JuneGame/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="juneGame"
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run/main_scene="uid://bqhrdmmqohi0n"
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config/features=PackedStringArray("4.4", "Forward Plus")
config/icon="res://icon.svg"
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[file_customization]
folder_colors={
"res://scenes/": "red",
"res://scripts/": "orange"
}