Week 4: graphics, point lightning

This commit is contained in:
GabriellePipo committed 2025-05-05 20:47:21 -04:00
1 parent 9db4deba05
commit c358c54487
33 files changed
+872 -30

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+1 -1
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@@ -1,7 +1,7 @@
[gd_scene load_steps=4 format=3 uid="uid://ch3ncwkrhv38n"]
[ext_resource type="Script" uid="uid://d2pjirchmmx8w" path="res://scripts/crate.gd" id="1_b66cd"]
[ext_resource type="Texture2D" uid="uid://2nsjo0lmroq6" path="res://assets/graphics/objects/crate.png" id="2_dwt0d"]
[ext_resource type="Texture2D" uid="uid://73f0d8cxsqgs" path="res://assets/graphics/objects/crate.png" id="2_dwt0d"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_uwrxv"]
size = Vector2(144, 44)
+351 -24
View File
@@ -1,70 +1,386 @@
[gd_scene load_steps=12 format=4 uid="uid://bvs868ncmeoj5"]
[gd_scene load_steps=18 format=4 uid="uid://bvs868ncmeoj5"]
[ext_resource type="Script" uid="uid://dtod1rsvbxyti" path="res://gamecontroller.gd" id="1_lnu2h"]
[ext_resource type="Script" uid="uid://bijvpac45v6s1" path="res://scripts/scene_manager.gd" id="2_lbhrr"]
[ext_resource type="PackedScene" uid="uid://c5a5u2c250g6" path="res://scenes/player.tscn" id="2_lnu2h"]
[ext_resource type="Texture2D" uid="uid://bsw50wv55u4rt" path="res://assets/graphics/terrain/vegetation/mushroom_32x64.png" id="3_0tnpc"]
[ext_resource type="PackedScene" uid="uid://dgbqoys4mm8j" path="res://scenes/trigger.tscn" id="3_lnu2h"]
[ext_resource type="Texture2D" uid="uid://35cnnia85y3f" path="res://assets/graphics/terrain/Terrain (32x32).png" id="3_u5sy4"]
[ext_resource type="Texture2D" uid="uid://7vhrmqf5wt1t" path="res://assets/graphics/backgrounds/sky.png" id="3_vtaks"]
[ext_resource type="PackedScene" uid="uid://ch3ncwkrhv38n" path="res://scenes/crate.tscn" id="4_iywne"]
[ext_resource type="Texture2D" uid="uid://cksofegwut4ew" path="res://assets/graphics/backgrounds/forestbackground_mid.png" id="4_kvpfn"]
[ext_resource type="Texture2D" uid="uid://dryfguqeab0p8" path="res://assets/graphics/terrain/vegetation/veg_32x32.png" id="4_vtaks"]
[ext_resource type="Texture2D" uid="uid://c3uh4ikl0sd3c" path="res://assets/graphics/backgrounds/forestbackground_front.png" id="5_dinhu"]
[ext_resource type="PackedScene" uid="uid://cy02yf4v8q5v6" path="res://scenes/bullet.tscn" id="6_p57ef"]
[ext_resource type="Texture2D" uid="uid://qp10yhvkchdb" path="res://assets/graphics/terrain/Terrain (32x32).png" id="7_u5sy4"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_gee14"]
texture = ExtResource("3_u5sy4")
texture = ExtResource("7_u5sy4")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/terrain_set = 0
0:0/0/terrain = 0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
0:0/0/terrains_peering_bit/right_side = 0
0:0/0/terrains_peering_bit/bottom_right_corner = 0
0:0/0/terrains_peering_bit/bottom_side = 0
1:0/0 = 0
1:0/0/terrain_set = 0
1:0/0/terrain = 0
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:0/0/terrains_peering_bit/right_side = 0
1:0/0/terrains_peering_bit/bottom_right_corner = 0
1:0/0/terrains_peering_bit/bottom_side = 0
1:0/0/terrains_peering_bit/bottom_left_corner = 0
1:0/0/terrains_peering_bit/left_side = 0
2:0/0 = 0
2:0/0/terrain_set = 0
2:0/0/terrain = 0
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:0/0/terrains_peering_bit/bottom_side = 0
2:0/0/terrains_peering_bit/bottom_left_corner = 0
2:0/0/terrains_peering_bit/left_side = 0
4:0/0 = 0
4:0/0/terrain_set = 0
4:0/0/terrain = 0
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:0/0/terrains_peering_bit/bottom_side = 0
6:0/0 = 0
6:0/0/terrain_set = 0
6:0/0/terrain = 0
6:0/0/terrains_peering_bit/right_side = 0
6:0/0/terrains_peering_bit/bottom_side = 0
6:0/0/terrains_peering_bit/bottom_left_corner = 0
6:0/0/terrains_peering_bit/left_side = 0
6:0/0/terrains_peering_bit/top_left_corner = 0
6:0/0/terrains_peering_bit/top_side = 0
6:0/0/terrains_peering_bit/top_right_corner = 0
7:0/0 = 0
7:0/0/terrain_set = 0
7:0/0/terrain = 0
7:0/0/terrains_peering_bit/right_side = 0
7:0/0/terrains_peering_bit/bottom_right_corner = 0
7:0/0/terrains_peering_bit/bottom_side = 0
7:0/0/terrains_peering_bit/left_side = 0
7:0/0/terrains_peering_bit/top_left_corner = 0
7:0/0/terrains_peering_bit/top_side = 0
7:0/0/terrains_peering_bit/top_right_corner = 0
9:0/0 = 0
9:0/0/terrain_set = 0
9:0/0/terrain = 0
9:0/0/terrains_peering_bit/right_side = 0
9:0/0/terrains_peering_bit/bottom_right_corner = 0
9:0/0/terrains_peering_bit/bottom_side = 0
9:0/0/terrains_peering_bit/bottom_left_corner = 0
9:0/0/terrains_peering_bit/left_side = 0
9:0/0/terrains_peering_bit/top_side = 0
10:0/0 = 0
10:0/0/terrain_set = 0
10:0/0/terrain = 0
10:0/0/terrains_peering_bit/right_side = 0
10:0/0/terrains_peering_bit/bottom_side = 0
10:0/0/terrains_peering_bit/bottom_left_corner = 0
10:0/0/terrains_peering_bit/left_side = 0
10:0/0/terrains_peering_bit/top_left_corner = 0
10:0/0/terrains_peering_bit/top_side = 0
12:0/0 = 0
12:0/0/terrain_set = 0
12:0/0/terrain = 0
12:0/0/terrains_peering_bit/right_side = 0
12:0/0/terrains_peering_bit/bottom_right_corner = 0
12:0/0/terrains_peering_bit/bottom_side = 0
12:0/0/terrains_peering_bit/left_side = 0
12:0/0/terrains_peering_bit/top_side = 0
13:0/0 = 0
13:0/0/terrain_set = 0
13:0/0/terrain = 0
13:0/0/terrains_peering_bit/right_side = 0
13:0/0/terrains_peering_bit/bottom_side = 0
13:0/0/terrains_peering_bit/bottom_left_corner = 0
13:0/0/terrains_peering_bit/left_side = 0
13:0/0/terrains_peering_bit/top_side = 0
15:0/0 = 0
15:0/0/terrain_set = 0
15:0/0/terrain = 0
15:0/0/terrains_peering_bit/right_side = 0
15:0/0/terrains_peering_bit/bottom_side = 0
15:0/0/terrains_peering_bit/left_side = 0
15:0/0/terrains_peering_bit/top_side = 0
0:1/0 = 0
0:1/0/terrain_set = 0
0:1/0/terrain = 0
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
0:1/0/terrains_peering_bit/right_side = 0
0:1/0/terrains_peering_bit/bottom_right_corner = 0
0:1/0/terrains_peering_bit/bottom_side = 0
0:1/0/terrains_peering_bit/top_side = 0
0:1/0/terrains_peering_bit/top_right_corner = 0
1:1/0 = 0
1:1/0/terrain_set = 0
2:1/0 = 0
2:1/0/terrain_set = 0
2:1/0/terrain = 0
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:1/0/terrains_peering_bit/bottom_side = 0
2:1/0/terrains_peering_bit/bottom_left_corner = 0
2:1/0/terrains_peering_bit/left_side = 0
2:1/0/terrains_peering_bit/top_left_corner = 0
2:1/0/terrains_peering_bit/top_side = 0
4:1/0 = 0
4:1/0/terrain_set = 0
4:1/0/terrain = 0
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:1/0/terrains_peering_bit/bottom_side = 0
4:1/0/terrains_peering_bit/top_side = 0
6:1/0 = 0
6:1/0/terrain_set = 0
6:1/0/terrain = 0
6:1/0/terrains_peering_bit/right_side = 0
6:1/0/terrains_peering_bit/bottom_right_corner = 0
6:1/0/terrains_peering_bit/bottom_side = 0
6:1/0/terrains_peering_bit/bottom_left_corner = 0
6:1/0/terrains_peering_bit/left_side = 0
6:1/0/terrains_peering_bit/top_left_corner = 0
6:1/0/terrains_peering_bit/top_side = 0
7:1/0 = 0
7:1/0/terrain_set = 0
7:1/0/terrain = 0
7:1/0/terrains_peering_bit/right_side = 0
7:1/0/terrains_peering_bit/bottom_right_corner = 0
7:1/0/terrains_peering_bit/bottom_side = 0
7:1/0/terrains_peering_bit/bottom_left_corner = 0
7:1/0/terrains_peering_bit/left_side = 0
7:1/0/terrains_peering_bit/top_side = 0
7:1/0/terrains_peering_bit/top_right_corner = 0
9:1/0 = 0
9:1/0/terrain_set = 0
9:1/0/terrain = 0
9:1/0/terrains_peering_bit/right_side = 0
9:1/0/terrains_peering_bit/bottom_right_corner = 0
9:1/0/terrains_peering_bit/bottom_side = 0
9:1/0/terrains_peering_bit/left_side = 0
9:1/0/terrains_peering_bit/top_side = 0
9:1/0/terrains_peering_bit/top_right_corner = 0
10:1/0 = 0
10:1/0/terrain_set = 0
10:1/0/terrain = 0
10:1/0/terrains_peering_bit/right_side = 0
10:1/0/terrains_peering_bit/bottom_side = 0
10:1/0/terrains_peering_bit/left_side = 0
10:1/0/terrains_peering_bit/top_left_corner = 0
10:1/0/terrains_peering_bit/top_side = 0
10:1/0/terrains_peering_bit/top_right_corner = 0
12:1/0 = 0
12:1/0/terrain_set = 0
12:1/0/terrain = 0
12:1/0/terrains_peering_bit/right_side = 0
12:1/0/terrains_peering_bit/bottom_side = 0
12:1/0/terrains_peering_bit/left_side = 0
12:1/0/terrains_peering_bit/top_side = 0
12:1/0/terrains_peering_bit/top_right_corner = 0
13:1/0 = 0
13:1/0/terrain_set = 0
13:1/0/terrain = 0
13:1/0/terrains_peering_bit/right_side = 0
13:1/0/terrains_peering_bit/bottom_side = 0
13:1/0/terrains_peering_bit/left_side = 0
13:1/0/terrains_peering_bit/top_left_corner = 0
13:1/0/terrains_peering_bit/top_side = 0
15:1/0 = 0
15:1/0/terrain_set = 0
15:1/0/terrain = 0
15:1/0/terrains_peering_bit/right_side = 0
15:1/0/terrains_peering_bit/bottom_side = 0
15:1/0/terrains_peering_bit/bottom_left_corner = 0
15:1/0/terrains_peering_bit/left_side = 0
15:1/0/terrains_peering_bit/top_side = 0
15:1/0/terrains_peering_bit/top_right_corner = 0
16:1/0 = 0
16:1/0/terrain_set = 0
16:1/0/terrain = 0
16:1/0/terrains_peering_bit/right_side = 0
16:1/0/terrains_peering_bit/bottom_right_corner = 0
16:1/0/terrains_peering_bit/bottom_side = 0
16:1/0/terrains_peering_bit/left_side = 0
16:1/0/terrains_peering_bit/top_left_corner = 0
16:1/0/terrains_peering_bit/top_side = 0
0:2/0 = 0
0:2/0/terrain_set = 0
0:2/0/terrain = 0
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
0:2/0/terrains_peering_bit/right_side = 0
0:2/0/terrains_peering_bit/top_side = 0
0:2/0/terrains_peering_bit/top_right_corner = 0
1:2/0 = 0
1:2/0/terrain_set = 0
1:2/0/terrain = 0
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:2/0/terrains_peering_bit/right_side = 0
1:2/0/terrains_peering_bit/left_side = 0
1:2/0/terrains_peering_bit/top_left_corner = 0
1:2/0/terrains_peering_bit/top_side = 0
1:2/0/terrains_peering_bit/top_right_corner = 0
2:2/0 = 0
2:2/0/terrain_set = 0
2:2/0/terrain = 0
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:2/0/terrains_peering_bit/left_side = 0
2:2/0/terrains_peering_bit/top_left_corner = 0
2:2/0/terrains_peering_bit/top_side = 0
4:2/0 = 0
4:2/0/terrain_set = 0
4:2/0/terrain = 0
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:2/0/terrains_peering_bit/top_side = 0
6:3/0 = 0
6:3/0/terrain_set = 0
6:3/0/terrain = 0
6:3/0/terrains_peering_bit/right_side = 0
6:3/0/terrains_peering_bit/bottom_side = 0
6:3/0/terrains_peering_bit/top_side = 0
6:3/0/terrains_peering_bit/top_right_corner = 0
7:3/0 = 0
7:3/0/terrain_set = 0
7:3/0/terrain = 0
7:3/0/terrains_peering_bit/bottom_side = 0
7:3/0/terrains_peering_bit/left_side = 0
7:3/0/terrains_peering_bit/top_left_corner = 0
7:3/0/terrains_peering_bit/top_side = 0
9:3/0 = 0
9:3/0/terrain_set = 0
9:3/0/terrain = 0
9:3/0/terrains_peering_bit/right_side = 0
9:3/0/terrains_peering_bit/bottom_side = 0
9:3/0/terrains_peering_bit/bottom_left_corner = 0
9:3/0/terrains_peering_bit/left_side = 0
10:3/0 = 0
10:3/0/terrain_set = 0
10:3/0/terrain = 0
10:3/0/terrains_peering_bit/right_side = 0
10:3/0/terrains_peering_bit/bottom_right_corner = 0
10:3/0/terrains_peering_bit/bottom_side = 0
10:3/0/terrains_peering_bit/left_side = 0
12:3/0 = 0
12:3/0/terrain_set = 0
12:3/0/terrain = 0
12:3/0/terrains_peering_bit/right_side = 0
12:3/0/terrains_peering_bit/bottom_side = 0
12:3/0/terrains_peering_bit/top_side = 0
13:3/0 = 0
13:3/0/terrain_set = 0
13:3/0/terrain = 0
13:3/0/terrains_peering_bit/right_side = 0
13:3/0/terrains_peering_bit/bottom_side = 0
13:3/0/terrains_peering_bit/left_side = 0
15:3/0 = 0
15:3/0/terrain_set = 0
15:3/0/terrain = 0
15:3/0/terrains_peering_bit/right_side = 0
15:3/0/terrains_peering_bit/bottom_side = 0
16:3/0 = 0
16:3/0/terrain_set = 0
16:3/0/terrain = 0
16:3/0/terrains_peering_bit/bottom_side = 0
16:3/0/terrains_peering_bit/left_side = 0
0:4/0 = 0
0:4/0/terrain_set = 0
0:4/0/terrain = 0
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
0:4/0/terrains_peering_bit/right_side = 0
1:4/0 = 0
1:4/0/terrain_set = 0
1:4/0/terrain = 0
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:4/0/terrains_peering_bit/right_side = 0
1:4/0/terrains_peering_bit/left_side = 0
2:4/0 = 0
2:4/0/terrain_set = 0
2:4/0/terrain = 0
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:4/0/terrains_peering_bit/left_side = 0
4:4/0 = 0
4:4/0/terrain_set = 0
4:4/0/terrain = 0
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
6:4/0 = 0
6:4/0/terrain_set = 0
6:4/0/terrain = 0
6:4/0/terrains_peering_bit/right_side = 0
6:4/0/terrains_peering_bit/bottom_right_corner = 0
6:4/0/terrains_peering_bit/bottom_side = 0
6:4/0/terrains_peering_bit/top_side = 0
7:4/0 = 0
7:4/0/terrain_set = 0
7:4/0/terrain = 0
7:4/0/terrains_peering_bit/bottom_side = 0
7:4/0/terrains_peering_bit/bottom_left_corner = 0
7:4/0/terrains_peering_bit/left_side = 0
7:4/0/terrains_peering_bit/top_side = 0
9:4/0 = 0
9:4/0/terrain_set = 0
9:4/0/terrain = 0
9:4/0/terrains_peering_bit/right_side = 0
9:4/0/terrains_peering_bit/left_side = 0
9:4/0/terrains_peering_bit/top_left_corner = 0
9:4/0/terrains_peering_bit/top_side = 0
10:4/0 = 0
10:4/0/terrain_set = 0
10:4/0/terrain = 0
10:4/0/terrains_peering_bit/right_side = 0
10:4/0/terrains_peering_bit/left_side = 0
10:4/0/terrains_peering_bit/top_side = 0
10:4/0/terrains_peering_bit/top_right_corner = 0
12:4/0 = 0
12:4/0/terrain_set = 0
12:4/0/terrain = 0
12:4/0/terrains_peering_bit/right_side = 0
12:4/0/terrains_peering_bit/left_side = 0
12:4/0/terrains_peering_bit/top_side = 0
13:4/0 = 0
13:4/0/terrain_set = 0
13:4/0/terrain = 0
13:4/0/terrains_peering_bit/bottom_side = 0
13:4/0/terrains_peering_bit/left_side = 0
13:4/0/terrains_peering_bit/top_side = 0
15:4/0 = 0
15:4/0/terrain_set = 0
15:4/0/terrain = 0
15:4/0/terrains_peering_bit/right_side = 0
15:4/0/terrains_peering_bit/top_side = 0
16:4/0 = 0
16:4/0/terrain_set = 0
16:4/0/terrain = 0
16:4/0/terrains_peering_bit/left_side = 0
16:4/0/terrains_peering_bit/top_side = 0
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_kvpfn"]
texture = ExtResource("3_0tnpc")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/terrain_set = 0
0:0/0/terrains_peering_bit/bottom_side = 1
0:1/0 = 0
0:1/0/terrain_set = 0
0:1/0/terrain = 1
0:1/0/terrains_peering_bit/top_side = 1
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_dinhu"]
texture = ExtResource("4_vtaks")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/terrain_set = 0
0:0/0/terrain = 1
[sub_resource type="TileSet" id="TileSet_0tnpc"]
tile_size = Vector2i(32, 32)
physics_layer_0/collision_layer = 1
terrain_set_0/mode = 0
terrain_set_0/terrain_0/name = "LeafyRocks 0"
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
terrain_set_0/terrain_1/name = "veg"
terrain_set_0/terrain_1/color = Color(0.5, 0.4375, 0.25, 1)
sources/0 = SubResource("TileSetAtlasSource_gee14")
[sub_resource type="RectangleShape2D" id="RectangleShape2D_8cj0n"]
size = Vector2(160, 48)
sources/1 = SubResource("TileSetAtlasSource_kvpfn")
sources/2 = SubResource("TileSetAtlasSource_dinhu")
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_uwrxv"]
@@ -75,9 +391,32 @@ script = ExtResource("1_lnu2h")
unique_name_in_owner = true
script = ExtResource("2_lbhrr")
[node name="Parallax2D" type="Parallax2D" parent="."]
repeat_size = Vector2(320, 180)
[node name="Sprite2D" type="Sprite2D" parent="Parallax2D"]
position = Vector2(160, 90)
texture = ExtResource("3_vtaks")
[node name="Parallax2D2" type="Parallax2D" parent="."]
scroll_scale = Vector2(0.5, 0.5)
repeat_size = Vector2(320, 0)
[node name="Sprite2D" type="Sprite2D" parent="Parallax2D2"]
position = Vector2(160, 410)
texture = ExtResource("4_kvpfn")
[node name="Parallax2D3" type="Parallax2D" parent="."]
scroll_scale = Vector2(0.5, 0.5)
repeat_size = Vector2(320, 0)
[node name="Sprite2D" type="Sprite2D" parent="Parallax2D3"]
position = Vector2(160, 325)
texture = ExtResource("5_dinhu")
[node name="TileMapLayer" type="TileMapLayer" parent="."]
texture_filter = 1
tile_map_data = PackedByteArray("AAANAAgAAAAEAAQAAAAOAAgAAAAEAAQAAAAPAAgAAAAEAAQAAAAQAAgAAAAEAAQAAAARAAgAAAAEAAQAAAASAAgAAAAEAAQAAAAUAAgAAAAEAAQAAAAVAAgAAAAEAAQAAAAWAAgAAAAEAAQAAAAXAAgAAAAEAAQAAAAYAAgAAAAEAAQAAAA=")
tile_map_data = PackedByteArray("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")
tile_set = SubResource("TileSet_0tnpc")
[node name="CharacterBody2D" parent="." instance=ExtResource("2_lnu2h")]
@@ -86,22 +425,6 @@ bump_power = 50.0
[node name="Level" type="Node2D" parent="."]
[node name="Plat 0" type="StaticBody2D" parent="Level"]
position = Vector2(511, 271)
scale = Vector2(1.21285, 0.681287)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Level/Plat 0"]
shape = SubResource("RectangleShape2D_8cj0n")
[node name="Plat 1" type="StaticBody2D" parent="Level"]
position = Vector2(720, 272)
scale = Vector2(1, 0.72)
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Level/Plat 1"]
shape = SubResource("RectangleShape2D_8cj0n")
[node name="Floor" type="StaticBody2D" parent="Level"]
position = Vector2(564, 515)
metadata/_edit_group_ = true
@@ -128,7 +451,7 @@ rotation = -0.536401
position = Vector2(254, 406)
[node name="Trigger2" parent="Triggers" instance=ExtResource("3_lnu2h")]
position = Vector2(860, 415)
position = Vector2(790, 190)
effect = "destroy"
[node name="Trigger3" parent="Triggers" instance=ExtResource("3_lnu2h")]
@@ -138,6 +461,10 @@ effect = "elaborate"
[node name="Area2D" parent="." instance=ExtResource("6_p57ef")]
position = Vector2(887.175, 161.841)
[node name="DirectionalLight2D" type="DirectionalLight2D" parent="."]
energy = 0.24
blend_mode = 1
[connection signal="triggerFired" from="Triggers/Trigger" to="." method="_on_trigger_trigger_fired"]
[connection signal="triggerFired" from="Triggers/Trigger2" to="." method="_on_trigger_trigger_fired"]
[connection signal="triggerFired" from="Triggers/Trigger3" to="." method="_on_trigger_trigger_fired"]
+20 -5
View File
@@ -1,10 +1,10 @@
[gd_scene load_steps=33 format=3 uid="uid://c5a5u2c250g6"]
[gd_scene load_steps=35 format=3 uid="uid://c5a5u2c250g6"]
[ext_resource type="Script" uid="uid://c3vqmu6nc4gb0" path="res://scripts/player.gd" id="1_3vyb7"]
[ext_resource type="Texture2D" uid="uid://bd3w6vo31snc" path="res://assets/graphics/player/jump/player jump 48x48.png" id="2_dqkch"]
[ext_resource type="Texture2D" uid="uid://c3oyc8ergtwia" path="res://assets/graphics/player/idle/Player Idle 48x48.png" id="2_g2els"]
[ext_resource type="Texture2D" uid="uid://cv23jrdj8e5gv" path="res://assets/graphics/player/run/player run 48x48.png" id="3_qhqgy"]
[ext_resource type="Texture2D" uid="uid://bw2te4kygoarq" path="res://assets/graphics/player/melee/Player Punch 64x64.png" id="4_qlg0r"]
[ext_resource type="Texture2D" uid="uid://de6p78arhau1m" path="res://assets/graphics/player/jump/player jump 48x48.png" id="2_dqkch"]
[ext_resource type="Texture2D" uid="uid://dv34fblpejy5x" path="res://assets/graphics/player/idle/Player Idle 48x48.png" id="2_g2els"]
[ext_resource type="Texture2D" uid="uid://bs8k1b6xj3gxb" path="res://assets/graphics/player/run/player run 48x48.png" id="3_qhqgy"]
[ext_resource type="Texture2D" uid="uid://bkgyjj5bbx7r0" path="res://assets/graphics/player/melee/Player Punch 64x64.png" id="4_qlg0r"]
[sub_resource type="CircleShape2D" id="CircleShape2D_8cj0n"]
radius = 21.2132
@@ -212,6 +212,16 @@ animations = [{
"speed": 12.0
}]
[sub_resource type="Gradient" id="Gradient_qlg0r"]
offsets = PackedFloat32Array(0, 0.743363, 0.809735)
colors = PackedColorArray(1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1)
[sub_resource type="GradientTexture2D" id="GradientTexture2D_tuyoq"]
gradient = SubResource("Gradient_qlg0r")
fill = 1
fill_from = Vector2(0.5, 0.5)
fill_to = Vector2(1, 0.017094)
[node name="CharacterBody2D" type="CharacterBody2D"]
script = ExtResource("1_3vyb7")
metadata/_edit_group_ = true
@@ -249,4 +259,9 @@ offset = Vector2(0, -20)
[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="."]
[node name="PointLight2D" type="PointLight2D" parent="."]
scale = Vector2(2, 2)
color = Color(0.647059, 0.639216, 1, 1)
texture = SubResource("GradientTexture2D_tuyoq")
[connection signal="animation_finished" from="PlayerGraphic" to="." method="_on_animation_finished"]