AutumnMayes
  • Joined on 2025-06-02
AutumnMayes pushed to main at AutumnMayes/GodotGameWorkshop 2026-06-19 00:27:21 +00:00
13f95562a7 Implemented demon enemy combat, enemy knockback, and directional player attacks
AutumnMayes pushed to main at AutumnMayes/GodotGameWorkshop 2026-06-15 23:00:38 +00:00
f0d3931c37 Added demon enemy prototype
AutumnMayes pushed to main at AutumnMayes/GodotGameWorkshop 2026-06-15 18:05:47 +00:00
0f7889adfb Implement skeleton combat and memory piece progression
AutumnMayes pushed to main at AutumnMayes/GodotGameWorkshop 2026-06-15 02:07:44 +00:00
89c109b26f Add wardrobe memory encounters and combat area backgrounds
AutumnMayes pushed to main at AutumnMayes/GodotGameWorkshop 2026-06-12 13:35:20 +00:00
889d95f571 Memory Pieces added
AutumnMayes pushed to main at AutumnMayes/GodotGameWorkshop 2026-06-12 01:26:07 +00:00
341fad629c Skeleton level progress: wardrobe system, spawn markers, combat areas, and new environmental assets
AutumnMayes pushed to main at AutumnMayes/GodotGameWorkshop 2026-06-11 01:49:24 +00:00
bbb8c76ab9 Built skeleton level assets and updated demon level
AutumnMayes pushed to main at AutumnMayes/GodotGameWorkshop 2026-06-10 03:28:43 +00:00
2f1ecac559 Built demon level environment and added decorative assets
AutumnMayes pushed to main at AutumnMayes/GodotGameWorkshop 2026-06-09 00:18:52 +00:00
22f2f0d8f4 Added demon level prototype and child player form
AutumnMayes pushed to main at AutumnMayes/GodotGameWorkshop 2026-06-08 01:18:15 +00:00
7c7e607a6e Level loading and camera bounds system
AutumnMayes pushed to main at AutumnMayes/GodotGameWorkshop 2025-12-16 00:12:12 +00:00
07b5ce7c8d stairs
AutumnMayes pushed to main at AutumnMayes/GodotGameWorkshop 2025-11-07 01:44:56 +00:00
58e74612be update character
AutumnMayes pushed to main at AutumnMayes/GodotGameWorkshop 2025-07-08 01:04:38 +00:00
c10beb5635 player damage, player death, bad guy dictionary, bad guy damage, bad guy death, ui, player damage animation, player death animation
AutumnMayes pushed to main at AutumnMayes/GodotGameWorkshop 2025-07-01 01:06:19 +00:00
92e989c331 autoload, timer, win condition, lose condition, custom resources, enemy, multi-levels
AutumnMayes pushed to main at AutumnMayes/GodotGameWorkshop 2025-06-24 01:07:00 +00:00
c2f329ac60 parralax background, two terrains, collectible coin, some graphics, physics layer
AutumnMayes pushed to main at AutumnMayes/GodotGameWorkshop 2025-06-17 01:02:00 +00:00
a7e18c2689 graphics for bullet, crate, animation for player, state machine
AutumnMayes pushed to main at AutumnMayes/GodotGameWorkshop 2025-06-10 01:22:55 +00:00
8a78da855c bullets, bullet factory, shove attack, scenemanager
AutumnMayes pushed to main at AutumnMayes/GodotGameWorkshop 2025-06-03 00:57:39 +00:00
a98540de07 static body, rigid body, character body, area2d, gamecontroller, custom signal
AutumnMayes pushed to main at AutumnMayes/GodotGameWorkshop 2025-06-02 22:55:15 +00:00
16fc558f04 first setup
AutumnMayes created branch main in AutumnMayes/GodotGameWorkshop 2025-06-02 22:55:15 +00:00