added npc to chat with

This commit is contained in:
winniewk 2026-04-27 20:23:25 -04:00
parent eaeed156cb
commit 588ced0110
12 changed files with 299 additions and 188 deletions

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@ -1,2 +1,4 @@
# Description
Working on this while sitting in the Game Design class. Let's see how far I get!
# Changelog

5
ToDoList.txt Normal file
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@ -0,0 +1,5 @@
List of things to do in the 'game'
- Create an NPC to talk to
- Have an inventory for the player
- Allow player to pick up items
- Give an option to select a different player style

BIN
assets/npc_sprite.png Normal file

Binary file not shown.

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Width:  |  Height:  |  Size: 2.3 KiB

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@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cgvt6p3a875tl"
path="res://.godot/imported/npc_sprite.png-0d3bd557fab31234994ccfe9289fc5fd.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/npc_sprite.png"
dest_files=["res://.godot/imported/npc_sprite.png-0d3bd557fab31234994ccfe9289fc5fd.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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@ -47,6 +47,11 @@ moveRight={
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
]
}
select={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
[physics]

44
scenes/NPC.tscn Normal file
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@ -0,0 +1,44 @@
[gd_scene format=3 uid="uid://civli2tqcjiwh"]
[ext_resource type="Script" uid="uid://bief2jignsvig" path="res://scripts/npcController.gd" id="1_6xvi5"]
[ext_resource type="Texture2D" uid="uid://cgvt6p3a875tl" path="res://assets/npc_sprite.png" id="1_mhefn"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_t62y5"]
radius = 6.0
height = 14.0
[sub_resource type="AtlasTexture" id="AtlasTexture_6xvi5"]
atlas = ExtResource("1_mhefn")
region = Rect2(16, 1, 14, 14)
[sub_resource type="SpriteFrames" id="SpriteFrames_ktgr7"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_6xvi5")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="CircleShape2D" id="CircleShape2D_6xvi5"]
radius = 18.027756
[node name="Npc" type="CharacterBody2D" unique_id=218098716]
script = ExtResource("1_6xvi5")
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1128661188]
shape = SubResource("CapsuleShape2D_t62y5")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." unique_id=1048929834]
sprite_frames = SubResource("SpriteFrames_ktgr7")
[node name="Area2D" type="Area2D" parent="." unique_id=77830484]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D" unique_id=747257472]
shape = SubResource("CircleShape2D_6xvi5")
debug_color = Color(0.714968, 0.26936808, 0.9850318, 0.41960785)
[connection signal="body_entered" from="Area2D" to="." method="_on_area_2d_body_entered"]
[connection signal="body_exited" from="Area2D" to="." method="_on_area_2d_body_exited"]

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@ -1,159 +1,8 @@
[gd_scene format=4 uid="uid://co3jigcci1u6c"]
[ext_resource type="Script" uid="uid://433o2c0j2ci7" path="res://scripts/playerController.gd" id="1_uwrxv"]
[ext_resource type="TileSet" uid="uid://bfr5rwsxuf38k" path="res://resources/terrain.tres" id="1_yqjtg"]
[ext_resource type="Texture2D" uid="uid://cw64cil0fdk45" path="res://assets/player_sprite.png" id="3_lnu2h"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_8cj0n"]
radius = 5.0
height = 14.0
[sub_resource type="AtlasTexture" id="AtlasTexture_lnu2h"]
atlas = ExtResource("3_lnu2h")
region = Rect2(17, 0, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_lbhrr"]
atlas = ExtResource("3_lnu2h")
region = Rect2(17, 0, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_iywne"]
atlas = ExtResource("3_lnu2h")
region = Rect2(17, 16, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_ssvqc"]
atlas = ExtResource("3_lnu2h")
region = Rect2(17, 0, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_264po"]
atlas = ExtResource("3_lnu2h")
region = Rect2(17, 32, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_p57ef"]
atlas = ExtResource("3_lnu2h")
region = Rect2(1, 0, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_u5sy4"]
atlas = ExtResource("3_lnu2h")
region = Rect2(1, 16, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_gee14"]
atlas = ExtResource("3_lnu2h")
region = Rect2(1, 0, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_0tnpc"]
atlas = ExtResource("3_lnu2h")
region = Rect2(1, 32, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_vtaks"]
atlas = ExtResource("3_lnu2h")
region = Rect2(49, 0, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_kvpfn"]
atlas = ExtResource("3_lnu2h")
region = Rect2(49, 16, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_dinhu"]
atlas = ExtResource("3_lnu2h")
region = Rect2(49, 0, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_kvuet"]
atlas = ExtResource("3_lnu2h")
region = Rect2(49, 32, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_ir15t"]
atlas = ExtResource("3_lnu2h")
region = Rect2(33, 0, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_trtic"]
atlas = ExtResource("3_lnu2h")
region = Rect2(33, 32, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_rysoc"]
atlas = ExtResource("3_lnu2h")
region = Rect2(33, 0, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_ca42v"]
atlas = ExtResource("3_lnu2h")
region = Rect2(33, 16, 12, 16)
[sub_resource type="SpriteFrames" id="SpriteFrames_lnu2h"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_lnu2h")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_lbhrr")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_iywne")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ssvqc")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_264po")
}],
"loop": true,
"name": &"walk_down",
"speed": 8.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_p57ef")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_u5sy4")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_gee14")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_0tnpc")
}],
"loop": true,
"name": &"walk_left",
"speed": 8.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_vtaks")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_kvpfn")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_dinhu")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_kvuet")
}],
"loop": true,
"name": &"walk_right",
"speed": 8.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_ir15t")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_trtic")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_rysoc")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ca42v")
}],
"loop": true,
"name": &"walk_up",
"speed": 8.0
}]
[ext_resource type="PackedScene" uid="uid://dhe3138du1cy" path="res://scenes/player.tscn" id="2_yqjtg"]
[ext_resource type="PackedScene" uid="uid://civli2tqcjiwh" path="res://scenes/NPC.tscn" id="3_lnu2h"]
[node name="game" type="Node2D" unique_id=609076121]
@ -161,24 +10,7 @@ animations = [{
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tile_set = ExtResource("1_yqjtg")
[node name="player" type="CharacterBody2D" parent="." unique_id=51683594]
script = ExtResource("1_uwrxv")
[node name="player" parent="." unique_id=151121176 instance=ExtResource("2_yqjtg")]
[node name="CollisionShape2D" type="CollisionShape2D" parent="player" unique_id=850198874]
shape = SubResource("CapsuleShape2D_8cj0n")
[node name="Camera2D" type="Camera2D" parent="player" unique_id=589371709]
zoom = Vector2(10, 10)
[node name="Sprite2D" type="Sprite2D" parent="player" unique_id=2116637545]
visible = false
texture_filter = 1
texture = ExtResource("3_lnu2h")
hframes = 4
vframes = 3
frame = 1
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="player" unique_id=896440593]
sprite_frames = SubResource("SpriteFrames_lnu2h")
animation = &"walk_up"
frame_progress = 0.04671712
[node name="Npc" parent="." unique_id=218098716 instance=ExtResource("3_lnu2h")]
position = Vector2(88, 20)

169
scenes/player.tscn Normal file
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@ -0,0 +1,169 @@
[gd_scene format=3 uid="uid://dhe3138du1cy"]
[ext_resource type="Script" uid="uid://433o2c0j2ci7" path="res://scripts/playerController.gd" id="1_g2els"]
[ext_resource type="Texture2D" uid="uid://cw64cil0fdk45" path="res://assets/player_sprite.png" id="2_qhqgy"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_8cj0n"]
radius = 5.0
height = 14.0
[sub_resource type="AtlasTexture" id="AtlasTexture_lnu2h"]
atlas = ExtResource("2_qhqgy")
region = Rect2(17, 0, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_lbhrr"]
atlas = ExtResource("2_qhqgy")
region = Rect2(17, 0, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_iywne"]
atlas = ExtResource("2_qhqgy")
region = Rect2(17, 16, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_ssvqc"]
atlas = ExtResource("2_qhqgy")
region = Rect2(17, 0, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_264po"]
atlas = ExtResource("2_qhqgy")
region = Rect2(17, 32, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_p57ef"]
atlas = ExtResource("2_qhqgy")
region = Rect2(1, 0, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_u5sy4"]
atlas = ExtResource("2_qhqgy")
region = Rect2(1, 16, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_gee14"]
atlas = ExtResource("2_qhqgy")
region = Rect2(1, 0, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_0tnpc"]
atlas = ExtResource("2_qhqgy")
region = Rect2(1, 32, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_vtaks"]
atlas = ExtResource("2_qhqgy")
region = Rect2(49, 0, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_kvpfn"]
atlas = ExtResource("2_qhqgy")
region = Rect2(49, 16, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_dinhu"]
atlas = ExtResource("2_qhqgy")
region = Rect2(49, 0, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_kvuet"]
atlas = ExtResource("2_qhqgy")
region = Rect2(49, 32, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_ir15t"]
atlas = ExtResource("2_qhqgy")
region = Rect2(33, 0, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_trtic"]
atlas = ExtResource("2_qhqgy")
region = Rect2(33, 32, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_rysoc"]
atlas = ExtResource("2_qhqgy")
region = Rect2(33, 0, 12, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_ca42v"]
atlas = ExtResource("2_qhqgy")
region = Rect2(33, 16, 12, 16)
[sub_resource type="SpriteFrames" id="SpriteFrames_lnu2h"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_lnu2h")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_lbhrr")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_iywne")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ssvqc")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_264po")
}],
"loop": true,
"name": &"walk_down",
"speed": 8.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_p57ef")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_u5sy4")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_gee14")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_0tnpc")
}],
"loop": true,
"name": &"walk_left",
"speed": 8.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_vtaks")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_kvpfn")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_dinhu")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_kvuet")
}],
"loop": true,
"name": &"walk_right",
"speed": 8.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_ir15t")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_trtic")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_rysoc")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ca42v")
}],
"loop": true,
"name": &"walk_up",
"speed": 8.0
}]
[node name="player" type="CharacterBody2D" unique_id=151121176]
script = ExtResource("1_g2els")
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1008512841]
shape = SubResource("CapsuleShape2D_8cj0n")
[node name="Camera2D" type="Camera2D" parent="." unique_id=1569990257]
zoom = Vector2(10, 10)
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." unique_id=2090459176]
sprite_frames = SubResource("SpriteFrames_lnu2h")
animation = &"walk_up"
frame_progress = 0.04671712

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@ -4,8 +4,3 @@ extends Node
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass

18
scripts/npcController.gd Normal file
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@ -0,0 +1,18 @@
extends CharacterBody2D
var playerInArea = false
func _input(event):
if playerInArea && Input.is_action_pressed('select'):
talk()
func talk():
print('Hi friend!')
func _on_area_2d_body_entered(body):
if body.name == 'player':
playerInArea = true
func _on_area_2d_body_exited(body):
if body.name == 'player':
playerInArea = false

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@ -0,0 +1 @@
uid://bief2jignsvig

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@ -1,19 +1,19 @@
extends CharacterBody2D
@onready var animationPlayer = $AnimatedSprite2D
const SPEED = 175
const SPEED = 150
func _process(_delta):
velocity = Input.get_vector("moveLeft", "moveRight", "moveUp", "moveDown") * SPEED
velocity = Input.get_vector('moveLeft', 'moveRight', 'moveUp', 'moveDown') * SPEED
move_and_slide()
if Input.is_action_pressed("moveUp"):
animationPlayer.play("walk_up")
elif Input.is_action_pressed("moveDown"):
animationPlayer.play("walk_down")
elif Input.is_action_pressed("moveLeft"):
animationPlayer.play("walk_left")
elif Input.is_action_pressed("moveRight"):
animationPlayer.play("walk_right")
if Input.is_action_pressed('moveUp'):
animationPlayer.play('walk_up')
elif Input.is_action_pressed('moveDown'):
animationPlayer.play('walk_down')
elif Input.is_action_pressed('moveLeft'):
animationPlayer.play('walk_left')
elif Input.is_action_pressed('moveRight'):
animationPlayer.play('walk_right')
else:
animationPlayer.stop()