GodotCourse/scenes/slimeEnemy.tscn

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[gd_scene load_steps=9 format=3 uid="uid://b07px1qf5obql"]
[ext_resource type="Texture2D" uid="uid://dl8k7bq5pkuvk" path="res://graphics/enemies/slime_purple.png" id="1_01o8e"]
[ext_resource type="Script" path="res://scripts/enemy.gd" id="1_c0t6u"]
[sub_resource type="AtlasTexture" id="AtlasTexture_afgjr"]
atlas = ExtResource("1_01o8e")
region = Rect2(0, 24, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_jpmuv"]
atlas = ExtResource("1_01o8e")
region = Rect2(24, 24, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_mdgjq"]
atlas = ExtResource("1_01o8e")
region = Rect2(48, 24, 24, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_ib0iy"]
atlas = ExtResource("1_01o8e")
region = Rect2(72, 24, 24, 24)
[sub_resource type="SpriteFrames" id="SpriteFrames_cmpmq"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_afgjr")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_jpmuv")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_mdgjq")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ib0iy")
}],
"loop": true,
"name": &"chase",
"speed": 8.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_5m2pq"]
size = Vector2(14, 15)
[node name="SlimeEnemy" type="Area2D"]
script = ExtResource("1_c0t6u")
metadata/_edit_group_ = true
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
texture_filter = 1
sprite_frames = SubResource("SpriteFrames_cmpmq")
animation = &"chase"
autoplay = "chase"
frame = 1
frame_progress = 0.134127
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, 4.5)
shape = SubResource("RectangleShape2D_5m2pq")
[node name="RightCast" type="RayCast2D" parent="."]
target_position = Vector2(13, 0)
[node name="LeftCast" type="RayCast2D" parent="."]
target_position = Vector2(-13, 0)
[node name="RightFloorCast" type="RayCast2D" parent="."]
position = Vector2(7, 0)
target_position = Vector2(0, 18)
[node name="LeftFloorCast" type="RayCast2D" parent="."]
position = Vector2(-7, 0)
target_position = Vector2(0, 18)
[connection signal="body_entered" from="." to="." method="_on_body_entered"]