GodotCourse/scripts/ui.gd

15 lines
362 B
GDScript

extends Control
@onready var health = $VBoxContainer/HBoxContainer/Health
@onready var coins = $VBoxContainer/HBoxContainer/Coins
func _ready():
coinsUpdate(GameManager.coinsCollectedTotal)
healthUpdate(GameManager.player.currentHealth)
func healthUpdate(amt):
health.text = "Health: " + str(amt)
func coinsUpdate(amt):
coins.text = "Coins: " + str(amt)