GodotGameWorkshop/Scenes/Levels
doctorbatmanwho-creator 89c109b26f Add wardrobe memory encounters and combat area backgrounds
- Implemented MemoryPiece collectible system
- Added support for unique memory fragment textures
- Continued wardrobe encounter workflow design
- Planned memory collection and return-to-graveyard progression
- Created Wardrobe 1 (Hide) combat background
- Created Wardrobe 2 (Hurry) combat background
- Created Wardrobe 3 (Silence) combat background
- Created Wardrobe 4 (Isolation) combat background
- Created Wardrobe 5 (Responsibility) combat background
- Added environmental storytelling text and thematic scene concepts
- Continued graveyard level layout and wardrobe encounter planning
2026-06-14 22:07:32 -04:00
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Level_1_library.tscn Built demon level environment and added decorative assets 2026-06-09 23:27:00 -04:00
Level_2_demons.tscn Built skeleton level assets and updated demon level 2026-06-10 21:47:28 -04:00
Level_3_graveyard.tscn Add wardrobe memory encounters and combat area backgrounds 2026-06-14 22:07:32 -04:00
MainGame.tscn Skeleton level progress: wardrobe system, spawn markers, combat areas, and new environmental assets 2026-06-11 21:25:59 -04:00