18 lines
590 B
GDScript
18 lines
590 B
GDScript
extends Control
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@onready var health = $VBoxContainer/HBoxContainer/MarginContainer/Health
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@onready var timer = $VBoxContainer/HBoxContainer/MarginContainer2/Timer
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@onready var coins = $VBoxContainer/HBoxContainer/MarginContainer3/Coins
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass
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func healthUpdate(healthRemaining):
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health.text = "Health: "+str(healthRemaining)
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func timerUpdate(timeRemaining):
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timer.text= str(timeRemaining)
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func coinsUpdate(coinsRemaining, startingCoins):
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coins.text="coins: "+str(coinsRemaining)+"/"+str(startingCoins)
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