GodotGameWorkshop/Assets/Graphics/Terrains/Background
doctorbatmanwho-creator 89c109b26f Add wardrobe memory encounters and combat area backgrounds
- Implemented MemoryPiece collectible system
- Added support for unique memory fragment textures
- Continued wardrobe encounter workflow design
- Planned memory collection and return-to-graveyard progression
- Created Wardrobe 1 (Hide) combat background
- Created Wardrobe 2 (Hurry) combat background
- Created Wardrobe 3 (Silence) combat background
- Created Wardrobe 4 (Isolation) combat background
- Created Wardrobe 5 (Responsibility) combat background
- Added environmental storytelling text and thematic scene concepts
- Continued graveyard level layout and wardrobe encounter planning
2026-06-14 22:07:32 -04:00
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Demon Woods Level loading and camera bounds system 2026-06-07 21:17:10 -04:00
Graveyard Skeleton level progress: wardrobe system, spawn markers, combat areas, and new environmental assets 2026-06-11 21:25:59 -04:00
Memories Add wardrobe memory encounters and combat area backgrounds 2026-06-14 22:07:32 -04:00
librarywalls.png update character 2025-11-06 20:44:15 -05:00
librarywalls.png.import update character 2025-11-06 20:44:15 -05:00