723682052::1::::<><>::
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::res://scenes/::1723682242
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bullet.tscn::PackedScene::6880909734590904373::1723682242::0::1::::<><>::res://scripts/bullet.gd<>uid://ddxm7hj323fta::::res://graphics/items/cannister.png
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character.tscn::PackedScene::451838158579532324::1723682242::0::1::::<><>::res://scripts/characterBody.gd<>uid://714a2jbwrdbp::::res://graphics/playerDeath/Player Death 64x64.png<>uid://c0iiaebonyhh0::::res://graphics/playerIdle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/playerJump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/playerRun/player run 48x48.png
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coin.tscn::PackedScene::2149639666289516704::1723682242::0::1::::<><>::uid://b38vv525jl8cd::::res://graphics/pickups/coin.png<>res://scripts/coin.gd
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crate.tscn::PackedScene::41931541512830250::1723682242::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png
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game.tscn::PackedScene::1738196330916037717::1723684315::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://doodiicuxeb53::::res://graphics/background/BG Image.png<>uid://ry5bkalocmx5::::res://graphics/background/Additional Sky.png<>uid://cl2dnusewe0ch::::res://graphics/background/Additional Water.png<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn<>uid://5vkisovypn7u::::res://scenes/coin.tscn<>uid://b07px1qf5obql::::res://scenes/slimeEnemy.tscn
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hud.tscn::PackedScene::2846083967266652522::1723682242::0::1::::<><>::
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platform.tscn::PackedScene::6925631844010706180::1723682242::0::1::::<><>::
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slimeEnemy.tscn::PackedScene::4208155081516926623::1723682242::0::1::::<><>::uid://dl8k7bq5pkuvk::::res://graphics/enemies/slime_purple.png<>res://scripts/enemy.gd
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::res://scripts/::1723682076
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bullet.gd::GDScript::-1::1723383776::0::1::::<>Area2D<>::
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characterBody.gd::GDScript::-1::1723679592::0::1::::<>CharacterBody2D<>::
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coin.gd::GDScript::-1::1723679592::0::1::::<>Area2D<>::
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enemy.gd::GDScript::-1::1723682076::0::1::::<>Area2D<>::
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gamecontroller.gd::GDScript::-1::1723679592::0::1::::<>Node<>::
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Trigger.gd::GDScript::-1::1723684315::0::1::::<>Area2D<>::
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::res://::1724106264
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icon.svg::CompressedTexture2D::9114977118871582245::1724105533::1724105533::1::::<><>::
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::res://graphics/::1724105533
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Terrain (32x32).png::CompressedTexture2D::8707534964839485024::1724105533::1724105533::1::::<><>::
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::res://graphics/background/::1724105533
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Additional Sky.png::CompressedTexture2D::1244579229272977068::1724105533::1724105533::1::::<><>::
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||||
Additional Water.png::CompressedTexture2D::5600863291548044975::1724105533::1724105533::1::::<><>::
|
||||
BG Image.png::CompressedTexture2D::8171004012114145580::1724105533::1724105533::1::::<><>::
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::res://graphics/enemies/::1724105533
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slime_purple.png::CompressedTexture2D::8000128190937998756::1724105533::1724105533::1::::<><>::
|
||||
::res://graphics/items/::1724105533
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cannister.png::CompressedTexture2D::7418095402531000042::1724105533::1724105533::1::::<><>::
|
||||
::res://graphics/pickups/::1724105533
|
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coin.png::CompressedTexture2D::4421146948747862835::1724105533::1724105533::1::::<><>::
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::res://graphics/playerDeath/::1724105533
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Player Death 64x64.png::CompressedTexture2D::2301479042922018053::1724105533::1724105533::1::::<><>::
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::res://graphics/playerIdle/::1724105533
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Player Idle 48x48.png::CompressedTexture2D::6544563428604246579::1724105533::1724105533::1::::<><>::
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::res://graphics/playerJump/::1724105533
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player jump 48x48.png::CompressedTexture2D::1627608568707791839::1724105533::1724105533::1::::<><>::
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::res://graphics/playerLand/::1724105533
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player land 48x48.png::CompressedTexture2D::3499637713582873633::1724105533::1724105533::1::::<><>::
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::res://graphics/playerRun/::1724105533
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player run 48x48.png::CompressedTexture2D::1502492849971408816::1724105533::1724105533::1::::<><>::
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::res://scenes/::1724108423
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bullet.tscn::PackedScene::6880909734590904373::1724108422::0::1::::<><>::res://scripts/bullet.gd<>uid://ddxm7hj323fta::::res://graphics/items/cannister.png
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character.tscn::PackedScene::451838158579532324::1724108469::0::1::::<><>::res://scripts/characterBody.gd<>uid://714a2jbwrdbp::::res://graphics/playerDeath/Player Death 64x64.png<>uid://c0iiaebonyhh0::::res://graphics/playerIdle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/playerJump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/playerRun/player run 48x48.png
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coin.tscn::PackedScene::2149639666289516704::1724108608::0::1::::<><>::uid://b38vv525jl8cd::::res://graphics/pickups/coin.png<>res://scripts/coin.gd
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crate.tscn::PackedScene::41931541512830250::1724108422::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png
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game.tscn::PackedScene::1738196330916037717::1724108423::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://doodiicuxeb53::::res://graphics/background/BG Image.png<>uid://ry5bkalocmx5::::res://graphics/background/Additional Sky.png<>uid://cl2dnusewe0ch::::res://graphics/background/Additional Water.png<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn<>uid://5vkisovypn7u::::res://scenes/coin.tscn<>uid://b07px1qf5obql::::res://scenes/slimeEnemy.tscn
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hud.tscn::PackedScene::2846083967266652522::1724108423::0::1::::<><>::
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platform.tscn::PackedScene::6925631844010706180::1724108422::0::1::::<><>::
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slimeEnemy.tscn::PackedScene::4208155081516926623::1724108423::0::1::::<><>::uid://dl8k7bq5pkuvk::::res://graphics/enemies/slime_purple.png<>res://scripts/enemy.gd
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::res://scripts/::1724108406
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bullet.gd::GDScript::-1::1724105533::0::1::::<>Area2D<>::
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characterBody.gd::GDScript::-1::1724108469::0::1::::<>CharacterBody2D<>::
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coin.gd::GDScript::-1::1724107615::0::1::::Coin<>Area2D<>::
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enemy.gd::GDScript::-1::1724105533::0::1::::<>Area2D<>::
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gamecontroller.gd::GDScript::-1::1724108608::0::1::::<>Node<>::
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gameManager.gd::GDScript::-1::1724108406::0::1::::<>Node<>::
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Trigger.gd::GDScript::-1::1724106138::0::1::::<>Area2D<>::
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@ -1,12 +1,18 @@
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res://scenes/character.tscn
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res://scenes/slimeEnemy.tscn
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res://scripts/enemy.gd
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res://scenes/game.tscn
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res://scenes/character.tscn
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res://scripts/Trigger.gd
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res://scenes/bullet.tscn
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res://scenes/crate.tscn
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res://scenes/platform.tscn
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res://scenes/coin.tscn
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res://scenes/hud.tscn
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res://scripts/Trigger.gd
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res://scripts/trigger.gd
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res://scripts/bullet.gd
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res://scenes/slimeEnemy.tscn
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res://scripts/gameManager.gd
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res://scripts/coin.gd
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res://scripts/gamecontroller.gd
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res://scripts/characterBody.gd
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res://scripts/resources/characterStats.gd
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res://scripts/resources/slimeStats.tres
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res://scripts/enemy.gd
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res://scenes/ui.tscn
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res://scripts/ui.gd
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@ -1,14 +1,14 @@
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[editor_states]
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Anim={
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"visible": true
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"visible": false
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}
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2D={
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"grid_offset": Vector2(0, 0),
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"grid_snap_active": false,
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"grid_step": Vector2(8, 8),
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"grid_visibility": 1,
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"ofs": Vector2(-228.526, -228.286),
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"ofs": Vector2(-190.468, -147.293),
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"primary_grid_step": Vector2i(8, 8),
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"show_edit_locks": true,
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"show_guides": true,
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@ -32,7 +32,7 @@ Anim={
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"snap_rotation_step": 0.261799,
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"snap_scale": false,
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"snap_scale_step": 0.1,
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"zoom": 0.943874
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"zoom": 1.5874
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}
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3D={
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"fov": 70.01,
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@ -172,4 +172,4 @@ Anim={
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"zfar": 4000.01,
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"znear": 0.05
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}
|
||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/RigidBody2D")])
|
||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")])
|
||||
|
@ -1,5 +1,5 @@
|
||||
[folding]
|
||||
|
||||
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set", "Transform"), NodePath("ParallaxBackground/ParallaxLayer"), PackedStringArray("Motion"), NodePath("ParallaxBackground/ParallaxLayer/Sprite2D"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/Sprite2D2"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/Sprite2D3"), PackedStringArray("Transform"), NodePath("level"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("AreaTrigger"), PackedStringArray("Transform"), NodePath("Coins/Area2D"), PackedStringArray("Transform"), NodePath("SlimeEnemy"), PackedStringArray("Transform")]
|
||||
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("TileMap"), PackedStringArray("tile_set", "Transform"), NodePath("ParallaxBackground/ParallaxLayer"), PackedStringArray("Motion"), NodePath("ParallaxBackground/ParallaxLayer/Sprite2D"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/Sprite2D2"), PackedStringArray("Transform"), NodePath("ParallaxBackground/ParallaxLayer/Sprite2D3"), PackedStringArray("Transform"), NodePath("level"), PackedStringArray("Transform"), NodePath("level/StaticBody2D"), PackedStringArray("Transform"), NodePath("AreaTrigger"), PackedStringArray("Transform"), NodePath("Coins/Area2D"), PackedStringArray("Transform"), NodePath("Enemies/SlimeEnemy"), PackedStringArray("Transform")]
|
||||
resource_unfolds=["res://scenes/game.tscn::TileSet_47g5u", PackedStringArray("terrain_set_0/terrain__array", "physics_layer__array", "custom_data_layer__array"), "res://scenes/game.tscn::WorldBoundaryShape2D_3u4a8", PackedStringArray("Resource"), "res://scenes/game.tscn::CircleShape2D_x8qck", PackedStringArray("Resource")]
|
||||
nodes_folded=[NodePath("GameController"), NodePath("ParallaxBackground"), NodePath("level"), NodePath("CharacterBody2D"), NodePath("AreaTrigger"), NodePath("crates"), NodePath("Coins")]
|
||||
nodes_folded=[NodePath("GameController"), NodePath("ParallaxBackground"), NodePath("level"), NodePath("CharacterBody2D"), NodePath("AreaTrigger"), NodePath("crates"), NodePath("Coins"), NodePath("Enemies")]
|
||||
|
@ -0,0 +1,3 @@
|
||||
[folding]
|
||||
|
||||
sections_unfolded=PackedStringArray()
|
@ -172,4 +172,4 @@ Anim={
|
||||
"zfar": 4000.01,
|
||||
"znear": 0.05
|
||||
}
|
||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/RigidBody2D")])
|
||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")])
|
||||
|
@ -172,4 +172,4 @@ Anim={
|
||||
"zfar": 4000.01,
|
||||
"znear": 0.05
|
||||
}
|
||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/RigidBody2D")])
|
||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")])
|
||||
|
@ -0,0 +1,3 @@
|
||||
[folding]
|
||||
|
||||
sections_unfolded=PackedStringArray()
|
@ -1,6 +1,6 @@
|
||||
[editor_metadata]
|
||||
|
||||
executable_path="/Applications/Godot.app/Contents/MacOS/Godot"
|
||||
executable_path="/home/timbosga/Documents/software/godot/Godot_v4.2.1-stable_linux.x86_64"
|
||||
use_advanced_connections=false
|
||||
tile_source_sort=0
|
||||
tile_snap_option=0
|
||||
@ -10,12 +10,12 @@ tile_snap_subdiv=4.0
|
||||
|
||||
run_live_debug=true
|
||||
run_reload_scripts=true
|
||||
run_debug_collisions=true
|
||||
run_debug_collisions=false
|
||||
|
||||
[recent_files]
|
||||
|
||||
scenes=["res://scenes/game.tscn", "res://scenes/character.tscn", "res://scenes/slimeEnemy.tscn", "res://scenes/hud.tscn", "res://scenes/coin.tscn", "res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/enemy.tscn"]
|
||||
scripts=["CharacterBody2D", "res://scripts/enemy.gd", "res://scripts/coin.gd", "res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
|
||||
scenes=["res://scenes/ui.tscn", "res://scenes/game.tscn", "res://scenes/slimeEnemy.tscn", "res://scenes/hud.tscn", "res://scenes/coin.tscn", "res://scenes/platform.tscn", "res://scenes/crate.tscn", "res://scenes/bullet.tscn", "res://scenes/character.tscn", "res://scenes/enemy.tscn"]
|
||||
scripts=["res://scripts/ui.gd", "res://scripts/resources/characterStats.gd", "res://scripts/gameManager.gd", "CharacterBody2D", "res://scripts/enemy.gd", "res://scripts/coin.gd", "res://scripts/Trigger.gd", "res://scripts/bullet.gd", "res://scripts/CharacterBody2D.gd", "res://scripts/gamecontroller.gd"]
|
||||
|
||||
[linked_properties]
|
||||
|
||||
@ -40,10 +40,12 @@ ParallaxLayer:scale=true
|
||||
Label:scale=true
|
||||
CanvasLayer:scale=true
|
||||
Control:scale=true
|
||||
VBoxContainer:scale=true
|
||||
HBoxContainer:scale=true
|
||||
|
||||
[dialog_bounds]
|
||||
|
||||
create_new_node=Rect2(354, 197, 900, 883)
|
||||
create_new_node=Rect2(679, 94, 900, 883)
|
||||
project_settings=Rect2(510, 190, 900, 700)
|
||||
|
||||
[color_picker]
|
||||
@ -60,4 +62,4 @@ advanced_mode=true
|
||||
|
||||
[scripts_panel]
|
||||
|
||||
show_scripts_panel=false
|
||||
show_scripts_panel=true
|
||||
|
@ -1,8 +1,6 @@
|
||||
res://graphics/playerDeath
|
||||
res://scripts
|
||||
res://graphics/enemies
|
||||
res://scenes
|
||||
res://scripts/resources/
|
||||
res://graphics/playerDeath
|
||||
res://graphics/enemies
|
||||
res://graphics/pickups
|
||||
res://graphics/Player Jump
|
||||
res://graphics/Player Run
|
||||
res://graphics/Player Idle
|
||||
|
@ -6,7 +6,7 @@ state={
|
||||
"column": 0,
|
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
|
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"row": 28,
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"row": 39,
|
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"scroll_position": 17.0,
|
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"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
@ -17,10 +17,10 @@ state={
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
||||
"column": 0,
|
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"column": 3,
|
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
|
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"row": 9,
|
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"row": 13,
|
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"scroll_position": 0.0,
|
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"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
@ -31,10 +31,10 @@ state={
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
||||
"column": 5,
|
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"column": 11,
|
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"folded_lines": Array[int]([]),
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||||
"h_scroll_position": 0,
|
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"row": 10,
|
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"row": 5,
|
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"scroll_position": 0.0,
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
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@ -45,11 +45,11 @@ state={
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||||
state={
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"bookmarks": PackedInt32Array(),
|
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"breakpoints": PackedInt32Array(),
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"column": 15,
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"column": 0,
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"row": 32,
|
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"scroll_position": 0.0,
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"row": 1,
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"scroll_position": 22.0,
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"selection": false,
|
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"syntax_highlighter": "GDScript"
|
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}
|
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@ -59,25 +59,57 @@ state={
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||||
state={
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"bookmarks": PackedInt32Array(),
|
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"breakpoints": PackedInt32Array(),
|
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"column": 21,
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"column": 17,
|
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"folded_lines": Array[int]([]),
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"h_scroll_position": 0,
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"row": 5,
|
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"scroll_position": 0.0,
|
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"row": 115,
|
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"scroll_position": 101.0,
|
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"selection": false,
|
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"syntax_highlighter": "GDScript"
|
||||
}
|
||||
|
||||
[res://scripts/trigger.gd]
|
||||
[res://scripts/gameManager.gd]
|
||||
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
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"column": 31,
|
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"column": 14,
|
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"folded_lines": Array[int]([]),
|
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"h_scroll_position": 0,
|
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"row": 6,
|
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"row": 23,
|
||||
"scroll_position": 0.0,
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
}
|
||||
|
||||
[res://scripts/resources/characterStats.gd]
|
||||
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
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"column": 36,
|
||||
"folded_lines": Array[int]([]),
|
||||
"h_scroll_position": 0,
|
||||
"row": 4,
|
||||
"scroll_position": 0.0,
|
||||
"selection": false,
|
||||
"syntax_highlighter": "GDScript"
|
||||
}
|
||||
|
||||
[res://scripts/ui.gd]
|
||||
|
||||
state={
|
||||
"bookmarks": PackedInt32Array(),
|
||||
"breakpoints": PackedInt32Array(),
|
||||
"column": 0,
|
||||
"folded_lines": Array[int]([]),
|
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"h_scroll_position": 0,
|
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"row": 4,
|
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"scroll_position": 0.0,
|
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"selection": true,
|
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"selection_from_column": 0,
|
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"selection_from_line": 4,
|
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"selection_to_column": 14,
|
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"selection_to_line": 5,
|
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"syntax_highlighter": "GDScript"
|
||||
}
|
||||
|
@ -1,7 +1,7 @@
|
||||
[editor_states]
|
||||
|
||||
Anim={
|
||||
"visible": true
|
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"visible": false
|
||||
}
|
||||
2D={
|
||||
"grid_offset": Vector2(0, 0),
|
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@ -172,4 +172,4 @@ Anim={
|
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"zfar": 4000.01,
|
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"znear": 0.05
|
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}
|
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selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17848/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9465/@VSplitContainer@9284/@HSplitContainer@9286/@HSplitContainer@9288/@Control@9289/@SubViewportContainer@9290/@SubViewport@9291/RigidBody2D")])
|
||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")])
|
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|
@ -0,0 +1,3 @@
|
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[folding]
|
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|
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sections_unfolded=PackedStringArray()
|
@ -0,0 +1,3 @@
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[folding]
|
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|
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sections_unfolded=PackedStringArray()
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@ -0,0 +1,175 @@
|
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[editor_states]
|
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|
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"visible": false
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}
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2D={
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"grid_offset": Vector2(0, 0),
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"grid_step": Vector2(8, 8),
|
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"grid_visibility": 1,
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"ofs": Vector2(-165, -110),
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|
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|
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"show_origin": true,
|
||||
"show_rulers": true,
|
||||
"show_transformation_gizmos": true,
|
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"show_viewport": true,
|
||||
"show_zoom_control": true,
|
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"smart_snap_active": false,
|
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"snap_guides": true,
|
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"snap_node_anchors": true,
|
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"snap_node_center": true,
|
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"snap_node_parent": true,
|
||||
"snap_node_sides": true,
|
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"snap_other_nodes": true,
|
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"snap_pixel": true,
|
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"snap_relative": false,
|
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"snap_rotation": false,
|
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"snap_rotation_offset": 0.0,
|
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"snap_rotation_step": 0.261799,
|
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"snap_scale": false,
|
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"snap_scale_step": 0.1,
|
||||
"zoom": 1.0
|
||||
}
|
||||
3D={
|
||||
"fov": 70.01,
|
||||
"gizmos_status": {
|
||||
"AudioListener3D": 0,
|
||||
"AudioStreamPlayer3D": 0,
|
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"CPUParticles3D": 0,
|
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"CSGShape3D": 0,
|
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"Camera3D": 0,
|
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"CollisionObject3D": 0,
|
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"CollisionPolygon3D": 0,
|
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"CollisionShape3D": 0,
|
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"Decal": 0,
|
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"FogVolume": 0,
|
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"GPUParticles3D": 0,
|
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"GPUParticlesCollision3D": 0,
|
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"Joint3D": 0,
|
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"Light3D": 0,
|
||||
"LightmapGI": 0,
|
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"LightmapProbe": 0,
|
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"Marker3D": 0,
|
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"NavigationLink3D": 0,
|
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"NavigationRegion3D": 0,
|
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"OccluderInstance3D": 0,
|
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"Path3D": 0,
|
||||
"PhysicalBone3D": 0,
|
||||
"RayCast3D": 0,
|
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"ReflectionProbe": 0,
|
||||
"ShapeCast3D": 0,
|
||||
"Skeleton3D": 0,
|
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"SoftBody3D": 0,
|
||||
"SpringArm3D": 0,
|
||||
"VehicleWheel3D": 0,
|
||||
"VisibleOnScreenNotifier3D": 0,
|
||||
"VoxelGI": 0
|
||||
},
|
||||
"local_coords": false,
|
||||
"preview_sun_env": {
|
||||
"environ_ao_enabled": false,
|
||||
"environ_enabled": true,
|
||||
"environ_energy": 1.0,
|
||||
"environ_gi_enabled": false,
|
||||
"environ_glow_enabled": true,
|
||||
"environ_ground_color": Color(0.2, 0.169, 0.133, 1),
|
||||
"environ_sky_color": Color(0.385, 0.454, 0.55, 1),
|
||||
"environ_tonemap_enabled": true,
|
||||
"sun_color": Color(1, 1, 1, 1),
|
||||
"sun_enabled": true,
|
||||
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|
||||
"sun_max_distance": 100.0,
|
||||
"sun_rotation": Vector2(-1.0472, 2.61799)
|
||||
},
|
||||
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|
||||
"scale_snap": 10.0,
|
||||
"show_grid": true,
|
||||
"show_origin": true,
|
||||
"snap_enabled": false,
|
||||
"translate_snap": 1.0,
|
||||
"viewport_mode": 1,
|
||||
"viewports": [{
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"distance": 4.0,
|
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"doppler": false,
|
||||
"frame_time": false,
|
||||
"gizmos": true,
|
||||
"half_res": false,
|
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"information": false,
|
||||
"listener": true,
|
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"lock_rotation": false,
|
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"orthogonal": false,
|
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"position": Vector3(0, 0, 0),
|
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"use_environment": false,
|
||||
"view_type": 0,
|
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"x_rotation": 0.5,
|
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"y_rotation": -0.5
|
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}, {
|
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"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
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"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
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"gizmos": true,
|
||||
"half_res": false,
|
||||
"information": false,
|
||||
"listener": false,
|
||||
"lock_rotation": false,
|
||||
"orthogonal": false,
|
||||
"position": Vector3(0, 0, 0),
|
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"use_environment": false,
|
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"view_type": 0,
|
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"x_rotation": 0.5,
|
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"y_rotation": -0.5
|
||||
}, {
|
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"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
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"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
"gizmos": true,
|
||||
"half_res": false,
|
||||
"information": false,
|
||||
"listener": false,
|
||||
"lock_rotation": false,
|
||||
"orthogonal": false,
|
||||
"position": Vector3(0, 0, 0),
|
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"use_environment": false,
|
||||
"view_type": 0,
|
||||
"x_rotation": 0.5,
|
||||
"y_rotation": -0.5
|
||||
}, {
|
||||
"auto_orthogonal": false,
|
||||
"auto_orthogonal_enabled": true,
|
||||
"cinematic_preview": false,
|
||||
"display_mode": 20,
|
||||
"distance": 4.0,
|
||||
"doppler": false,
|
||||
"frame_time": false,
|
||||
"gizmos": true,
|
||||
"half_res": false,
|
||||
"information": false,
|
||||
"listener": false,
|
||||
"lock_rotation": false,
|
||||
"orthogonal": false,
|
||||
"position": Vector3(0, 0, 0),
|
||||
"use_environment": false,
|
||||
"view_type": 0,
|
||||
"x_rotation": 0.5,
|
||||
"y_rotation": -0.5
|
||||
}],
|
||||
"zfar": 4000.01,
|
||||
"znear": 0.05
|
||||
}
|
||||
selected_nodes=Array[NodePath]([NodePath("/root/@EditorNode@17140/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@HSplitContainer@33/@VBoxContainer@34/@VSplitContainer@36/@VSplitContainer@62/@VBoxContainer@63/@PanelContainer@110/MainScreen/@CanvasItemEditor@9462/@VSplitContainer@9281/@HSplitContainer@9283/@HSplitContainer@9285/@Control@9286/@SubViewportContainer@9287/@SubViewport@9288/Game/CharacterBody2D")])
|
@ -0,0 +1,5 @@
|
||||
[folding]
|
||||
|
||||
node_unfolds=[NodePath("VBoxContainer/HBoxContainer/Health"), PackedStringArray("Layout", "Layout/Container Sizing"), NodePath("VBoxContainer/HBoxContainer/Coins"), PackedStringArray("Layout", "Layout/Transform", "Layout/Container Sizing")]
|
||||
resource_unfolds=[]
|
||||
nodes_folded=[]
|
@ -1 +1,19 @@
|
||||
list=Array[Dictionary]([])
|
||||
list=Array[Dictionary]([{
|
||||
"base": &"Resource",
|
||||
"class": &"Character",
|
||||
"icon": "",
|
||||
"language": &"GDScript",
|
||||
"path": "res://scripts/resources/characterStats.gd"
|
||||
}, {
|
||||
"base": &"Area2D",
|
||||
"class": &"Coin",
|
||||
"icon": "",
|
||||
"language": &"GDScript",
|
||||
"path": "res://scripts/coin.gd"
|
||||
}, {
|
||||
"base": &"Area2D",
|
||||
"class": &"Enemy",
|
||||
"icon": "",
|
||||
"language": &"GDScript",
|
||||
"path": "res://scripts/enemy.gd"
|
||||
}])
|
||||
|
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Loading…
Reference in New Issue
Block a user