22 lines
536 B
GDScript
22 lines
536 B
GDScript
extends Node
|
|
|
|
var player: Resource
|
|
var coinCollectedTotal:int = 0
|
|
# Called when the node enters the scene tree for the first time.
|
|
func _ready():
|
|
print("GameManager is here, queer, get used to it!")
|
|
player = load("res://scripts/resources/player_stats.tres")
|
|
|
|
func coinCollected():
|
|
coinCollectedTotal += 1
|
|
print("coins collected"+str(coinCollectedTotal))
|
|
|
|
func playerDamage():
|
|
player.health -= 20
|
|
print("Player health is now"+str(player.health))
|
|
func resetPlayer():
|
|
player.health = player.max_health
|
|
|
|
func _process(delta):
|
|
pass
|