Updated project name

This commit is contained in:
winniewk 2024-07-29 18:29:30 -04:00
parent ae464b364c
commit af1b5267b9
3 changed files with 26 additions and 26 deletions

View File

@ -1,25 +1,25 @@
ea4bc82a6ad023ab7ee23ee620429895
::res://::1722277810
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cannister.png::CompressedTexture2D::7418095402531000042::1722277386::1722277386::1::::<><>::
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Player Idle 48x48.png::CompressedTexture2D::6544563428604246579::1722277386::1722277386::1::::<><>::
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player jump 48x48.png::CompressedTexture2D::1627608568707791839::1722277386::1722277386::1::::<><>::
::res://graphics/Player Land/::1722277386
player land 48x48.png::CompressedTexture2D::3499637713582873633::1722277386::1722277386::1::::<><>::
::res://graphics/Player Run/::1722277386
player run 48x48.png::CompressedTexture2D::1502492849971408816::1722277386::1722277386::1::::<><>::
::res://scenes/::1722277386
bullet.tscn::PackedScene::6880909734590904373::1722277386::0::1::::<><>::res://scripts/bullet.gd
character.tscn::PackedScene::451838158579532324::1722277386::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png
crate.tscn::PackedScene::41931541512830250::1722277386::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png
game.tscn::PackedScene::1738196330916037717::1722277386::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn
::res://scripts/::1722277386
bullet.gd::GDScript::-1::1722277386::0::1::::<>Area2D<>::
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gamecontroller.gd::GDScript::-1::1722277386::0::1::::<>Node2D<>::
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::res://::1722291874
icon.svg::CompressedTexture2D::9114977118871582245::1722289482::1722289482::1::::<><>::
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Terrain (32x32).png::CompressedTexture2D::8707534964839485024::1722289482::1722289482::1::::<><>::
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cannister.png::CompressedTexture2D::7418095402531000042::1722289482::1722289482::1::::<><>::
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Player Idle 48x48.png::CompressedTexture2D::6544563428604246579::1722289482::1722289482::1::::<><>::
::res://graphics/Player Jump/::1722289482
player jump 48x48.png::CompressedTexture2D::1627608568707791839::1722289482::1722289482::1::::<><>::
::res://graphics/Player Land/::1722289482
player land 48x48.png::CompressedTexture2D::3499637713582873633::1722289482::1722289482::1::::<><>::
::res://graphics/Player Run/::1722289482
player run 48x48.png::CompressedTexture2D::1502492849971408816::1722289482::1722289482::1::::<><>::
::res://scenes/::1722289482
bullet.tscn::PackedScene::6880909734590904373::1722289482::0::1::::<><>::res://scripts/bullet.gd
character.tscn::PackedScene::451838158579532324::1722289482::0::1::::<><>::res://scripts/CharacterBody2D.gd<>uid://c0iiaebonyhh0::::res://graphics/Player Idle/Player Idle 48x48.png<>uid://xgoqfqmvorcx::::res://graphics/Player Jump/player jump 48x48.png<>uid://vn23qn3f0dvc::::res://graphics/Player Run/player run 48x48.png
crate.tscn::PackedScene::41931541512830250::1722289482::0::1::::<><>::uid://ddxm7hj323fta::::res://graphics/items/cannister.png
game.tscn::PackedScene::1738196330916037717::1722289482::0::1::::<><>::res://scripts/gamecontroller.gd<>uid://go4yc8hfo1gq::::res://scenes/character.tscn<>uid://dwb83f7uoweuy::::res://graphics/Terrain (32x32).png<>res://scripts/Trigger.gd<>uid://ukuu7p7vhlq::::res://scenes/crate.tscn
::res://scripts/::1722289482
bullet.gd::GDScript::-1::1722289482::0::1::::<>Area2D<>::
CharacterBody2D.gd::GDScript::-1::1722289482::0::1::::<>CharacterBody2D<>::
gamecontroller.gd::GDScript::-1::1722289482::0::1::::<>Node2D<>::
Trigger.gd::GDScript::-1::1722289482::0::1::::<>Area2D<>::

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@ -1,6 +1,6 @@
[editor_metadata]
executable_path="/home/timbot/Documents/Software/godot/Godot_v4.2.1-stable_linux.x86_64"
executable_path="/home/timbuntu/Documents/software/godot/Godot_v4.2.1-stable_linux.x86_64"
use_advanced_connections=false
tile_source_sort=0

View File

@ -10,7 +10,7 @@ config_version=5
[application]
config/name="Week4-OriginalExample"
config/name="GodotGame101"
run/main_scene="res://scenes/game.tscn"
config/features=PackedStringArray("4.2", "Forward Plus")
config/icon="res://icon.svg"