JanGodotGame/scenes/game.tscn

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[gd_scene load_steps=14 format=4 uid="uid://dhgts0kodsujx"]
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[ext_resource type="PackedScene" uid="uid://djkjmi7bo58uv" path="res://scenes/crate.tscn" id="1_6shkr"]
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[ext_resource type="Script" path="res://scripts/gameController.gd" id="1_50x63"]
[ext_resource type="Script" path="res://scripts/sceneManager.gd" id="1_ooich"]
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[ext_resource type="Texture2D" uid="uid://dordo7deet5y0" path="res://assets/graphics/terrains/backgrounds/forestbackground.png" id="2_u8255"]
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[ext_resource type="PackedScene" uid="uid://b2hyqfqh02ep6" path="res://scenes/player.tscn" id="3_bssht"]
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[ext_resource type="Texture2D" uid="uid://cukevm4avtgnp" path="res://assets/graphics/terrains/backgrounds/sky.png" id="3_ot8gf"]
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[ext_resource type="Script" path="res://scripts/trigger.gd" id="3_t4lk8"]
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[ext_resource type="Texture2D" uid="uid://cg03sfie3jb4h" path="res://assets/graphics/terrains/backgrounds/trees.png" id="3_u7j2e"]
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[ext_resource type="Texture2D" uid="uid://dktvd8atklmau" path="res://assets/graphics/terrains/Terrain (32x32).png" id="6_jpfcs"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_v72u6"]
texture = ExtResource("6_jpfcs")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
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0:0/0/terrain_set = 0
0:0/0/terrain = 0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 11.25, 16, -10.25, 16, -16, 16)
0:0/0/terrains_peering_bit/right_side = 0
0:0/0/terrains_peering_bit/bottom_right_corner = 0
0:0/0/terrains_peering_bit/bottom_side = 0
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1:0/0 = 0
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1:0/0/terrain_set = 0
1:0/0/terrain = 0
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 11.25, 16, -10.25, 16, -16, 16)
1:0/0/terrains_peering_bit/right_side = 0
1:0/0/terrains_peering_bit/bottom_right_corner = 0
1:0/0/terrains_peering_bit/bottom_side = 0
1:0/0/terrains_peering_bit/bottom_left_corner = 0
1:0/0/terrains_peering_bit/left_side = 0
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2:0/0 = 0
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2:0/0/terrain_set = 0
2:0/0/terrain = 0
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 11.25, 16, -10.25, 16, -16, 16)
2:0/0/terrains_peering_bit/bottom_side = 0
2:0/0/terrains_peering_bit/bottom_left_corner = 0
2:0/0/terrains_peering_bit/left_side = 0
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4:0/0 = 0
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4:0/0/terrain_set = 0
4:0/0/terrain = 0
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -10, 16, -16, 9)
4:0/0/terrains_peering_bit/bottom_side = 0
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6:0/0 = 0
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6:0/0/terrain_set = 0
6:0/0/terrain = 0
6:0/0/terrains_peering_bit/right_side = 0
6:0/0/terrains_peering_bit/bottom_side = 0
6:0/0/terrains_peering_bit/bottom_left_corner = 0
6:0/0/terrains_peering_bit/left_side = 0
6:0/0/terrains_peering_bit/top_left_corner = 0
6:0/0/terrains_peering_bit/top_side = 0
6:0/0/terrains_peering_bit/top_right_corner = 0
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7:0/0 = 0
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7:0/0/terrain_set = 0
7:0/0/terrain = 0
7:0/0/terrains_peering_bit/right_side = 0
7:0/0/terrains_peering_bit/bottom_right_corner = 0
7:0/0/terrains_peering_bit/bottom_side = 0
7:0/0/terrains_peering_bit/left_side = 0
7:0/0/terrains_peering_bit/top_left_corner = 0
7:0/0/terrains_peering_bit/top_side = 0
7:0/0/terrains_peering_bit/top_right_corner = 0
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9:0/0 = 0
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9:0/0/terrain_set = 0
9:0/0/terrain = 0
9:0/0/terrains_peering_bit/right_side = 0
9:0/0/terrains_peering_bit/bottom_right_corner = 0
9:0/0/terrains_peering_bit/bottom_side = 0
9:0/0/terrains_peering_bit/bottom_left_corner = 0
9:0/0/terrains_peering_bit/left_side = 0
9:0/0/terrains_peering_bit/top_side = 0
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10:0/0 = 0
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10:0/0/terrain_set = 0
10:0/0/terrain = 0
10:0/0/terrains_peering_bit/right_side = 0
10:0/0/terrains_peering_bit/bottom_side = 0
10:0/0/terrains_peering_bit/bottom_left_corner = 0
10:0/0/terrains_peering_bit/left_side = 0
10:0/0/terrains_peering_bit/top_left_corner = 0
10:0/0/terrains_peering_bit/top_side = 0
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12:0/0 = 0
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12:0/0/terrain_set = 0
12:0/0/terrain = 0
12:0/0/terrains_peering_bit/right_side = 0
12:0/0/terrains_peering_bit/bottom_right_corner = 0
12:0/0/terrains_peering_bit/bottom_side = 0
12:0/0/terrains_peering_bit/top_side = 0
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13:0/0 = 0
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13:0/0/terrain_set = 0
13:0/0/terrain = 0
13:0/0/terrains_peering_bit/bottom_side = 0
13:0/0/terrains_peering_bit/bottom_left_corner = 0
13:0/0/terrains_peering_bit/left_side = 0
13:0/0/terrains_peering_bit/top_side = 0
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15:0/0 = 0
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15:0/0/terrain_set = 0
15:0/0/terrain = 0
15:0/0/terrains_peering_bit/right_side = 0
15:0/0/terrains_peering_bit/bottom_side = 0
15:0/0/terrains_peering_bit/left_side = 0
15:0/0/terrains_peering_bit/top_side = 0
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0:1/0 = 0
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0:1/0/terrain_set = 0
0:1/0/terrain = 0
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 11.25, 16, -10.25, 16, -16, 16)
0:1/0/terrains_peering_bit/right_side = 0
0:1/0/terrains_peering_bit/bottom_right_corner = 0
0:1/0/terrains_peering_bit/bottom_side = 0
0:1/0/terrains_peering_bit/top_side = 0
0:1/0/terrains_peering_bit/top_right_corner = 0
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1:1/0 = 0
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1:1/0/terrain_set = 0
1:1/0/terrains_peering_bit/right_side = 0
1:1/0/terrains_peering_bit/bottom_right_corner = 0
1:1/0/terrains_peering_bit/bottom_side = 0
1:1/0/terrains_peering_bit/bottom_left_corner = 0
1:1/0/terrains_peering_bit/left_side = 0
1:1/0/terrains_peering_bit/top_left_corner = 0
1:1/0/terrains_peering_bit/top_side = 0
1:1/0/terrains_peering_bit/top_right_corner = 0
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2:1/0 = 0
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2:1/0/terrain_set = 0
2:1/0/terrain = 0
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 11.25, 16, -10.25, 16, -16, 16)
2:1/0/terrains_peering_bit/bottom_side = 0
2:1/0/terrains_peering_bit/bottom_left_corner = 0
2:1/0/terrains_peering_bit/left_side = 0
2:1/0/terrains_peering_bit/top_left_corner = 0
2:1/0/terrains_peering_bit/top_side = 0
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4:1/0 = 0
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4:1/0/terrain_set = 0
4:1/0/terrain = 0
4:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 11.25, 16, -10.25, 16, -16, 16)
4:1/0/terrains_peering_bit/bottom_side = 0
4:1/0/terrains_peering_bit/top_side = 0
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6:1/0 = 0
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6:1/0/terrain_set = 0
6:1/0/terrain = 0
6:1/0/terrains_peering_bit/right_side = 0
6:1/0/terrains_peering_bit/bottom_right_corner = 0
6:1/0/terrains_peering_bit/bottom_side = 0
6:1/0/terrains_peering_bit/bottom_left_corner = 0
6:1/0/terrains_peering_bit/left_side = 0
6:1/0/terrains_peering_bit/top_left_corner = 0
6:1/0/terrains_peering_bit/top_side = 0
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7:1/0 = 0
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7:1/0/terrain_set = 0
7:1/0/terrain = 0
7:1/0/terrains_peering_bit/right_side = 0
7:1/0/terrains_peering_bit/bottom_right_corner = 0
7:1/0/terrains_peering_bit/bottom_side = 0
7:1/0/terrains_peering_bit/bottom_left_corner = 0
7:1/0/terrains_peering_bit/left_side = 0
7:1/0/terrains_peering_bit/top_side = 0
7:1/0/terrains_peering_bit/top_right_corner = 0
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9:1/0 = 0
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9:1/0/terrain_set = 0
9:1/0/terrain = 0
9:1/0/terrains_peering_bit/right_side = 0
9:1/0/terrains_peering_bit/bottom_right_corner = 0
9:1/0/terrains_peering_bit/bottom_side = 0
9:1/0/terrains_peering_bit/left_side = 0
9:1/0/terrains_peering_bit/top_side = 0
9:1/0/terrains_peering_bit/top_right_corner = 0
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10:1/0 = 0
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10:1/0/terrain_set = 0
10:1/0/terrain = 0
10:1/0/terrains_peering_bit/right_side = 0
10:1/0/terrains_peering_bit/bottom_side = 0
10:1/0/terrains_peering_bit/left_side = 0
10:1/0/terrains_peering_bit/top_left_corner = 0
10:1/0/terrains_peering_bit/top_side = 0
10:1/0/terrains_peering_bit/top_right_corner = 0
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12:1/0 = 0
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12:1/0/terrain_set = 0
12:1/0/terrain = 0
12:1/0/terrains_peering_bit/right_side = 0
12:1/0/terrains_peering_bit/bottom_side = 0
12:1/0/terrains_peering_bit/top_side = 0
12:1/0/terrains_peering_bit/top_right_corner = 0
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13:1/0 = 0
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13:1/0/terrain_set = 0
13:1/0/terrain = 0
13:1/0/terrains_peering_bit/bottom_side = 0
13:1/0/terrains_peering_bit/left_side = 0
13:1/0/terrains_peering_bit/top_left_corner = 0
13:1/0/terrains_peering_bit/top_side = 0
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15:1/0 = 0
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15:1/0/terrain_set = 0
15:1/0/terrain = 0
15:1/0/terrains_peering_bit/right_side = 0
15:1/0/terrains_peering_bit/bottom_side = 0
15:1/0/terrains_peering_bit/bottom_left_corner = 0
15:1/0/terrains_peering_bit/left_side = 0
15:1/0/terrains_peering_bit/top_side = 0
15:1/0/terrains_peering_bit/top_right_corner = 0
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16:1/0 = 0
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16:1/0/terrain_set = 0
16:1/0/terrain = 0
16:1/0/terrains_peering_bit/right_side = 0
16:1/0/terrains_peering_bit/bottom_right_corner = 0
16:1/0/terrains_peering_bit/bottom_side = 0
16:1/0/terrains_peering_bit/left_side = 0
16:1/0/terrains_peering_bit/top_left_corner = 0
16:1/0/terrains_peering_bit/top_side = 0
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0:2/0 = 0
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0:2/0/terrain_set = 0
0:2/0/terrain = 0
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -10, 16, -16, 9)
0:2/0/terrains_peering_bit/right_side = 0
0:2/0/terrains_peering_bit/top_side = 0
0:2/0/terrains_peering_bit/top_right_corner = 0
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1:2/0 = 0
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1:2/0/terrain_set = 0
1:2/0/terrain = 0
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, 11.25, 16, -10.25, 16, -16, 16)
1:2/0/terrains_peering_bit/right_side = 0
1:2/0/terrains_peering_bit/left_side = 0
1:2/0/terrains_peering_bit/top_left_corner = 0
1:2/0/terrains_peering_bit/top_side = 0
1:2/0/terrains_peering_bit/top_right_corner = 0
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2:2/0 = 0
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2:2/0/terrain_set = 0
2:2/0/terrain = 0
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 9.5, 10, 16, -16, 16)
2:2/0/terrains_peering_bit/left_side = 0
2:2/0/terrains_peering_bit/top_left_corner = 0
2:2/0/terrains_peering_bit/top_side = 0
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4:2/0 = 0
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4:2/0/terrain_set = 0
4:2/0/terrain = 0
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 9.5, 10, 16, -9.5, 16, -16, 10.25)
4:2/0/terrains_peering_bit/top_side = 0
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6:3/0 = 0
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6:3/0/terrain_set = 0
6:3/0/terrain = 0
6:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 2.25, -16, 2, 16, -16, 16)
6:3/0/terrains_peering_bit/right_side = 0
6:3/0/terrains_peering_bit/bottom_side = 0
6:3/0/terrains_peering_bit/top_side = 0
6:3/0/terrains_peering_bit/top_right_corner = 0
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7:3/0 = 0
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7:3/0/terrain_set = 0
7:3/0/terrain = 0
7:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.5, -16, 16, -16, 16, 16, 0, 16)
7:3/0/terrains_peering_bit/bottom_side = 0
7:3/0/terrains_peering_bit/left_side = 0
7:3/0/terrains_peering_bit/top_left_corner = 0
7:3/0/terrains_peering_bit/top_side = 0
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9:3/0 = 0
2025-01-28 01:51:04 +00:00
9:3/0/terrain_set = 0
9:3/0/terrain = 0
9:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 2, -16, 2.25)
9:3/0/terrains_peering_bit/right_side = 0
9:3/0/terrains_peering_bit/bottom_side = 0
9:3/0/terrains_peering_bit/bottom_left_corner = 0
9:3/0/terrains_peering_bit/left_side = 0
2025-01-21 01:44:35 +00:00
10:3/0 = 0
2025-01-28 01:51:04 +00:00
10:3/0/terrain_set = 0
10:3/0/terrain = 0
10:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 2, -16, 2.25)
10:3/0/terrains_peering_bit/right_side = 0
10:3/0/terrains_peering_bit/bottom_right_corner = 0
10:3/0/terrains_peering_bit/bottom_side = 0
10:3/0/terrains_peering_bit/left_side = 0
2025-01-21 01:44:35 +00:00
12:3/0 = 0
2025-01-28 01:51:04 +00:00
12:3/0/terrain_set = 0
12:3/0/terrain = 0
12:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 4.5, -16, 5.25, 16, -16, 16)
12:3/0/terrains_peering_bit/right_side = 0
12:3/0/terrains_peering_bit/bottom_side = 0
12:3/0/terrains_peering_bit/top_side = 0
2025-01-21 01:44:35 +00:00
13:3/0 = 0
2025-01-28 01:51:04 +00:00
13:3/0/terrain_set = 0
13:3/0/terrain = 0
13:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 1, -16, 1)
13:3/0/terrains_peering_bit/right_side = 0
13:3/0/terrains_peering_bit/bottom_side = 0
13:3/0/terrains_peering_bit/left_side = 0
2025-01-21 01:44:35 +00:00
15:3/0 = 0
2025-01-28 01:51:04 +00:00
15:3/0/terrain_set = 0
15:3/0/terrain = 0
15:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
15:3/0/terrains_peering_bit/right_side = 0
15:3/0/terrains_peering_bit/bottom_side = 0
2025-01-21 01:44:35 +00:00
16:3/0 = 0
2025-01-28 01:51:04 +00:00
16:3/0/terrain_set = 0
16:3/0/terrain = 0
16:3/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
16:3/0/terrains_peering_bit/bottom_side = 0
16:3/0/terrains_peering_bit/left_side = 0
2025-01-21 01:44:35 +00:00
0:4/0 = 0
2025-01-28 01:51:04 +00:00
0:4/0/terrain_set = 0
0:4/0/terrain = 0
0:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -7.25, 16, -16, 7.75)
0:4/0/terrains_peering_bit/right_side = 0
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1:4/0 = 0
2025-01-28 01:51:04 +00:00
1:4/0/terrain_set = 0
1:4/0/terrain = 0
1:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:4/0/terrains_peering_bit/right_side = 0
1:4/0/terrains_peering_bit/left_side = 0
2025-01-21 01:44:35 +00:00
2:4/0 = 0
2025-01-28 01:51:04 +00:00
2:4/0/terrain_set = 0
2:4/0/terrain = 0
2:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 10.25, 10.75, 16, -16, 16)
2:4/0/terrains_peering_bit/left_side = 0
2025-01-21 01:44:35 +00:00
4:4/0 = 0
2025-01-28 01:51:04 +00:00
4:4/0/terrain_set = 0
4:4/0/terrain = 0
4:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 9.5, 11.25, 16, -10.25, 16, -16, 8.75)
2025-01-21 01:44:35 +00:00
6:4/0 = 0
2025-01-28 01:51:04 +00:00
6:4/0/terrain_set = 0
6:4/0/terrain = 0
6:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 2.25, -16, 2, 16, -16, 16)
6:4/0/terrains_peering_bit/right_side = 0
6:4/0/terrains_peering_bit/bottom_right_corner = 0
6:4/0/terrains_peering_bit/bottom_side = 0
6:4/0/terrains_peering_bit/top_side = 0
2025-01-21 01:44:35 +00:00
7:4/0 = 0
2025-01-28 01:51:04 +00:00
7:4/0/terrain_set = 0
7:4/0/terrain = 0
7:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(1.5, -16, 16, -16, 16, 16, 0, 16)
7:4/0/terrains_peering_bit/bottom_side = 0
7:4/0/terrains_peering_bit/bottom_left_corner = 0
7:4/0/terrains_peering_bit/left_side = 0
7:4/0/terrains_peering_bit/top_side = 0
2025-01-21 01:44:35 +00:00
9:4/0 = 0
2025-01-28 01:51:04 +00:00
9:4/0/terrain_set = 0
9:4/0/terrain = 0
9:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 0.5, 16, 1, 16, 16, -16, 16)
9:4/0/terrains_peering_bit/right_side = 0
9:4/0/terrains_peering_bit/left_side = 0
9:4/0/terrains_peering_bit/top_left_corner = 0
9:4/0/terrains_peering_bit/top_side = 0
2025-01-21 01:44:35 +00:00
10:4/0 = 0
2025-01-28 01:51:04 +00:00
10:4/0/terrain_set = 0
10:4/0/terrain = 0
10:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, 0.5, 16, 1, 16, 16, -16, 16)
10:4/0/terrains_peering_bit/right_side = 0
10:4/0/terrains_peering_bit/left_side = 0
10:4/0/terrains_peering_bit/top_side = 0
10:4/0/terrains_peering_bit/top_right_corner = 0
2025-01-21 01:44:35 +00:00
12:4/0 = 0
2025-01-28 01:51:04 +00:00
12:4/0/terrain_set = 0
12:4/0/terrain = 0
12:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 4.5, -16, 5.25, 16, -16, 16)
12:4/0/terrains_peering_bit/right_side = 0
12:4/0/terrains_peering_bit/left_side = 0
12:4/0/terrains_peering_bit/top_side = 0
2025-01-21 01:44:35 +00:00
13:4/0 = 0
2025-01-28 01:51:04 +00:00
13:4/0/terrain_set = 0
13:4/0/terrain = 0
13:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -0.25, 16, -0.5, 16, 16, -16, 16)
13:4/0/terrains_peering_bit/bottom_side = 0
13:4/0/terrains_peering_bit/left_side = 0
13:4/0/terrains_peering_bit/top_side = 0
2025-01-21 01:44:35 +00:00
15:4/0 = 0
2025-01-28 01:51:04 +00:00
15:4/0/terrain_set = 0
15:4/0/terrain = 0
15:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
15:4/0/terrains_peering_bit/right_side = 0
15:4/0/terrains_peering_bit/top_side = 0
2025-01-21 01:44:35 +00:00
16:4/0 = 0
2025-01-28 01:51:04 +00:00
16:4/0/terrain_set = 0
16:4/0/terrain = 0
16:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
16:4/0/terrains_peering_bit/left_side = 0
16:4/0/terrains_peering_bit/top_side = 0
2025-01-21 01:44:35 +00:00
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tile_size = Vector2i(32, 32)
2025-01-28 01:51:04 +00:00
physics_layer_0/collision_layer = 1
terrain_set_0/mode = 0
terrain_set_0/terrain_0/name = "leafyground 0"
terrain_set_0/terrain_0/color = Color(0.5, 0.34375, 0.25, 1)
2025-01-21 01:44:35 +00:00
sources/0 = SubResource("TileSetAtlasSource_v72u6")
2025-01-28 01:51:04 +00:00
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_gasd3"]
distance = -1.0
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radius = 62.0
2025-01-07 01:03:00 +00:00
[node name="Game" type="Node2D"]
2025-01-21 01:44:35 +00:00
script = ExtResource("1_50x63")
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2025-01-28 01:51:04 +00:00
[node name="background" type="Parallax2D" parent="."]
scroll_offset = Vector2(626, 298)
repeat_size = Vector2(320, 0)
[node name="Sprite2D" type="Sprite2D" parent="background"]
position = Vector2(160, 90)
texture = ExtResource("2_u8255")
[node name="Sprite2D2" type="Sprite2D" parent="background"]
2025-01-28 19:51:19 +00:00
position = Vector2(-8, -19200)
2025-01-28 01:51:04 +00:00
scale = Vector2(1, 202.1)
texture = ExtResource("3_ot8gf")
offset = Vector2(160, 90)
[node name="trees" type="Parallax2D" parent="."]
scroll_scale = Vector2(0.7, 1)
scroll_offset = Vector2(626, 298)
repeat_size = Vector2(320, 0)
2025-01-07 01:03:00 +00:00
2025-01-28 01:51:04 +00:00
[node name="Sprite2D" type="Sprite2D" parent="trees"]
texture_filter = 1
position = Vector2(0, -54)
scale = Vector2(1, 1.3)
texture = ExtResource("3_u7j2e")
offset = Vector2(160, 90)
[node name="SceneManager" type="Node" parent="."]
unique_name_in_owner = true
script = ExtResource("1_ooich")
[node name="TileMapLayer" type="TileMapLayer" parent="."]
texture_filter = 1
2025-01-28 19:51:19 +00:00
position = Vector2(-34, -10)
tile_map_data = PackedByteArray("AAADAP3/AAAAAAAAAAANAA0AAAAAAAAAAAAKAAsAAAACAAQAAAAAAA8AAAABAAAAAAABAA8AAAABAAAAAAACAA8AAAABAAAAAAADAA8AAAABAAAAAAAEAA8AAAABAAAAAAAFAA8AAAABAAAAAAAGAA8AAAABAAAAAAAHAA8AAAABAAAAAAAIAA8AAAABAAAAAAAJAA8AAAABAAAAAAAKAA8AAAABAAAAAAALAA8AAAAHAAEAAAALAA4AAAAAAAAAAAAMAA4AAAABAAAAAAAOAAwAAAAAAAAAAAAPAAwAAAABAAAAAAAQAAwAAAAJAAAAAAAQAAsAAAAEAAAAAAD//woAAAAEAAAAAAD//wsAAAAQAAQAAAD+/wsAAAABAAQAAAD9/wsAAAAMAAMAAAD9/wwAAAAEAAEAAAD9/w0AAAAEAAEAAAD9/w4AAAAPAAQAAAD+/w4AAAAQAAMAAAD+/w8AAAAPAAQAAAAFAAwAAAACAAQAAAAJAAsAAAAAAAQAAAAKAAgAAAAAAAIAAAALAAgAAAAJAAQAAAAMAAgAAAAKAAMAAAADAAQAAAAAAAAAAAADAAUAAAAAAAIAAAAEAAUAAAABAAIAAAAFAAUAAAACAAIAAAAFAAQAAAACAAAAAAAEAAQAAAABAAAAAAAEAP3/AAAJAAMAAAAFAP3/AAACAAQAAAADAP7/AAAAAAIAAAAEAP7/AAACAAIAAAANAA4AAAAHAAEAAAAOAA0AAAAHAAEAAAAPAA0AAAAGAAAAAAAPAA4AAAAHAAAAAAAOAA4AAAAGAAAAAAAOAA8AAAAGAAAAAAAQAA0AAAAGAAAAAAAQAA4AAAAGAAAAAAARAA4AAAAGAAAAAAARAA0AAAAGAAEAAAARAAwAAAACAAAAAAASAA0AAAACAAAAAAASAA4AAAAQAAEAAAATAA4AAAACAAAAAAATAA8AAAAGAAEAAAAUAA8AAAABAAAAAAASAA8AAAAGAAAAAAARAA8AAAAGAAAAAAAQAA8AAAAGAAAAAAAPAA8AAAAGAAAAAAANAA8AAAAGAAAAAAAMAA8AAAAGAAAAAAD//w8AAAAKAAMAAAD//wEAAAACAAAAAAD+/wEAAAABAAAAAAD9/wEAAAAAAAAAAAD9/wIAAAAAAAIAAAD+/wIAAAABAAIAAAD//wIAAAACAAIAAAAIAPj/AAABAAAAAAAJAPj/AAABAAAAAAAKAPj/AAABAAAAAAALAPj/AAABAAAAAAANAPj/AAAPAAEAAAAMAPj/AAABAAAAAAANAPf/AAAAAAAAAAAOAPf/AAABAAAAAAAPAPf/AAAPAAEAAAAPAPb/AAAAAAAAAAAQAPb/AAAPAAEAAAAQAPX/AAAAAAAAAAARAPX/AAAPAAEAAAARAPT/AAAAAAAAAAASAPT/AAABAAAAAAATAPT/AAACAAAAAAATAPX/AAACAAIAAAASAPX/AAABAAIAAAARAPb/AAACAAIAAAAQAPf/AAACAAIAAAAPAPj/AAACAAIAAAAOAPj/AAABAAIAAAANAPn/AAACAAIAAAAMAPn/AAABAAIAAAALAPn/AAABAAIAAAAKAPn/AAABAAIAAAAJAPn/AAABAAIAAAAIAPn/AAABAAIAAAAHAPn/AAABAAIAAAAGAPn/AAAAAAIAAAAHAPj/AAABAAAAAAAGAPj/AAAAAAAAAAAEAAwAAAABAAQAAAADAAwAAAAAAAQAAAAVAA8AAAABAAAAAAAWAA8AAAABAAAAAAAXAA8AAAABAAAAAAAYAA8AAAABAAAAAAAZAA8AAAABAAAAAAAaAA8AAAABAAAAAAAbAA8AAAAJAAMAAAAcAA8AAAAKAAQAAAAcAA4AAAAAAAAAAAAdAA4AAAAHAAEAAAAdAA0AAAAAAAAAAAAeAA0AAAAHAAEAAAAeAAwAAAAAAAEAAAAeAAsAAAAAAAEAAAAeAAoAAAAAAAEAAAAeAAkAAAAAAAEAAAAeAAgAAAAAAAEAAAAeAAcAAAAAAAEAAAAeAAYAAAAAAAEAAAAeAAUAAAAAAAAAAAAfAAUAAAAGAAAAAAAfAAQAAAAAAAEAAAAfAAMAAAAAAAEAAAAgAAMAAAACAAEAAAAfAAIAAAAAAAEAAAAfAAYAAAACAAEAAAAfAAcAAAACAAEAAAAfAAgAAAACAAEAAAAfAAkAAAACAAEAAAAfAAoAAAACAAEAAAAfAAsAAAACAAEAAAAfAAwAAAACAAEAAAAfAA0AAAACAAEAAAAeAA4AAAAGAAAAAAAgAAUAAAACAAIAAAAgAAQAAAACAAEAAAAeAAEAAAAAAAIAAAAeAAAAAAAHAAAAAAAdAAAAAAAAAAIAAAAdAP//AAAHAAAAAAAcAP//AAAAAAIAAAAcAP7/AAAAAAAAAAAdAP7/AAAHAAEAAAAdAP3/AAAAAAAAAAAeAP3/AAAHAAEAAAAeAP7/AAAGAAAAAAAeAP//AAAGAAAAAAAfAAEAAAAHAAAAAAAgAAIAAAACAAEAAAAgAAEAAAACAAEAAAAfAAAAAAAGAAAAAAAfAP//AAAGAAAAAAAfAP7/AAAGAAAAAAAfAP3/AAAGAAAAAAAgAAAAAAACAAEAAAAgAP//AAACAAEAAAAgAP7/AAACAAEAAAAgAP3/AAACAAEAAAAfAPz/AAAGAAAAAAAfAPv/AAAGAAAAAAAeAPz/AAAAAAEAAAAeAPv/AAAAAAEAAAAeAPr/AAAAAAEAAAAeAPn/AAAAAAEAAAAeAPj/AAAHAAAAAAAeAPf/AAAGAAEAAAAeAPb/AAANAAEAAAAdAPb/AAAGAAAAAAAdAPX/AAAGAAAAAAAeAPX/AAAKAAAAAAAeAPT/AAACAAAAAAAfAPj/AAACAAEAAAAfAPn/AAAGAAEAAAAfAPr/AAAGAAAAAAAgAPz/AAACAAEAAAAgAPv/AAACAAEAAAAgAPr/AAACAAEAAAAgAPn/AAACAAAAAAAfAPf/AAACAAAAAAAdAPj/AAAAAAIAAAAdAPf/AAAHAAAAAAAdAPT/AAABAAAAAAAcAPT/AAAAAAAAAAAcAPX/AAAAAAEAAAAcAPb/AAAAAAEAAAAcAPf/AAAAAAIAAAABAPD/AAAAAAAAAAABAPH/AAAHAAEAAAAAAPH/AAAAAAAAAAAAAPL/AAAHAAEAAAAAAPP/AAABAAIAAAABAPP/AAACAAIAAAABAPL/AAAGAAAAAAACAPL/AAACAAIAAAACAPH/AAACAAEAAAACAPD/AAANAAAAAAACAO//AAAEAAEAAAD///L/AAAAAAAAAAD///P/AAAPAAEAAAD+//P/AAAAAAAAAAD+//T/AAAAAAEAAAD+//X/AAAKAAQAAAD9//X/AAAPAAMAAAD9//b/AAAEAAEAAAD9//f/AAAJAAAAAAD8//f/AAAAAAAAAAD8//j/AAAPAAEAAAD7//j/AAAAAAAAAAD7//n/AAAKAAQAAAD8//n/AAACAAIAAAD9//j/AAABAAIAAAD+//j/AAACAAIAAAD+//f/AAAJAAMAAAD///f/AAAQAAQAAAD///b/AAAEAAEAAAD///X/AAANAAEAAAD///T/AAACAAEAAAD6//n/AAAPAAMAAAD6//r/AAAEAAEAAAD6//v/AAAEAAEAAAD6//z/AAAEAAEAAAD6//3/AAAEAAEAAAD6//7/AAAEAAEAAAD6////AAAEAAEAAAD6/wAAAAAEAAEAAAD6/wEAAAAEAAEAAAD6/wIAAAAEAAEAAAD6/wMAAAAPAAQAAAD7/wMAAAAQAAMAAAD7/wQAAAAEAAEAAAD7/wUAAAAEAAEAAAD7/wYAAAAEAAEAAAD7/wcAAAAPAAQAAAD8/wcAAAAQAAMAAAD8/wgAAAAPAAQAAAD9/wgAAAAQAAMAAAD9/wkAAAAEAAEAAAD9/woAAAAEAAEAAAACAO7/AAAQAAMAAAABAO7/AAAJAAQAAAAAAO3/AAABAAAAAAD//+3/AAAHAAAAAAD//+z/AAACAAAAAAD+/+z/AAAGAAEAAAD+/+v/AAACAAAAAAD9/+v/AAAQAA
2025-01-28 01:51:04 +00:00
tile_set = SubResource("TileSet_fj5fk")
2025-01-07 01:03:00 +00:00
[node name="Floor" type="StaticBody2D" parent="."]
2025-01-28 01:51:04 +00:00
position = Vector2(-26, 475)
metadata/_edit_group_ = true
2025-01-07 01:03:00 +00:00
[node name="CollisionShape2D" type="CollisionShape2D" parent="Floor"]
shape = SubResource("WorldBoundaryShape2D_gasd3")
2025-01-20 02:04:07 +00:00
[node name="CharacterBody2D" parent="." instance=ExtResource("3_bssht")]
2025-01-28 01:51:04 +00:00
position = Vector2(324, 76)
2025-01-07 01:03:00 +00:00
[node name="Area2D" type="Area2D" parent="."]
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position = Vector2(831, 439)
2025-01-07 01:03:00 +00:00
script = ExtResource("3_t4lk8")
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
shape = SubResource("CircleShape2D_5ph8t")
debug_color = Color(0.630721, 0.529414, 1.92523e-07, 0.42)
2025-01-21 01:44:35 +00:00
[node name="crates" type="Node2D" parent="."]
[node name="RigidBody2D4" parent="crates" instance=ExtResource("1_6shkr")]
2025-01-28 01:51:04 +00:00
position = Vector2(504, -465)
2025-01-21 01:44:35 +00:00
[node name="RigidBody2D" parent="crates" groups=["pushables"] instance=ExtResource("1_6shkr")]
2025-01-28 01:51:04 +00:00
position = Vector2(147, 68)
2025-01-20 02:04:07 +00:00
rotation = 2.09219
2025-01-21 01:44:35 +00:00
[node name="RigidBody2D2" parent="crates" groups=["pushables"] instance=ExtResource("1_6shkr")]
2025-01-20 02:04:07 +00:00
position = Vector2(595, 192)
2025-01-21 01:44:35 +00:00
rotation = -1.41512
2025-01-20 02:04:07 +00:00
2025-01-21 01:44:35 +00:00
[node name="RigidBody2D3" parent="crates" groups=["pushables"] instance=ExtResource("1_6shkr")]
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position = Vector2(373, 200)
rotation = -0.0982481
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2025-01-21 01:44:35 +00:00
[node name="RigidBody2D5" parent="crates" instance=ExtResource("1_6shkr")]
2025-01-28 01:51:04 +00:00
position = Vector2(-49, -64)
2025-01-21 01:44:35 +00:00
2025-01-07 01:34:02 +00:00
[connection signal="areaTrigger" from="Area2D" to="." method="_on_trigger"]
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[connection signal="body_entered" from="Area2D" to="Area2D" method="_on_body_entered"]