Commit Graph

11 Commits

Author SHA1 Message Date
doctorbatmanwho-creator
0f7889adfb Implement skeleton combat and memory piece progression
- Created Skeleton enemy scene with idle, walk, attack, hurt, and death animations
- Added player detection and enemy pursuit AI
- Implemented skeleton attack system and player damage
- Added player punch attack for adult character
- Implemented enemy damage and health system
- Added skeleton death handling
- Connected MemoryPiece spawning to defeated skeletons
- Added configurable memory piece textures and wardrobe assignments
- Implemented memory piece collection and return-to-graveyard workflow
- Added interact action to Input Map
- Continued development of Wardrobe 1 combat encounter
- Fixed multiple collision, hitbox, and animation issues
2026-06-15 14:05:40 -04:00
doctorbatmanwho-creator
2f1ecac559 Built demon level environment and added decorative assets 2026-06-09 23:27:00 -04:00
doctorbatmanwho-creator
22f2f0d8f4 Added demon level prototype and child player form 2026-06-08 20:17:50 -04:00
07b5ce7c8d stairs 2025-12-15 19:10:59 -05:00
58e74612be update character 2025-11-06 20:44:15 -05:00
92e989c331 autoload, timer, win condition, lose condition, custom resources, enemy, multi-levels 2025-06-30 21:04:01 -04:00
c2f329ac60 parralax background, two terrains, collectible coin, some graphics, physics layer 2025-06-23 21:06:26 -04:00
a7e18c2689 graphics for bullet, crate, animation for player, state machine 2025-06-16 21:01:29 -04:00
8a78da855c bullets, bullet factory, shove attack, scenemanager 2025-06-09 21:21:45 -04:00
a98540de07 static body, rigid body, character body, area2d, gamecontroller, custom signal 2025-06-02 20:57:16 -04:00
16fc558f04 first setup 2025-06-02 18:53:43 -04:00